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Metang: 6MC
>EVOLVE!
>Learns Take Down, Hammer Arm as Pre-lv26 moves.
>Spending all MC on Block, Gravity, Stomping Tantrum Tutor Moves; and Giga Impact, Endure, Rock Slide TM moves.
> -5UC to unlock Hidden Ability.
Ariados: 6MC, 1KOC
>Spending all MC on Cross Poison Level-Up move; Bounce, Foul Play, Stomping Tantrum, Throat Chop Tutor Moves; and Giga Impact, Solar Beam TM moves.
Marill: Evolving into Azumarill!
Buying Amnesia (egg), Aqua Jet (egg), Belly Drum (egg), Light Screen (egg), Perish Song (egg), Refresh (egg), Superpower (egg), Water Sport (egg), Dive (tutor), Endure (tutor), Focus Punch (tutor), Ice Punch (tutor), Iron Tail (tutor), Knock Off (tutor), Substitute (tutor), Dig (TM), BrickBreak (TM), Waterfall (TM).
MC (+KOC): 12 ==> 18 ==> 0
Aaaaah, look at how cute that little Azurill is! Well, okay, she's not the strongest yet, but that's because she still has to learn how to correctly use her strength! And she's trying her best, I'll have you know! As a rather outgoing fellow, Sayaka is content with hanging out with basically everyone and has a very adaptable temperament, allowing her to be at ease with everyone.
Little changed with her becoming a Marill, except now she joined the Water-team club, which means both Kamina and Shizune have her under their wing. She's happy to train with them though, knowing it's the only way to access her hidden potential, which may very well blow her current, rather weak self out of the water...
Azumarill [Sayaka] (Female) Types: Water / Fairy Abilities:
Thick Fat / Huge Power / Sap Sipper (H) [UNLOCKED]
Level Up
Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Bubble Beam
Slam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double-Edge
Play Rough
Egg
Copycat
Encore
Muddy Water
Sing
Soak
Amnesia
Aqua Jet
Belly Drum
Light Screen
Perish Song
Refresh
Superpower
Water Sport
Threat Category unknown. Trespasser's hide was thick enough to withstand any conventional weapon.
Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)
Type: Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Dark type: Dark STAB; Trespasser's hive mentality causes it to ignore Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. It's thick skull also provides immunity to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Abilities:
Ability 1: Sand Stream
Type: Trigger
Unless commanded otherwise , upon entering into battle or Mega-Evolution, Trespasser blowss a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Ability 2: Unnerve
Type: Passive
Trespasser's presense intimidates the opponent and subconsciously triggers famine reaction, preventing them from eating a held Berry. Natural Gift may still be used.
Attacks:
Assurance
Bite
Body Slam
Brick Break
Bulldoze
Chip Away
Dig
Dragon Dance
Earthquake
Endure
Headbutt
Iron Defense
Iron Head
Iron Tail
Leer
Payback
Power-up Punch
Protect
Pursuit
Retaliate
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sandstorm
Scary Face
Screech
Smack Down
Smack Down
Snarl
Stealth Rock
Stomp
Stone Edge
Substitute
Taunt
Thrash
Ice Fang
Thunder Fang
Fire Fang
Crunch
Dark Pulse
Block
Counter
Dragon Pulse
Superpower
Aqua Tail
Fire Punch
Thunder Punch
Ice Punch
Surf
Flamethrower
Thunderbolt
Ice Beam
Brick Break
Toxic
Might as well claim this while I'm at it : TMan87: 2 CC | Sigilyph: 6 MC | Nihilego: 6 MC
Pumpkaboo:
Evolving into Gourgeist-XL!
Using 5UC to unlock Insomnia!
Getting Explosion and Phantom Force for free upon evolving.
