There's already a mod that gives an evolution for single-staged Pokemon, or pre-evolution for Legends and Ultra Beasts. It was called Evos for Everyone back in Gen 7.that's for single stage pokemon, so it's different, and I'd want to start fresh. It wouldn't count as "continuing" any mod, I would think
Yes, he just saw, and was replying to that.There's already a mod that gives an evolution for single-staged Pokemon, or pre-evolution for Legends and Ultra Beasts. It was called Evos for Everyone back in Gen 7.
Twigert I really liked your idea, but I think you can add as many Pokémon as you want with just one new region. If the problem is that you can add only one trio of starter, we can go more free than GF on that and, especially if you want to base the region off an archipelago like Philippines, for example each island could have a different trio. You can add up to 150 new Pokémon in a new game, and I think this number gives plenty of room for any idea. Also, each game introduces new mechanics, so you can freely add any innovation to the rules of the main line games.Name: National Meta Mons (Other name suggestions appreciated)
Concept: The idea is to create brand new, roughly 40-50 Pokemon sized metagames that would draw inspiration from a specific region of the world, such as Texas or the Philippines. These metas would contain a mix of fakemon, regional forms and evolutions of existing Pokemon, and buffed or nerfed versions of returning Pokemon.
Explanation: Each project will begin with the selection of a certain region that the Pokémon of the meta will draw inspiration from. For the sake of convenience to begin, the first Meta would be based on Texas, but after that each project’s location would be voted on in the thread. The meta would progress in slates targeting various aspects of the project. For example, each region would begin with a slate to submit fakemon starters for the meta, and a slate after might focus specifically on Ice types. The meta would aim to have a power level equivalent to mid-tier OU and High-tier UU. Each meta would contain roughly 30 new fakemon lines, 5 regional form lines, 5 regional evolution lines, and 10 adjusted Pokemon, each with their own unique aspects setting them apart. Pre-evolutions would be submitted, but would exist mostly for flavor. Each meta would aim to have a relatively equal balance of each type and a climate where many different playstyles are viable. Templates for submissions and instructions for voting would be provided. I don’t currently have plans for a council, but it’s definitely a possibility for the future. The biggest hiccup in this idea is the fact that I know absolutely nothing about coding, but hopefully I can find a way around that.
So you don't want to include past gen Pokemon to compete with the Fakemon you will implement, you want to do kinda like The New First Gen, right? I thought you wanted to make a fast-CAP-like project for a new gen of Pokemon, add those to the metagame and see how they play with other existing Pokemon, mainly because micrometas are already being done by multiple people currently.The idea was to mirror somewhat what clean slate did in making multiple smaller metagames. The 40-50 Pokemon referred to the amount of final evolutions in lines there would be, meaning the regions would actually consist of likely over 100 Pokemon. I didn’t want to overcomplicate things by adding new mechanics that bring it into Solomod territory. Combining all the regions to make one giant metagame does sound pretty cool though. I think I at least want to start out relatively simple and possibly innovate from there.
If you put light types it would be balanced maybeGale of DarknessIn this Pet Mod, Shadow type would be rebalanced to not be broken. Then, we'd create "Shadow variants" of Pokemon, and more Shadow moves.
Question to the community: What would your ideal Shadow type's effectiveness be?
