gliscor is useful for primal grouden and ho oh and can set up rocks.
The thing is Primal Groudon can carry overheat 4 SpA Primal Groudon Overheat vs. 252 HP / 4 SpD Gliscor in Harsh Sunshine: 378-445 (106.7 - 125.7%) -- guaranteed OHKO, so it's not really a great check for it. Also 252+ Atk Choice Band Ho-Oh Brave Bird vs. 252 HP / 252+ Def Gliscor: 199-235 (56.2 - 66.3%) -- guaranteed 2HKO after Poison Heal, It's not really a great counter to these two mons.
Gliscor is not a very reliable check to PDon, but I'm pretty sure most Ho-Oh don't run enough speed to outspeed Gliscor so you can stall it out with roost.
While it's true that defog Scizor has gotten worse I don't see how it was bad to begin with. mega Scizor was( and still is) one of the bulkiest defoggers, and its defensive typing means that unless you have a strong fire type move, it will get that defog offDefog Scizor was pretty bad in XY, and it got a whole lot worse in ORAS with new and much better Defog options, and the need for toxic due to a certain titanic, landcasting dinosaur. Scizor can no longer run dream to Defog viably imo.
i dont know in what world a rachi counters a mewtwo cause u just die to 2 flamthrower or fire blast. While yes rachi can counter the lati twins but if you just want them dead with no effort just bring mega scisor. jirachi is just outclassed by mega scisor. while rachi gets 3 hit ko from earth power diance so mega sciosr is just better.
Just wanted to point that Lava Plume still 2HKOs Gliscor so you don't really need Overheat to beat it, and Lava Plume variants are more common anyways. However, I also think that Gliscor got worse in ORAS, Primal Groudon being the most common mon means that you will most likely use it as your Ground-type mon (it's true that Groudon doesn't share the water weakness, but I guess I did never seen someone using Groudon with another Ground-type mon, bar Arceus ground which, moreover, can actually check better Groudon than Gliscor) so Gliscor is a bit outclassed . Oras also brought two other threats against Gliscor can't do much, Primal Kyogre and Salamence. Actually, I guess that it can Toxic Salamence before dying, but saccing a mon to poison another one, it isn't really good imo, also Refresh variants just uses Gliscor as setup fodder. Maybe something like B+ works better for it as of now.
Tbh, i don't see much of a reason to use palkia over the latis anymore. The latis check kyogre just fine(though a lot more kyogre are running blizzard as inaccurate as it is, so i can see the value of palkia to some extent)while still providing defog support and not being as liable to pDon as palkia is. Cm groundceus isn't that great unfortunately as Pdon still deals mad chunks to it with p blades while lava plume doing about a third of an amount on the switch even when uninvested and isnt really difficult to deal with. I personally prefer sd as it reliably checks pdon more and brings better momentum for offensive teams but to each their own. Tbh what doesn't become setup throdder for mence lol. But i do think m-scizor is pretty underwhelming as a defogger for the reasons Wreckdra stated.B+ ---> A- While I think we can all agree that Palkia is not as good as it was in XY, its still a great pokemon. It checks Primal Kyogre, and also beats Arceus-Ground, a pokemon that is rising in popularity due to Primal Groudon.![]()
A- ---> B+ While Mega Scizor is a great pokemon, it gets maimed by Primal Don. Not only that, but it becomes set up fodder for the likes of Mega Mence.![]()
I also explained why Glicor should move down in my other posts.
mega sayble should raise from b to b +or a because it COUNTERS ACREUS NORMAL by running foul play.It also fucks lugia side ways while preventing hazards. It is also a pretty god check to dexoys and mewtwo y and x. It also checks arceus posin and dark while it can beat arceus ground if runing cm set.
