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Buying a 3* Clefable for 4 RC and 2 TC
Buying a Terrain Seeds bundle for 2 RC (since I already own a Grassy Seed which is 3 RC worth)
Final totals: 5 RC, 12 TC, 32 JC
Physical
Bide
Body Slam
Bounce
Brick Break
Counter
Covet
Dig
Double Slap
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fire Punch
Fling
Focus Punch
Frustration
Giga Impact
Headbutt
Ice Punch
Iron Tail
Mega Kick
Mega Punch
Meteor Mash
Natural Gift
Play Rough
Pound
Power-Up Punch
Present
Rage
Retaliate
Return
Rock Smash
Rollout
Secret Power
Seismic Toss
Skull Bash
Strength
Submission
Take Down
Thunder Punch
Wake-Up Slap
Zen Headbutt
Special
Blizzard
Bubble Beam
Charge Beam
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Fire Blast
Flamethrower
Focus Blast
Grass Knot
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Magical Leaf
Moonblast
Mud-Slap
Mystical Fire
Psychic
Psyshock
Psywave
Round
Shadow Ball
Shock Wave
Snore
Solar Beam
Stored Power
Thunder
Thunderbolt
Tri Attack
Uproar
Water Gun
Water Pulse
Zap Cannon
Status
After You
Ally Switch
Amnesia
Aromatherapy
Attract
Baton Pass
Belly Drum
Bestow
Calm Mind
Captivate
Charm
Confide
Copycat
Cosmic Power
Curse
Defense Curl
Detect
Double Team
Encore
Endure
Fake Tears
Flash
Follow Me
Gravity
Growl
Heal Pulse
Healing Wish
Helping Hand
Imprison
Life Dew
Light Screen
Lucky Chant
Metronome
Mimic
Minimize
Misty Terrain
Moonlight
Nightmare
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Safeguard
Sing
Sleep Talk
Snatch
Splash
Spotlight
Stealth Rock
Substitute
Sunny Day
Swagger
Sweet Kiss
Telekinesis
Teleport
Thunder Wave
Tickle
Toxic
Trick
Wish
Wonder Room
Work Up
Attacks:
Aerial Ace
Air Slash
Bounce
Brick Break
Calm Mind
Close Combat
Confide
Cut
Double Kick
Double Team
Endure
Facade
False Swipe
Flash Cannon
Focus Blast
Frustration
Giga Impact
Helping Hand
Hidden Power Ice
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Leer
Megahorn
Metal Burst
Metal Claw
Poison Jab
Protect
Psych Up
Quick Attack
Quick Guard
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Polish
Rock Smash
Round
Sacred Sword
Safeguard
Sandstorm
Scary Face
Secret Power
Sleep Talk
Smart Strike
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Swagger
Swift
Swords Dance
Take Down
Taunt
Thunder Wave
Toxic
Volt Switch
Work Up
X-Scissor
Zen Headbutt
Spending 12 RC and 6TC to claim a Volcarona, Plasmanta and Wishiwashi, unlocking Hidden Abilities in the process
Volc [] Volcarona [Stage: 3]
Type: Bug / Fire
Hidden Power Type: Electric
[Abilities]
Flame Body This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by three (3). (eg Silver Wind goes from 6 to 9, X-Scissor from 8 to 11)
[Moves] View attachment 220399
Acrobatics
Aerial Ace Bug Bite
Double-Edge
Facade Flame Charge
Flame Wheel
Flare Blitz
Fly
Frustration
Giga Impact Leech Life
Poison Jab
Return
Secret Power
Take Down
Thrash U-Turn
Wild Charge
Zen Headbutt
View attachment 220398
Absorb Bug Buzz
Ember
Fiery Dance
Fire Blast
Fire Spin
Flamethrower
Giga Drain
Gust Heat Wave
Hidden Power [Electric]
Hurricane
Hyper Beam Incinerate
Mystical Fire
Overheat
Psychic
Round Silver Wind
Snore
Solar Beam Struggle Bug
View attachment 220402
Amnesia
Attract
Calm Mind
Confide
Double Team
Endure
Foresight
Harden
Light Screen
Morning Sun
Protect
Quiver Dance
Rage Powder
Rest
Roost
Safeguard
Screech
Sleep Talk
String Shot
Substitute
Sunny Day
Swagger
Toxic
Whirlwind
Will-O-Wisp
Absorb
Acrobatics
Aerial Ace
Amnesia
Attract
Bug Bite
Bug Buzz
Calm Mind
Confide
Double Team
Double-Edge
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Giga Impact
Gust
Harden
Heat Wave
Hidden Power
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Morning Sun
Mystical Fire
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Return
Roost
Round
Safeguard
Screech
Secret Power
Silver Wind
Sleep Talk
Snore
Solar Beam
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Take Down
Thrash
Toxic
U-turn
Whirlwind
Wild Charge
Will-O-Wisp
Zen Headbutt
Plasma [] Plasmanta [Stage: 3]
Type: Electric / Poison
Hidden Power Type: Ice
[Abilities]
Storm Drain This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water, taking no damage from the attack and increasing its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.
