Dat Scarf doe.....I use CharY so I know that Azu is a bitch feels.
Exca is a great counter for everything that hurts either Zard, I just find its speed to be its downfall
Pairing Zard X up with a Scarf Excadril just feels right.
Dat Scarf doe.....I use CharY so I know that Azu is a bitch feels.
Exca is a great counter for everything that hurts either Zard, I just find its speed to be its downfall
But it isn't suboptimal, that's been my point the whole time.master_marshmallow I don't know the extent of your troubles with Balloon Heatran that it would force you to run a suboptimal coverage move to deal with it and give up potentially more useful moves, most notably Earthquake which also deals with Balloon Heatran if you simply hit it on the switch with Dragon Claw while also hitting the Fire resistant Fairies without suffering recoil damage (particularly relevant against Azumarill). Combined with the fact that Balloon Heatran is generally much easier to deal with than the aforementioned Fairies, and I still don't see the need to ever consider Brick Break; you could probably even just lure out Heatran and pop its Balloon beforehand, like with a Draco Meteor Latios, non-mono EQ Gliscor, or even, for example, just not Scarfing your Excadrill.
You can get to hit one easy-to-hit Pokemon and end up missing out on coverage on so much other threats; FIre + Dragon + Ground is overall much better coverage than Fire + Dragon + Fighting. You need so much more maintenance to cover the Fairies than covering a single variant of Heatran which is far easier to respond to, is what pretty much everyone else is saying here. Good players will recognize that letting their Charizard get walled (not for too long) by Balloon Heatran is a much better tradeoff than slightly / significantly exposing themselves to the Fairies in almost any circumstance; after all, the Fairies are much more game-ending potential than Heatran.But it isn't suboptimal, that's been my point the whole time.
Also, if you are predicting a switch in, why try and hit it with something like an EQ when you could switch into your Azu counter instead?
Or do good players not do that?
What fairies other than Azu actual wall Zard? I thought the main thing here was that he is resistant to Flare Blitz where all the other fairies take it neutral and die, hence the wallbreaker status.You can get to hit one easy-to-hit Pokemon and end up missing out on coverage on so much other threats; FIre + Dragon + Ground is overall much better coverage than Fire + Dragon + Fighting. You need so much more maintenance to cover the Fairies than covering a single variant of Heatran which is far easier to respond to, is what pretty much everyone else is saying here. Good players will recognize that letting their Charizard get walled (not for too long) by Balloon Heatran is a much better tradeoff than slightly / significantly exposing themselves to the Fairies in almost any circumstance; after all, the Fairies are much more game-ending potential than Heatran.
Edit: And pause before you start spewing out some random calcs on why "Fighting is better coverage than Ground" and list targets like Chansey or Bisharp or etc. that Charizard should have no issues handling already.
Mega Diancie and Mega Altaria wall Mega Charizard X, unless it runs Iron Tail.What fairies other than Azu actual wall Zard? I thought the main thing here was that he is resistant to Flare Blitz where all the other fairies take it neutral and die, hence the wallbreaker status.
So your argument is that I should not list relevant Mons that BB hits because they are all irrelevant because fairies?
So I guess it sucks to be one of those good players who run Roost.Mega Diancie and Mega Altaria wall Mega Charizard X, unless it runs Iron Tail.
Idk if you're being sarcastic or not, but why would you not run roost? Having reliable recovery is very useful.So I guess it sucks to be one of those good players who run Roost.
252+ Atk Mega Charizard X Earthquake vs. 0 HP / 0 Def Diancie: 222-262 (92.1 - 108.7%) -- 50% chance to OHKOMega Diancie and Mega Altaria wall Mega Charizard X, unless it runs Iron Tail.
Fair enough, but DD sets usually just run dual stab and roost. I guess diancie is more of a check.252+ Atk Mega Charizard X Earthquake vs. 0 HP / 0 Def Diancie: 222-262 (92.1 - 108.7%) -- 50% chance to OHKO
Eq handles Mega Diancie nicely, as even unboosted it basically kills on the switch.
Read my post about Zard X in the team building thread to get why this whole discussion is a joke.Idk if you're being sarcastic or not, but why would you not run roost? Having reliable recovery is very useful.
Read my post about Zard X in the team building thread to get why this whole discussion is a joke.
As far as coverage goes, ground vs fighting just comes down to preference, and a lot of people prefer to run EQ, but BB has a lot of relevant coverage, regardless of who decides to say "lol yur bad."
I personally don't like Roost because I'm either wasting a turn to get back health that I'm about to lose half or more of anyway by an attack, or I'm giving my opponent free set up. Having a third attack that doesn't force you to take recoil and then waste a turn healing gives you more offensive momentum and can be the difference in a 3KO streak or a 4 or 5KO streak to win the match.
