Resource ORAS OU Simple Questions, Simple Answers MKII (Read the OP First!) (Now with 100% more Rules!!!)

I'm a beginner at a competetive level so I breed every pokemon I feel i need, I got Clefable [Calm], Mega Blastoise [Modest], Butterfree [Timid] Flygon [Jolly], Garchomp [Impish] and Donphan [Adamant] all of them have pretty standard builds. can I build a team with those? Probably no, so here is my question, what pokemons would fit some of mine?
 
Am I the only one who finds teams harder to build the more defensive you make them? Its been on my mind recently, and the pattern that I've noticed with teambuilding is that I find consistent stall/semistall really hard to build, consistent balance challenging but doable and consistent BO/HO are complete childsplay a lot of the time. Is this just a me thing, or is the ORAS meta geared that way for others as well?

For me it's actually the opposite so i'd say it's a you thing but OU does have a number of wall/stallbreakers which are difficult to prepare for so it could just be natural in this stage of the meta

I'm a beginner at a competetive level so I breed every pokemon I feel i need, I got Clefable [Calm], Mega Blastoise [Modest], Butterfree [Timid] Flygon [Jolly], Garchomp [Impish] and Donphan [Adamant] all of them have pretty standard builds. can I build a team with those? Probably no, so here is my question, what pokemons would fit some of mine?

You can find analysises for ORAS right on the site:

http://www.smogon.com/dex/xy/pokemon/

And those contain sections about pokemon that go well with them.
And it might be easier if you try building your team on a teambuilder application first, like the one on PS or PO. So that you don't have to breed more then you need
welcome to smogon by the way
 
I'm a beginner at a competetive level so I breed every pokemon I feel i need, I got Clefable [Calm], Mega Blastoise [Modest], Butterfree [Timid] Flygon [Jolly], Garchomp [Impish] and Donphan [Adamant] all of them have pretty standard builds. can I build a team with those? Probably no, so here is my question, what pokemons would fit some of mine?
In addition to what Reisuke said, make sure to take a look here to see any ongoing analyses, as additional sets and more up-to-date analyses are almost constantly in production. There are only a handful at a time outside of right at the start of a generation/after a major shift like the release of ORAS, but its good to check up with both resources.
 
Am I the only one who finds teams harder to build the more defensive you make them? Its been on my mind recently, and the pattern that I've noticed with teambuilding is that I find consistent stall/semistall really hard to build, consistent balance challenging but doable and consistent BO/HO are complete childsplay a lot of the time. Is this just a me thing, or is the ORAS meta geared that way for others as well?
I think bulky offence is the easiest. You have a nice defensive backbone combined with pokemon who can sweep. You need to know when to sack pokemon on hyper offence, and stall or semi stall are difficult to build.
 
What's a good SpikeStacker to pair with Mega Alakazam? I was thinking something like Klefki to take on Dark-types and set up Spikes for Zam to abuse them.
 
What's a good SpikeStacker to pair with Mega Alakazam? I was thinking something like Klefki to take on Dark-types and set up Spikes for Zam to abuse them.
klefki is the only really good one that comes to mind since the other two main spikes stackers in skarm and ferro are give up a ton of momentum as opposed to klefki who threatens mons that would normally want to switch in with twave, and it has a slot open for utility options to help megazam like toxic for crippling whereas skarm and ferro can't really fit shit like that into their movesets.
 
The boost gets transferred to the attack yes; Future Sight / Doom Desire mechanics function normally but they can still be powered up like any other attack.
 
Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Substitute
- Pain Split

Is there a partner better than Keldeo for this set. gengar needs help vs. tran, gliscor, chansey, porygon, etc.
 
Does Choice Specs boost Future Sight/Doom Desire if the user isn't in battle?
The boost gets transferred to the attack yes; Future Sight / Doom Desire mechanics function normally but they can still be powered up like any other attack.
Forgive me if I'm wrong, but I think I heard somewhere that the boost only occurs if the user is sitll on the field when it hits due to the fact that, unlike in gen 4, it calculates the damage when it hits as opposed to when it was used. I tried to confirm but google came up with less-than-useful results and I don't have anything good in-game to test it with, so if anyone could confirm/debunk this that'd be great.
 
Forgive me if I'm wrong, but I think I heard somewhere that the boost only occurs if the user is sitll on the field when it hits due to the fact that, unlike in gen 4, it calculates the damage when it hits as opposed to when it was used. I tried to confirm but google came up with less-than-useful results and I don't have anything good in-game to test it with, so if anyone could confirm/debunk this that'd be great.
You're right that the boost no longer applies once the Future Sight mon stays out, and the Future Sight does get boosted as long as the Specs Future Sight user stays in on the final turn of Future Sight (meaning the boost still applies even when u switch out turn 1 and switch back in turn 2).

