This is at Hunter and Bearsfan. You both missed the point entirely about what I was trying to say. I wasn't talking about the Competitive community, I was talking about everyone else who plays the game. People who don't know or care about RNG abuse who just pick up the games to play with there friends. Casual gamers. That was the beauty of Pokémon as a game, even if your friends had the same Pokémon as you, you would know yours was different to theres.
Now, Hunter, I can see what you mean about abolishing them, but you're still only looking at the competitive players. It wasn't until DPPt that I started playing Pokémon competitively, so it wasn't until this gen that I started to breed, look more into IV's and eventually start RNGing. But before all that (previous gens and early gen 4) I just played with a few friends for fun. Now a lot of people still play the game like that. They breed for egg moves, not for IV's. The best example I can think of for this from my own experience is in Ruby, when I caught my Rayquaza. Now my friend caught his at the same time, they were the same nature and we raced to get ours to level 100 battling the same trainers. When we got them to the same level we noticed quite a few differences. Mine was quite a bit stronger, and that was such a great feeling at the time to know that it was mine and not his and I had a stronger one. That is the point I keep trying to make, it's what makes Pokémon stand out from any other game of its kind. It's that feeling that they are yours and only yours.
Some of the other game play styles would potentially work really well, but I think they're much better off being left to spin-offs. My biggest concern for a FF style of play would be that things that are used for there bulk would become redundant because if they weren't fast enough to get a hit in, even just status, it would result in only the fasted Pokémon being used. I don't think it's anything to do with guts with Gamefreak not changing the dynamics of the game play, I think it's just them being clever. They know what works, and anything they want to try out they'll add to the game, but not as the main focus.
I think they just need to seriously re-think how the story plays out, so it's not just the same thing we've seen for the past 15 years. I think we saw touches of them doing stuff like that with Platinum though. Although it's still 8 badges blah blah blah they did introduce the distortion world. Which was a hit, so I can see similar, or equally adventurous things ahead. Also, I read earlier about Spacemon etc. That could be a key part of the game maybe? Think how the distortion world plays, but hopping across rock fragments surrounded by clefairy.