First Pack of the set: 2 Star Giratina EX
Free Pack from Ranked Mode Missions: Immersive Art Giratina EX
Um... It's supposed to take more than two days before thinking if I have all the cards I want from the set, right? I got 2 of each of the Supporters, so I think I'll start saving Hourglasses for the next one.
Anyway, I was using a Darkrai EX deck with Weezing before, but now that Ranked Mode means winning matters I'm using Giratina EX instead (Because why wouldn't I?) and you can feel its flaws when you use it, but the 130 Damage that can be buffed by Red is awesome! It also makes me want to go first if I have Giritina. It can make the difference between being able to get 3 Energies on it while putting Enerrgies on Darkria EX or being stuck with 2 Psychic Enerrgies because you need to attack with Darkrai EX. It might not be the best deck for ranked, but it's good enough and fun enough.
With Ranked Mode, it has the problem of making you want to play decks that win instead of decks that are fun, but I like that it's somewhat forgiving. You can't lose ranks until Ulrta Ball Tier, but even then you get 10 Points for winning and lose only 7 points if you lose. As long as you're winning 50% of games, (and have enough time) you can get to Master Ball Rank! So far, it's much less infuriating than the Win 5 in a row events. (That's not saying much, but still.)
Is anyone else baffled by the Beginner Rank bots? I thought they were bad when I realized they were all 3 Color Decks, but then one used Mesprit and filled their bench without Uxie or Azelf! Why didn't they at least make the bots use the Beginner Solo Battle Decks? They're pathetic enough that they're praticaly a joke, but at least they can do more than litteraly nothing more than half the matches!
When Trading came out datamines showed that the next Wonder Pick Event's Missions would have given much fewer Trade Tokens, including some Missions some giving 3 when you can only get or use multipules of 5 from normal ways! Fortuantly they made it give more Trade Tokens after everyone complained, so we don't have to worry about... Why did the Snorlax and Manaphy Wonder Trade Event leave me with 6 Tokens at the end of Part 1? Part 2 got it back to a multipule of 5, but WTF?! Going back to the lower ammount aside, why would you do something that bothers people so much without any way to fix it?! (Getting the rest isn't good enough because you have to wait until Part 2 to fix it or you could not have enough time for all of them if you're a new player.)
A major complain I have with this set is the Themed Collections for getting the Emblem. With previous sets, Emblems were rewards for collecting most of the set and the ones from the shop were pretty possible for F2P and a nice cosmetic thing. When this set can be traded, I can guarentee the secret Goldengo Emblem will be much easier to get than the Giritina one. This set's themed collections need the evolution chains of pretty much every evolution chain. Including the EXes... Also, you need 2 of the EXes that don't have Evolution chains! 99 Gimmighoul somehow sounds much easier because it's locked behind time limits and finding people that have extras of a 1 Diamond Card instead of 11 EX Cards! As a F2P player that likes pointless pretty stuff, I hate this.
Another thing I hate with this set, Team Rocket Grunt. Why'd they make an evil Misty?!
the battling in the game is getting better but deck space is imo becoming the bottleneck
Good News: They increased the Deck Limit from 15 to 20.
Bad News: Still not enough.
Also, it really annoys me that I can't rearrange the deck order from oldest first because the deck I'm currently using is the last one and I barely use the first few.
One last complaint, scrolling down in Wonder Pick and seeing the new Full Art Darkrai card... *shudders* that thing really is the embodyment of nightmares... What do you mean that's Wigglytuff?!