Vital Spirit This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently.
Telepathy This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
View attachment 220402
Attract
Confide
Defog
Double Team
Eerie Impulse
Electric Terrain
Electrify
Encore
Endure
Haze
Ion Deluge
Protect
Rain Dance
Rest
Return
Round
Sleep Talk
Splash
Substitute
Supersonic
Swagger
Taunt
Thunder Wave
Toxic
Venom Drench
Wide Guard
Acid
Aqua Tail
Attract
Aura Sphere
Body Press
Body Slam
Clear Smog
Confide
Cross Poison
Cut
Dazzling Gleam
Defog
Discharge
Double Team
Eerie Impulse
Electric Terrain
Electrify
Electro Ball
Encore
Endure
Facade
Flash Cannon
Frustration
Giga Impact
Haze
Hidden Power
Hyper Beam
Ion Deluge
Liquidation
Parabolic Charge
Poison Jab
Poison Sting
Poison Tail
Protect
Psybeam
Psychic
Psyshock
Psywave
Rain Dance
Rest
Return
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Splash
Substitute
Supersonic
Swagger
Taunt
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Venom Drench
Venoshock
Water Pulse
Wide Guard
Wild Charge
Wish [] Wishiwashi [Stage: 3]
Type: Water
Hidden Power Type: Rock
[Abilities]
Schooling On initial sendout, this Pokémon will call on its fellow Wishiwashi and merge into its School Forme. If at the end of an action this Pokémon's HP is under 25%, its fellow Wishiwashi lose the will to continue and this Pokémon reverts to its Solo Forme. If this Pokémon's HP is back above 25% HP at the end of an action, it will summon its fellow Wishiwashi again to take up School Forme.
[Moves] View attachment 220399 Aqua Tail
Beat Up
Bulldoze Dive
Double-Edge
Earthquake
Endeavor
Facade
Feint Attack
Frustration
Iron Tail Liquidation
Return
Take Down
U-Turn Waterfall
View attachment 220398 Brine
Hidden Power [Rock] Hydro Pump
Ice Beam
Mud Shot Muddy Water
Round Scald
Snore Surf
Water Gun
Water Pulse
Whirlpool
Uproar
View attachment 220402
Aqua Ring
Attract
Confide
Double Team
Endure
Growl
Hail
Helping Hand
Mist
Protect
Rain Dance
Rest
Sleep Talk
Soak
Substitute
Swagger
Tearful Look
Toxic
Water Sport
Aqua Ring
Aqua Tail
Attract
Beat Up
Brine
Bulldoze
Confide
Dive
Double Team
Double-Edge
Earthquake
Endeavor
Endure
Facade
Feint Attack
Frustration
Growl
Hail
Helping Hand
Hidden Power
Hydro Pump
Ice Beam
Iron Tail
Liquidation
Mist
Mud Shot
Muddy Water
Protect
Rain Dance
Rest
Return
Round
Scald
Sleep Talk
Snore
Soak
Substitute
Surf
Swagger
Take Down
Tearful Look
Toxic
Uproar
U-turn
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
Final Totals:
JC: 62 (no change) TC: 37 --> 42 --> 36
RC: 1 --> 12 --> 0
Intermediate totals because even I am getting confused:
TC: 9 ==> 32
RC: 13 ==> 49
JC: 3 ==> 14
We're bringing Mawile and Vivillon to Stage 5, babyyy!
