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Prize Claiming Thread MkII (MAQ March #10223)

Status
Not open for further replies.
Claiming
0 --> 6 UC

Buying Phantom Force for Necturna (-1 UC)
This is my proof of it being a level up move since I don't know how to find the information otherwise
6 --> 5 UC
 
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Buying a Tynamo!
-2CC

unagi_the_eel_by_orangesyum88-da5stew.png

Tynamo [Unagi] (Male)
602.png
Types: Electric
Electric: Electric STAB; immune to paralysis status.
Ability:
Levitate
(Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP
: 90
Atk: 3 [+]
Def: 2
SpA: 2
SpD: 2
Spe: 52 [-]
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 18
AC: 0/0
Attacks:
Tackle
Thunder Wave
Spark
Charge Beam
Magnet Rise
 
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Buying Reflect, Mirror Move, Air Slash, Psychic, and Sky Attack on my Sigilyph for 5 UC (all level up)
Buying Heat Wave, Magic Coat, and Substitute for 6 UC (tutor, tutor, tm)

sigilyph.gif

Sigilyph (Equestrian Mahk) (M)
Nature: Modest
Type: Psychic/Flying
Abilities: Wonder Skin, Magic Guard, Tinted Lens (Locked)

MC: 0
AC: 0/5

Stats:

HP: 100
Attack: 2 (-)
Defense: 3
Special Attack: 5 (+)
Special Defense: 3
Speed: 97
Size Class: 3
Weight Class: 2
BRT: 20

Moves:

Gust
Miracle Eye
Hypnosis
Psywave
Tailwind
Whirlwind
Psybeam
Air Cutter
Light Screen
Reflect
Mirror Move
Air Slash
Psychic
Sky Attack


Ancient Power
Future Sight
Psycho Shift
Roost
Stored Power

Heat Wave
Magic Coat


Energy Ball
Ice Beam
Psyshock
Dazzling Gleam
Protect
Substitute
11 --> 0 uc​
 
Claiming:
https://www.smogon.com/forums/threads/frenchies-get-out-reeeeeeeeeeeeeeeeeeeeeeeee.3629581/
TMan87 gets 1 CC
Sableye gets 1 EC, 4 MC, 1 KOC
(actually an AC)
https://www.smogon.com/forums/threads/frenchies-come-back-im-sorry-i-yelled.3629586/
Tman gets 1 cc
Sableye gets 1 ac, 4 mc, 1 koc
https://www.smogon.com/forums/threads/bring-me-back-to-life-but-its-a-rock-version.3628940/
Me: 12*1.25 = 15 UC

Spending 2 UC on Sableye's AC.
Sableye:
AC: 1 ==> 3 ==> 5 Unlocking Prankster!
Buying Counter, Fire Punch, Ice Punch, Low Kick and Snatch (tutor, 5*2 MC)
MC (+KOC): 0 ==> 10 ==> 2

a3dccca26c00c8f30e2b5294a1ba1e8e456f4f66_128.gif

Despite what his somewhat creepy appearance would suggest, Meliodas is actually a rather chill guy with no intention to spread evil around him or anything. While he likes to pull pranks from time to time (a consequence of his Dark typing, perhaps?), they're usually harmless and all for the laughs. While some in the team don't really appreciate these pranks, such as Shizune, he always manages to get at least one or two team members to commit mischief. His favorite target is Richard as the latter is really jumpy and often reacts in a way that only makes Meliodas want to tease him more.
He's pretty charismatic and knows how to rally people should he need to, though he rarely needs to as he's just happy to wander around. However, just like Selphine, he becomes absolutely feral once angered and gives up any semblance of compassion. In fact, both of them should never be fighting the same opponent because of the risk of said opponent being torn to shred by both of them.
Sableye [Meliodas] (Male)
Types: Dark/Ghost

Abilities:
Keen Eye / Stall / Prankster (H) [UNLOCKED]

Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

Types: Dark/Ghost

Abilities:
Keen Eye / Stall / Prankster (H) [UNLOCKED]/Magic Bounce (Mega)

Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

HP: 90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 18

EC: 0/0
MC: 0
AC: 5/5

Attacks:

Level Up
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Detect
Shadow Sneak
Feint Attack
Fake Out
Punishment
Knock Off
Shadow Claw
Foul Play
Quash

Egg
Imprison
Metal Burst
Nasty Plot
Recover
Sucker Punch

TM/HM
Taunt
Shadow Ball
Torment
Endure
Will-O-Wisp

Tutor
Counter
Fire Punch
Ice Punch
Low Kick
Snatch
Other

Buying an Expert Belt, a Rocky Helmet, a Binding Band, Damp/Heat/Smooth/Icy Rocks, Protective Pads and a Berserk Gene for 10 CC and 46 UC.

