• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Data Prize Claiming Thread (Update 5-09-13)

Status
Not open for further replies.
The Depths have been conquered!

Currency Counters: 3+4=7

Heiss (Metagross):
MC: 6

Spending those on Iron Defense (LU), Psychic (LU), Hyper Beam (LU), and Endure (Pre-Gen TM)

Level Up Movepool Complete!

Imoji (Scizor):
MC: 6

Spending those on Rain Dance (TM), Safeguard (TM), and Knock Off (Tutor)

Skyla (Lucario):
MC: 6

Spending those on Follow Me (Egg) and Hi Jump Kick (Egg)

Diagnos (Arghonaut):
MC: 6

Spending those on Brick Break (TM), Superpower (Tutor), and Sleep Talk (Tutor)

Knock Out Counters (To be Distributed to the above four): 16

Metagross needs a lot of buffing up in the movepool department, so I'll be spending 16 KOC and 4 UC on his MC to get Stealth Rock (Tutor), Bulldoze (TM), Gravity (Tutor), Explosion (TM), Double Team (TM), Substitute (TM), Sleep Talk (Tutor), Block (Tutor), Toxic (TM), and Light Screen (TM).

Universal Counters: 40-4=36

That'll be all for now.

EDIT: Actually, this match just finished.

Currency Counters: 7+1=8

Sentinel (Tirtouga):
EC: 1/6
MC: 2
DC: 1/5

Spending the MC on Shell Smash (LU) and Rock Slide (LU).

Sir Lance-a-lot (Karrablast):
EC: 1/6
MC: 2
DC: 1/5
KOC: 1

Spending the KOC on EC, then using the MC on Swords Dance (LU), and Double-Edge (LU)

Athena (Syclar):
EC: 1/6
MC: 2
DC: 1/5
KOC: 2

Spending the KOC on MC, then using that on Protect (TM) and Dig (TM).

That should be it.
 
Claiming MATCH
2 CC
1 EC, 2 MC, 1 DC

Duosion DW ability unlocked.

Evolving Duosion to Reuniclus using 4 UC and spending 2 MC for Drain Punch
579.gif

Nature: Relaxed (+Def, -Spe)

Type:
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Ability 1: Magic Guard
Type: Innate
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

Ability 2: Overcoat
Type: Innate
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Ability 3: Regenerator (DW: Locked)
Type: Innate
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

HP: 110
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 3
Spe: 26 (-) (-10% Eva)
Size Class: 2
Weight Class: 2
Base Rank Total: 20


EC: 9/9
MC: 0
DC: 5/5

Attacks:
Physical:
Rollout


Special:
Hidden Power 7 (Fighting)
Psychic
Psyshock
Psywave
Shadow Ball


Support:
Charm
Confuse Ray
Imprison
Light Screen
Pain Split
Protect
Recover
Reflect
Snatch
Thunder Wave
Trick
 
UC: 16->0

Machoke:
EC: 8->9
MC: 0->13->0
DC: 3->5
Moves: Wide Guard (Free upon evolution), Bullet Punch (Egg), Superpower (BW2 Tutor), Protect (BW TM), Stone Edge (BW TM), Focus Blast (BW TM), Dig (BW TM)

68.png


Machamp "Chuck" (M)
Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion)

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast (DW Unlocked): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 47 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 19
-10% Evasion

EC: 9/9
MC: 0
DC: 5/5

Attacks:

Low Kick
Leer
Focus Energy
Karate Chop
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw
Cross Chop
Dynamicpunch
Submission
Wake-Up Slap
Scary Face
Wide Guard

Close Combat
Counter
Encore
Bullet Punch

Toxic
Fire Blast
Earthquake
Ice Punch
Protect
Superpower
Stone Edge
Focus Blast
Dig

Total: 28
 
http://www.smogon.com/forums/showthread.php?t=3478691&page=2

Engineer said:
Frosty: 4 CC
Syclant/Caffie: 9 MC
Emboar/Ganon: 12 MC, 4 KO
Pyroak/Fyros: 12 MC, 2 KO
Chandelure/Jalhalla: 3 MC

CC: 57->61

Syclant uses 9MC to get: Pin missile (-3MC, Egg), Endure (-3MC, DPTM) and Spikes (-3MC, Egg).

