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Data Prize Claiming Thread (Update 5-09-13)

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Claiming from this battle. I get 3 TC that I am pocketing. Each of my Pokemon (Bisharp, Magnezone, Swampert) each get 3 MC, and all 3 KOC get turned into TC. Bisharp's MC give it Iron Defense and Low Sweep. Magnezone's get it Protect, and the other one will be stored. Swampert learns Dynamic Punch just 'cause.
 
C$FP: I'm assumming you mean all 5 KOC will be turned into TC, else you're Approved.

10 = 1 AC (Total 2)

Also claiming 2 RC from here.

Both AC and RC all go into Grumpig's MC, 1 MC is spent on Power Gem (Level), 2 MC is spent on Energy Ball (B/W TM), 1 MC is spent on Rest (Level)
 
Claiming four Ref Tokens from this:http://www.smogon.com/forums/showthread.php?t=3451767

Also, getting some counters from this battle:http://www.smogon.com/forums/showthread.php?t=3451551&highlight=rommert

So, my Pokemon's counters are now:
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Spinda(*) Spot (F)
Nature: Adamant

EC: 0/0
MC: 3
DC: 2/5
Spr_5b_165_m.png

Ledyba(*) Francis (F)
Nature: Jolly

EC: 3/6
MC: 3
DC: 2/5
(KOC is invested in EC)
 
claiming from here

Glacier Knight:
2 TC;
Truffles: 3 MC, 1 KOC;
Drake: 1 EC, 2 MC, 1 DC, 2 KOC.

Truffles the Mamoswine gets 4MC
using 2 to buy him the BW TM Protect, and using the final two to purchase the lvl up moves Scary face and Horn Attack

Drake the Shellder's counter totals are now (2KOC goes to EC)
EC: 3/6
MC: 2
DC: 1/5
using both of shellder's MC i will teach him the lvl up moves Ice Beam and Razor Shell
 
Against his better judgement, Leethoof purchases a MAWILE. He also gives it one RC to learn IRON HEAD.


303.png

Mawile (Deception) (F)
Nature:
BRAVE (+attack, -speed)
Type: Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Hyper Cutter:(Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Intimidate:(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Sheer Force (DW): (Can be Disabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-) (+10% accuracy in opponenets moves)

EC: ...
MC: 0
DC: 0/5

Attacks:
Astonish
Fake Tears
Bite
Sweet Scent
Vicegrip
Iron Head

Fire Fang
Metal Burst
Ice Fang

Brick Break
Stone Edge
Taunt
 
Battle

Eevee:
EC: +1 = 5
MC: +2 = 10
DC: +1 = 5/5. DW ability unlocked!

Bronzor:
EC: +1 (+1 KO counter) = 6/6. Evolution!
MC: +2 = 9
DC: +1 = 5/5. DW ability unlocked!

It evolves into Bronzong, gaining Sunny Day and Rain Dance for free. It also buys Zen Headbutt (3 MC), Iron Defense (1 MC), Heavy Slam (1 MC), and Iron Head (3 MC), leaving it with 1 MC.

Spr_5b_437.png

Bronzong (Katoptris) (Genderless)
Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.
Heatproof: (Innate) This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Heavy Metal (DW): (Innate) The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.


Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 28 (-) (- 10% evasion)

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Sunny Day
Rain Dance
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory

Payback
Gyro Ball
Safeguard

Earthquake
Charge Beam
Flash Cannon

Rock Slide
Zen Headbutt
Iron Defense
Heavy Slam
Iron Head

+1 TC = 8.
 
Well, i may as well claim my rewards from this oh-so-close Battle hall Challenge [I get massacred by a Nincada for crying out loud]

Trainer Counters: 13

Nya (Dwebble)
EC:1/6
MC:0
DC:1/5
HC: 26

Well, putting 5 HC into EC, then I'll put 4 into DC, and 17 into MC, which I shall spend once it finishes evolving into Crustle.
558.png

Crustle [Nya] (F)
Nature: Careful (Special Defense increased by *, Special Attack decreased by *)

Type:
Rock:
Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Sturdy:
(Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45

EC:6/6
MC:0
DC:5/5

Attacks:
Fury Cutter
Rock Blast
Withdraw
Sand Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Rock Slide
X-Scissor
Shell Smash

Block
Counter
Sand Tomb

Earthquake
Protect
Shadow Claw

i'll use the MC to buy Rock Wrecker, Slash, Night Slash, Spikes, Toxic, Substitute, Aerial Ace, Dig, and finally, Flail

As for my TC, I shall use it to buy myself a Flame Orb.

