i don't get this argument of the exp share "just saving time", at all, it's straight up wrong. the exp share will make your team of 6 be like level 50 by fantina, if you're not using exp all you can actually not be super overleveled, it's not saving time, it absolutely is altering the difficulty of the game because with exp. all you don't have the option to stay on the actual level curve the games were designed for, without resorting to actively avoiding trainers or swapping your team around in order to mitigate exp gain. let's use an analogy here. i wanna go to "a" city which is 100 kilometers away, and there are two trains, the "a" train which goes to "a" city in one hour, and the "b" train which goes to "b" city in also one hour, but "b" city is 200 kilometers away. you might say that "b" train is always faster, which is true! but if "b" train literally doesn't stop at "a" city, then i wanna have the option to take the "a" train (does anyone get the reference? :D). does this make sense?
i wouldn't be buying this game in the first place, firstly because i don't have a switch, secondly because it really doesn't offer anything new for me to consider playing it over platinum, but, for me, exp share being un-turn-offable absolutely ruins the game! it makes no sense not to have that option when the gen 6 and 7 games had it, and when it literally doesn't cost anyone anything to just have that option in there.
im not being a pessimist or hating just for the sake of it, it's legitimately disappointing to have the diamond and pearl remakes i was so looking forward to, be absolutely trashed with stuff like this :| but i digress, it's fine, i can keep playing platinum and shut up, but that just doesn't mean that having exp. share always on is better for anyone, at all, it's just objectively worse to limit the players' options like this for literally no good reason. i don't understand why people defend having the exp. share being forced on at all...
also, to anyone talking about the level difference, for one, the exp share won't get your team around the level curve of the game, it will get you way ahead, but even then, going into battles underleveled on purpose is artificially increasing the difficulty, sure, but what the hell is wrong with that? if someone wants to play underleveled because it's harder and more fun for them, what the hell is wrong with that, i don't get it... being underleveled can absolutely add more strategy and fun into things, if you're a few level lowers your crobat can't just ohko all of gardenia's team in one blow, it can definitely lead to interesting battles and make things more challenging, not just in the numbers, but in having you plan out different strategies you wouldn't otherwise.