Emboar uses 16MC to get:
- Substitute (-2MC, BWTM)
- Sunny Day (-2MC, BWTM)
- Smack Down (-2MC, BWTM)
- Brick Break (-2MC, BWTM)
- Low Sweep (-2MC, BWTM)
- Overheat (-2MC, BWTM)
- Incinerate (-2MC, BWTM)
- Grass Knot (-2MC, BWTM).

Pyroak uses 14MC to get:
- Iron Tail (-2MC, BWTutor)
- Snore (-2MC, BWTutor)
- Stealth Rock (-2MC, BWTutor)
- Worry Seed (-2MC, BWTutor)
- Giga Impact (-2MC, BWTM)
- Swords Dance (-2MC, BWTM)
- Flash (-2MC, BWTM)

and Chandelure gets 3MC to get Acid Armor (-3MC, Egg).
 
Battle here

Elekid (Electabuzz now, this was an old battle) gains 1EC, 2MC, and 1DC. Electabuzz's dream world ability is now UNLOCKED.
Grimer gains 1EC, 2MC, and 1DC.
I gain 1CC bringing my total to 5.
For Grimer I will buy Double Team(BW TM).
For Electabuzz I will be buying Toxic(BW TM).
 
So many goats were sacrificed.

+3 CC, stockpiling (16 total)

Zoroark: +3 MC, learns Imprison (Level Up, -1 MC) and Bounce (BW Tutor, -2 MC)
Haxorus: +5 MC (3 + 2 KOC), learns Rock Slide (TM, -2 MC) and Payback (TM, -2 MC), stockpiles the last (1 total)
Necturna: +4 MC (3 + 1 KOC, 5 total), learns Toxic (TM, -2 MC) and Gravity (Egg, -3 MC)
 
From this battle.

I get 2 CC, which I'll stockpile again.

Duskull (Dusclops now) gets 3 EC and 2 MC, which I'll spend on Brick Break, a TM.

Scraggy gets 2 EC, 2 MC, and 1 DC, which unlocks his Dream World ability and evolves him. The 2 MC will be spent on Dragon Tail, a TM move.

560.png

Django the Scrafty
560.gif

Scraggy [Django] (M)

Django is quite the big scrapper! He fought his way out of slavery by becoming a bounty hunter for white Pokémon. He also saved his wife from a life of slavery and killed Leonardo diCaprio.

Nature: Adamant (+1 Atk, -1 SpA)
Type: Dark/Fighting
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate (DW UNLOCKED): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Level Up 10/16
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Head Smash

Egg Moves 6/11
Counter
Dragon Dance
Drain Punch
Faint Attack
Fake Out
Ice Punch

Tutors 1/20
Drain Punch

TMs/HMs 5/42
Dragon Claw
Dig
Brick Break
Rest
Stone Edge
Dragon Tail

Additionally, claiming again from this subreffing for 11 UC, which I'll spend 6 of on an Amulet Coin. Beyond that, stockpiling the rest.
 
:(

+2 CC

Spending 3 UC to unlock Revenankh's DW Ability, Infiltrator.

Tauros's KOC goes into his MC, bringing it to 5.
With these, he learns Quick Attack (Gen 2 Event) and Ice Beam (Gen 5 TM).
Butterfree learns Safeguard and Solarbeam (Gen 5 Level Up and TM)
Revenankh gets 3 MC (2 MC and 1 KOC) from the match. Using 2 UC, i bring that number to 5. This allows the purchase of Counter and Protect (Egg and TM).


Screwed up my Hall when i was about to win.


8 CC
Primeape gets 8 MC.
With these, he learns Spite, Payback, Low Sweep and Hone Claws (5th gen Tutor and TMs).


Spending 3 UC so Muk can learn Imprison (Egg move).


And using 6 CC to buy another Exp.Share.
 
Claims from this match and for reffing this match.

