Ullar
card-carrying wife-guy
Yuo leave your home nest.
To the north is another cave system.
To the east is YET ANOTHER cave. Gawd, there are a lot of caves here.
To the west is the ocean. You've heard enough about it.
To the south is a mountain range.
You see your home nest, and a Voodoll nest nearby.
OPTIONS:
-Go to the Voodoll nest
-Go to your home nest
-Go north
-Go east
-Gowest
-Go south
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate, Locked) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Sing: Rank 3
Dance: Rank 4
Charm: Rank 4
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 4/9
MC: 3
DC: 3/5
Moves:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Synthesis
Lava Plume
Leaf Tornado
Blaze Kick
Aromatherapy
Counter
Protect
Sunny Day
Will-O-Wisp
Energy Ball
Protect
Seed Bomb
Type: Grass / Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW, Locked): This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Sing: Rank 3
Dance: Rank 3
Charm: Rank 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
MC: 7
Moves:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Giga Drain
Future Sight
Leaf Blade
Calm Mind
Protect
Grass Knot
Your Items:
2 Oran Berries
2 Leppa Berries
1 Coba Berry
1 Icy Rock
1 Passho Berry
To the north is another cave system.
To the east is YET ANOTHER cave. Gawd, there are a lot of caves here.
To the west is the ocean. You've heard enough about it.
To the south is a mountain range.
You see your home nest, and a Voodoll nest nearby.
OPTIONS:
-Go to the Voodoll nest
-Go to your home nest
-Go north
-Go east
-Go
-Go south
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate, Locked) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Sing: Rank 3
Dance: Rank 4
Charm: Rank 4
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 4/9
MC: 3
DC: 3/5
Moves:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Synthesis
Lava Plume
Leaf Tornado
Blaze Kick
Aromatherapy
Counter
Protect
Sunny Day
Will-O-Wisp
Energy Ball
Protect
Seed Bomb
Type: Grass / Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW, Locked): This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Sing: Rank 3
Dance: Rank 3
Charm: Rank 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
MC: 7
Moves:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Giga Drain
Future Sight
Leaf Blade
Calm Mind
Protect
Grass Knot
Your Items:
2 Oran Berries
2 Leppa Berries
1 Coba Berry
1 Icy Rock
1 Passho Berry