CC: 10 ==> 12 ==> 2
UC: 166 ==> 181 ==> 133

Self-Approved
 
Turns out I can evolve that Tynamo. :>

Evolving Unaga the Tynamo into Eelektrik!
Learning Acid, Crunch, Headbutt, and Bind for free.
Spending 24 MC on Super Fang (Tutor, 2MC), Bounce (Tutor, 2MC), Aqua Tail (Tutor, 2MC), Iron Tail (Tutor, 2MC), Knock Off (Tutor, 2MC), Giga Drain (Tutor, 2MC), Wild Charge (Level Up, 1MC), Zap Cannon (Level Up, 1MC), Thrash (Level Up, 1MC), Thunderbolt (Level Up, 1MC), Protect (TM, 2MC), Thunder (TM, 2MC), Substitute (TM, 2MC), and Volt Switch (TM, 2MC).

unagi_the_eel_by_orangesyum88-da5stew.png

Eelektrik [Unagi] (Male)
603.png
Types: Electric
Electric: Electric STAB; immune to paralysis status.
Ability:
Levitate
(Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP
: 100
Atk: 4 [+]
Def: 3
SpA: 3
SpD: 3
Spe: 34 [-]
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: 4/9
MC: 0
AC: 0/0
Attacks:
Acid
Tackle
Thunder Wave
Spark
Charge Beam
Crunch
Headbutt
Bind
Thunderbolt
Wild Charge
Zap Cannon
Thrash
Thunder
Volt Switch
Substitute
Protect
Super Fang
Bounce
Aqua Tail
Iron Tail
Knock Off
Giga Drain
Magnet Rise
 
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Using 2MC to buy a Drifloon!

34203635984_0a704ccc14_b.jpg

Drifloon [Hisao] (Male)
425.png
Watch this space!
Types: Ghost/Flying
Ghost: Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Ability:
Aftermath
(Passive) If this Pokemon uses Self-Destruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Flare Boost (Passive) (Hidden) (Locked) This Pokemon's body can harness the heat from a burn into internal energy, fuelling its mental capabilities. When Burned, the Pokemon's special attacks have three (3) more Base Attack Power.
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Stats:
HP
: 100
Atk: 2
Def: 2
SpA: 4 [+]
SpD: 2
Spe: 60.9 (60) [-]
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Constrict
Minimize
Astonish
Gust
Focus Energy
Payback
Ominous Wind
Stockpile
Destiny Bond
Disable
Tailwind
Hypnosis
Haze
Psychic
Protect
Substitute
Dream Eater
Attract
 
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Granny Pie Eelektrik gets Acid for free (that sounds wrong). Drifloon's Speed is 60.9 rounded down to 60, not sure where you got that 59.5 from. I also think you fudged up its TM Hide tag. Please just edit your post next time instead of double posting. Fix and Approved
 
MAQ February

I'm not late youre late.

JJayyFeather 0 Approvals: FAIL
P2X7 5 Approvals: PASS
TMan87 15 Approvals: PASS
Toon 7 Approvals: PASS
Un passant ordinaire 2 Approvals FAIL
zarator 0 Approvals: FAIL
ZhengTann 3 Approvals

JJayyFeather and Un passant ordinaire becomes Inactive Approver and Cannot SA
zarator is sent to the shadow realm and become Retired Approver

ZhengTann becomes inactive approver (there's not really a difference between retired and inactive other than i tag inactives and not retired)

the other three stay active

the usual 5 approvals per month to stay or become active you know the drill. May or may not be looking for new approvers soontm

Toon~
 
3 CC—>4 CC
Naviathan gets 6 MC (KOC).
naviathan.gif

MC: 0—>6
I would like to buy the moves Dragon Dance (Egg, 2 MC), Iron Defense (Tutor, 2 MC), and Toxic (SM TM, 2 MC), leaving me with 0 MC.

4 CC—>5 CC
Naviathan gets 6 MC (KOC), bringing his total to 5. I would like to buy the moves Wide Guard (Level-Up, 1 MC), Haze (Egg, 2 MC), and Rain Dance (SM TM, 2 MC), leaving me with 1 MC.

5 CC—>6 CC
Naviathan gets 5 MC, bringing his total to 6. I would like to buy the moves Hydro Pump, Flash Cannon (Level-Up, 2 MC), Icy Wind, and Iron Tail (Tutor, 4 MC), leaving me with 0 MC.