A Vivillon strangely devoted to Selphine and quite cold to... basically everyone else. She just showed up one day, similarly to Yew, and just... pledged allegiance? While Selphine were trying to get a taste of her, even. How weird. To this day she forgives everything Slephine does, while being incredibly defensive when approach by anyone else.
Though, she's been opening up just a tad more recently... Maybe Selphine's outgoing nature rubbed off on her, or she realized it is a wide world out there, and she should get to know people while she can. It's nowhere near 'easy', apparently... She's got a long road ahead.
Attacks:
Acrobatics
Aerial Ace
Aromatherapy
Attract
Bug Bite
Bug Buzz
Calm Mind
Confide
Defog
Double Team
Draining Kiss
Dream Eater
Electroweb
Endeavor
Energy Ball
Facade
Flash
Frustration
Giga Drain
Giga Impact
Gust
Harden
Hidden Power [Ground]
Hurricane
Hyper Beam
Infestation
Iron Defense
Laser Focus
Light Screen
Poison Powder
Powder
Protect
Psybeam
Psych Up
Psychic
Quiver Dance
Rage Powder
Rain Dance
Rest
Return
Roost
Round
Safeguard
Secret Power
Signal Beam
Sleep Powder
Sleep Talk
Snore
Solar Beam
String Shot
Struggle Bug
Stun Spore
Substitute
Sunny Day
Supersonic
Swagger
Tackle
Tailwind
Thief
Toxic
U-turn
Selphine lost a good chunk of her occasional bloodthirsty tendencies with the swap to Galar, which is... appreciated. She made fast friends quickly with the new group, and returned to her sweet-craving self almost instantly. She can't help but nibble on some members, which has them, uh, inconvenienced, but has also been more rigorous on her training, instead of skipping out.
It's weird, but I feel there's something lacking there...
Attacks:
Ancient Power
Assurance
Astonish
Attract
Baton Pass
Bite
Body Slam
Brick Break
Brutal Swing
Captivate
Charge Beam
Confide
Counter
Crunch
Dark Pulse
Double-Edge
Double Team
Draining Kiss
Dynamic Punch
Embargo
Endure
Facade
Fairy Wind
Fake Tears
False Swipe
Feint Attack
Fire Blast
Fire Fang
Flamethrower
Flash Cannon
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Growl
Guard Swap
Headbutt
Helping Hand
Hidden Power [Water]
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icy Wind
Incinerate
Iron Defense
Iron Head
Knock Off
Laser Focus
Last Resort
Magnet Rise
Mega Kick
Mega Punch
Metal Burst
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Pain Split
Payback
Play Rough
Poison Fang
Power-Up Punch
Protect
Psychic Fangs
Psych Up
Punishment
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seismic Toss
Shadow Ball
Sing
Slam
Sleep Talk
Sludge Bomb
Snatch
Snore
Solar Beam
Spit Up
Stealth Rock
Steel Beam
Stockpile
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Swagger
Swallow
Sweet Scent
Swords Dance
Taunt
Thunder Fang
Thunder Punch
Tickle
Torment
Toxic
Vise Grip
Converting 28 TC to 7 RC.
