Mega Manectric lures Pokemon like Tyranitar, the Latis, Heatran, Kyu B, Raikou, Magnezone, Mew etc. Volt Switches on them and they get obliterated/bodied/wrecked by Weavile DONE
takingMega Manectric @ Volt Switch, Thunderbolt, Overheat/Flamethrower, Hidden Power Ice - 252 Sp Atk, 252 Speed, 4 Def, Timid Nature
+ Weavile @ Knock Off, Low Kick, Icicle Crash, Ice Shard/Pursuit w. Life Orb - 252 Atk, 4 SDef, 252 Speed Jolly Nature
I'm a busy boy lately but if I have time maybe I'll do this. Any other builder is free to officially take it though. Whether or not they take it I'll probably just make one build for shits and giggles.I've been wanting to use this set of mega pidgeot. Tho i've tried to build some but recently doesnt not have much time to finish them off so that would be cool if some of yours can help me build one
Pidgeot-Mega @ Pidgeotite
Ability: Tangled Feet
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Hurricane
- Work Up
- Refresh
- Roost
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 176 Def / 92 Spe
Impish Nature
- Stealth Rock
- Toxic
- Earthquake
- Dragon Tail
Since some popular checks and counters of this set of pidgeot: ttar, rotom-w, metagross (AV/mega) and Jirachi, this tank chomp with toxic might help weaken those checks and counters for pidgeot to win in late game.
its okay if u change chomp to something else, but this pid set is my main request. Thank you
ps: would be even cooler if AM can help me build, i've seen some AM's builds lately and I like them
sure ty!I'm a busy boy lately but if I have time maybe I'll do this. Any other builder is free to officially take it though. Whether or not they take it I'll probably just make one build for shits and giggles.
Yeah no idea wtf is up with all the slashes but I'll take this.
I feel theres a ton of balance squads that arent properly prepared for NP+3 attacks thundy atm, so I would like a team around it (preferably HO). Not gonna restrict the builder to a specific partner but maybe bandtar cuz it pressures venu/megalati and is just really good rn. Have a great day :]
Thundurus @ Leftovers/Life Orb
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Thunderbolt
- Hidden Power Ice/Hidden Power Flying/Focus Blast/Psychic
- Hidden Power Ice/Hidden Power Flying/Focus Blast/Psychic
Okie dokieMega Altaria + Volcarona
Altaria @ Altarianite
Ability: Cloud Nine
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature / Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost
Volcarona @ Lum Berry / Coba Berry
Ability: Flame Body
EVs: 72 HP / 252 SpA / 184 Spe or 252 SpA / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Giga Drain
- Bug Buzz / Hidden Power Rock
I've been playing with Altaria a ton recently especially considering many people are on the "Altaria sucks" train right now. While sure, it's not the greatest mon in the meta right now, it's still a threatening force to be reckoned with, especially after a DD. Altaria and Volcarona have phenomenal offensive synergy with each other, as Altaria helps defeat some of Volcarona's main threats, such as Heatran which it disposes of easily with Earthquake, while Volcarona takes care of annoying steel types for Altaria. And with both being set-up sweepers, the opposing team has to put a lot of pressure on the core to prevent either mon from setting up and winning.
