In the original RBY, all three Eeveelutions were generally very good choices for your team with extremely good stats - Flareon had a special stat of 110 back then iirc so it could still pull off flamethrowers well - that could easily fill the role of your Electric, Water or Fire. In FRLG I've also been able to use all three to great success - funnily enough all the coverage they really needed aside from their STABs was Bite.I've found the eeveelutions very lackluster in game. They either have a bad movepool or are hard/late to evolve. XY helped a lot though with IIRC early evolution stones, Flareon getting Flare Blitz and Sylveon being awesome.
Well I've gotta say, I honestly don't see how the Wurmple line would fare any better.
Well 4x resistance and Gust helps. I only know this because of a nuzlocke btw. Also getting a Kadabra for Brawly isn't that difficuly and there is also Zubat for the 4x resistance.
I've found the eeveelutions very lackluster in game. They either have a bad movepool or are hard/late to evolve. XY helped a lot though with IIRC early evolution stones, Flareon getting Flare Blitz and Sylveon being awesome.
I mostly use mons that are good in-game but not that bad competitively, however I have encountered one exeption.
And that is Abra. That's right, the prevo of the might Alakazam sucks. You have to bring it up to level 20 (i think) with teleport as it's only move. Yea good luck with that, since you probably don't have any HM's or TM's it can learn since you can only catch it very early in-game (before the first badge). After that, it gets this amazing STAB called psywave, which does random fixed damage, like an unreliable dragon rage. Yay.
Well admittedly it is way better when it learns psybeam however by then you're already level 25 and it's a kadabra. However leveling it as an abra is just not a fun experience.
Well it evolves at level 16 which is not as bad and can be done before the second gym most of the time. It also gets Confusion right after it evolves and with Kadabra's high special attack Confusion will be strong at that point in the game. Psybeam doesn't come that much later and Psychic is obtained around level 40 which means you don't have to waste the TM. Also you can evolve Kadabra into Alakazam either never or right when it gets to level 16 and at level 16 having an Alakazam is kind of really broken. Dark and Steel types are also rare which helps. Seriously though Alakazam is great both in game and in competitive play.
Also it doesn't even learn Psywave through level up and can't even learn it at all in the newer generations since it was only a TM in generation 1.
Wat my memory must have let my down.
Anyway Abra sucks and it's not that worth the trouble, especially since you wont have the exp. share that early :/
Actually, it's pretty decent in Ubers. I mean, it completely walls most Kyogre.This has probably been said before, but I feel Shedinja is a Pokemon that's good in-game, but bad competitively. If you know what's coming up, you can make several portions of the game nearly impossible to lose due to Wonder Guard since type coverage isn't the AI's number one priority. Competitively though, Shedinja get very little use. First off, human players will know to switch out against him and often carry a more divers moveset allowing them to kill Shedinja with ease. Also, hazards and weather instantly kill him, which is obviously more prevalent competitively.
Actually, it's pretty decent in Ubers. I mean, it completely walls most Kyogre.
Happiness is easy to get but Umbreon like most defensive Pokemon is bad in game. Espeon is better but its movepool sucks and it gets Psychic at level 64, In DP and BW the stones are harder to getI guess Eevee is subjective (which evolution is the dud and which is the stud varies game to game) but I take offense to late evolution. Happiness ain't that hard to get, and the first time you get and Eevee (Celadon) the stones are just right there!
It relearns Sketch every ten levels (10, 20, 30, etc.) if it doesn't already know it. Stats are still atrocious.Smeargle: In the game it sucks. It can only Sketch a move once and that move will probably be from a wild Pokemon or Trainer Battle. Not to mention the horrible stats.
On the Competitive side, it is the jack-of-all trades and is annoying to face.
I think I'm just reinforcing a bias for my favorite pokemon. Can you blame me? I still think they aren't really that bad in-game but this is all subjective and your opinions aren't wrong per say.Happiness is easy to get but Umbreon like most defensive Pokemon is bad in game. Espeon is better but its movepool sucks and it gets Psychic at level 64, In DP and BW the stones are harder to get
Happiness is easy to get but Umbreon like most defensive Pokemon is bad in game. Espeon is better but its movepool sucks and it gets Psychic at level 64, In DP and BW the stones are harder to get
Catching Mewtwo in FRLG/HGSS with Sableye is so fun.Yeah, I'm going to backtrack on Shedinja. I mostly said it since I honestly couldn't think of a decent in-game early bug type for Hoenn. It's funny when it works, that whole 5% of the time.
I'll stand by his use in catching legendaries though. Best thing to play wall while I chuck balls. But I guess that doesn't equate to useful for a whole run.
Any defensive, stally Pokemon is either frustrating to use or awful for in-game runs. Ferrothorn, Slowpoke family, and Chansey family are some of the things that come to mind, despite being very good in competitive play. Stuff that requires trade evolution like Scizor and Conkeldurr are also not liable to be used for in-game runs for logistical reasons.
I generally use in-game to play extensively with things I wouldn't competitively. After all, almost anything can succeed in-game with just a little bit of overleveling. Go Delcatty, Mightyena, Pidgeot, etc.
Time to talk about some mons that haven't been mentioned:
-RBY Nidoking: This thing sucks in RBY competitive due to its Psychic/Earthquake/Blizzard weakness, but it's an absolute god in-game. Thanks to early Moon Stone, you can get a third-stage Pokemon by Mt. Moon, and it has a variety of TMs it can use. You can even cheese it out late-game with X-Accuracy + OHKOs, since X-Accuracy makes all moves 100 (99.6%?) accurate in RBY.
Finally, I've seen some comments about Garchomp sucking in-game. The Gible line's pretty decent in Platinum, since you can just give it the Earthquake TM and two-shot everything else with Dragon Rage early on, but its late evolution and painfully slow growth rate bring it down in the long run. I can't comment on XY since I got an internationally traded one through Wonder Trade.
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I had vivillon on my in-game team for y, and I really liked it. Compound eyes stun spore in the early game helped with catching new pokemon, it had 3 coverage moves with a decent enough BP by level 25, including draining kiss to heal back a bit, when you finally made it to the move re-learner you could pick up the superior sleep powder, and by level 50, your moveset was ready for the E4 with sleep powder, bug buzz, quiver dance, and hurricane. It fit well on my team. :)
I've used Slowbro and Slowking* plenty of times and didn't find them to be a bother. It obviously helps if you have Quick Claw to deal with their awful speed but they have good bulk so taking hits isn't that big a deal. They have decent SpA and pretty big movepools, too (Surf, Psychic, Thunder/bolt, Flamethrower/Blast, Ice Beam/Blizzard, etc). Not to mention in HGSS, Psychic-spam (with STAB) is helpful against Team Rocket's plethora of Poison types, and Slowbro is a good match-up against Bruno and Koga. Own Tempo also has some utility ingame. It also helps that Slowpoke is available really early on in HGSS, so it's not like he needs to do much catching up and can rack up levels as you progress through the game. On top of all that, IIRC, Slowbro is a rare encounter via surfing in the 2nd level of Slowpoke Well which you can get to with only Strength and Surf. Slowbro is not perfect, but it is hardly a poor option in game.
*Okay, Slowking is a bother since you need to get the King's Rock and trade.