Thanks to Skarmx2 for testing:
http://replay.pokemonshowdown.com/ubers-362052297 unboosted Future Sight
http://replay.pokemonshowdown.com/ubers-362053108 boosted Future Sight
 
Hello, is there any possible way for me to become less garbage in battle and in teambuilding without going through the Smogon tutoring program? I often look at the Viability rankings, pretty much checking up on them every day, and when teambuilding I try looking at the good cores thread for what i'm trying to build around. Yet everytime, through either fault of my faulty battle skill or lack of proper teambuilding, I am unable to prepare for a threat offensively and cannot find myself climbing out of the 1300-1400 range on the ladder. Which leads back to my question, as I do not often have the time to go through a whole tutoring program but I desire to be better at the competitive scene.
 
Hello, is there any possible way for me to become less garbage in battle and in teambuilding without going through the Smogon tutoring program? I often look at the Viability rankings, pretty much checking up on them every day, and when teambuilding I try looking at the good cores thread for what i'm trying to build around. Yet everytime, through either fault of my faulty battle skill or lack of proper teambuilding, I am unable to prepare for a threat offensively and cannot find myself climbing out of the 1300-1400 range on the ladder. Which leads back to my question, as I do not often have the time to go through a whole tutoring program but I desire to be better at the competitive scene.
You can't prepare for every single threat in ORAS, it's silly and unfeasible. I wouldn't really worry to much about laddering since it's not an accurate representation of skill since a child can literally peak #1 multiple times. I'd worry more about room tours and trying to win those if you want a true skill assessment.

http://hidden50.github.io/brmt/

This gives you a general idea of what threatens your team when you input it and you can conform accordingly if you're actually concerned of it. You could PM me a team you made and I'll let you know if you build moderately well.

e: room tours are better than the shit zone called ladder
 
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You can't prepare for every single threat in ORAS, it's silly and unfeasible. I wouldn't really worry to much about laddering since it's not an accurate representation of skill since a child can literally peak #1 multiple times. I'd worry more about room tours and trying to win those if you want a true skill assessment.

http://hidden50.github.io/brmt/

This gives you a general idea of what threatens your team when you input it and you can conform accordingly if you're actually concerned of it. You could PM me a team you made and I'll let you know if you build moderately well.


Thank you very much for the answer, i'll keep the tool in my bookmarks and I might just take you up on that last offer.
 
Any reason Sludge Bomb is preferred over Sludge Wave for Volcanion? Is the extra 20% chance to poison worth it when it's not even a bad poison?
 
Any reason Sludge Bomb is preferred over Sludge Wave for Volcanion? Is the extra 20% chance to poison worth it when it's not even a bad poison?
The poison rate is a big part of what makes Volcanion so annoying to switch in on, as between the 30% burn rate on Steam Eruption and the 30% poison rate on Sludge Bomb it becomes seriously effective at breaking down the backbones of teams.
 
For the sake of legality, can Roost be run over Soft-Boiled on Mew? Or is there a specific reason Soft-Boiled is on Mew's analysis?
 
anybody got the weavile stall team they could pass me? using it for a tourni and my opponent never brings a stallbreaker
Hey here's the original team with Curse Quag. Toxic>Fake Out on MSab is the only change I made to the team cause Talonflame is really really annoying when you don't have Toxic on Quag or Chansey. Also darkreaper Shed Shell>Lefties on Skarm otherwise Pinsir + Mag rapes you. Enjoy!
http://hastebin.com/hefozotone.md
 
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I want to use a mega glalie in OU and I have this mixed moveset (I want to use a mixed moveset):
Glalie(Glalite)
Refrigerate(Inner Focus on Glalie)
128 Atk/ 128 SpA/ 252 Spe
Freeze Dry (For water types--- Out speeds keldeo? need answer, counter Slowbro)
Explosion(Free Kill on Most Fighting Types/ Gonna die anyway)
Water Pulse/ Earthquake (Fire Type, Rock Type Coverage EQ has steel coverage also)-----Which One?
Dark Pulse
 
I want to use a mega glalie in OU and I have this mixed moveset (I want to use a mixed moveset):
Glalie(Glalite)
Refrigerate(Inner Focus on Glalie)
128 Atk/ 128 SpA/ 252 Spe
Freeze Dry (For water types--- Out speeds keldeo? need answer, counter Slowbro)
Explosion(Free Kill on Most Fighting Types/ Gonna die anyway)
Water Pulse/ Earthquake (Fire Type, Rock Type Coverage EQ has steel coverage also)-----Which One?
Dark Pulse
Glalie doesn't out speed keldeo, earthquake is better than water pulse, and you should also probably run HP fire or ice shard over dark pulse, and what things do you specifically want to wall break with this,because that should determine your evs
 
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