Profile: Tori



Currencies:

JC: 12
TC: 1
RC: 1

Ambipom
Bewear
Braviary
Cinccino
Cinderace
Delcatty
Indeedee
Kecleon
Latias
Meloetta
Mollux
Snorlax
Expert Belt
Focus Band
King's Rock
Latiasite
Leftovers
Life Orb
Silk Scarf
Soul Dew

Super Potion
Super Potion
[hide=Name (Species)][img]URL Here[/img]

[b][size=5]Name[/size] [♂♀] [Species] [Stage: One]

[Type][/b]
[indent]Typing goes here.[/indent]

[b][Abilities][/b]
[indent]Ability goes here. (✘✓)
[size=1]Ability description goes here.[/size][/indent]

[b][Stats and Nature][/b]
[indent][b]Nature:[/b] Nature goes here. [+ Stat, - Stat]
[b]HP:[/b] ##
[b]Atk:[/b] ##
[b]Def:[/b] ##
[b]SpA:[/b] ##
[b]SpD:[/b] ##
[b]Speed:[/b] ##

[b]Size Class:[/b] ##
[b]Weight Class:[/b] ##[/indent]

[b][Mega Evolution]

[Type][/b]
[indent]Typing goes here.[/indent]

[b][Abilities][/b]
[indent]Ability goes here.
[size=1]Ability description goes here.[/size][/indent]

[indent][b]Nature:[/b] Nature goes here. [+ Stat, - Stat]
[b]HP:[/b] ##
[b]Atk:[/b] ##
[b]Def:[/b] ##
[b]SpA:[/b] ##
[b]SpD:[/b] ##
[b]Speed:[/b] ##

[b]Size Class:[/b] ##
[b]Weight Class:[/b] ##[/indent]

[b][Moves][/b]
[indent]Moves go here.[/indent][/hide]
[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | 100 EN
#/#/#/#/#
STATUS: OK

--------------------VS.--------------------

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | 100 EN
#/#/#/#/#
STATUS: OK

[hide=Calcs]
(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. Rolls are out of 10,000. Crits are out of 24.)

[b][u]A1[/u]

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

[u]A2[/u]

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

[u]A3[/u]

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN[/b]

---: [b] HP, EN[/b]
---: [b] HP, EN[/b]
[/hide]

FLAVOR FLAVOR FLAVOR FLAVOR

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | 100 EN
#/#/#/#/#
STATUS: OK

--------------------VS.--------------------

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | 100 EN
#/#/#/#/#
STATUS: OK
[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | 100 EN
#/#/#/#/#
STATUS: OK

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | 100 EN
#/#/#/#/#
STATUS: OK

--------------------VS.--------------------

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | 100 EN
#/#/#/#/#
STATUS: OK

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | 100 EN
#/#/#/#/#
STATUS: OK

[hide=Calcs]
(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. Rolls are out of 10,000. Crits are out of 24.)

Speed Order
[b]POKEMON[/b]: ##
[b]POKEMON[/b]: ##
[b]POKEMON[/b]: ##
[b]POKEMON[/b]: ##

[b][u]A1[/u]

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

[u]A2[/u]

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

[u]A3[/u]

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN[/b]

---: [b] HP, EN[/b]
---: [b] HP, EN[/b]
---: [b] HP, EN[/b]
---: [b] HP, EN[/b]
[/hide]

FLAVOR FLAVOR FLAVOR FLAVOR FLAVOR

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | ## EN
#/#/#/#/#
STATUS: OK

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | ## EN
#/#/#/#/#
STATUS: OK

--------------------VS.--------------------

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | ## EN
#/#/#/#/#
STATUS: OK

[img]http://play.pokemonshowdown.com/sprites/xyani/POKEMON.gif[/img] @ ITEM
ABILITY / ABILITY / ABILITY
## HP | ## EN
#/#/#/#/#
STATUS: OK
[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |
[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |
[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |

[CENTER]---===VS.===---[/CENTER]

[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |
[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |
[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |

[hide=Calcs]
(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. Rolls are out of 10,000. Crits are out of 24.)