Two types is too many imo. Also, Light type has already been done in Typing: The ModIf you put light types it would be balanced maybe
Huh, wasn’t aware it came across like that, I’ll see if there’s anything I can do to make the original post clearer. I’m not really sure what point you’re trying to get across with your kahuna example, I’m not trying to make a full-fledged game that would include stuff such as this, and nothing would stop anyone from submitting a second three stage fire line that could hypothetically function as a starter in a different region. I also felt like there are currently a lot more projects that add on to the current meta such as Regional Evolutions, Regional Variants, Optimons, Megamax and ViAbilities, but I may definitely be wrong about. I know the Clean Slate projects exist, but I wasn’t aware of other micrometagames that utilize current pokemon mechanics. I wanted this to focus more on making a balanced metagame, where all the new Mons can perform, and adding them into the current climate doesn’t really allow for that. What is meant to set this mod apart is the fact that all the Pokemon in the metagame draw inspiration from a certain region, and that it would include a mixture of fakemon, regional variants, regional evolutions, and adjusted Pokemon. Hopefully that covers everything, I’m open to suggestions, but I want to keep the core concept of what I intended intact unless it’s too close to an existing mod.So you don't want to include past gen Pokemon to compete with the Fakemon you will implement, you want to do kinda like The New First Gen, right? I thought you wanted to make a fast-CAP-like project for a new gen of Pokemon, add those to the metagame and see how they play with other existing Pokemon, mainly because micrometas are already being done by multiple people currently.
Also, I didn't mean you could implement something new like Dynamax or Megas, just something like Kahunas instead of Gym Leaders, so a mechanic that doesn't change the metagame, but only the gameplay. Having multiple starter trios could be an example.
Not sure about it specifically being Protect, but since you're trying to emulate Pokemon Go, there is a dodge move in that game.I was thinking of giving every Pokemon Protect along with its four other moves to act as a guard (like Smash Bros and other Fighting games). How would I make this work?
I guess the faster Pokemon will move slightly before the otherWhat happen if the moves are selected in the same moment?
This idea seems fantastic! But I have only a question: the pokemon of generation x are new (similar to cap) or they have the same sprite of a different pokemon?Generation XThe aim of this Pet Mod would be to create a whole new Region, with everything that comes with it.
We'll have slates both for flavour and competitive traits of the region, as if it was suited for a new Pokémon Game: what country it will be based off, what mithology legendaries will take inspiration from, Starter trio, and so on...
Slates will be organized to create an organic environment, and they will be ordered to feature each part of the core of a new game. We'll do as if we were GF itself, adding approximately 40-45 fully evolved Pokémon, including Fakemons, some regional forms and evolutions, legendaries and misterious Pokémon. Each sub will have to describe the Pokémon in its typing, stats, abilities and movepool.Then, we'll have some discussion and slates for rebalancing.In the order I have thought, slates will decide (letter means themes are merged in 1 slate)
1) The contry the new region takes inspiration from.
2) The legendary trio and the mithology it is inspired to (even none), with a name for the region and some backstory. (3 Pokémon)
3) Starter trio, with both competitive and flavour ideas. (3 lines)
4) Early routers, like rodents, bugs, birds and dogs. Eg: Raticate, Bibarel (rodents), Butterfree, Leavanny (bugs), Pigeot, Corviknight (birds), Arcanine, Mightyena (dogs) (4 lines: 2 rodents, 3 bugs, 2-3 birds and 2 dogs)
5) Pokémon that live in the grasslands. Eg: Ponyta, Mareep, Deerling, etc. (4-5 lines or single-stage Pokémon)
6) Cave dwellers, so Pokémon that can be found underground. Eg: Zubat, Geodude, Whismur, Noibat, etc. (3 lines or single-stage Pokémon)
7) Pokémon that live in ponds, lakes and rivers. Eg: Slowpoke, Poliwhirl, Lotad, Buizel, etc. (2-3 lines or single-stage Pokémon)
8a) Pikachu clone. Eg: Pikachu, Plusle&Minun, Dedenne, Togedemaru, etc. (2 Pokémon, 1 line or 2 single-stage Pokémon or counterparts)
8b) Human-like fighters. Eg: Machamp, Conkeldurr, Hariyama, etc. (2-3 Pokémon, 1 line or 2-3 single-stage counterparts)
9) Forest, jungle and woods inhabitants, including fairies. Eg: Bellsprout, Seedot, Flabebe, Impidimp (3-4 lines or single-stage Pokémon)
10) Mystic Pokémon that stay in ruins and mysterious places, including phantoms. Eg: Claydol, Beheeyem, Bronzong, etc. (3-4 lines or single-stage Pokémon)
11) Sealife of the region. Eg: Wailord, Starmie, Jellicent (2-3 lines or single-stage Pokémon)
12) Urban Pokémon lines. Eg: Magneton, Kinklang, Furfrou, Bewear (2-3 lines or single-stage Pokémon)
13) Fossils. (4 Pokémon, 2 lines or 4 single-stage Pokémon)
14) Pokémon suited for extreme habitats, like deserts, volcanoes and icelands. Eg: Flygon, Magcargo, Beartic (3-4 lines or single-stage Pokémon)
15a) Pseudo-legendaries. (1 line of 3 Pokémon)
15b) Minor legendaries, both mysterious or secondary duo/trio/quartet. Eg: Magearna, Manaphy, Zarude, Latios/Latias, Azelf/Uxie/Mesprit, Tornadus/Thundurus/Landorus (4 Pokémon)
16) A free slate (in case we lack some typings). (2-3 lines or single-stage Pokémon)
17) 4-8 new Items.