I would prefer a bulky offense build for these two, and I do not mind if you change the Altaria set to Defensive DD as long as it remains DD to stick with the dual-setup part of the core that I appreciate, and the Volc set is pretty standard. Although the core kind of struggles with Talon, so I would not mind at all if you used Coba Berry + HP Rock Volc to make it easier, as I've tried building with these two, but I always tend to find really glaring holes in my builds that I can't seem to patch up well. Although someone more experienced with teambuilding can certainly pick it up and do some work with it, and that way we can still prove that Altaria is effective in this metagame, cheers! n_n
Yeah at second glance the core is pretty restrictive as it seems to necessitate a lot more support to function than you would probably want, but hey you did a great job with it; the team's hot, man, thanks so much!JohnYiu
Core:
/or
I don't think Work Up Pidgeot is good in this metagame. If you're gonna use a set you'll probably be better off running Work Up with HP Ground as your coverage move or just a simple U-Turn variant. I made Chomp a bit more offensive in regards to tank chomp so you're not a complete liability to Clefable. Serves the same functions Tankchomp usually does just slightly less bulk. Stall-breaker Heatran supplements in breaking down defensive cores while providing the team a lati switch in nothing much else. Focus Punch Loom seemed good to pressure TTar, some grounds, defensive waters, along with the utility of Spore. Helps put a dent in switch ins like Latis as well. I kind of wanted to use band tar but team was too bird weak so I went with scarf. I think you know what it does at this point and scarftar paired with Slowbro and Breloom is always great. Team is a bit weak to offense and Keldeo, Medicham, and Lopunny and I didn't think a passive Slowbro set was gonna cut it so OTR felt right here. This sort of furthers the point of U-Turn Pidgeot to get some of these guys in more easily like U-Turning on a TTar to get Loom in or on a Raikou to get TTar in. HP Ground can give you a better matchup against some electrics like Manectric before prevo, Raikou, and cleans out Heatran. Teams a bit weak to Weavile and the water slot is interchangeable with something like Keldeo or Suicune. Scarf Keld is an option there you just lose a good amount of defensive utility and change your weakness and strengths. Pidgeot is pretty dong but yeah enjoy and feel to build off of this.Pidgeot-Mega @ Pidgeotite
Ability: Tangled Feet
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Roost
- Work Up
- Refresh
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 88 HP / 240 Atk / 180 Spe
Adamant Nature
- Dragon Tail
- Earthquake
- Fire Blast
- Stealth Rock
Breloom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 29 HP
- Bullet Seed
- Focus Punch
- Mach Punch
- Spore
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Taunt
- Earth Power
- Protect
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crunch
- Stone Edge
- Ice Punch
- Pursuit
Slowbro @ Life Orb
Ability: Regenerator
EVs: 232 HP / 24 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Scald
- Psychic
- Fire Blast
- Trick Room
CrystalRam
Core:
This core was super draining lol and was asking for waaaaaay too much to make it effective / worthwhile. M-Altaria isn't bad but having these two together means you need to account for so many things, relevant mind you, and honestly if I was making a team on my own free time I wouldn't pair them together. HP Rock Coba Volcarona is a stupid as hell lure btw which makes Volcarona less effective as a whole to lure TFlame when there's much better means to put the hurt on it. I went with 3 attacks / DDance M-Alt with Outrage to break TFlame after a DDance. I guess everything is pretty standard just to cover the meta and to supplement the core itself. CM/ Twave Celebi helps a bit with sand while catching Torn-T and Talonflame with Thunder Wave to supplement the team a bit better. Gives you another win con. Yeah Volcarona + M-Alt is asking for a lot I'd pick one or the other next time they don't really supplement each other as well as you think. Enjoy.Altaria-Mega @ Altarianite
Ability: Natural Cure
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Frustration
- Earthquake
- Outrage
- Dragon Dance
Volcarona @ Lum Berry
Ability: Flame Body
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Fire Blast
- Giga Drain
- Quiver Dance
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crunch
- Stone Edge
- Earthquake
- Pursuit
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Draco Meteor
- Thunderbolt
- Roost
- Defog
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 148 Def / 108 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain
- Recover
- Thunder Wave
- Calm Mind
Ty! It works really well! n_n
Hello SiR Paladin and Paraplegic i took both cores and make one team, simply because both cores works nice together, i mean Scep + Gyara + Tar. I change a bit the Gyara set but you can alway go with Lum insted and Taunt/EQ last slot, i personally think this set is better for the team because is a bit annoyed by Ferro so Gyara always bait one of those, also is my way to check Scizor in case get out of hands. Next i decided to add Speed control and hazard control in Excadrill, as my team is a bit weak to fairies AV makes a lot of sense as item to check them better. The 5th member is pretty crucial as its my rocker and my pivot, rocky helmet to cheap damage on physical attacker and revenge them later with Scep. And last HP Fire Latios, I know i have fire on Gyara en Scep but trust me HP Fire latios is really good on this team, its m secon water resist and a Serperior check without DPulse. The team works really well but you guys need to put pressure and be agressive, the team is really annoyed by Sable so if you see 1 lead with latios or Scep. Enjoy!