Buying Bullet Seed (LU), Shadow Sneak (LU), Pain Split (LU), Seed Bomb (LU), Foul Play (tutor), Magic Coat (tutor), Skill Swap (tutor), Spite (tutor), Synthesis (tutor), Hyper Beam (TM), Light Screen (TM), Safeguard (TM), Psychic (TM), Sludge Bomb (TM), Fire Blast (TM), Flame Charge (TM), Thief (TM), Focus Blast (TM), Energy Ball (TM), Charge Beam (TM), Incinerate (TM), Will-o-Wisp (TM), Giga Impact (TM), Gyro Ball (TM), Rock Slide (TM), Trick Room (TM), Dark Pulse (TM)
MC (+KOC): 0 ==> 27 ==> 0
Well, most of my team is composed of mostly good-natured fellows. Some are quirky, or haughty, or airheaded, but they're all rather nice. Dahlia is not nice in the slightest. And I didn't even want to capture her, either, she just snatched a Poké Ball from me and forcefully entered it! She'll delight in your desperation and agony, hoping to squeeze out a few more screams out of you, trying to savor the taste of your struggles. She's got a really, really twisted mindset, but tries to hide it under a rather cute appearance. Well, at least she's efficient in battle, but I can't say I'm particularly thrilled...
TMan87: Pumpkaboo earned 30 KOC and you only spent 27, so you get 3 MC refunded there. Sigilyph has already learned Light Screen and Reflect, so you get 2 MC refunded there too. Nihilego has already learned Psychic so you get 1 MC refunded there instead. Fix, and APPROVED.
So I get 1 UC here. [US: 95+1 = 96]
I suppose this is where I get a Tyranitarite, spending the cost of 15 CC. [CC: 103-15 = 88]
1x Tyranitarite
Trespasser (Tyranitar) (M)
Threat Category unknown. Trespasser's hide was thick enough to withstand any conventional weapon.
Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)
Type: Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Dark type: Dark STAB; Trespasser's hive mentality causes it to ignore Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. It's thick skull also provides immunity to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Abilities:
Ability 1: Sand Stream
Type: Trigger
Unless commanded otherwise , upon entering into battle or Mega-Evolution, Trespasser blowss a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Ability 2: Unnerve
Type: Passive
Trespasser's presense intimidates the opponent and subconsciously triggers famine reaction, preventing them from eating a held Berry. Natural Gift may still be used.
Attacks:
Aqua Tail
Assurance
Bite
Block
Body Slam
Brick Break
Brick Break
Bulldoze
Chip Away
Counter
Crunch
Dark Pulse
Dig
Dragon Dance
Dragon Pulse
Earthquake
Endure
Fire Fang
Fire Punch
Flamethrower
Headbutt
Ice Beam
Ice Fang
Ice Punch
Iron Defense
Iron Head
Iron Tail
Leer
Payback
Power-up Punch
Protect
Pursuit
Retaliate
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sandstorm
Scary Face
Screech
Smack Down
Smack Down
Snarl
Stealth Rock
Stomp
Stone Edge
Substitute
Superpower
Surf
Taunt
Thrash
Thunder Fang
Thunder Punch
Thunderbolt
Toxic
Gourgeist: Buying Role Play (tutor), Hidden Power [Fairy] (TM), Double Team (TM), Facade (TM), Swagger (TM), Secret Power (TM) and SunnyDay (TM)
MC (+KOC): 0 ==> 7 ==> 0
Drillbur: Evolving into Excadrill!
Unlocking Mold Breaker for 5UC!
Getting Rototiller and Horn Drill for free upon evolving
Buying Drill Run (LU), Iron Head (tutor), Magnet Rise (tutor), Stealth Rock (tutor), Aerial Ace (TM), Shadow Claw (TM) and X-Scissor (TM)
MC (+KOC): 0 ==> 7 ==> 0
Yes, that was an easy reference to make. Now, Simon is an all-out attacker at its core: throwing Earthquakes around and generally trying to overpower his opponent with strong attacks. However, he cas also be tricky from time to time, most notably trying to abuse Sandstorm for itself to get ever more powerful attacks! Though, he's still stuck to the ground for now, but Kamina took him in to teach him the ways of a true Steel-type Pokémon... His joyous personality and hardworking spirit make him fit right at home with the rest of the cast.
Note: All KOC being used as additional MC for the Pokemon that earned it.
CLAIMS #1: Frostflower: 2 CC | Weavile: 6 MC #2: Frostflower: 2 CC | Crabominable: 7 MC #3: Frostflower: 7 UC #4: Frostflower: 3 CC | Aegislash: 5 MC | Crabominable: 6 MC #5: Frostflower: 4 CC | Aegislash: 6 MC | Trevenant: 7 MC
Spending 10 UC to unlock Swablu's and Woobat's Hidden Abilities, Cloud Nine and Simple (UC: 74 > 64).