(At this point metagame will already be playable, last slates are just for fun and creativity, we could also discuss them on Discord)
18) Pokémon Professor, rival and relevant characters.
19) Evil team.
20) Gym leaders.
21) Elite 4.
22) Post-game.
I would even like to discuss a new mechanic to introduce, we'll do a poll to decide if we want to do so and if the 'yes' option wins, we'll do a Slate for how the new mechanic will work and and one to choose the Pokémon that will get specific forms, featuring both past-gen and new ones. The poll will also include an option for reintroducing Megaevolutions, with just some new ones added to the rooster. A maximum of 10 Pokémon and Fakemon will get these new form.
In a single slate, each line can be taken from a different submission, for example in slate #4, bugs and birds could be taken from two different user's subs. Only votes will decide, and we will do some tiebreakers to not exceed the numeric limits of the slate.
Each slate will have its own rules regarding stat limits, typings needed and allowed and number of subs. If the line has a defined role or theme, each user will be able to make just one submission (for example in slate #8a/b each user can submit just 1 Pikachu clone line or duo and/or just 1 human-like line, duo or trio), while if we need just some lines for an habitat, each submission can include from 1 to the number of Pokémon/lines required (for example during slate #11 users will be allowed to submit form 1 to 3 different lines, but just 3 will be chosen among all the subs).
Branched evolutionary lines will count as 2 lines since 2 fully evolved Pokémon will be introduced if they get voted. You can also bind two lines or Pokémon to be counterparts, meaning they can only be voted together. These facts will influence the maximum number of Pokémon that pass the slate, so, since some tiebreakers will come from this decisions, in some slates we won't be allowed to submit them.
In some slates you'll be allowed to submit Regional Variants or Evolutions instead of Fakemon, it'll be specified in the opening post. Consider that not all of the fully evolved Fakemon will be suited for OU, you can submit for any tier and we'll have many tiers (GenX OU, GenX UU, Gen X Ubers at least), it will have to be specified in the submission itself.
Questions are
- Do you like the idea? Would it just be to complex or chaotic?
- What would be a good duration for the slates? Is Discussion Phase needed or can we do it during submissions?
- Is it a problem to introduce new regional forms or evolutions for the two PM that revolve around this theme?
- Who wants to join me in the council? (I absolutely cannot do this alone)
- Is it a problem if I will still be running Twisted Pokémon?
I think the main reason behind TP's lack of affluence is that it doesn't give much free space for creativity (same for Fossil Mashup), so I'd like to make a Pet Mod that is 100% based around creativity and gives as much freedom as possible.
This idea seems fantastic! But I have only a question: the pokemon of generation x are new (similar to cap) or they have the same sprite of a different pokemon?Generation XThe aim of this Pet Mod would be to create a whole new Region, with everything that comes with it.
We'll have slates both for flavour and competitive traits of the region, as if it was suited for a new Pokémon Game: what country it will be based off, what mithology legendaries will take inspiration from, Starter trio, and so on...
