I hope all of the move tutors from BW2 comeback, as well as moves that were blacklisted in BW2 like seismic toss from emerald and FR/LG.
I second this, though personally, I'd like to see some of the really old TMs come back into circulation- I mean the
really old ones, I'm talking Generation I-II here. Now, the following moves were only available as TMs in Generation I and/or II, and have not been teachable to Pokémon in Generation III or beyond through TM or move tutor;
Razor Wind (lol no, the accuracy buff in Generation III just does not justify a 2-turn move with a base power of 80)
Whirlwind (now this could definitely see use as a TM again- shame they took away its TM status in the same generation in which it actually became useful)
Horn Drill (yeah, no)
Take Down (I'd rather see Double-Edge regain TM status, it's got more power and perfect accuracy)
BubbleBeam (I guess I'd be alright with this, it was always a decent in-game move until you got access to Surf)
Water Gun (ehhhh... no)
Pay Day (definitely in favor of this one returning- even if we can rebattle trainers, every last Pokédollar counts when you're stocking up on Hyper Potions and Revives for the Elite 4, or replenishing your stock of Poké Balls)
Submission (buff the accuracy a bit and then we'll talk)
Rage (*laughs*)
Mega Drain (if they bumped it up to a base power of 60, then maybe... Then at least it'd see use with Technician users)
Dragon Rage (*laughs harder*)
Fissure (*laughs uncontrollably*)
Teleport (they'd have to give it a trainer battle effect for me to even consider wanting this back)
Bide (hmmm... Maybe if Wobbuffet got it... It's not a bad move for in-game purposes, I'll give it that much)
Egg Bomb (maybe if they make it a special attack- nice little option for Blissey, you know? But otherwise, no)
Skull Bash (next)
Psywave (next)
Tri Attack (depending on what would get it, I could see this being useful)
Curse (hell to the yeah! I can only imagine how many Pokémon would benefit from Curse being a TM again)
Zap Cannon (if ever we get an Electric-type with No Guard, then this idea would intrigue me)
Sweet Scent (pretty useful in-game, so it'd be kinda cool to have back)
DragonBreath (lol no. Bring back the Dragon Pulse TM instead)
Detect (hmm, let's see... exact same effect as Protect... runs off same counter so we can't abuse them by alternating between moves... less PP than Protect... I'm gonna go ahead and call this one redundant)