Volkraken gets 6 MC (KOC).
VolkrakenFront_zps2e599d39.png

MC: 0—>6
I would like to buy the moves Lava Plume, Heat Wave (Level-Up, 2 MC), Flash Cannon, and Hidden Power Ice (SM TM, 4 MC, leaving me with 0 MC.

6 CC—>7 CC
Magikarp gets 2 EC, 3 MC, and an AC.
magikarp.gif

EC: 2—>4
MC: 9—>12
AC: 1—>2

Helioptile gets 1 EC, 4 MC, and an AC.
helioptile.gif

EC: 4—>5
MC: 0—>4
AC: 2—>3
Stockpiling.

7 CC—>8 CC
Magikarp gets 2 EC, 3 MC, and an AC.
magikarp.gif

EC: 4—>6
MC: 12—>15
AC: 2—>3
Evolving fish into slightly bigger fish:
gyarados.gif
gyarados-mega.gif

Nature: Rash (+Sp. Atk, -Sp. Def)

Abilities: Intimidate/Moxie (HA Locked)/Mold Breaker (Mega Only)

Type: Water/Flying (Water/Dark Mega)

Stats:
HP: 100
Atk: 5
Def: 3
Sp. Atk: 4 (+)
Sp. Def: 3 (-)
Spe: 81
Total: 21
Size Class: 6
Weight Class: 6

HP: 100
Atk: 7
Def: 4
Sp. Atk: 4 (+)
Sp. Def: 4 (-)
Spe: 81
Total: 25
Size Class: 6
Weight Class: 7

EC: 6/6
MC: 15
AC: 3/5

Moves:
Splash (*)
Tackle (*)
Bite
Thrash
Leer
Twister


Dragon Rage (*)
Celebrate (*)
Hydro Pump (*)
Bubble (*)
Reversal (*)
Happy Hour (*)
Bounce (*)
Gyarados learns Bite, Thrash, Leer, and Twister as Pre-26 Level-Up moves. In addition, I would like to buy the moves Aqua Tail (SM Level-Up, 1 MC) Waterfall, Protect, Substitute, Toxic, Bide, Endure, and Whirlpool (TM, 14 MC), leaving me with 0 MC.

Finally Approved
 
Some more claims.
=========================
Battle 1

Currency Counters: 3+1=4

Thor (Charjabug):
EC: 5/9
MC: 3
LEC: 1

Putting the LEC into EC, then spending 3 UC into EC to evolve to Vikavolt. Purchasing Air Slash (Free), Thunderbolt (Free), Guillotine (Free), Bug Buzz (LU, 1), and Hidden Power Ice (TM, 2).

Vikavolt:
vikavolt.png

Vikavolt [Thor] (M)
Nature: Modest (+1 SpA, -1 Atk)

Type:
Bug/Electric

Abilities:
Levitate


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 43
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0

Attacks (27/Maximum):
Level Up:
Acrobatics
Air Slash
Bite
Bug Bite
Bug Buzz
Charge
Crunch
Discharge
Guillotine
Mud-Slap
Spark
String Shot
Thunderbolt
Vice Grip
X-Scissor

Egg:
Electroweb
Endure
Harden
Mud Shot

Tutor:
Shock Wave

TM:
Charge Beam
Double Team
Hidden Power Ice
Light Screen
Protect
Substitute
Toxic

Event:

Universal Counters: 147-3=144
=====================================
Battle 2

Currency Counters: 4+1=5

Brunhilde (Heracross):
MC: 3
AC: 1/5
LEC: 1

Spending the LEC on AC and 3 UC on AC to unlock Moxie. Purchases Megahorn (LU, 1) and Aerial Ace (TM, 2).

Universal Counters: 144-3=141
=====================================
Reffing

Universal Counters: 141+6=147

Spending 5 CC and 3 UC to purchase a Charged Stone

Note to Future Self: Come up with the maximum movepools for each bug gym Pokemon when implementing this Prize Claim. Thanks.

Currency Counters: 5-5=0
Universal Counters: 147-3=144
=========================================
That will be all!
 
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Maxim: Your Heracross had already learned Aerial Ace, so you get a 2 MC refund. Otherwise, APPROVED.
EspyOwner: Araquanid now has 4 MC stockpiled, and Yamask has 1 EC / 4 MC, post-claim. APPROVED.