Gyarados @ Watmel Berry
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Bounce
- Natural Gift
Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Leaf Storm
- Dragon Pulse
- Earthquake
- Hidden Power [Fire]
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Excadrill @ Assault Vest
Ability: Sand Rush
EVs: 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 224 Def / 8 SpD / 24 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn
Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Hidden Power [Fire]
-----------------------------------------------------------------------------
Wasup ! BrandonBeast pretty nice mon at the moment to build around, as Hoopa is being suspected, the problem with this set is bulky grass types, that's why Mega Diancie is part of the team, the ability to easy bait out Ferro and weakened with HP fire combined with AV Tornadus-t to deal with Mega Venu or another bulky grass types forms a solid offensive and bulky core. With 1 solid fire resist and another good overall i decided to go with doble grass types, Celebi is here to check most physical attackers and slow them down with T-wave, as well to check opposing Exca, the hazard core is complete with Spikes Ferro. Iron Head on Ferro + t-wave on Celebi is to deal with CM Clef, Ferro also helps checking another fairies and Kyub which could be an issue. And last my electric resist and revenge killer + access to rapid spin and a second fairy check, its name is Excadrill. The team is a good example of bulky offense more centralized on dealing residual and passive damage. Hope you enjoy and gl.
Diancie-Mega @ Diancite
Ability: Clear Body
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Protect
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
Manaphy @ Leftovers
Ability: Hydration
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Rest
- Rain Dance
- Scald
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Calm Nature
IVs: 0 Atk
- Iron Head
- Power Whip
- Spikes
- Leech Seed
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rock Slide
- Earthquake
- Iron Head
- Rapid Spin
Tornadus-Therian (M) @ Assault Vest
Ability: Regenerator
EVs: 96 HP / 160 SpA / 252 Spe
Timid Nature
- U-turn
- Knock Off
- Hurricane
- Heat Wave
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 160 Def / 80 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain / Psychic
- Stealth Rock
- Recover
- U-turn / Baton Pass / Healing Wish
Thanks DennisEG for the awesome team! It works really well on ladder and I'm glad to say that I've demolished some stall teams with CM Manaphy! :)
Hello SiR Paladin and Paraplegic i took both cores and make one team, simply because both cores works nice together, i mean Scep + Gyara + Tar. I change a bit the Gyara set but you can alway go with Lum insted and Taunt/EQ last slot, i personally think this set is better for the team because is a bit annoyed by Ferro so Gyara always bait one of those, also is my way to check Scizor in case get out of hands. Next i decided to add Speed control and hazard control in Excadrill, as my team is a bit weak to fairies AV makes a lot of sense as item to check them better. The 5th member is pretty crucial as its my rocker and my pivot, rocky helmet to cheap damage on physical attacker and revenge them later with Scep. And last HP Fire Latios, I know i have fire on Gyara en Scep but trust me HP Fire latios is really good on this team, its m secon water resist and a Serperior check without DPulse. The team works really well but you guys need to put pressure and be agressive, the team is really annoyed by Sable so if you see 1 lead with latios or Scep. Enjoy!
Gyarados @ Watmel Berry
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Bounce
- Natural Gift
Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Leaf Storm
- Dragon Pulse
- Earthquake
- Hidden Power [Fire]
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Excadrill @ Assault Vest
Ability: Sand Rush
EVs: 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 224 Def / 8 SpD / 24 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn
Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Hidden Power [Fire]
-----------------------------------------------------------------------------
Wasup ! BrandonBeast pretty nice mon at the moment to build around, as Hoopa is being suspected, the problem with this set is bulky grass types, that's why Mega Diancie is part of the team, the ability to easy bait out Ferro and weakened with HP fire combined with AV Tornadus-t to deal with Mega Venu or another bulky grass types forms a solid offensive and bulky core. With 1 solid fire resist and another good overall i decided to go with doble grass types, Celebi is here to check most physical attackers and slow them down with T-wave, as well to check opposing Exca, the hazard core is complete with Spikes Ferro. Iron Head on Ferro + t-wave on Celebi is to deal with CM Clef, Ferro also helps checking another fairies and Kyub which could be an issue. And last my electric resist and revenge killer + access to rapid spin and a second fairy check, its name is Excadrill. The team is a good example of bulky offense more centralized on dealing residual and passive damage. Hope you enjoy and gl.
