Prize Claiming Thread MkV

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Breloom Victory
+8RC, +4TC, +9JC

TC: 06-->10
RC: 00-->08
JC: 48-->57


Purchasing 1x Rocky Helmet :rocky helmet: and 1x Scope Lens :scope lens: for 8RC, also spending 20JC to advance Beheeyem to Stage 4*

RC: 08-->00
JC: 57-->37


Sassafras the Beheeyem (♂)

★★★★☆
#606

Nature: Modest (+Special Attack, -Attack)
Type:


Abilities:
Telepathy, Synchronize, Analytic

Stats:

HP: 90
Attack: Rank 5
Defence: Rank 6
Special Attack: Rank 10
Special Defence: Rank 7
Speed: 40
Size Class: 2
Weight Class: 3

Moveset:
After You
Agility
Ally Switch
Astonish
Attract
Barrier
Calm Mind
Charge Beam
Confide
Confusion
Cosmic Power
Dark Pulse
Destiny Bond
Disable
Double Team
Dream Eater
Echoed Voice
Embargo
Endure
Energy Ball
Expanding Force
Facade
Flash
Flash Cannon
Frustration
Future Sight
Giga Impact
Gravity
Growl
Guard Split
Guard Swap
Headbutt
Heal Block
Hidden Power (Fighting)
Hyper Beam
Imprison
Light Screen
Magic Coat
Meteor Beam
Miracle Eye
Nasty Plot
Pain Split
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Rock Slide
Rock Tomb
Role Play
Round
Safeguard
Screech
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Simple Beam
Skill Swap
Sleep Talk
Snatch
Snore
Steel Wing
Stored Power
Substitute
Swagger
Synchronoise
Telekinesis
Teleport
Thief
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick
Trick Room
Uproar
Wonder Room
Zen Headbutt

Self-Approved
 
22 JC->23 JC
5 TC->7 TC
0 RC->4 RC

23 JC->24 JC
7 TC->9 TC
4 RC->8 RC
Buying a Weakness Policy for 5 RC, leaving me with 3 RC.

24 JC->25 JC
9 TC->11 TC
3 RC->7 RC
Using 4 RC and 2 TC to buy a Tyrunt, promote it from Stage 1 to Stage 3, unlock its hidden ability, and evolve it into Tyrantrum:

Tyrantrum (Commodus) [Male]

Stage 3*

Type: Rock/Dragon

Abilities: Strong Jaw/Rock Head (Unlocked)

Nature: Serious (No Change)

Stats:
HP: 90
Atk: 9
Def: 8
SpA: 5
SpD: 4
Spe: 71
Size Class: 5
Weight Class: 6

Attacks:
Aerial Ace
Ancient Power
Attract
Bide
Bite
Brick Break
Brutal Swing
Bulldoze
Charm
Confide
Crunch
Curse
Dark Pulse
Dig
Double Team
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Frustration
Giga Impact
Head Smash
Hidden Power Steel
Hone Claws
Horn Drill
Hyper Beam
Ice Fang
Poison Fang
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Stealth Rock
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic

7 RC->3 RC
11 TC->9 TC

Using 20 JC to promote Alolan Muk from Stage 3 to Stage 4:

Alolan Muk (Lucius) [Male]

Stage 4*

Type: Poison/Dark

Abilities: Poison Touch/Gluttony/Power of Alchemy (Unlocked)

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 100
Atk: 9 (+)
Def: 6
SpA: 4 (-)
SpD: 7
Spe: 50
Size Class: 2
Weight Class: 4

Attacks:
Acid Armor
Acid Spray
Attract
Assurance
Belch
Bite
Block
Brick Break
Brutal Swing
Clear Smog
Confide
Crunch
Curse
Dark Pulse
Disable
Double Team
Embargo
Explosion
Facade
Fire Blast
Fire Punch
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Gunk Shot
Harden
Hidden Power Ice
Hyper Beam
Ice Punch
Imprison
Infestation
Knock Off
Mean Look
Memento
Minimize
Pain Split
Payback
Poison Fang
Poison Gas
Poison Jab
Pound
Power-Up Punch
Protect
Pursuit
Quash
Rain Dance
Recycle
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Scary Face
Screech
Shadow Ball
Shadow Sneak
Shock Wave
Sleep Talk
Sludge Bomb
Sludge Wave
Snarl
Snore
Spite
Spit Up
Stockpile
Stone Edge
Substitute
Sunny Day
Swagger
Swallow
Taunt
Thief
Thunder Punch
Torment
Toxic
Venom Drench
Venoshock