With thse 2 claims, I now get 2 more claims approved (the total count should go up to 6). There's also this friendly match, giving me 1 CC. [CC: 93+1 = 94]

Issei Hyoudou the Charizard gets 4 MC, to be spent learning Dragon Rush (Egg) and Dragon Tail (Gen 7 TM).
Vali Lucifer the Aerodactyl gets 4 MC, to be spent learning Mimic (past-gen Tutor) and Attract (Gen 7 TM).

Post-Claim Summary:
CC: 94
CA: 6

Issei Hyoudou, "Red Dragon Emperor" - Charizard (M)
6.png

Issei is a very, very perverted lecher. With a fetish for much bigger female Pokemons. Unfortunately, due to his small size, most Pokemons did not even acknowledge his existence - the first one to do so, a Tropius, struck him down with merciless, malicious intent. Which is how Rias found him. After Tanner and Rias helped him to recover, he regains his bluster, but underneath that harem ambition he professes all the time, his honest-to-goodness trait and his willingness to be stronger (and then own a harem) endears him to Rias' peerage as what some would call "The Fool".

Trying to grow and evolve faster, Issei inadvertently tapped into a strange power, a second voice in his head that sounds more like another entity than an alter ego. Calling himself "Ddraig", its mere presence allowed Issei to learn how to reach heights of power he previously thought impossible, although the price to pay is steep. Ddraig's own origins are mysterious - but cohabiting within Issei's body, they grew to believe in each other by necessity, and Issei grows to rely a lot on Ddraig's advice in things he keep to himself.

But it seems his training is not enough for him to keep up with the changes. Natsu taught him how to fight with emotions, and he took it to heart - channeling his lust into battle rage. But even that fails to help him - until he saw his weakness in not being able to protect someone dear to him. Until he saw the world being so unjust to him and a friend he made, simply because his foes are stronger. It was then when he was overcame by a new kind of strength, known beyond the Fourth Wall as "nakama power".

Nature: Lonely (+Atk, -Def) - an unabashed lecher

Type:
Fire type: Fire STAB; Issei is immune to burn status after being inflicted by the scathing eyes of other female Pokemon.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Flying type: Flying STAB; Issei is immune to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity. He will also always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Issei' flight can even hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Dragon type (Mega-Evo-X only): Dragon STAB; Issei receives -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against himself). Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Ability 1: Blaze
Type: Passive
When Issei's HP is lower than 33%, the fire in his tail burns all the stronger at the thought of his harem dreams, increasing the base damage of any fire attack by two (2).

Ability 2: Solar Power (Unlocked)
Type: Passive
When in bright sunlight, Issei's bright dreams cause his tail to burn solar energy and 1 HP/action to increase the Base Attack Power of all his special attacks by two (2).

6-mega-x.png

Ability 3: Tough Claws (Mega-Evo-X only)
Type: Passive
Issei's sharp claws enhance the power of all of its contact attacks by two (2) BAP.

6-mega-y.png

Ability 4: Drought (Mega-Evo-Y only)
Type: Trigger
Issei's burning desire shown on his tail can summon blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Drought Command said:
Activate Drought | 9 En
Summons sunny weather to the field.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100

Size Class: 3
Weight Class: 4
BRT: 20

Stats (Mega-Evo-X):
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100

Size Class: 3
Weight Class: 5
BRT: 24

Stats (Mega-Evo-Y):
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 100

Size Class: 3
Weight Class: 4
BRT: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Air Cutter
Air Slash
Ancient Power
Beat Up
Belly Drum
Bide
Bite
Blast Burn
Brick Break
Bulldoze
Confide
Counter
Crunch
Cut
Defog
Dig
Double Team
Dragon Claw
Dragon Rage
Dragon Rush
Dragon Tail
Earthquake
Ember
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Fly
Fury Cutter
Growl
Heat Wave
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Leer
Mega Punch
Metal Claw
Mimic
Overheat
Power-Up Punch
Protect
Rage
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Smash
Rock Tomb
Roost
Scary Face
Scratch
Shadow Claw
Skull Bash
Sky Drop
Slash
Sleep Talk
Smokescreen
Steel Wing
Strength
Substitute
Sunny Day
Tailwind
Thunder Punch
Twister
Will-o-Wisp
Wing Attack
Vali Lucifer, "White Dragon Emperor" - Aerodactyl (M)
142.png

Born to a lineage of Aerodactyl, with lineages going back as far as time immemorial, Vali was one of the few exceptional case born with great potential. But only one of them. And so he struggled to rise far and above those before it, with the competitive spirit beyond what most would even comprehend. He would use every bit of strength at his disposal just to further his training, and to beat every strong opponent that not just stood in his way, but also those he actively seek out. Currently his long-term project involves resurrecting God to Its True Forme, and challenging it to combat.