On a completely unrelated note, I shall buy myself a Teddiursa as well

216.png

Teddiursa [Major Ursa] (M)
Nature: Adamant (Increases Attack by *, Decreases Special Attack by *)

Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pickup:
(Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Quick Feet: (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.
Honey Gather (DW): (Innate) This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40

Attacks:
Covet
Scratch
Leer
Lick
Fake Tears
Fury Swipes
Faint Attack
Sweet Scent

Counter
Close Combat
Double-Edge

Protect
Taunt
Earthquake

That leaves me at 1 TC I think.

P.S: I changed my avatar so I wouldn't get mistaken for iiMKultra :P
 
Blast ; Maxim ; The Shiny Umbreon ; Blazikenmaster-Zeo - Approved

Leethoof: Not Approved. Your speed should be 43, and you haven't added the ability types on.

5

~~~

Also claiming!

From here I gain 2 TC, bringing me up to 2. Rust gets 1 EC + 1 as a KOC, bringing him to 9/9 EC and letting me evolve him. 1 DC puts him to 2/5 DC. It also gets 2 MC, spent on Autotomize and saving the other.

601.png

Klinklang [Rust] (Genderless)
Nature: Quiet (+ Sp. Attack, - Speed -10% Evasion)
Type: Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Minus: (Innate) This Pokemon possesses a negative electrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Plus, the damage does not stack.
Plus: (Innate) This Pokemon possesses a positive electrical charge, when a Pokemon with Minus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Minus, the damage does not stack.
Clear Body (DW): (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Stats:

HP: 90
Atk: Rank 4
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 78 (-)

EC: 9/9
MC: 1
DC: 2/5

Attacks:
Vicegrip
Charge
Thundershock
Gear Grind
Bind
Autotomize

Lock On
Zap Cannon
Shift Gear

Thunderbolt
Flash Cannon
Substitute
Toxic
 
Aron looks like fun, lets get one of them. 17 TC becomes 15.

304.png

Aron [Splat] (F)
Nature: Adamant (+1 Atk, -1 SpA)

Type: Steel/Rock
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and
Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30

EC: 0/6
MC: 0
DC: 0/5

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Heavy Metal: [DW LOCKED] (Innate) The Pokemon's body structure is immensely dense, doubling its weight. Additionally the Base Attack Power of full contact attacks [Avalanche, Brave Bird, Body Slam, Bounce, Double-Edge, Dragon Rush, Extremespeed, Flare Blitz, Giga Impact, Headbutt, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Ice Ball, Iron Head, Jump Kick, Outrage, Petal Dance, Quick Attack, Revenge, Rollout, Slam, Spark, Steamroller, Submission, Superpower, Tackle, Take Down, Thrash, V-create, Volt Tackle, Waterfall, Wood Hammer, and Zen Headbutt is increased by two (2).] Seismic Toss, Vital Throw, and Circle Throw will fail against this Pokemon unless the user is a Fighting-type.

Attacks:
Tackle
Harden
Mud Slap
Headbutt
Metal Claw
Iron Defence
Roar
Take Down

Dig
Rock Slide
Hone Claws

Head Smash
Superpower
Dragon Rush
 
Against his better judgement, Leethoof purchases a MAWILE. He also gives it one RC to learn IRON HEAD.


303.png

Mawile (Deception) (F)
Nature:
BRAVE (+attack, -speed)
Type: Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Hyper Cutter:(Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Intimidate:(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Sheer Force (DW): (Can be Disabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-) (+10% accuracy in opponenets moves)

EC: ...
MC: 0
DC: 0/5

Attacks:
Astonish
Fake Tears
Bite
Sweet Scent
Vicegrip
Iron Head

Fire Fang
Metal Burst
Ice Fang

Brick Break
Stone Edge
Taunt

Reposting since I believe Ive fixed the problems.
 
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