First of all, sorry for the delay.
We have passed the deadline for the September SS OU Tiering Survey! I appreciate everyone who went out of their way to respond and I encourage you guys to keep it up in the
metagame discussion thread or anywhere else in the
OU subforum if you are interested! It has been an interesting experience for me to read all of your comments, suggestions, and concerns in this survey.
I'm going to discuss the responses to some questions using two different demographics -- you guys may recall this from
prior surveys. The first will be of everyone who responded and the second will be individuals who had accounts in the top 150 of the ladder OR qualified via tournaments. Unfortunately, I do not have the Google Forms graphics for the latter group as we sorted them out manually by their responses to if they qualified and then had to confirm each respondent individually, but there is still data for both groups and we can share this!
Additionally, we will be going over the results of
two surveys in this post: the July survey and the September survey. Comparing these results should provide us with some interesting insights.
On a scale of 1-10, how much do you enjoy the current metagame? See: do you enjoy playing it?
July survey:
This is 522 different responses and the
average response was 7.04/10, meaning that most players were enjoying the metagame. The overall enjoyment of the metagame was slightly lower than previously, decreasing by .20 since February.
Of the 66 qualified responses, the
average response was 7.33/10, meaning that most experienced players were enjoying the metagame, too. The overall enjoyment of the metagame was slightly lower than previously, decreasing by .26 since February.
September survey:
This is 327 different responses and the
average response was 7.09/10, meaning that most players are enjoying the metagame. The overall enjoyment of the metagame has not changed much since July, increasing by .05.
Of the 31 qualified responses, the
average response was 7.16/10, meaning that most experienced players are enjoying the metagame, too. The overall enjoyment of the metagame is slightly lower than in July, decreasing by .17.
The slightly lower enjoyment of the current metagame compared to February could be attributed to something that I would call "late generation fatigue" (which happens every gen): many players grow tired of the current generation and look forward to the release of the new games in November, as they will provide us with a brand new metagame.
On a scale of 1-10, how good do you find the current metagame? See: do you find it competitive?
July survey:
This is 522 different responses and the
average response was 7.42/10, meaning that most players found the metagame very competitive.
This is a slight drop-off from February, decreasing by .23, but the metagame was still at a very healthy level of competitiveness.
Of the 66 qualified responses, the
average response was 7.29/10, meaning that most experienced players found the metagame competitive, too. This is a drop-off from February, decreasing by .54, but the metagame was still at a healthy level of competitiveness.
September survey:
This is 327 different responses and the
average response was 7.65/10, meaning that most players find the metagame very competitive.
This is an uptick from July, increasing by .23, matching the peak competitiveness of the generation we reached in February.
Of the 31 qualified responses, the
average response was also 7.65/10, meaning that most experienced players find the metagame very competitive, too. This is an uptick from July, increasing by .36.
We are happy to see the perceived competitiveness of the metagame rise in comparison to July, but we will keep looking for ways to improve it further.
Which statement most accurately describes how you feel about Melmetal in SS OU?
July survey:
Of the 522 responses,
72.3% of the general public did not believe action should be taken on Melmetal. Only 22.6% of the general public supported action being taken on Melmetal.
Of the 66 qualified responses,
60.6% did not believe action should be taken on Melmetal. 34.8% of the qualified voters supported action being taken on Melmetal. This was a greater deal of support than the general public.
September survey:
Of the 327 responses,
71.1% of the general public do not believe action should be taken on Melmetal. Only 24.3% of the general public support action being taken on Melmetal.
However, of the 31 qualified responses, only 38.7% do not believe action should be taken on Melmetal.
58.1% of the qualified voters support action being taken on Melmetal. This is a much greater deal of support than the general public, which will be taken into consideration. The increase from July shows that the experienced playerbase's concern about Melmetal has grown.
As there is a significant discrepancy between the general public and the experienced playerbase with regards to Melmetal's perceived impact on the metagame, the path forward isn't entirely clear, but we will certainly continue to monitor Melmetal, with special attention to the ongoing SCL and OLT tournaments.
Which statement most accurately describes how you feel about Weavile in SS OU?
July survey:
Of the 522 responses,
64.4% of the general public did not believe action should be taken on Weavile. 30.4% of the general public supported action being taken on Weavile.
Of the 66 qualified responses,
72.7% did not believe action should be taken on Weavile. 25.8% of the qualified voters supported action being taken on Weavile.
September survey:
Of the 327 responses,
69.5% of the general public do not believe action should be taken on Weavile. Only 26.2% of the general public support action being taken on Weavile.
Of the 31 qualified responses,
93.5% do not believe action should be taken on Weavile. Only 6.5% of the qualified voters support action being taken on Weavile.
Both groups, and especially the experienced playerbase, largely find that Weavile is balanced, increasingly so since July. Because of this, it is unlikely that we will take action on Weavile in the near future.
Which statement most accurately describes how you feel about Heatran in SS OU?
July survey:
Of the 522 responses,
86.5% of the general public did not believe action should be taken on Heatran. Only 11.2% of the general public supported action being taken on Heatran.
Of the 66 qualified responses,
84.8% did not believe action should be taken on Heatran. Only 12.1% of the qualified voters supported action being taken on Heatran.
September survey:
Of the 327 responses,
88.0% of the general public do not believe action should be taken on Heatran. Only 9.2% of the general public support action being taken on Heatran.
Of the 31 qualified responses,
83.9% do not believe action should be taken on Heatran. Only 9.7% of the qualified voters support action being taken on Heatran.
It is clear that both groups largely find that Heatran is balanced. Because of this, it is highly unlikely that we will take action on Heatran in the near future.
No other individual Pokemon garnered enough comments to be eligible for any potential tiering action.
Which statement most accurately describes how you feel about Quick Claw and Quick Draw in SS OU?
This question was only in the most recent survey, from this month.
Of the 327 responses, 32.3% of the general public do not believe action should be taken on Quick Claw and Quick Draw.
52.3% of the general public support action being taken on Quick Claw and Quick Draw.
Of the 31 qualified responses, only 9.7% do not believe action should be taken on Quick Claw and Quick Draw.
58.1% of the qualified voters support action being taken on Quick Claw and Quick Draw.
A significant portion of both groups, especially of the experienced playerbase, think that Quick Claw and Quick Draw are uncompetitive. We will take this information and discuss our plans with regard to Quick Claw and Quick Draw moving forward.
TL;DR:
The overall enjoyment of the metagame is decreasing, albeit slightly, after peaking earlier this year, while the overall perceived competitiveness of the metagame is increasing again after a slight dip this summer.
There is significant support for tiering action on Quick Claw and Quick Draw and some support for tiering action on Melmetal (mainly from the experienced playerbase), while Weavile and Heatran are generally perceived to be balanced. No other individual Pokemon garnered enough comments to be eligible for any potential tiering action.
Thank you to everyone who responded! We will take these results and keep them in mind as we move forward, but do remember that we are not bound by them. Let's continue to make this tier better. Stay tuned!