Much better slate this time, good job. My thoughts:
Roost Rotom-S
Reliable recovery's always a good thing, it can help it better run defensive sets and offensive sets better since in the latter case it can also heal off Life Orb recoil. Roost can also help it beat Fighting types that run Rock coverage.
Earth Power Exeggutor
Another good upgrade, gets excellent coverage with its STABs it would make the Specs set virtually impossile to switch into. Skuntank can no longer counter it, and it can now power through Steelix without Leaf Storm's drops.
Adaptability Glaceon
An improvement for sure, but unforunately I still don't think it will be enough to make it stand out in the tier. It still can't touch most bulky Water types, it's still slow, it still has pretty much no movepool and Ice typing is still horrible defensively.
Fighting + Close Combat Electivire
Hell yeah, Electric/Fighting is awesome offensive typing with only Rotom, Golurk and Vileplume resisting both of its STABs. It has some nice resistances to in Steel, Rock and Dark with an Electric immunity thanks to Motor Drive. It would also give it a high powered STAB to better use that impressive Attack stat. Very good.
Drain Punch + Close Combat Poliwrath
Drain Punch provides Poliwrath with reliable recovery (kinda), which is the main thing it sorely lacked. It can run Bulk Up sets better now as Drain Punch lets it do damage while still healing. I don't think Close Combat will see that much use, as neither of its 2 sets (defensive and Bulk Up) appreciate the stat drops. Still an improvement though.
My nomination:
Shell Smash Torterra. Hear me out before you scream "broken". It makes sense flavour wise (I mean look at the thing!) and Shell Smash would transform it into one of the best physical sweepers in the meta. However, it would still be stopped cold by Weezing, and bulky Grass types not named Vileplume can still wall it. It also has to rely on Stone Edge to hit Bug and Flying types, and we all know how fickle that move is.
Roost Rotom-S
Reliable recovery's always a good thing, it can help it better run defensive sets and offensive sets better since in the latter case it can also heal off Life Orb recoil. Roost can also help it beat Fighting types that run Rock coverage.
Earth Power Exeggutor
Another good upgrade, gets excellent coverage with its STABs it would make the Specs set virtually impossile to switch into. Skuntank can no longer counter it, and it can now power through Steelix without Leaf Storm's drops.
Adaptability Glaceon
An improvement for sure, but unforunately I still don't think it will be enough to make it stand out in the tier. It still can't touch most bulky Water types, it's still slow, it still has pretty much no movepool and Ice typing is still horrible defensively.
Fighting + Close Combat Electivire
Hell yeah, Electric/Fighting is awesome offensive typing with only Rotom, Golurk and Vileplume resisting both of its STABs. It has some nice resistances to in Steel, Rock and Dark with an Electric immunity thanks to Motor Drive. It would also give it a high powered STAB to better use that impressive Attack stat. Very good.
Drain Punch + Close Combat Poliwrath
Drain Punch provides Poliwrath with reliable recovery (kinda), which is the main thing it sorely lacked. It can run Bulk Up sets better now as Drain Punch lets it do damage while still healing. I don't think Close Combat will see that much use, as neither of its 2 sets (defensive and Bulk Up) appreciate the stat drops. Still an improvement though.
My nomination:
Shell Smash Torterra. Hear me out before you scream "broken". It makes sense flavour wise (I mean look at the thing!) and Shell Smash would transform it into one of the best physical sweepers in the meta. However, it would still be stopped cold by Weezing, and bulky Grass types not named Vileplume can still wall it. It also has to rely on Stone Edge to hit Bug and Flying types, and we all know how fickle that move is.


