25 JC->5 JC
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
https://www.smogon.com/forums/threa...ecember-2020-theultrafinder-vs-maxim.3675110/
Gains +2 TC and RC, -2 JC (paying Tman)
Using one TC to evolve Scorbunny (Bannog) into Raboot, one TC to evolve Toxel into Toxtricity
Raboot [Male] [Bannog]
Types: Fire
Stage: 2
Abilities::
Blaze / Libero (H)

Nature: Serious (No Change)

Stats:
HP: 85
Atk: 6
Def: 5
SpA: 4
SpD: 5
Spe: 94
Size Class: 1
Weight Class: 1
Attacks:
Agility
Bounce
Counter
Double-Edge
Double Kick
Ember
Flame Charge
Growl
Headbutt
highJump Kick
Quick Attack
Sand Attack
Sucker Punch
Super Fang
Tackle
Toxtricity-L [Female] [Toxtricity]
Types: Electric/Poison
Stage: 2
Abilities:
Punk Rock / Minus / Technician (HA)
Nature: Serious (No Change)

Stats:
HP: 90
Atk: 7
Def: 5
SpA: 8
SpD: 5
Spe: 75
Size Class: 3
Weight Class: 3
Attacks:
Acid
Acid Spray
Belch
Boomburst
Charge
Discharge
Eerie Impulse
Endeavor
Flail
Growl
Leer
Magnetic Flux
Metal Sound
Noble Roar
Nuzzle
Overdrive
Poison Jab
Power-Up Punch
Scary Face
Screech
Shock Wave
Spark
Swagger
Taunt
Tearful Look
Thunder Shock
Toxic
Venom Drench

0 TC - > 2 TC -> 0 TC
0 RC -> 2 RC
12 JC -> 10 JC
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Complications
  • Your second match link is broken.
  • Please give your Tyrantrum's Hidden Power a type.
NOT APPROVED. Please let me know when you've made the proper changes. APPROVED.

TMan87 APPROVED.

Ooraloo please list your starting and ending Counter totals. NOT APPROVED. Please let me know when you've made the proper changes.

TheUltraFinder
  • Toxtricity-L's abilities should be Punk Rock / Minus / Technician (HA).
  • Please list your starting and ending Counter totals.
NOT APPROVED. Please let me know when you've made the proper changes. APPROVED.
 
Last edited:
So I’m finally going to claim my (very dusty) rewards from battles aeons ago

https://www.smogon.com/forums/threads/p2x7-vs-かたわれ時-1v1-1-self-reffed-singles.3670153/#post-8594557 +1 TC +1 RC -1 JC
https://www.smogon.com/forums/threads/かたわれ時-vs-frosty-big-little-fight.3670258/#post-8605181 +2 RC +2 TC -2 JC
https://www.smogon.com/forums/threads/かたわれ時-vs-s0l1d-g0ld-1v1-3-self-reffed-singles.3670863/#post-8605588 +1 TC +1 RC -1 JC
https://www.smogon.com/forums/threads/p2x7-vs-かたわれ時-2v2-3-self-reffed-doubles.3670862/ +2 TC +2 RC -1 JC
https://www.smogon.com/forums/threads/realgam-tower-trevor-beta-test-かたわれ時.3670974/ I know I did something wrong here. I just can’t remember after so long... +5 TC +5 RC -8 JC (yikes that stings)
https://www.smogon.com/forums/threads/i’m-running-out-of-nice-names-for-battles-sivanandi-vs-mowtom.3667026/#post-8600990 I really need to brush up on my reffing skills once more people are active again +1 RC +1.5 ~2 JC

Final totals:
JC: 55 —> 44
TC: 13 —> 24
RC: 0 —> 12

That’s it for now, I don’t trust myself to pick good Pokemon after months of inactivity over here

Thanks for approving!
 
Last edited:
The first and possibly only match of December 2020

Training Counters: 32+2=34
Rental Counters: 14+2=16
Judge Counters: 8-2=6

As a reward to my pokes, let's train them both up to 3* and unlocking all hidden abilities (TC: 34-4=30)

Aurumoth:

Aurumoth [Lyastra] (F)
Nature: Serious (No Change)
Stage: 3

Profile:
This Pokemon's character is, as yet, unknown.

