
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Body Press
- Spikes
- Toxic / Taunt
- Roost
Skarmory is a good defensive partner to Tapu Koko. It gives Tapu Koko some Spikes support, letting it get a favorable chance to 2HKO without any boosts on Rillaboom after one Spike is set. It can also click Toxic on Hippowdon, who otherwise beats out CM Koko, and cripple it for the rest of the game. The main reason I put it here was for Kartana, who can kill Tapu Koko if it doesn’t kill it first. After two or three Spikes, Koko can switch in and have a favorable chance to take out Kartana unboosted. Either that, or Kartana faints itself with LO recoil after Thunderbolt, assuming this is a Swords Dance variant. Skarmory can also Body Press on Kartana, threatening it out. It also walls Rillaboom, which can be somewhat tough for Koko to handle, due to it being killed by either Wood Hammer or Grassy Glide. Tapu Koko, in return, can threaten out Skarmory checks for him, such as Zapdos and Hydreigon, who otherwise can take out Skarmory. Together, both are able to overwhelm their checks and form a solid core that beats a majority of the metagame.
			
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