
Iron Hands @ Assault Vest
Ability: Quark Drive
Shiny: Yes
Tera Type: Fire
EVs: 248 HP / 8 Atk / 252 SpD
Brave Nature
- Drain Punch
- Ice Punch
- Volt Switch
- Earthquake
Cross-posting this from the SV OU Metagame Discussion thread in case if it has legs.
I consider this the best Iron Hands set in SV OU. It's bulky enough to handle some of the biggest, baddest special attackers in Kyurem, Walking Wake, Raging Bolt, Iron Moth, and Gholdengo. Drain Punch is there as your primary STAB of choice, while Ice Punch and Earthquake provide all the coverage it really needs. Volt Switch is perfect to get it out of trouble and pivot out to a better breaker. Tera Fire is a nice patch if something wants to try and play Will-o-Wisp games.
Some spicy calcs from this chef:
252 SpA Choice Specs Kyurem Draco Meteor vs. 248 HP / 252 SpD Assault Vest Iron Hands: 213-252 (41.6 - 49.3%) -- guaranteed 3HKO
244 SpA Choice Specs Walking Wake Hydro Steam vs. 248 HP / 252 SpD Assault Vest Iron Hands in Sun: 192-226 (37.5 - 44.2%) -- guaranteed 3HKO
252+ SpA Choice Specs Protosynthesis Raging Bolt Draco Meteor over 2 turns vs. 248 HP / 252 SpD Assault Vest Iron Hands: 441-520 (86.3 - 101.7%) -- 5.1% chance to 2HKO
132 SpA Iron Moth Fiery Dance vs. 248 HP / 252 SpD Assault Vest Iron Hands in Sun: 129-153 (25.2 - 29.9%) -- guaranteed 4HKO
252 SpA Gholdengo Shadow Ball vs. 248 HP / 252 SpD Assault Vest Iron Hands: 90-106 (17.6 - 20.7%) -- possible 5HKO
+2 252+ Atk Supreme Overlord 5 allies fainted Kingambit Kowtow Cleave vs. 248 HP / 0 Def Iron Hands: 219-258 (42.8 - 50.4%) -- 1.2% chance to 2HKO