Birkal: 2 CC
- Chimchar: 1 EC / 2 MC / 1 DC
- Ralts: 1 EC / 3 MC / 1 DC / 1 KOC

391.png

Chimchar evolved! Looking snazzy, bro.
1 MC - Close Combat (Level Up)
1 MC - Flare Blitz (Level Up)

EC: 4/9
MC: 0
DC: 1/5


280.png

1 MC - Psychic (Level Up)
2 MC - Protect (Gen V Tutor)
EC: 2/9
MC: 0
DC: 1/5


Using the two CC that I earned, I'll be purchasing my newest teammate. Welcome to the crew, Timburr!

532.png

Timburr (F)

Nature: Adamant

Type:
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (Trait): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

EC: 0/9
MC: 0
DW: 0/5

Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away

Detect
Counter
Endure
Reversal
Mach Punch

Taunt
Brick Break
Payback
Substitute
Facade

All I have left now is +5 UC; I'll be saving them for later.
 
This went terribly.
+2 CC, stockpiling
Lily (Petilil) gains 1 EC, 1 DC, 2 MC and 1 KOC used on MC. The MC are spent on Giga Drain (Level Up) and Toxic (BW TM), leaving her with 0 MC.
Eden, renamed due to same name to Eris (Skitty) gains 1 EC, 1 DC and 2 MC. Her MC are spent on Double-Edge (Level Up) and Heal Bell (Level Up).
Mime (Mime Jr.) gains 1 EC, 1 DC and 2 MC. His MC are spent on Psychic (Level Up) and Safeguard (Level Up).
 
Claiming from a win here
+3 CC
Gliscor gets 3 MC + 2 KO as MC. Buys Night Slash (LU), Taunt (BW TM), Stealth Rock (BW Tutor)
Gyarados gets 2 MC and 2 DC to unlock Moxie. MC buy Taunt (BW TM).
Braviaty gets 4 MC + 1 KO as MC. Buys Defog (LU), Protect, Double Team (BW TM).
Crobat gets 4 MC + 1 KO as MC. Takes Substitute (BW TM), Quick Attack (Egg) and also gets Swift as a B2W2 pre L25 move for free.
 
Eternal Drifter: inanimate blob did prizes incorrectly, you actually only get 1 UC. Approved though.
Maxim: Metagross already has Iron Defense and Psychic, so it still has 2 MC left. Approved though.
Faylion: Approved
AOPSUser: Approved
Unoriginal Name: Approved
yoshinite: Approved
Frosty: Approved
rickheg: Approved
Pwnemon: Appoved
Unitas: Approved
The Wanderer: Approved
akela: Approved
inanimate blob: Scrafty actually got 3 MC from that match, so it has an extra MC left you didn't spend. Also, in the Wario Ware match, you calced prizes wrong. Eternal Drifter should get 1 UC, Leethoof should get 4 UC, and you should get 10 UC. You're still approved though, just note you only have a net gain of 4 UC (and an Amulet Coin).
Matezoide: Approved
Birkal: Approved
Canis Majoris: Approved
deadfox081: Approved

that was only 17 but giving myself 2 uc 9.9
 
ALSO

I forgot to claim the items from the TLR. http://www.smogon.com/forums/showthr...3478691&page=2

CHANGELOG
+1 Heat Rock
+1 Bug Gem
+1 Grass Gem

AAAAANNNNNDDDDDD

I am getting me a...

SABLEYE

'cause Pwnemon's article to the Smog brought tears to my eyes and renewed my intentions to get the Grass Gym and defeat the other leaders.

And I need Sableye for that.

soo...

CC: 61->54

302.gif

Sableye (Zant) (M)

Types: Ghost/Dark
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Nature: Brave (+1 Atk, -15% spe, -10% evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16


Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (LOCKED): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

EC:Not Aplicable
MC:0
DC:0/5

Attacks:
Leer
Scratch
Foresight
Night Shade
Astonish
Fake Out
Fury Swipes
Detect
Shadow Sneak

Recover
Trick
Sucker Punch
Feint
Metal Burst

Substitute
Protect
Taunt
Torment
Payback
 
Birkal Batalhar win!

