This thread will be moderated to keep discussion focused.
Many people agree that Phantom Force is in need for a nerf. First the facts:The Pokemon disappears briefly into a shadow dimension before striking an opponent from behind, evading all attacks in the process. This attack nullifies any Protect, Detect, Quick Guard, Wide Guard, Crafty Shield, King's Shield or Spiky Shield active on the target, as well as the protective and evasive effects of Evasive Agility, Evasive Teleport, Acid Armor and Barrier. The attack does more damage against smaller foes. If the target is under the effects of Minimize, Phantom Force has its Base Attack Power doubled (x2).
Ghost / Physical / Adjacent / Target / 9 BP /100% / 10 EN
- Phantom Force has 9 BP, tied for the highest BP of a Damaging Evasive move (That doesn't have a variable BP), yet it costs 1 less energy (10 vs Fly's 11).
- It goes through Protect / Detect (and lift it and any other protect-like effect from the user).
- Unlike every other Damaging Evasive moves no move can touch you in the invulnerable phase of Phantom Force (outside of No Guard & Pursuit)
- It has 100 acc. Only one immunity. It doubles it's BP against Minimize.
- Since all it's users are Ghost Type Pokemon (with the sole exception of Smeargle) Phantom Force cannot be Counter or Bide against.
Right now an energy bump is proposed, but does this moves need anymore changes?
Should we allow some moves to hit through Phantom Force (like we did with Dig and co.)?
Do you have any other proposal in how to make Phantom Force more manageable (or even i it needs to be fixed at all)?
As usual try to stay focused and be polite :3
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