Type:
Bug/Psychic

Abilities:
Weak Armor/No Guard/Light Metal

Stats:


HP: 100
Atk: Rank 9
Def: Rank 7
SpA: Rank 8
SpD: Rank 5
Spe: 94
Size Class: 4
Weight Class: 5

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Steel
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt


Escavalier:

Escavalier [Lancelot] (M)
Nature: Serious (No Change)
Stage: 3

Profile:
This Pokemon's character is, as yet, unknown.

Type:
Bug/Steel

Abilities:
Swarm/Shell Armor/Overcoat

Stats:


HP: 85
Atk: Rank 10
Def: Rank 8
SpA: Rank 5
SpD: Rank 8
Spe: 20
Size Class: 2
Weight Class: 3

Attacks:
Acid Spray
Aerial Ace
Agility
Attract
Brutal Swing
Bug Bite
Bug Buzz
Close Combat
Confide
Counter
Cut
Double Team
Double-Edge
Drill Run
Encore
Endure
Energy Ball
Facade
False Swipe
Feint Attack
Fell Stinger
Flail
Focus Blast
Frustration
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Headbutt
Hidden Power Fire
Horn Attack
Hyper Beam
Infestation
Iron Defense
Iron Head
Knock Off
Leer
Megahorn
Metal Burst
Night Slash
Peck
Poison Jab
Protect
Pursuit
Quick Guard
Rain Dance
Razor Shell
Rest
Return
Revenge
Reversal
Rock Smash
Round
Scary Face
Screech
Secret Power
Slash
Sleep Talk
Smart Strike
Snore
Struggle Bug
Substitute
Swagger
Swords Dance
Take Down
Taunt
Toxic
Twineedle
X-Scissor


And let's buy a couple new additions to my bug army! (RC: 16-8=8)

Wimpod:

Wimpod [Guardian] (F)
Nature: Serious (No Change)
Stage: 1

Profile:
This Pokemon's character is, as yet, unknown.

Type:
Bug/Water

Abilities:
Wimp Out

Stats:


HP: 70
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 80
Size Class: 1
Weight Class: 2

Attacks:
Defense Curl
Sand Attack
Struggle Bug


Grubbin:

Grubbin [Thor] (M)
Nature: Serious (No Change)
Stage: 1

Profile:
This Pokemon's character is, as yet, unknown.

Type:
Bug

Abilities:
Swarm

Stats:


HP: 80
Atk: Rank 5
Def: Rank 4
SpA: Rank 4
SpD: Rank 4
Spe: 46
Size Class: 1
Weight Class: 1

Attacks:
Acrobatics
Bite
Bug Bite
Crunch
Dig
Mud-Slap
Spark
Sticky Web
String Shot
Vise Grip
X-Scissor
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
かたわれ時 your battle against P2X7 only costs 1 JC since it's self-reffed. The JC formula for a battle where a participant is DQ'd states that you should get 3/2 = 1.5 JC for the last match, which can be rounded to 2.
Both of those mean you end up with 2 more JC, for a total of 44 JC. FIX AND APPROVED

Maxim Shock Wave shouldn't be listed on Aurumoth, and it's missing Confusion, Dazzling Gleam, Fell Stinger, Lunge and Quiver Dance. You need a Hidden Power type for Escavalier (be glad I'm not nightblitz!). FIX AND APPROVED (note that I believe the NDA sheets for CAPs take precedence on Stage movelists).
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Claiming:
https://www.smogon.com/forums/threa...ecember-2020-theultrafinder-vs-maxim.3675110/
Me: 2 RC | 4+2*2-2+1 bonus JC = 7 JC
https://www.smogon.com/forums/threads/reopening-in-progress.3682329/
Me: 3 RC | 4+3*2-2 = 8 JC
https://www.smogon.com/forums/threads/battle-tree-challenge-tman87.3659442/page-12#post-8832710
TMan87:

Shuvi the Metagross is eligible to rank up to Rank 5
Agnes Oblige the Togekiss is eligible to rank up to Rank 5
12 Rental Counters
12 Training Counters
It's Stage 5 time, babyyyy!

Another dimension hopper or something, Agnès casually landed in the middle of the camp one day, trumpeting that she had finally found us. Apparently she had tried to locate us for one month. She somehow ended up at Mount Lanakila on the way! How?!
She quickly resumed her happy relationships with old and new team members alike, everyone being softened by her friendly manners and clumsy attitude. Still the best member to soar the skies, she can act as a scout, which is quite useful in this unknown territory. She's also really fond of the curry found a bit everywhere around these parts.