3CC to me

- Scratchet: 1 EC / 2 MC / 1 DC
- Tirtouga: 1 EC / 2 MC / 1 DC / 2 KOC

First off, Scratchet has focus energy twice (derp), so getting Stealth Rock as an egg move instead. Then, using the 2MC to get the HM Strength

Tirtouga puts the 2KOC into MC, so with 4MC she's getting the lvl up moves Brine, Shell Smash, Rock Slide, and Aqua Tail.

Self-Approved
______________________________

Frosty: APPROVED

3.3
 
I don't want to ref one of these again 15 UC
Spending 4 UC as MC on Corsola to purchase Spike Cannon (Level Up), Iron Defense (Level Up), Aqua Ring (Level Up), Mirror Coat (Level Up).

Spending 5 UC as EC on Growlithe, increasing its EC from 1/6 to 6/6.
6/6 EC? Time to Evolve! It learns Thunder Fang (Pre 26).
Then spending 1 UC as MC on Arcanine to purchase ExtremeSpeed (Level Up).
Arcanine [Raksha] [F]
59.png

Lonely Nature (+1 Atk, -1 Def)
Type: Fire
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Egg Group: Field
Abilities:
Intimidate (Can be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Flash Fire (Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (Innate) (Locked): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 1/5

Attacks:
Physical
Bite
Close Combat
Crunch
ExtremeSpeed (See Above)
Fire Fang
Flame Charge
Flame Wheel
Flare Blitz
Reversal
Take Down
Thunder Fang (See Above)
Wild Charge
Special
Ember
Other
Agility
Double Team
Helping Hand
Howl
Leer
Odor Sleuth
Roar
Spending 3 UC as EC on Rebble, increasing its EC from 0/9 to 3/9.
Spending 1 UC as EC on Shieldon, increasing its EC from 1/6 to 2/6.
Spending 1 UC as MC on Smeargle to purchase Sketch (Level Up).
 
Smeargle Smeargle Smeargle! 1 CC

Stockpiling the 1 CC.

Smeargle gets 3 MC, all of which is used to purchase Sketch (Level Up), Sketch (Level Up), and Sketch (Level Up). It gets 1 DC, increasing its DC from 4/5 to 5/5, unlocking its Dream World Ability Moody. It had 3 available Sketches prior to battle and Sketched 3 moves. So, using up 3 of the Stockpiled Sketches to learn Substitute (Grimer), Imprison (Grimer), and Poison Jab (Grimer).
 
  • akela: APPROVED
  • Unoriginal Name: APPROVED

This brings my UC to 8.5, and then from this battle I claim 4 CC, bringing my CC total to 18.

Clayton the Rhydon gets 1 EC, 2 MC, 1 DC and 1 KOC. The KOC goes into his MC, bringing his counters to 7/9, 3 and 5/5. This means he unlocks his DW ability Reckless, and with his 3 MC he gets the BW TM Payback and the level-up move Hammer Arm, bringing his MC to 0.

Horned King the Nidorino gets 1 EC, 2 MC, 1 DC and 1 KOC as well. The KOC goes into his EC, bringing his counters to 6/9, 2 and 3/5. With his 2 MC, he gets the BW tutor Drill Run, bringing his MC to 0.

Scroop the Scizor gets 3 MC and 2 KOC. The KOC go into his MC, bringing his MC to 5. With those 5 MC, he gets the level-up move Feint, the BW tutor Roost and the BW TM Substitute, bringing his MC to 0.

Chick Hicks the Rotom-C gets 4 MC. With those 4 MC, it gets the level-up moves Substitute and Discharge and the BW TM Reflect, bringing its MC to 0.

SELF-APPROVED
 
+14UC

This combined with my 1 stockpiled UC gives me 15UC. I will place it all in Nidoking's MC and buy the following moves:
Water Gun (Past-Gen TM/HM), Payday (Past-Gen TM/HM), Mega Punch (Past-Gen Tutor), Mega Kick (Past-Gen Tutor), and Skull Bash (Past-Gen TM/HM).

3+3+3+3+3=15MC ^_^
 
Status
Not open for further replies.
Back
Top