Since I've never actually tried out this combination before: If a Pokemon holding Life Orb uses Giga Drain, which happens first, HP restoration or Life Orb recoil? Just a matter of curiosity.
Restoration than Recoil
Since I've never actually tried out this combination before: If a Pokemon holding Life Orb uses Giga Drain, which happens first, HP restoration or Life Orb recoil? Just a matter of curiosity.
Minor point, but TTar makes a good partner to Zard-Y (ignoring the rest of the team for now), since every time TTar comes in, Zard-Y's Sun turns can be reset on its switch-ins.So far, iirc, I've seen only one pursuit trapper run in conjunction with Mega Charizard Y, which was TTar. (noobly to begin with, weather clash much?)
List of counters/checks:Ok back to my question on why Jirachi isn't banned. I still don't get it. I know it is weak to Dark, Fire, Ghost, Ground, and that electric types block paralysis, but 100/100/100 is way too bulky to Ohko. That means no matter what, you are getting paralyzed by thunderstorm. If you bring in an electric type, you still have to make it passed the flinches and physical hits wearing you down.
Are Excadrill, Garchomp and Mega Man the only reliable counters? Nothing else can hit back hard enough to v get through subs and wishes
Thank Santa Christ. I already trained it like that XD (Tho gooey would be handy too I guess. Meh fuck Spore)252 in Hp and Defense with an Assault Vest. Sap Sipper will be more handy especially to Counter spores and leech seed.
Ditto does indeed copy the foe's ev's, but ev'ing Ditto is meant to give you a better chance of wining Ditto v Ditto fights, and I think another reason, it that slips my mind ATM.Why efforting Ditto anything else than HP, if it becomes a carbon copy of the other Pokémon? Is there any reason for doing that? I mean, Does Ditto also copy the EVs of the opposing Pokémon?
List of counters/checks:
Excadrill
Garchomp
Landorus
Landorus-T
Char X
Char Y
Bisharp (sucker punch makes t-wave irrelevant, save for full paras)
Mega Gyarados
Mega Mawile
Mega Pinsir
Gengar
Talonflame
Heatran
Rotom-W (Mainly deals with paraflinch sets)
Rotom-H (Same as W but hits Jirachi much harder)
Skarmory (whirlwind)
Anything with Taunt for the more stally sets
Anything with Knock Off
There's just too much that can stop Jirachi this gen for it to be anywhere near broken, especially if you pack a cleric to recover from para when you're done taking it down.
EDIT: that's all I could find. Sorry if I missed out anything!
Yes.Wait, does Sucker Punch always work even if paralyzed?
It faces a lot of competition from better attackers in OU. Unlike Pokemon in a similar speed tier like Terrakion, Keldeo, Latios, Latias, and Greninja, Azelf doesn't have any notable niches other than its speed that lets it stand out from the rest of the attackers there, and it also has poor defenses and a poor typing that make it hard to utilize.Just a question, what makes Azelf unviable in the OU metagame right now?
Well, Azelf isn't unviable. It fills the void left by Deoxys-S nicely, as it's able to act as a suicide lead, a screener, a rain dance lead, and a LO attacker. It isn't phenomenal of course, but its great movepool and Speed give it four small niches in OU. It is C+ after all.Yes.
It faces a lot of competition from better attackers in OU. Unlike Pokemon in a similar speed tier like Terrakion, Keldeo, Latios, Latias, and Greninja, Azelf doesn't have any notable niches other than its speed that lets it stand out from the rest of the attackers there, and it also has poor defenses and a poor typing that make it hard to utilize.
Wow so it won't ever get immobilized? That's good news, I at least now have some counterpart options.Yes.
It does get immobilized 25% of the time. He just meant that Sucker Punch will still go before +0 priority moves, even when paralyzed.Wow so it won't ever get immobilized? That's good news, I at least now have some counterpart options.
But isn't that so for all Priority moves?It does get immobilized 25% of the time. He just meant that Sucker Punch will still go before +0 priority moves, even when paralyzed.
YesBut isn't that so for all Priority moves?
Azelf is more of a supportive Pokemon itself. You should look for Pokemon that appreciate its support, so Pokemon that like Dual Screens and/or Rain Dance, ie Kabutops.Ah I see ^_^, what would be good teammates to support azelf?
Thank for the reply. This kind of detail is what I was looking for.Keep in mind that viability rankings are set for each pokemon based only on their performance within their particular tier. A pokemon having an A in one tier says nothing about what it would have in another tier. Different tiers have different threats to watch out for, so while I don't know the exact answer to the Mismagius question, my guess is that while players can use NU pokemon in RU, you see different threats in RU in general that maybe Mismagius is just more useful for. I'd ask in the RU/NU forum SQSA threads if you want the specific answer.