Unless it's an Azu who had already seen you use Roost, or is predicting it, or an Alteria who doesn't fear you.one of the main problems with dd+3 attacks zard x was longevity, thanks to recoil, hence why earthquake being removed and roost being used has become standard as of late (happened a while ago, actually). flare blitz recoil adds up really, really quickly. also, roost allows zard x to come in multiple times during the match and roost off any rocks/recoil damage before it makes its main attempt at setting up, as flare blitz still has the ability to break walls unboosted.
and setting up in front of a zard x is not something pokemon do lol
Unless it's an Azu who had already seen you use Roost, or is predicting it, or an Alteria who doesn't fear you.
Name me any Pokemon Brick Break hits harder than Earthquake, and I can more or less guarantee you that they are either handled nicely by XZard already, or that EQ's damage is sufficient against them. I'll start off with physically defensive Tyranitar, which falls to Dragon Claw + Earthquake even with Leftovers, so it's not even a great switch-in to XZard. Meanwhile, if any Heatran comes in on any of XZard's STABs, it can avoid a KO from Brick Break anyway. Balloon Heatran cannot even switch in on XZard very safely; it is only a check at best.So your argument is that I should not list relevant Mons that BB hits because they are all irrelevant because fairies?
Bulky Mega GyaradosName me any Pokemon Brick Break hits harder than Earthquake, and I can more or less guarantee you that they are either handled nicely by XZard already, or that EQ's damage is sufficient against them. I'll start off with physically defensive Tyranitar, which falls to Dragon Claw + Earthquake even with Leftovers, so it's not even a great switch-in to XZard. Meanwhile, if any Heatran comes in on any of XZard's STABs, it can avoid a KO from Brick Break anyway. Balloon Heatran cannot even switch in on XZard very safely; it is only a check at best.
I'm tired of arguing with you at this point; run Brick Break if you so desperately want (whether it's because of teambuilding issues or to prove a point or w/e), but the fact is Brick Break is usually not worth over any of XZard's common moves most of the time; letting Air Balloon Heatran wall you (very briefly) is a much less worse consequence than being vulnerable to not one, but THREE Fairy-types that can very easily punish you at a moment's notice.
252+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 88 HP / 4 Def Mega Gyarados: 177-208 (50.1 - 58.9%) -- guaranteed 2HKOBulky Mega Gyarados
Just one? Alright time to debunk.Bulky Mega Gyarados
I kind of like Sub cause you set up all over in the face of M-Sableye :). In all honesty though I think it's more team dependent than anything else. I think with Taunt you threaten Stall as a whole a bit more especially the traditional passive stall now a days that are using M-Sableye as some sort of justification that it stall-breaks by itself. Sub I find has a bit more all around usage against various playstyles. As far as the debate with Crunch or Earthquake I think it's more or less as you put it what you want to threaten more easily but again depends on the team itself. I find myself using Crunch most of the time mainly cause it also helps in breaking down M-Slowbro and if you really want to talk about situational circumstances, Mold Breaker lets it crit through M-Slowbro's Shell Armor against Double Dance variants. I occasionally run a 3 attacks/DDance set and it's not exactly terrible but I think the only reason you would ever do this is on more offensive builds that need more coverage and not as much utility. I've seen a lot more Sub variants than I do Taunt ones btw so that's just to give you an idea from my perspective.lol cant believe this discussion of bb or eq is still going on. Obviously eq is better punchshroom has proved it. lets move on.
I wanted to talk about mega gyara and what moveset he should be running. Because although crunch is a godsend, i still loved having eq to bop rotom wash with mold breaker. DD+3 attacks seems bad, but then if we ditch eq should it be for taunt or sub? so many options!! I see benefits to all of them but I was just wondering what you guys are commonly running?
You forget, Mold Breaker Taunt allows you to hit Mega Sableye through Magic Bounce.I kind of like Sub cause you set up all over in the face of M-Sableye :).
That is true, but sub allows you to set up on bulky waters (scalds a bitch) and to ease prediction, but its really up to personal preference, as sub does kinda wear you down fast without lefties, so whatever.You forget, Mold Breaker Taunt allows you to hit Mega Sableye through Magic Bounce.
Can we just ban scald plz?
I wanted to talk about mega gyara and what moveset he should be running. Because although crunch is a godsend, i still loved having eq to bop rotom wash with mold breaker. DD+3 attacks seems bad, but then if we ditch eq should it be for taunt or sub? so many options!! I see benefits to all of them but I was just wondering what you guys are commonly running?