Togekiss [Agnès Oblige] (Female)
Stage: ★★★★★
Types: Fairy / Flying

Abilities:
Hustle / Serene Grace / Super Luck (H) [UNLOCKED]

Nature: Timid (-Atk, +Spe, +10% Acc)

Stats:
HP:
90
Atk: 3 (-)
Def: 7
SpA: 9
SpD: 8
Spe: 92 (+)
Size Class: 3
Weight Class: 3

Attacks:
Aerial Ace
After You
Air Cutter
Air Slash
Ally Switch
Amnesia
Ancient Power
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Confide
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Defog
Detect
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dual Wingbeat
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Imprison
Incinerate
Laser Focus
Last Resort
Life Dew
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Mystical Fire
Nasty Plot
Natural Gift
Ominous Wind
Peck
Play Rough
Pluck
Pound
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Smart Strike
Snore
Soft-Boiled
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt

See, that's one of the new souls I came across when exploring Galar. A Beldum is rare enough, but a shiny one is just icing on the cake. However, that was only part of the appeal. You see, when we came face to face around an alley (what was she doing here in the first place?), she just... stood there. Not really afraid, just curious. And analytic. Actually, being analytic is one of the core aspects of both her personality and battle style. Her immense brain power allows her to accurately calculate the possibilities of a battle at a given time, thus projecting a bit into the future. However, she still has trouble to account for an opponent's odd behavior, leading to miscalculations.
She also doesn't speak that often. Usually, it's only a few words to give her opinion on the situation at hand. It seems like she's actually afraid to open up to people and mingle with the team. Oh, well. Hopefully that'll get better with time!

Metagross [Shuvi] (N/A)
Stage: ★★★★★
Types: Steel / Psychic

Abilities:
Clear Body / Light Metal (H) [UNLOCKED]/Tough Claws (Mega)

Nature: Jolly (-SpA, +Spe, +10% Acc)

Stats:
HP:
90
Atk: 10
Def: 9
SpA: 6 (-)
SpD: 7
Spe: 81 (+)
Size Class: 4
Weight Class: 9 [LM: 7]

Stats:
HP:
90
Atk: 10
Def: 11
SpA: 7 (-)
SpD: 8
Spe: 127 (+)
Size Class: 4
Weight Class: 11 [LM: 9]

Attacks:
Aerial Ace
Agility
Ally Switch
Block
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Bullet Punch
Confide
Confusion
Cosmic Power
Cut
Defense Curl
Double Team
Double-Edge
Dynamic Punch
Earthquake
Endure
Expanding Force
Explosion
Facade
Flash
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Headbutt
Hidden Power [Water]
Hold Back
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Laser Focus
Light Screen
Magnet Rise
Metal Claw
Meteor Beam
Meteor Mash
Mimic
Miracle Eye
Mud-Slap
Natural Gift
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Pursuit
Rain Dance
Reflect
Refresh
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Self-Destruct
Shadow Ball
Signal Beam
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Steel Beam
Steel Roller
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Telekinesis
Thunder Punch
Toxic
Trick
Zen Headbutt

Buying a Metagrossite for 5 RC.
TC: 15 ==> 27
RC: 2 ==> 19 ==> 14
JC: 26 ==> 41 ==> 29
 
Last edited:
Bought a Rotom-Wash Washer here and a Rotom-Fridge Fridge here. Per this post (and according to Discord) I can get the rest of the Rotom items for free- I will absolutely be doing so.
 
Alright, let's get some mons to fight new people with and to look forward to using in the future. RC: 14 -> 2.

:bw/ralts:
Ralts [Vanguard] (Male)
Stage 1/5
Types: Psychic/Fairy

STAB

STAB

Abilities:
Syncrhonize / Trace / Telepathy

Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace: When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace. #Trigger

Telepathy: This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Serious (+Spe, -Spe)

Stats:
HP: 70
Atk: 2
Def: 2
SpA: 4
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 1

Attacks:

Calm Mind
Charm
Confusion
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Future Sight
Growl
Heal Pulse
Hypnosis
Imprison
Life Dew
Lucky Chant
Magical Leaf
Psybeam
Psychic
Stored Power
Teleport

:bw/klink:
Klink [Steampunk] (Genderless)
Stage 1/5
Types: Steel

STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Plus / Minus / Clear Body

Plus: This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, this Pokemon's special attacks have their Base Attack Power increased by five (5) instead.