yes mega i know hat it gets fucked up by lots for alt of things in the tier but it beats it IS NOT SET UP FODDER FOR mega salmence cause it learns this move named foul play and primal grouden can not set up sd's on it because of foul play. Xearnes can t switch in fearing knock off. mega sayble also beats most sd arceus with foul playIt's true that it beats Extreme Killer, Lugia, Deoxys-S and both Mewtwo forms but it has big flaws too imo (it still can't beat Arceus Ground as you said though, at least Sword Dance variants which are probs the best one atm), first, it's setup fodder for things like Primal Groudon and Xerneas that are at the top of tier, plus it loses to Kyogre, Yveltal, Darkrai, Diancie, Arceus Dark and Salamence that are very consistent and common as well. As you can see I made some examples just to help you understand that while Sableye checks the mons you mentioned, it still fails against many others. It also gets competition as a mega, and it's hard to not use any of Salamence / Mewtwo Y / Mewtwo X / Diancie / Kangaskhan. I guess it's ok in a Stall team, but they aren't consistent as a playstyle too. It isn't A in any means, and I guess that it doesn't deserve to rise in a lower tier respect the A because of the flaws I explained before. It loses against too many mons that are very common in the tier, and it's also worthy to use just in a Stall team, because in the other playstyles there are much better megas than it overall. I think that B rank already fits Mega Sableye pretty well, it isn't a decent mon I guess, but definitely nothing special.
Deoxys S really needs the drop; it can't effectively set hazards effectively anymore because of some new Magic Bouncers and defoggers, the former can only be dealt with by wasting moveslots to Skill Swap or Meteor Mash for Diancie. All in all, not a very good lead anymore; dual screens is usable however. I agree with dropping it.
willthenoob, i don't know why you agree with Deo A dropping, based upon your reasoning. For 1, it never had a viable dual screens set because that's done better by Deo s and even klefki; for 2, the sash set is very viable despite that it gets beat by Mega Sab, because it can set hazards on just about anything and nuke hard with psych boost, most of its flaws are easily fixed by teammates such as Darkrai and Mega Gengar; Darkrai alone fixes the Sash set's flaws in my opinion. Lastly, I feel that dropping it purely on the fact that its lead set isn't as good as it once was is very flawed. It still has an offensive set of unparalleled power, and I understand that its priority weak "yada yada yada"; but like I said about its Sash set, its flaws are easily remedied with teammates, in this case such teammates are priority sponges such as Arceus Ghost, Gira O, and Regular Groudon. Its still an amazing wallbreaker with LO, has revenge killing utility, really doesn't care about hazards because it's not taking hits anyway, and pretty much does what it wants once it gets into battle due to how good its coverage and power is. I could go on and on about how threatening the LO set is.
PISTOLERO, i don't know why you mentioned that Deo A is hard to build around; unless you're fireburn its possible, but otherwise, its not the type of Pokemon to build around. It's more of something you slap onto a team, if it fits, of course. I don't see how the challenge of teambuilding around it is a good argument to drop it, tbf.
TL;DR, Deo A stays A- because of its sheer versitality and unparalleled power, which makes up for its nonexistent defensive synergy. Lead set is still viable, but just like its life orb set, its flaws are easily remedies by teammates.
I don't believe that Deo-S is strictly or almost strictly a better lead for HO offense. Yes, Deo-A is extremely frail, but its frailty is made up by the fact that it still hits like a nuke, especially with psycho boost and espeed. Though I do agree that Deo-S is better as an overall hazard lead (i wouldn't use Deo-A as a spikes lead, just with SR), Deo-A still has more than enough to warrant use as an HO hazard lead (mainly the fact that it still hits most opposing defoggers and opposing mons in general very hard and typically forces out switches to where setting up rocks is a feat it can still accomplish. It can prevent opposing Deo-S leads from setting up more than one hazard as well and typically comes out on top against them.Ok let me reiterate. Both Deoxys-A and -S suffered hits because their suicide hazard lead sets became less viable. Not just because of Magic Bounce, but also the fact that Lati@s as Defoggers are a lot bulkier on the special side + has Levitate, which makes them harder to pressure (they also hit harder than all previous Defoggers so that they force switches themselves, creating more free turns to Defog). However, Deoxys-S is still viable as a dual screens HO lead, because it has the bulk after dual screens to potentially set up a few more times (so you're not simply playing one mon short if a Lati gets a free turn and Defogs), and dual screens doesn't care about Magic Bounce. Deoxys-A, on the other hand, never had this set and never will, as you correctly mentioned. So my argument is: as a dedicated lead on HO, Deoxys-S dual screens is the most consistent, despite Deo-A hazard can be more useful in select situations.
Now Deoxys-A does have a viable attacking set, but like you said it has its flaws (i.e. no defensive synergy to speak of, hard to switch in and weak to all priorities). I guess you can argue that this attacking set make up for the fact that Deo-S is almost a strictly better HO lead, and that's a fair argument. But I'm gonna say both took hits in terms of viability and both should see themselves fall to B+.