Slates will be organized to create an organic environment, and they will be ordered to feature each part of the core of a new game. We'll do as if we were GF itself, adding approximately 40-45 fully evolved Pokémon, including Fakemons, some regional forms and evolutions, legendaries and misterious Pokémon. Each sub will have to describe the Pokémon in its typing, stats, abilities and movepool.Then, we'll have some discussion and slates for rebalancing.In the order I have thought, slates will decide (letter means themes are merged in 1 slate)
1) The contry the new region takes inspiration from.
2) The legendary trio and the mithology it is inspired to (even none), with a name for the region and some backstory. (3 Pokémon)
3) Starter trio, with both competitive and flavour ideas. (3 lines)
4) Early routers, like rodents, bugs, birds and dogs. Eg: Raticate, Bibarel (rodents), Butterfree, Leavanny (bugs), Pigeot, Corviknight (birds), Arcanine, Mightyena (dogs) (4 lines: 2 rodents, 3 bugs, 2-3 birds and 2 dogs)
5) Pokémon that live in the grasslands. Eg: Ponyta, Mareep, Deerling, etc. (4-5 lines or single-stage Pokémon)
6) Cave dwellers, so Pokémon that can be found underground. Eg: Zubat, Geodude, Whismur, Noibat, etc. (3 lines or single-stage Pokémon)
7) Pokémon that live in ponds, lakes and rivers. Eg: Slowpoke, Poliwhirl, Lotad, Buizel, etc. (2-3 lines or single-stage Pokémon)
8a) Pikachu clone. Eg: Pikachu, Plusle&Minun, Dedenne, Togedemaru, etc. (2 Pokémon, 1 line or 2 single-stage Pokémon or counterparts)
8b) Human-like fighters. Eg: Machamp, Conkeldurr, Hariyama, etc. (2-3 Pokémon, 1 line or 2-3 single-stage counterparts)
9) Forest, jungle and woods inhabitants, including fairies. Eg: Bellsprout, Seedot, Flabebe, Impidimp (3-4 lines or single-stage Pokémon)
10) Mystic Pokémon that stay in ruins and mysterious places, including phantoms. Eg: Claydol, Beheeyem, Bronzong, etc. (3-4 lines or single-stage Pokémon)
11) Sealife of the region. Eg: Wailord, Starmie, Jellicent (2-3 lines or single-stage Pokémon)
12) Urban Pokémon lines. Eg: Magneton, Kinklang, Furfrou, Bewear (2-3 lines or single-stage Pokémon)
13) Fossils. (4 Pokémon, 2 lines or 4 single-stage Pokémon)
14) Pokémon suited for extreme habitats, like deserts, volcanoes and icelands. Eg: Flygon, Magcargo, Beartic (3-4 lines or single-stage Pokémon)
15a) Pseudo-legendaries. (1 line of 3 Pokémon)
15b) Minor legendaries, both mysterious or secondary duo/trio/quartet. Eg: Magearna, Manaphy, Zarude, Latios/Latias, Azelf/Uxie/Mesprit, Tornadus/Thundurus/Landorus (4 Pokémon)
16) A free slate (in case we lack some typings). (2-3 lines or single-stage Pokémon)
17) 4-8 new Items.
(At this point metagame will already be playable, last slates are just for fun and creativity, we could also discuss them on Discord)
18) Pokémon Professor, rival and relevant characters.
19) Evil team.
20) Gym leaders.
21) Elite 4.
22) Post-game.
I would even like to discuss a new mechanic to introduce, we'll do a poll to decide if we want to do so and if the 'yes' option wins, we'll do a Slate for how the new mechanic will work and and one to choose the Pokémon that will get specific forms, featuring both past-gen and new ones. The poll will also include an option for reintroducing Megaevolutions, with just some new ones added to the rooster. A maximum of 10 Pokémon and Fakemon will get these new form.
In a single slate, each line can be taken from a different submission, for example in slate #4, bugs and birds could be taken from two different user's subs. Only votes will decide, and we will do some tiebreakers to not exceed the numeric limits of the slate.
