I was browsing around, and found that it seems even before this debacle, relationship between Nintendo and GF isn't as smooth as we think. That, and GF unfortunately are averse to hiring new people. Two other forum sites raised this issue. There seems to be internal problem GF is having that manages to make the crash and burn this year, which is not entirely not their fault (yes, double no).
I think to put this to rest, the problem is this rushdown. Shouldn't be any hardware limitation (with Technology Marching On, I doubt we should ever hit this 'critical mass' technical-wise, but as Nelson Tangela said, horribly inefficient coding). The main problem is time development, and the solution is as we have raised, we don't need a core title every single year!! Even making it biennial games should help a lot, everyone had raised. Oh, and hire new people, nabbit!
... ah, finally I feel some peace, knowing the root problem.
Either way, assuming I do have the money to get it, I think I'm interested in Raids. I want to make various sets to counter various Bosses' types. We have powerful things like pseudolegends that would be popular choices as well as other competitive-popular mon like Weavile, so I think I want to make hypothetical counters (thankfully, it is not GO where I have to scurry around finding the Pokemon first; I can just breed in USun and hope someone can transfer them to next Gen later.) Flygon and Milotic are already solid enough mon that are already confirmed, Milotic maybe more so with her self-healing, bulk, and Max Torrent against weather setting bosses like T'tar. Lucario seems good enough to completely screw Raid Weavile.
For phyical sweeping bosses, Burn seems to be a good ailment status to inflict to reduce casualty and greatly improve raiders' survivability, is it not? I think I'll want to see Burn inflicting moves (ha, Milotic with Scald of course). Spore Sleep seems to be too good to be true.
I forgot, any note if the raiders are allowed to use held items? Assault Vest, Choice Items, berries can significantly help.