Buying a Mawilite (5 RC), a Flyinium Z (2 RC), a Watmel Berry (3 RC), an Absorb Bulb (3 RC), a Cell Battery (3 RC), a Luminous Moss (3 RC), a Snowball (3 RC), a Red Card (3 RC), a RCB (3 RC), and a Utility Umbrella (3 RC)
Attacks:
Aerial Ace
Air Slash
Bounce
Brick Break
Calm Mind
Close Combat
Confide
Cut
Double Kick
Double Team
Endure
Facade
False Swipe
Flash Cannon
Focus Blast
Frustration
Giga Impact
Helping Hand
Hidden Power (Grass)
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Leer
Megahorn
Metal Burst
Metal Claw
Poison Jab
Protect
Psych Up
Quick Attack
Quick Guard
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Polish
Rock Smash
Round
Sacred Sword
Safeguard
Sandstorm
Scary Face
Secret Power
Sleep Talk
Smart Strike
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Swagger
Swift
Swords Dance
Take Down
Taunt
Thunder Wave
Toxic
Volt Switch
Work Up
X-Scissor
Zen Headbutt
Tyranitar [Abigail] (F)
Stage 4* Types: Rock, Dark
Attacks:
Aerial Ace
Ancient Power
Aqua Tail
Assurance
Attract
Avalanche
Bite
Blizzard
Block
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Chip Away
Confide
Counter
Crunch
Curse
Cut
Dark Pulse
Detect
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Fury Cutter
Giga Impact
Headbutt
Heavy Slam
Hidden Power (Psychic)
High Horsepower
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Lash Out
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Muddy Water
Natural Gift
Nightmare
Outrage
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Sand Tomb
Sandstorm
Scary Face
Screech
Secret Power
Seismic Toss
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snarl
Snore
Spite
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Taunt
Thrash
Thunder
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Uproar
Water Pulse
Whirlpool
Attacks:
Attract
Bide
Block
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Chip Away
Close Combat
Coaching
Comet Punch
Confide
Counter
Defog
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Hammer Arm
Helping Hand
Hidden Power (Psychic)
High Horsepower
Hyper Beam
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Mega Kick
Mega Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Blast
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Scary Face
Secret Power
Slam
Sleep Talk
Smack Down
Smelling Salts
Snore
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Taunt
Thunder Punch
Toxic
Wake-Up Slap
Wide Guard
Work Up
Also buying an Expert Belt (5 RC), Focus Sash (5 RC), Life Orb (5 RC), Charcoal (4 RC), Red Card (3 RC), and RCB (3 RC).
MowtomApproved MaximApproved chuckeroo777please edit your last claim into your profile when claiming again <3Approved かたわれ時 Volcarona should be Bug/Fire type rather than Fire/Bug type, Volcarona should know the moves Foresight, Harden, Magnet Rise and Morning Sun, Plasmanta should know the moves Defog, Haze, Secret Power Shock Wave, Signal Beam, Splash, Water Pulse and Wide Guard Fix and Approved TMan87 I think your first claim should only award you 1RC, Flyinium-Z only costs 2RC, I'm getting that you should end with 18RC, please give a Hidden Power type to Vivillon Fix and Approved epicdrillApproved Geodude6Approved
============================
JC: 23-->30
From my Battle Tree, I get +10TC +10RC -12JC; putting me at 22 TC, 20 RC, 26 JC.
My Greninja and Cinderace are also eligible to advance to 4* as seen here.
Claiming a Mystic Water, a Weavile and a Chandelure for 12RC and 4TC
Pop [] Weavile [Stage: 3]
Type: Dark / Ice
Hidden Power Type: Ground
[Abilities]
Pressure This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.
Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.
Aerial Ace
Agility
Assist
Assurance
Attract
Avalanche
Beat Up
Bite
Blizzard
Brick Break
Calm Mind
Captivate
Confide
Counter
Crush Claw
Curse
Cut
Dark Pulse
Defense Curl
Detect
Dig
Double Hit
Double Team
Dream Eater
Dynamic Punch
Embargo
Endure
Facade
Fake Out
Fake Tears
False Swipe
Feint
Feint Attack
Fling
Focus Blast
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Giga Impact
Hail
Headbutt
Hidden Power [Ground]
Hone Claws
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Iron Tail
Leer
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Claw
Mud Slap
Nasty Plot
Natural Gift
Night Slash
Nightmare
Payback
Poison Jab
Power-Up Punch
Protect
Psych Up
Psycho Cut
Punishment
Pursuit
Quick Attack
Rain Dance
Reflect
Rest
Retaliate
Return
Revenge
Rock Smash
Round
Scratch
Screech
Secret Power
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snarl
Snatch
Snore
Spite
Strength
Substitute
Sunny Day
Surf
Swagger
Swift
Swords Dance
Taunt
Thief
Throat Chop
Torment
Toxic
Whirlpool
X-Scissor
Lure [] Chandelure [Stage: 3]
Type: Ghost / Fire
Hidden Power Type: Fighting
[Abilities]
Flash Fire This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).
