Did I do that?Edit: NVM will not be using this in early meta where Firepon, Lando-I, and Volc are free lol
Did I do that?Edit: NVM will not be using this in early meta where Firepon, Lando-I, and Volc are free lol
I believe they would stay as the original typing, because they didn't get set by anything, they just got moved around.Could I ask how hazards switched by a Libero Court Change cinderace would register? Would they be normal type hazards?
All these are expected as the only thing you have to remember is that nothing changes about the moves/items themselves, is the damage you receive that changes. And is the stuff that gets affected by Magic Guard that gets changed in this format.No changes on Substitute and Pain Split
Poison and Steel types still immune to Poison (Status)
Fire types still Immune to Flame Orb
Curse's self damage is unchanged, Curse volatile status works as intended by the mod
Type Immunity does nullify passive damage
Gravity negates Non-Grounded status vs Spikes
Water Compaction does not interact with passive damage either, most likelly applies to stuff like Thermal Exchange and Steam Engine as well
Poison types remove Toxic Spikes regardless of "their typing"
https://replay.pokemonshowdown.com/gen9passiveaggressive-2236075319
https://replay.pokemonshowdown.com/gen9passiveaggressive-2236081471
https://replay.pokemonshowdown.com/gen9passiveaggressive-2236087574
That’s pretty weird imo.No changes on Substitute and Pain Split
Poison and Steel types still immune to Poison (Status)
Fire types still Immune to Flame Orb
Curse's self damage is unchanged, Curse volatile status works as intended by the mod
Type Immunity does nullify passive damage
Gravity negates Non-Grounded status vs Spikes
Water Compaction does not interact with passive damage either, most likelly applies to stuff like Thermal Exchange and Steam Engine as well
Poison types remove Toxic Spikes regardless of "their typing"
https://replay.pokemonshowdown.com/gen9passiveaggressive-2236075319
https://replay.pokemonshowdown.com/gen9passiveaggressive-2236081471
https://replay.pokemonshowdown.com/gen9passiveaggressive-2236087574
Being affected by Magic Guard or not.That’s pretty weird imo.
Is there something that seperates damage you take from Substitute and Curse (and also likely Belly Drum and Clang Soul) and Steel Beam?
Thank you.Being affected by Magic Guard or not.
https://bulbapedia.bulbagarden.net/wiki/Magic_Guard_(Ability)
Yes, it's based on the type of the user.Fire Spin, Whirlpool, Sand Tomb, Infestation, Magma Storm, Wrap and Bind, do passive damage at the end of the turn depending the pokemon type?
it would still lose 1/8 damage per turn, since the whirlpool residual damage would be based on Latias's Dragon typingFor example if Latias (Dragon / Psychic type) uses Whirlpool against on a pokemon that is weak x4 times to water such as Hisuian Arcanine, instead of the usual 1/8 damage at the end on the turn, how much would Hisuian Arcanine lose?
Yes. Also, any pokemon with a 4x weakness dies to 3 spike layers of that typing.So that means if Skuntank uses Fire Spin on a pokemon that is x4 weak to Skuntank's primary type such as Whimiscott, it will take 1/2 damage per turn, right?
Yes.So that means if Skuntank uses Fire Spin on a pokemon that is x4 weak to Skuntank's primary type such as Whimiscott, it will take 1/2 damage per turn, right?
For pokemon with good combination of moves and resistances this can make use of any of recoil moves that the pokemon can use:Yes.
However I wouldn't get too excited over partial trapping moves. They are even worse in this meta than before because obviously your opponent is just going to switch to a resistance, making the damage you deal even less. Like Whismiscott obviously wants to switch out in that scenario into say Slowking-G.
Probably stick with moves like Wood Hammer or Hazards, the former of which gets its damage reduced usually (depends if the user resists Grass) and the latter has obvious practical use.
Minor quibble, but none of those mons 4x resist Flying. Zap and Kilo are neutral to their recoil as well.For pokemon with good combination of moves and resistances this can make use of any of recoil moves that the pokemon can use:
For Flare Blitz: Volcanion, Magcargo (Shame for its 50 base attack.) and Hisuian Arcanine (if it isn't running Rock Head.)
For Wave Crash: Kingdra (This is the only pokemon that knows the move and has 1/4 resistance to water.)
For Wood Hammer: Alolan Exeggutor (Same thing with Kingra.)
For Brave Bird: Corviknight, Zapdos (I guess its 90 base attack is good for something.), Skarmory and Kilowattrel (Lol at its 70 base attack.)
For Head Smash: Scrafty (at least it can use this move without suffering too much recoil from it.)