As for tiering itself, it's done by usage because that's a clean, objective way to tier. It's true that usage isn't always a perfect correlation with viability (though in many cases it is, such as with Thundurus in OU or Xerneas in Ubers), but it's the easiest way to get objective statistics on a pokemon's viability because the assumption is that people battling generally want to win and people who want to win will gravitate toward pokemon they find make it easiest to do that. I.e., the strongest/most useful pokemon. That said, it doesn't mean the people playing won't be slow to come to the same conclusions as the people who debate rankings on the viability threads, or that they will ever come to those same conclusions. For example, Donphan was used quite a lot in early XY, even though it's really not OU-viable.
By tiering based solely on usage stats, the sample size becomes humongous which is more desirable than having a few people decide on tiering using subjective arguments. Viability rankings themselves don't actually affect competitive play so the use of more subjective arguments by fewer people isn't as problematic there.
Yes, but the idea was that Bisharp can still take on Jirachi just fine even if Jirachi is trying to paraflinch it.But isn't that so for all Priority moves?
Why does there have to be a perfect answer to a pokemon for it to stay in OU? This metagame is not about either having an answer to something or not, it's about what decisions you make so that your team is more or less prepared for each threat. In other words, it's not a binary "are you prepared for X threat yes/no," it's more like a continuum of preparedness. As Agent Gibbs put it, "the era of being able to run universal counters to the metagame's top offensive threats is long gone."And that entire list is great except that anything that isn't ground will get paralyzed and give Jirachi a chance to paraflinching you to death since It outspeeds a majority of them. I currently have Gengar who cannot Ohko with shadow ball and cannot keep subs up because iron head breaks them. I also have Bisharp who gets paralyzed and becomes a liability.
Do I really need to carry a cleric on top of a counter to handle one pokemon?
Yes, but the idea was that Bisharp can still take on Jirachi just fine even if Jirachi is trying to paraflinch it.
Why does there have to be a perfect answer to a pokemon for it to stay in OU? This metagame is not about either having an answer to something or not, it's about what decisions you make so that your team is more or less prepared for each threat. In other words, it's not a binary "are you prepared for X threat yes/no," it's more like a continuum of preparedness. As Agent Gibbs put it, "the era of being able to run universal counters to the metagame's top offensive threats is long gone."
Moreover, the pokemon I suggested (Garchomp, Char X/Y, Bisharp...) are good for much more than just hitting Jirachi. You wouldn't be carrying "a cleric on top of a counter to handle one pokemon," you'd be carrying two good pokemon that just so happen to help out against Jirachi, as well as with other things. The goal is to make a team where all the pokemon work together, rather than individually each focused solely on their own threats, to minimize the amount of things that the overall team is weak against.
So no, you don't have to bring a cleric if making room for it would detriment the rest of your team. But if you find your team is weak to Jirachi and in your experience Jirachi is common enough to warrant preparation, then you might need to think about what changes you could make so that your team loses as little other coverage/synergy as possible while gaining some coverage vs. Jirachi.
By the way, only keeping things in OU that have perfect single-mon counters would actually exacerbate your complaints about the game becoming matchup dependent. That is how RPS works, after all. Rock is a perfect counter to scissors, scissors is a perfect counter to paper, paper is a perfect counter to rock.
I'm not sure if this is where to ask this question, and I'm going to go ahead and tag alexwolf in this question, but since Aegislash is now gone might it be time to unlock the Doublade thread? It's had a lot of discussion in both the Post Aegis Discussion thread and the Stall thread, and from what I've read has actually become pretty effective, if slightly niche for now. Since it's viable in OU now, though, should that thread be released from cryo to discuss our little baby Slash?
It's URL is here: https://www.smogon.com/forums/threads/doublade.3489923/
Should I invest in HP/Defence or HP/SpecAtt on Goodra? (Also, Gooey or Sap Sipper? I'm not running a Rain team do Hydration is kinda useless)
If you don't invest in SpA, it hits like a wet noodle, and lack of recovery and boosting moves would make it setup bait for a lot of things. It still only has base 110 SpA!
Yeah but it's not very strong uninvested. Sure, an AV goodra fully invested in bulk can take a ton of hits, but it can't really do anything back to any of them besides maybe Dragon Tail them out. (Which of course doesn't work on fairies)"only"
110 is pretty good for a base stat, isn't it? Last I remembered, 95 was par.
If you don't invest in SpA, it hits like a wet noodle, and lack of recovery and boosting moves would make it setup bait for a lot of things. It still only has base 110 SpA!
You are free to create a new thread about it Seth Vilo, but i am not unlocking the old one, as the OP is bad. To give you an example, the only moveset posted for Doublade has King's Shield.I'm not sure if this is where to ask this question, and I'm going to go ahead and tag alexwolf in this question, but since Aegislash is now gone might it be time to unlock the Doublade thread? It's had a lot of discussion in both the Post Aegis Discussion thread and the Stall thread, and from what I've read has actually become pretty effective, if slightly niche for now. Since it's viable in OU now, though, should that thread be released from cryo to discuss our little baby Slash?
It's URL is here: https://www.smogon.com/forums/threads/doublade.3489923/