Flame Body This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
View attachment 220398
Acid
Clear Smog
Dark Pulse
Dream Eater Ember
Energy Ball Fire Blast
Fire Spin
Flame Burst
Flamethrower
Heat Wave
Hex
Hidden Power [Fighting]
Hyper Beam Incinerate
Inferno
Mystical Fire
Night Shade
Overheat
Psychic
Round Shadow Ball
Smog
Snore
Solar Beam
View attachment 220402
Acid Armor
Ally Switch
Attract
Calm Mind
Captivate
Confide
Confuse Ray
Curse
Double Team
Embargo
Endure
Flash
Haze
Imprison
Memento
Minimize
Pain Split
Power Split
Protect
Psych Up
Rest
Safeguard
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Toxic
Trick
Trick Room
Will-O-Wisp
Acid
Acid Armor
Ally Switch
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Mystical Fire
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psych Up
Psychic
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Sleep Talk
Smog
Snore
Solar Beam
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Rawr [] Raikou [Stage: 4]
Type: Electric
Hidden Power Type: Ice
[Abilities]
Pressure This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Inner Focus This Pokemon has unshakable mental composure. It is immune to Intimidate. Also, Flinching does not prevent it from acting, but if it has another ability that would be activated by flinching, that ability still activates.
[Moves] View attachment 220399
Bite
Body Slam
Bulldoze
Crunch
Cut
Dig
Double-Edge
Extreme Speed
Facade
Frustration
Giga Impact
Headbutt
Iron Head
Iron Tail
Natural Gift
Quick Attack
Return
Rock Climb
Rock Smash
Secret Power
Strength
Throat Chop Thunder Fang
Wild Charge
View attachment 220398
Aura Sphere Charge Beam
Discharge
Extrasensory
Hidden Power [Ice]
Hyper Beam
Mud-Slap Rising Voltage
Round
Scald
Shadow Ball Shock Wave
Signal Beam
Snarl
Snore Spark
Swift Thunder
Thunder Shock
Thunderbolt
Volt Switch
Weather Ball
Zap Cannon
View attachment 220402
Agility
Calm Mind
Charge
Confide
Curse
Detect
Double Team
Eerie Impulse
Electric Terrain
Endure
Flash
Helping Hand
Howl
Laser Focus
Leer
Light Screen
Magnet Rise
Mimic
Protect
Psych Up
Quash
Rain Dance
Reflect
Rest
Roar
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Thunder Wave
Toxic
Agility
Aura Sphere
Bite
Body Slam
Bulldoze
Calm Mind
Charge
Charge Beam
Confide
Crunch
Curse
Cut
Detect
Dig
Discharge
Double-Edge
Double Team
Eerie Impulse
Electric Terrain
Endure
Extrasensory
Extreme Speed
Facade
Flash
Frustration
Giga Impact
Headbutt
Helping Hand
Hidden Power
Howl
Hyper Beam
Iron Head
Iron Tail
Laser Focus
Leer
Light Screen
Mimic
Mud-Slap
Natural Gift
Protect
Psych Up
Quash
Quick Attack
Rain Dance
Reflect
Rest
Return
Rising Voltage
Roar
Rock Climb
Rock Smash
Round
Sandstorm
Scald
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snore
Spark
Strength
Substitute
Sunny Day
Swagger
Swift
Throat Chop
Thunder
Thunder Fang
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Weather Ball
Wild Charge
Zap Cannon
Coolcodename VS HydrogenHydreigon
JC:10-2=8
TC:3+3=6
RC:3+3=6
I will be evolving all my Pokemon to stage 3 and unlocking they’re HA’s by using all my TC.
