All this BP talk is giving me (insert disease here), so I'm just gonna dump a bunch of sets that have been really good to me lately.
Garchomp (M) @ Life Orb
Ability: Rough Skin
EVs: 8 HP / 180 Atk / 68 SpA / 252 Spe
Naive Nature
- Outrage / Stealth Rock
- Draco Meteor
- Earthquake
- Fire Blast
For the longest time I've been running Lum SD Garchomp as a rocker due to a fear of Mega Sableye, but I've only recently started running LO Chomp again and I've kinda forgotten how powerful this thing is. Lando-T is all over the place atm, so Draco Meteor Garchomp has been just awesome to take advantage of that. It's actually been a huge help in winning hazard wars because of this, since most people are running defensive Lando-T as their rocker. If you have can remove the rocks later, they'll stay off the field, as Lando usually won't have enough health to actually take another attack. Also does a really nice job in pressuring Skarmory, Rotom-W, Ferrothorn, Zapdos, Clefable, and all that jazz. I've been running this with PUP Mega Lopunny and that pair makes it super easy to pressure stuff down, and there's probably a billion other things that this pairs nicely with so get creative.
Also suggesting that you stay away from TankChomp atm. I know it's been a while since TankChomp has been meta but the whole environment is super hostile to it rn.
Aerodactyl @ Aerodactylite
Ability: Unnerve
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Aerial Ace
- Ice Fang
- Fire Fang
Bad against defensive teams but this thing slaughters offense playstyles. Outrunning Mega Lopunny is sweet, dumping on birdspam is sweeter, and Aerodactyl actually does ok against some of the latest trends, ie. Zapdos, Tangrowth. Aqua Tail is pretty outdated at this point. It was a lot better when Hippowdon was around, but now everything it hits gets hit harder by Ice Fang (barring Excadrill) or already gets hit by one of its other moves. This set feels like dead weight against a lot of the stall teams out there, so having something to take care of them is basically a necessity if you're gonna go out on the ladder with this.
Noivern (F) @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Hurricane
- Flamethrower
- Switcheroo
[16:08] #paper dreams: when will ppl realise tht the true counter to scolipass
[16:08] #paper dreams: is female specs infiltrator noivern
[16:08] #paper dreams: get with the metagame ppl
Made a joke team with this thing and Noivern actually ended up pulling its weight in non-BP matchups, so here you go. Dragon / Flying is actually kind of nice in that there's a fair number of mons that you'd normally switch into Hurricane that don't take Draco Meteor that well, and vice versa, so you can force some fun 50/50s whenever this thing comes in.