Minus: This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, this Pokemon's special attacks have their Base Attack Power increased by five (5) instead.

Clear Body: This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Nature: Serious (+Spe, -Spe)

Stats:
HP: 75
Atk: 4
Def: 5
SpA: 4
SpD: 5
Spe: 30
Size Class: 1
Weight Class: 2

Attacks:

Autotomize
Bind
Charge
Charge Beam
Discharge
Gear Grind
Hyper Beam
Lock-On
Metal Sound
Mirror Shot
Screech
Shift Gear
Thunder Shock
Vise Grip
Zap Cannon

:xy/scatterbug:
Scatterbug [Vivillan] (F)
Stage 1/5
Types: Bug

STAB

Abilities:
Shield Dust / Compoundeyes / Friend Guard

Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring. #Molded

Compoundeyes: This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Friend Guard: The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Nature: Serious (+Spe, -Spe)

Stats:
HP: 75
Atk: 3
Def: 3
SpA: 2
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1

Attacks:
Bug Bite
String Shot
Stun Spore
Tackle
 
+1 JC, +2 TC, +4 RC
+1 JC, +2 TC, +4 RC

Immediately spending 4 RC on a Mime Jr. They seem like a good mon to keep at Stage 1 for fighting new people. Also raising Klink to Klinklang and Ralts to Gallade, Stage 3, using four TC. Buying a Barometer for 5 RC.

RC: 2 -> 1
TC: 15 -> 15
JC: 12 -> 14

+Barometer

:bw/mime jr:
Mime Jr. [Bubbles] (M)

Stage 1/5

Types: Psychic/Fairy

STAB

STAB

Abilities:

Soundproof / Filter / Technician

Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to moves tagged as #Sound other than an ally's or their own Heal Bell. #Molded

Filter: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2). #Molded

Technician (Not yet unlocked): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Nature: Serious (+Spe, -Spe)

Stats:
HP: 70
Atk: 2
Def: 4
SpA: 5
SpD: 7
Spe: 60
Size Class: 1
Weight Class: 2

Attacks:

Barrier
Baton Pass
Confusion
Copycat
Dazzling Gleam
Double Slap
Encore
Light Screen
Meditate
Mimic
Pound
Protect
Psybeam
Psychic
Recycle
Reflect
Role Play
Safeguard
Substitute
Sucker Punch
Teeter Dance
Tickle
Trick



:bw/klinklang:
Klinklang [Steampunk] (Genderless)
Stage 3/5
Types: Steel

STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Plus / Minus / Clear Body

Plus: This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, this Pokemon's special attacks have their Base Attack Power increased by five (5) instead.

Minus: This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, this Pokemon's special attacks have their Base Attack Power increased by five (5) instead.

Clear Body: This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Nature: Serious (+Spe, -Spe)

Stats:
HP: 85
Atk: 7
Def: 8
SpA: 5
SpD: 6
Spe: 90
Size Class: 1
Weight Class: 4

Attacks:

Ally Switch
Assurance
Autotomize
Bind
Charge
Charge Beam
Confide
Discharge
Double Team
Electric Terrain
Endure
Facade
Flash Cannon
Frustration
Gear Grind
Gear Up
Giga Impact
Hidden Power (Fire)
Hyper Beam
Iron Defense
Lock-On
Magnetic Flux
Metal Sound
Mirror Shot
Power Gem
Protect
Rest
Return
Rock Polish
Rock Smash
Round
Sandstorm
Screech
Secret Power
Shift Gear
Sleep Talk
Snore
Substitute
Swagger
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Trick Room
Uproar
Vise Grip
Volt Switch
Wild Charge
Zap Cannon


:bw/gallade:
Gallade [Vanguard] (Male)
Stage 3/5
Types: Psychic/Fighting

STAB

STAB

Abilities: Steadfast / Justified

Steadfast: If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Justified: This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Serious (+Spe, -Spe)

Stats:
HP: 85
Atk: 9
Def: 5
SpA: 5
SpD: 8
Spe: 80
Size Class: 3
Weight Class: 4

Attacks:

Aerial Ace
Air Slash
Ally Switch
Attract
Aura Sphere
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Drain Punch
Draining Kiss
Dream Eater
Earthquake
Echoed Voice
Encore
Endure
Energy Ball
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Heal Pulse
Helping Hand
Hidden Power (Water)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Life Dew
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Misty Terrain
Natural Gift
Night Slash
Poison Jab
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Blade
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Throat Chop
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-O-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt
 
Last edited:
https://www.smogon.com/forums/threa...ll-into-the-earth.3682973/page-2#post-8847904
3 TC, 3 RC, -2 JC

https://www.smogon.com/forums/threads/reopening-in-progress.3682329/#post-8828489
3 TC, 3 RC, -2 JC

I am spending 6 TC on bringing Froakie, Beldum, and Colosshale up to 3*, and I will also be evolving them into Greninja, Metagross, and Colossoil, respectively, as well as unlocking each of their hidden abilities. Note that moves with an asterisk in Colossoil's movepool are those listed under TM/HMs with no associated TM/HM numbers in the Colossoil page of the DAT, but cannot otherwise be obtained in a way that is legal for a 3* mon. I'm not sure if I'm allowed to have those moves, which is why they are marked like that, so please let me know.


Greninja [Zoe] (F)
Stage 3*
Types: Water/Dark

Abilities:
Torrent / Protean (unlocked)

Nature: Serious (no effect)

Stats:
HP: 85
Atk: 7
Def: 5
SpA: 7
SpD: 5
Spe: 122
Size Class: 3
Weight Class: 3

Attacks:
Acrobatics
Aerial Ace
Attract
Bestow
Blizzard
Bounce
Brutal Swing
Bubble
Camouflage
Confide
Cut
Dark Pulse
Dig
Dive
Double Team
Echoed Voice
Extrasensory
Facade
Feint Attack
Fling
Frustration
Giga Impact
Grass Knot
Growl
Haze
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Ice Beam
Lick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scald
Secret Power
Shadow Sneak
Sleep Talk
Smack Down
Smokescreen
Spikes
Strength
Substitute
Surf
Swagger
Taunt
Thief
Toxic
Toxic Spikes
U-Turn
Water Pulse
Water Shuriken
Water Sport
Waterfall
Work Up

Colossoil [Roxi] (F)
Stage 3*
Types: Dark/Ground

Abilities:
Rebound / Guts / Unnerve (unlocked)

Nature: Serious (no effect)

Stats:
HP: 105
Atk: 9
Def: 5
SpA: 5
SpD: 5
Spe: 95
Size Class: 5
Weight Class: 10

Attacks:
Attract
Bite
Body Press*
Body Slam
Bounce
Brick Break
Brutal Swing
Bubble Beam
Bulldoze
Captivate
Chip Away
Confide
Crunch
Dark Pulse
Dig
Dive*
Double Team
Double-Edge
Dragon Tail
Drill Run
Earth Power*
Earthquake
Echoed Voice
Embargo
Encore
Endure
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Fury Attack
Giga Impact
Hidden Power (Ice)
High Horsepower
Horn Attack
Horn Drill
Hyper Beam
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mimic
Mud Bomb
Mud Shot
Mud-Slap
Muddy Water
Natural Gift
Payback
Peck
Poison Jab
Protect
Pursuit
Quash
Rain Dance
Rapid Spin
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rototiller
Round
Sand Tomb
Sandstorm
Screech
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Smart Strike
Snarl
Snatch
Snore*
Spit Up
Stockpile
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Superpower*
Swagger
Swallow
Tackle
Taunt
Thief
Thunder Fang
Torment
Toxic
U-Turn
Water Spout
Wide Guard

Metagross [Quinn] (Genderless)
Stage 3*
Types: Steel/Psychic

Abilities:
Clear Body / Light Metal (unlocked)

Nature: Serious (no effect)

Stats:
HP: 90
Atk: 10
Def: 9
SpA: 7
SpD: 7
Spe: 70
Size Class: 4
Weight Class: 9

Attacks:
Aerial Ace
Agility
Brick Break
Bulldoze
Bullet Punch
Confide
Confusion
Cut
Double Team
Earthquake
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Hidden Power (Fire)
Hone Claws
Hyper Beam
Iron Defense
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Natural Gift
Power-Up Punch
Protect
Psych Up
Psychic
Psyshock
Pursuit
Rain Dance
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Take Down
Telekinesis
Toxic
Zen Headbutt


TC: 3+3-6=0, 0->0
RC: 3+3=6, 0->6
JC: -2-2=-4, 12->8
 
Last edited:
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