I could've made this more clear but I was talking about Pikachu solo'ing Brock here. I assume the strategy here is to Tail Whip and Growl him into oblivion.You can do it with just 1 Potion.
I don't know about you, but being forced to solo with Pikachu to make it as happy as possible seems somewhat inefficient to me. I haven't really experimented with this though.Oh, and I do use a team of 6. Cerulean is usually when I stop solo'ing with Pikachu, and that is still early in the game.
I agree with this. Razor Leaf turns Ivysaur/Venusaur into quite a monster vs things that don't resist Grass, but there's so many things that do, and so many Gym Pokemon that it's stilll not ideal against.Well I agree early Oddish is better, I think the instant Ivysaur gets Razor Leaf he pulls through as the better choice.
HOWEVER, I think by that time in the game, having a Grass/Poison type starts to lose its value. Later Gym leaders such as Sabrina and Blaine will give it a hard time. I think Yellow Bulbasaur is probably around Mid Tier, which is decent.
I read it the other day and thought it seemed good. Aerodactyl seems really useless.Edit: By the way, what did you think of my Aerodactyl review?
Alright, sorry if I came across as overly aggressive or something, I just like to stamp out contradictions before they enter my preciousssss tier list. Actually, it's not really my tier list, it's either property of the community or the OP, probably the former if this is to be an on-site article. To me, the rule of "no glitches" simply meant that the game is assumed to be played with no glitches because...no glitches, that stuff's cheating. Minor or major impact is irrelevant in that case. I think this is a fine and consistent approach, but if there's a desire for an explicit exception ("You can Potion a max HP Pikachu infinitely so Bulbasaur is available as soon as you enter Cerulean City") then that's cool with me too.@Mekkah: Although I do not care what Wikipedia says and would prefer if you had not bothered including that definition in your argument (I know what a glitch is), I not denying that using unused items to boost Pikachu's happiness is a glitch. It probably is. I mean, when I was a kid I assumed that it was intended because it made sense to me that Pikachu would like you more if you tried to use items on it. I assumed that the programmers thought the same way, I assumed that everyone did it (and hence it would be considered part of a normal playthrough) and it also allows you to gain the (very few) benefits of increasing happiness without being forced to use Pikachu if you didn't want to. I ALWAYS use this trick through my playthroughs. Of course, we don't have any idea what the developers intended, but common sense now tells me that it wasn't intended. It just made it way too easy to get Pikachu happy and it seems dumb that they would develop this system where you have to work hard by grinding to maximise happiness and then make a way to essentially bypass it in seconds. I guess it was just an oversight that no one noticed before release.
Reading the thread, I assumed the main reason why we disallowed things like Missingno. cloning is because it made the whole task of making this list redundant. For example, you could duplicate Rare Candies which would make the tiers simply a case of availability. The Mew glitch would make availabilty less relevent since you could potentially obtain anything early (well, within reason; you still need to set it up so you battle the thing with the right Special stat value so it isn't as game-changing). Basically, these glitches have a HUGE impact on the entire tier list. Things that are high/top tier with glitches banned suddenly become low/bottom tier, etc.
On the other hand, the Happiness glitch (I'm officially calling it a glitch now) has a very minor impact (if any at all). It allows you to get Bulbasaur more easily. That's it. It doesn't impact any other pokemon and if we allowed it it would not cause any other tier shifts for any pokemon at all. At best, you could argue that it would allow you to get away with not having to use Pikachu at all (simply dump it in the PC and pull it out when you are ready to glitch it) and I guess it could be argued that Pikachu would look less useful in that respect (I would disagree though).
That's just how I feel. I personally don't see the harm in allowing it. However, I do view it as a glitch and if we must be absolutely consistent about this, then it shouldn't be allowed. I could go into a huge paragraph about the risk of "slippery slope", but I don't want to and I hate that concept anyway.
Agreed with all this, though I do want to note that Bubblebeam carries less of an opportunity cost than Dig in my opinion. Bubblebeam is mostly useful as a Water STAB, and if you're using Squirtle then you're probably not using any other Waters. Its other use is acting as a way for Nido's and Normals to KO Geodudes and such, but there's a Water Gun TM pretty much made for that.Having said all this, I feel that even if this glitch WERE allowed, it wouldn't really change Bulbasaur's position anyway. It isn't really that hard for any decent player to make Pikachu happy until you reach Bulbasaur, and being "forced" to use it isn't that big of a deal anyway. Pikachu is quite solid early on, roasting all of those birds and matching up fairly evenly against most things (and yes it can beat Brock if you really must use it for that purpose). Bulbasaur is not that great anyway. It comes at a low level and takes a while to get it up to an ideal level, where it isn't that amazing.
All of the yellow starters are meh in Yellow compared to Red/Blue. Charmander is good if you give it Dig but without it you are stuck with Ember as your best attack until Charmeleon learns Slash. Much the same can be said for Squirtle and Bubblebeam. Just stick them all in mid.