1 x Bulbasaur (2 CC)
1 x Squirtle (2 CC)
1 x Mudkip (2 CC)
1 x Clauncher (2 CC)
1 x Skrelp (2 CC)
1 x Grubbin (2 CC)
1 x Solosis (2 CC)
1 x Snover (2 CC)
1 x Buneary (2 CC)
1 x Nidoran (2 CC)
1 x Geodude-A (2 CC)
1 x Embirch (2 CC)
1 x Rebble (2 CC)
1 x Protowatt (2 CC)
1 x Cupra (2 CC)
TOTAL: 30 CC
1 x Charged Stone (8 UC)
1 x Sea Incense (8 UC)
1 x Focus Band (10 UC)
1 x Life Orb (10 UC)
2 x RageCandyBar (12 UC)
1 x Rare Candy (15 UC)
1 x Tyranitarite (15 UC)
Abilities: Run Away/Pick Up/ Skill Link [UNLOCKED]
Run Away [Passive]: This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Pick Up [Passive]: This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Skill Link [Passive, Unlocked]: This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Frosty: I am very excited to finally see Zelda and Link. But you haven't updated Silvally's speed since it evolved. It should be 82. Its BRT is also 18. Fix this and then you're Approved Agender Nerd: You must mean LU for those moves for Popplio but thats all good. Approved Complications: Bayleef should technically have something to make the negative to its speed from nature. Minor point though. You bought Pancham Low Kick and Focus Punch for 4 MC when you had 5 MC so thats one more you should have. Basically this means you can keep one MC from Pangoro's splurge. Solosis will need to pick a Hidden Power type. Weedle has 0 SpA with that nature choice. According to Veekun Burmy gets String Shot as a tutor move too so it should start with this and 2 less MC. Please make these necessary changes then let me know but for now Not approved Someoneelse: Approved zarator: Sneasel should have its SpA marked with a minus just to be pedantic. Approved Toon: remember when we thought 2k UC was an achievement? You'll be at 3k next week. Also jesus that Kitsunoh sprite is ugly. What does Primeape really need special attack for? Approved Texas Cloverleaf: At least say you're stockpiling. Also I'm going to probably end up making it necessary to provide final totals (on CC, UC and MC on mons) so I'd get in that habbit too. Approved Yoshiblaze: Approved
that's all I've got in me for now. Blame PTPlatinum.
PTPlatinum: Make sure to put a plus on buneary's attack, Marill's BST should actually be marked as 13 with Huge Power, since its raising attack by two stages, make sure to note in eelektriks profile that it only has 10 MC now, fix these and Approved +1 (Deadfox message me if this bothers you.) EndlessAge: Approved +.3 Glacier Knight: Approved +.3 TheBisharpKing: Approved +.3 Frosty: Approved +.3 Vanillish Wafer: Approved +.3
Synchronize (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (Passive) [Hidden] This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Araquanid Male Wave Types: Water/Bug
"Wave doesn't speak much. He's strong, inquisitive, and stupid. By inquisitive I mean he puts things in his bubble and chews them, resulting in a high-pitched squeak as they rub on the bubble."
1 EC up to 9
11 MC +1 KOC +1 UC spent to learn Mystical Fire, Blast Burn, Trick, Signal Beam, Snatch, Dazzling Gleam and Trick Room
0 AC because thats full
Evolves to Delphox, learns Future Sight, Role Play, Switcheroo, and Shadow Ball for free upon evolution :
Delphox (Mariko) Female
Type: Fire: STAB; immune to burn status. Brighten Command. Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14) Magician (DW):
This Pokemon is crafty and will steal items from an opposing Pokemon during any of its damaging attacks if it does not have one of its own.
Attacks: 42/58 Total
3 EC up to 5
9 MC +2 KOC stockpiled as MC for now
3 AC up to 5
2 EC up to 6
10 MC +2 KOC stockpiled as MC for now
2 AC up to 5
Amaura evolves to Aurorus, learning Freeze Dry upon evolution:
Aurorus (Vonlia) Female
STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None Rock: STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
By default, this Pokemon's Normal-type moves are Ice-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Refrigerate receive this boost, and not all Ice-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack. Snow Warning: (DW)
This Pokemon summons a massive hailstorm upon its entry into battle that lasts 4 rounds (6 with Icy Rock), expending 10 EN to do so.
Command: Activate Snow Warning - 9 En - Summons haily weather to the field.