Diancie-Mega @ Diancite
Ability: Clear Body
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Protect
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
Manaphy @ Leftovers
Ability: Hydration
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Rest
- Rain Dance
- Scald
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Calm Nature
IVs: 0 Atk
- Iron Head
- Power Whip
- Spikes
- Leech Seed
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rock Slide
- Earthquake
- Iron Head
- Rapid Spin
Tornadus-Therian (M) @ Assault Vest
Ability: Regenerator
EVs: 96 HP / 160 SpA / 252 Spe
Timid Nature
- U-turn
- Knock Off
- Hurricane
- Heat Wave
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 160 Def / 80 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain / Psychic
- Stealth Rock
- Recover
- U-turn / Baton Pass / Healing Wish
Been 2 weeks now, so I'm simply gonna post this again.So, I haven't seen anyone request a team built around a core consisting of Glalie (at least my search through the archive didn't show me anything) so I thought I would request one.
Glalie @ Glalitite
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Naughty Nature
- Explosion
- Double-Edge/Return
- Earthquake
- Freeze-Dry/Ice Shard
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Swords Dance
- Roost
M-Glalie is the big wallbreaker, going for taking out big chunks of the opposing hp bars. Nothing special about the set, though you're free to choose between Double Edge/Return and Freeze-Dry/Ice Shard. Freeze-Dry would obviously help to get rid of those Water-types that hurt Talonflame and Double Edge would simply give more raw power over its alternative.
Talonflame has a few things going for it. First off, it takes care of steel-types quite nicely. It also is a strong sweeper, allowing it to use Glalie's wallbreaking effectively and finally it's a really strong Pokemon.
I would prefer to have the team built as offensively as possible, but if you think it's not going to work feel free to try something else.
Yeah no idea wtf is up with all the slashes but I'll take this.
Okie dokie
Hello, if I can suggest some sets :Mega Altaria + Volcarona
Altaria @ Altarianite
Ability: Cloud Nine
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature / Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost
Volcarona @ Lum Berry / Coba Berry
Ability: Flame Body
EVs: 72 HP / 252 SpA / 184 Spe or 252 SpA / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Giga Drain
- Bug Buzz / Hidden Power Rock
I've been playing with Altaria a ton recently especially considering many people are on the "Altaria sucks" train right now. While sure, it's not the greatest mon in the meta right now, it's still a threatening force to be reckoned with, especially after a DD. Altaria and Volcarona have phenomenal offensive synergy with each other, as Altaria helps defeat some of Volcarona's main threats, such as Heatran which it disposes of easily with Earthquake, while Volcarona takes care of annoying steel types for Altaria. And with both being set-up sweepers, the opposing team has to put a lot of pressure on the core to prevent either mon from setting up and winning.
I would prefer a bulky offense build for these two, and I do not mind if you change the Altaria set to Defensive DD as long as it remains DD to stick with the dual-setup part of the core that I appreciate, and the Volc set is pretty standard. Although the core kind of struggles with Talon, so I would not mind at all if you used Coba Berry + HP Rock Volc to make it easier, as I've tried building with these two, but I always tend to find really glaring holes in my builds that I can't seem to patch up well. Although someone more experienced with teambuilding can certainly pick it up and do some work with it, and that way we can still prove that Altaria is effective in this metagame, cheers! n_n
Taking this 1
Gallade @ Galladite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Drain Punch / Close Combat
- Ice Punch
- Zen Headbutt
Hello all, if you can help, i'd like an updated team centered around Mega-Gallade. I know this may be hard to do with much faster things running around that can stop its plans quite early and easily, common stall mons like Quag, Sab, and Bro, and even Mega-Cham that may do what it does better with prio, but still, ive always liked Mega-Gallade and its cool look. Of course, the set can be changed around a bit to suit your needs but any team with Gallade-Mega should be fine should you not use Ferrothorn. That's pretty much my only condition aside from use Gallade. I dont like usin Ferro, sorry its weird. Thank you for accepting if you do!