Nature: Jolly (+15% Speed, + Accuracy, -1 SpA)

Type:
Rock Type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Flying Type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Ability 1: Rock Head
Type: Passive
The use of magic power to substitute for life force means Vali does not take recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. (This does not prevent recoil damage from Struggle.)

Ability 2: Pressure
Type: Passive
Vali's lineage and raw power means his presence fills the air with intense anxiety, and any damaging or status attack launched at him would cost the his opponents two (2) more energy to perform without sufficient will to overcome his.

Ability 3: Unnerve (Hidden)
Type: Passive
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

142-mega.png

Ability 4: Tough Claws (Mega-Evo only)
Type: Toggle
Vali infuses his magic power to enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 150 (+26% Acc)
Size Class: 4
Weight Class: 4
BRT: 20

Stats (Mega-Evo):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+30% Acc)
Size Class: 4
Weight Class: 4
BRT: 23

MC: 0
AC: 5/5

Attacks:
Aerial Ace
Agility
Ancient Power
Aqua Tail
Assurance
Attract
Bide
Bite
Brutal Swing
Bulldoze
Crunch
Defog
Detect
Double Team
Double-Edge
Dragon Claw
Earthquake
Earth Power
Endure
Facade
Fire Fang
Fly
Foresight
Frustration
Giga Impact
Headbutt
Heat Wave
Hone Claws
Ice Fang
Iron Head
Iron Tail
Mimic
Payback
Protect
Pursuit
Razor Wind
Reflect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Roost
Sandstorm
Scary Face
Secret Power
Sky Attack
Sky Drop
Sleep Talk
Smack Down
Snore
Stealth Rock
Steel Wing
Stone Edge
Substitute
Supersonic
Swift
Tailwind
Take Down
Taunt
Thief
Thunder Fang
Torment
Toxic
Twister
Whirlwind
Wide Guard
Wing Attack
 
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8 CC—>9 CC
Volkraken gets 6 MC (KOC).
VolkrakenFront_zps2e599d39.png

MC: 0—>6
I would like to buy the moves Covet (Tutor, 2 MC), Infestation (TM, 2 MC), and Reflect Type (Egg, 2 MC), leaving me with 0 MC.

Gyarados gets 3 EC and 2 AC (LEC).
gyarados.gif

MC: 0—>3
AC: 3—>5
I would like to unlock Gyarados' HA, Moxie, and buy the moves Hurricane (Level-Up, 1 MC) and Earthquake (SM TM, 2 MC), leaving me with 0 MC.

Spending 4 UC to teach Gengar Ominous Wind and change its HP to Ghost, leaving me with 25 UC.
 
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Spending Araquanid's 4 MC on Safeguard and Infestation
araquanid.gif

Araquanid (Tsunami) (F)
Nature: Adamant
Type: Water/Bug
Abilities: Water Bubble, Water Absorb (Locked FOREVER)

EC: 6/6
MC: 0
AC: 2/5

Stats:

HP: 100
Attack: 4 (+)
Defense: 3
Special Attack: 1 (-)
Special Defense: 5
Speed: 42
Size Class: 4
Weight Class: 4
BRT: 18

Moves:

Water Sport
Bubble
Infestation
Spider Web
Bug Bite
Bubble Beam
Bite
Aqua Ring
Leech Life
Crunch
Lunge
Mirror Coat
Liquidation
Entrainment
Wide Guard
Soak

Aurora Beam
Power Split
Spit Up
Sticky Web
Stockpile

Magic Coat

Waterfall
Protect
X-Scissor
Surf
Substitute
Reflect
Safeguard
Infestation
Spending Yamask's 4 MC on Pain Split and Magic Coat.
yamask.gif

Yamask (Matriarch) (F)
Nature: Modest
Type: Ghost
Abilities: Mummy

EC: 1/6
MC: 4

Stats:

HP: 90
Attack: 1 (-)
Defense: 3
Special Attack: 3 (+)
Special Defense: 3
Speed: 30
Size Class: 1
Weight Class: 1
BRT: 14

Moves:

Astonish
Protect
Disable
Haze
Night Shade
Hex
Will-O-Wisp
Ominous Wind
Curse
Power Split
Guard Split
Shadow Ball
Grudge
Mean Look
Destiny Bond

Crafty Shield
Endure
Heal Block
Imprison
Nasty Plot

Pain Split
Magic Coat


Substitute
Toxic
Energy Ball
Rest
Hidden Power (Fairy)
 
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