Swablu:
MC: 1 > 7 > 1
KOC: 0 > 2 > 0
Swablu evolves into Altaria; learns Sky Attack (Pre-26 Level-Up), Pluck (Pre-26 Level-Up), and Dragon Breath (Pre-26 Level-Up); and uses 6 MC and 2 KOC to learn Hyper Beam (USUM TM), Earthquake (USUM TM), Flamethrower (USUM TM), Fire Blast (USUM TM), Fly (USUM TM), Endure (Past-Gen Tutor), Heal Bell (USUM Tutor), and Tailwind (USUM Tutor).
Altaria [Tyl] (F) Nature: Quiet (+1 Sp.Atk, -15% Speed, -10% Evasion) Type: Dragon / Flying Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp). Unable to have Thrash or Outrage disrupted by oncoming damage. Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effect when switched out. Cloud Nine (HA Unlocked): (Trigger) Pokemon with Cloud Nine do not suffer any negative effects from weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always checks against them, Blizzard, Thunder, and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 EN - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Altaria [Tyl] (F) Nature: Quiet (+1 Sp.Atk, -15% Speed, -10% Evasion) Type: Dragon / Fairy Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp). Unable to have Thrash or Outrage disrupted by oncoming damage. Fairy: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced from two (2) to four (4).
Mega Abilities: Pixilate (Mega): (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Level-Up:
Sky Attack
Pluck
Peck
Growl
Astonish
Sing
Fury Attack
Disarming Voice
Dragon Breath
Safeguard
Mist
Round
Natural Gift
Take Down
Perish Song
Moonblast
TM Moves:
Toxic
Ice Beam
Hyper Beam
Protect
Solar Beam
Earthquake
Flamethrower
Fire Blast
Substitute
Fly
Tutor Moves:
Endure
Heal Bell
Heat Wave
Hyper Voice
Tailwind
Woobat:
MC: 3 > 8 > 3
Woobat evolves into Swoobat, then uses 5 MC to learn Future Sight (Post-26 Level-Up), Psyshock (USUM TM), Fly (USUM TM), Magic Coat (USUM Tutor), and Signal Beam (USUM Tutor).
Swoobat [Pteroptus] (M) Nature: Timid (+15% Speed, +20% Accuracy, -1 Atk) Type: Psychic / Flying Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (Except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the visible stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Unaware: (Passive) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active. Klutz: (Toggle) By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, although a hold item is necessary to pull it off. When toggled, there is no effect. Simple (HA Unlocked): (Passive) This Pokemon innately exaggerates the effects of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
P2X7 your Pokémon profiles still have the HA locked despite you unlocking them. Altaria's Speed should be 69. Swoobat's stat line should be 90/2/2/3/2/132, factoring in Nature. Fix and Approved.
Level-Up:
Sparkling Aria
Pound
Water Gun
Growl
Disarming Voice
Baby-Doll Eyes
Icy Wind
Aqua Jet
Encore
Bubble Beam
Sing
Hyper Voice
Hydro Pump
Moonblast
Misty Terrain
Egg Moves:
Amnesia
Aqua Ring
Aromatic Mist
Charm
Perish Song
TM Moves:
Protect
Scald
Ice Beam
Toxic
Rain Dance
Round
Surf
Work Up
Tutor:
Helping Hand
Covet
This one too vs TMan
+4CC (3>7)
Riolu: +5MC (0>5)
Colosshale: +6MC (& 1KOC) (0>7)
Evolving both into Lucario and Colossoil respectively.
Lucario gets Aura Sphere, Detect, Laser Focus, Metal Claw, Power-Up Punch, Swords Dance, and Metal Sound as pre-26 moves, and am also buying Iron Tail and Extreme Speed for 2 MC (5>3)
Colossoil gets Drill Run, Peck, Horn Attack, Rototiller, High Horsepower and Mud-Slap as pre-level 26 moves, and am also buying Dig, Bounce, Crunch, and Megahorn for 4 MC (7>3)
Level-Up
Aura Sphere
Detect
Laser Focus
Metal Claw
Endure
Foresight
Quick Attack
Counter
Feint
Power-Up Punch
Swords Dance
Metal Sound
Force Palm
Copycat
Screech
Reversal
Extreme Speed
Dragon Pulse
Close Combat
Dark Pulse
Bone Rush
Me First