Each slate will have its own rules regarding stat limits, typings needed and allowed and number of subs. If the line has a defined role or theme, each user will be able to make just one submission (for example in slate #8a/b each user can submit just 1 Pikachu clone line or duo and/or just 1 human-like line, duo or trio), while if we need just some lines for an habitat, each submission can include from 1 to the number of Pokémon/lines required (for example during slate #11 users will be allowed to submit form 1 to 3 different lines, but just 3 will be chosen among all the subs).
Branched evolutionary lines will count as 2 lines since 2 fully evolved Pokémon will be introduced if they get voted. You can also bind two lines or Pokémon to be counterparts, meaning they can only be voted together. These facts will influence the maximum number of Pokémon that pass the slate, so, since some tiebreakers will come from this decisions, in some slates we won't be allowed to submit them.
In some slates you'll be allowed to submit Regional Variants or Evolutions instead of Fakemon, it'll be specified in the opening post. Consider that not all of the fully evolved Fakemon will be suited for OU, you can submit for any tier and we'll have many tiers (GenX OU, GenX UU, Gen X Ubers at least), it will have to be specified in the submission itself.
Questions are
- Do you like the idea? Would it just be to complex or chaotic?
- What would be a good duration for the slates? Is Discussion Phase needed or can we do it during submissions?
- Is it a problem to introduce new regional forms or evolutions for the two PM that revolve around this theme?
- Who wants to join me in the council? (I absolutely cannot do this alone)
- Is it a problem if I will still be running Twisted Pokémon?
I think the main reason behind TP's lack of affluence is that it doesn't give much free space for creativity (same for Fossil Mashup), so I'd like to make a Pet Mod that is 100% based around creativity and gives as much freedom as possible.
totally new like CAP, they won't be strictly needed tho, as long s the concept is well defined.This idea seems fantastic! But I have only a question: the pokemon of generation x are new (similar to cap) or they have the same sprite of a different pokemon?
looks like you just want people to give you mons for an rom hackKnapmonKnapmon, monsters that fit in a knapsack. These monsters, besides being Fakemon, use the typical Pokemon formulas and stats, but they have different types, abilities, and moves. These Knapmon are found in a game called Knapmon, which is like a Pokemon game, in a new region. There are roughly 175 of these Knapmon. So you might be thinking to yourself, "What goes on in Knapmon?". In Knapmon, the goal is to become a master Knapmon trainer. You do this by defeating other Knapmon trainers and capturing Knapmon in the wild. In this region, you do not walk through grass to capture Knapmon. The Knapmon come to you in areas that are outside of towns and cities. This is via overworld encounters, or by simple spawns in different locations on a map, depending on tile. You go through 8 trials to become a Knapmon master. Then, you go through a gauntlet of 5 battles, with the 5th battle being against the reigning Knapmon champion. Secretly, being a Knapmon trainer is what society uses to train its members up for the evil that is known as the "Luuka", the evil species of Knapmon that reside in the "outer world", which is the world that the region you are in is closed off from. During the course of your training, you come in contact with the Luuka, and must defeat them to progress. Before you become a master Knapmon trainer, you will defeat the Luuka, though not permanently. Enough to hold them off for a while.
TL;DR: This would be a metagame of 175 Fakemon meant to be a part of a particular region/world. We would come up with this region and world as we go, delving into the story and the lore behind the Knapmon, both good and evil kinds. Also, we would come up with new types, abilities, moves, and items. You might be wondering how such a lofty goal can be achieved. Well, we don't have to have 18 types, 255 abilities, and 900 moves. We should probably stick to about 6 types, 50 abilities, and 150 moves. That would be plenty for the sake of a Pet Mod, and would provide the least amount of content to make an interesting metagame.
Edit: I realize that 175 Fakemon is a lot. I'm thinking we come up with them all, albeit vaguely, and then "flesh out" 75 of them for competitive use. Also, the number of competitive items isn't going to be an issue, so whatever we come up with is going to be fine.