Moveset
Amnesia
Ancient Power
Attract
Avalanche
Bite
Blizzard
Body Press
Body Slam
Bulldoze
Captivate
Confide
Curse
Defense Curl
Detect
Dig
Double Edge
Double Hit
Double Team
Earth Power
Earthquake
Endure
Facade
Fissure
Flail
Freeze Dry
Frustration
Fury Attack
Giga Impact
Hail
Headbutt
Heavy Slam
Hidden Power [Fire]
High Horsepower
Horn Attack
Hyper Beam
Ice Beam
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Iron Head
Light Screen
Mist
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Natural Gift
Odor Sleuth
Peck
Powder Snow
Protect
Rain Dance
Reflect
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Tomb
Sandstorm
Scary Face
Secret Power
Sleep Talk
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Swagger
Tackle
Take Down
Thrash
Toxic
Amity the Emolga (Female) Stage:3 Types:Electric / Flying Hidden Power Type:Ice Abilities:Static / Motor Drive (Unlocked)
Converting 8TC to 2RC and then spending 16RC to catch a Ferroseed, Cranidos, Tepig and Sandile and then using 8TC to advance them all to Stage 3, evolve them to Ferrothorn. Rampardos. Emboar and Krookodile and unlock their hidden abilities! Also spending 4RC on a Cleanse Tag
Moveset:
Ancient Power
Assurance
Attract
Avalanche
Blizzard
Brick Break
Bulldoze
Captivate
Chip Away
Confide
Crunch
Curse
Cut
Dig
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
Earthquake
Endeavor
Endure
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Giga Impact
Hammer Arm
Head Smash
Headbutt
Hidden Power (Flying)
Hyper Beam
Ice Beam
Incinerate
Iron Head
Iron Tail
Leer
Natural Gift
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Return
Roar
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Screech
Secret Power
Shock Wave
Slam
Sleep Talk
Smack Down
Stealth Rock
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Take Down
Thief
Thrash
Thunder
Thunderbolt
Toxic
Whirlpool
Whirlwind
Zen Headbutt
Moveset:
Arm Thrust
Assurance
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Burn Up
Confide
Covet
Curse
Defense Curl
Double Team
Earthquake
Echoed Voice
Ember
Endeavor
Facade
Fire Blast
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Head Smash
Heat Crash
Heavy Slam
Hidden Power (Ice)
Hyper Beam
Incinerate
Low Sweep
Magnitude
Odor Sleuth
Overheat
Poison Jab
Power-Up Punch
Protect
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Scald
Secret Power
Sleep Talk
Smack Down
Smog
Solar Beam
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Tackle
Tail Whip
Take Down
Taunt
Thrash
Toxic
Wild Charge
Will-O-Wisp
Work Up
Yawn
Moveset:
Aerial Ace
Aqua Tail
Assurance
Attract
Beat Up
Bite
Body Slam
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Close Combat
Confide
Counter
Crunch
Cut
Dark Pulse
Darkest Lariat
Dig
Double Team
Double-Edge
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Embargo
Endure
Facade
Fire Fang
Fling
Focus Blast
Focus Energy
Foul Play
Frustration
Giga Impact
Grass Knot
Hidden Power (Fairy)
High Horsepower
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Leer
Low Kick
Low Sweep
Me First
Mean Look
Mega Kick
Mega Punch
Mud-Slap
Outrage
Payback
Power Trip
Power-Up Punch
Protect
Pursuit
Rage
Rest
Retaliate
Return
Revenge
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Secret Power
Shadow Claw
Sleep Talk
Sludge Bomb
Smack Down
Snarl
Snore
Spite
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Swagger
Taunt
Thief
Thrash
Throat Chop
Thunder Fang
Torment
Toxic
Uproar
Moveset:
Agility
Bite
Body Slam
Bulldoze
Calm Mind
Confide
Crunch
Curse
Cut
Detect
Dig
Double Team
Ember
Endure
Eruption
Extrasensory
Extreme Speed
Facade
Fire Blast
Fire Fang
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Flash
Frustration
Giga Impact
Headbutt
Heat Wave
Helping Hand
Hidden Power (Water)
Hyper Beam
Incinerate
Iron Head
Iron Tail
Lava Plume
Leer
Mud-Slap
Natural Gift
Overheat
Protect
Psych Up
Quash
Rain Dance
Reflect
Rest
Return
Reversal
Roar
Rock Climb
Rock Smash
Round
Sacred Fire
Sandstorm
Scary Face
Secret Power
Shadow Ball
Sleep Talk
Smokescreen
Snarl
Snore
Solar Beam
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Toxic
Weather Ball
Will-O-Wisp