[b]Speed Order
POKEMON[/b]: ##
[b]POKEMON[/b]: ##
[b]POKEMON[/b]: ##
[b]POKEMON[/b]: ##
[b]POKEMON[/b]: ##
[b]POKEMON[/b]: ##

[b][u]A1[/u]

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

[u]A2[/u]

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN

--- uses ---![/b]
HIT:
CRIT:
EFFECT:
(RAW)= [b]## DMG
EN[/b]

---: [b] HP, EN[/b]
---: [b] HP, EN[/b]
---: [b] HP, EN[/b]
---: [b] HP, EN[/b]
---: [b] HP, EN[/b]
---: [b] HP, EN[/b]
[/hide]

[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |
[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |
[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |

[CENTER]---===VS.===---[/CENTER]

[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |
[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |
[IMG]http://www.serebii.net/pokedex-xy/icon/dex.png[/IMG] @ Item | [B]HP / EN:[/b] 100 / 100 | [B]ABILITIES:[/B] Placeholder | [B]STATS:[/B] Placeholder | [b]SPEED:[/b] ## |
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Jocelyn [♀] [Ambipom] [Stage: Three]

[Type]

Normal​

[Abilities]
Technician
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Pickup
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Skill Link (✓)
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

[Stats and Nature]
Nature: Serious
HP: 90
Atk: 5
Def: 3
SpA: 3
SpD: 3
Speed: 115

Size Class: 2
Weight Class: 2​

[Moves]
Acrobatics
Aerial Ace
Agility
Astonish
Attract
Baton Pass
Beat Up
Bounce
Brick Break
Captivate
Confide
Counter
Covet
Curse
Cut
Defense Curl
Detect
Dig
Double Hit
Double Slap
Double Team
Dream Eater
Dual Chop
Dynamic Punch
Endure
Facade
Fake Out
Fire Punch
Fling
Focus Punch
Frustration
Fury Cutter
Fury Swipes
Giga Impact
Grass Knot
Headbutt
Hidden Power Fairy
Hone Claws
Hyper Beam
Ice Punch
Iron Tail
Last Resort
Low Sweep
Mud-Slap
Nasty Plot
Natural Gift
Nightmare
Payback
Power-Up Punch
Protect
Pursuit
Quick Guard
Rain Dance
Rest
Retaliate
Return
Revenge
Rock Smash
Round
Sand Attack
Scratch
Screech
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Slam
Sleep Talk
Snatch
Snore
Solar Beam
Spite
Strength
Substitute
Sunny Day
Swagger
Swift
Switcheroo
Tail Slap
Tail Whip
Taunt
Thief
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Tickle
Toxic
U-turn
Water Pulse
Work Up
Zap Cannon​


Somna [♀] [Bewear] [Stage: Three]

[Type]

Normal / Fighting​

[Abilities]
Fluffy
This Pokémon's body is very fluffy in structure. The structure helps soften blows from contact attacks, lowering their BAP by four (4) when used against this Pokémon. This same structure is more flammable however, so Fire-type moves have their BAP increased by four (4) when used against this Pokémon.

Klutz
By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. If the Pokemon also has No Guard, under this style the Pokemon will ignore the evasive penalty of No Guard, resetting incoming moves to their usual accuracy. When toggled, there is no effect.

Unnerve (✓)
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

[Stats and Nature]
Nature: Serious
HP: 100
Atk: 6
Def: 4
SpA: 3
SpD: 3
Speed: 60

Size Class: 4
Weight Class: 5​

[Moves]
Aerial Ace
Attract
Baby-Doll Eyes
Bide
Bind
Body Press
Body Slam
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Charm
Close Combat
Confide
Darkest Lariat
Defense Curl
Double Team
Double-Edge
Dragon Claw
Drain Punch
Earthquake
Endure
Facade
Flail
Fling
Focus Blast
Force Palm
Frustration
Giga Impact
Hammer Arm
Hidden Power Poison
High Horsepower
Hyper Beam
Ice Punch
Iron Head
Leer
Low Kick
Low Sweep
Mega Kick
Mega Punch
Pain Split
Payback
Protect
Rest
Return
Revenge
Reversal
Roar
Rock Slide
Rock Tomb
Rollout
Round
Shadow Claw
Sleep Talk
Snore
Stomp
Stomping Tantrum
Strength
Substitute
Superpower
Swagger
Swords Dance
Tackle
Take Down
Taunt
Thrash
Thunder Punch
Toxic
Wide Guard
Work Up
Zen Headbutt​


Frontier [♂] [Braviary] [Stage: Three]

[Type]

Normal / Flying​

[Abilities]
Keen Eye
This Pokemon has extremely good vision. Its accuracy cannot be lowered, its attacks ignore opposing Evasion boosts, and it is immune to Intimidate.

Sheer Force
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by one (1), but they will never have their usual secondary effect. When toggled, no effect.

Defiant (✓)
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.

[Stats and Nature]
Nature: Serious
HP: 100
Atk: 5
Def: 4
SpA: 3
SpD: 4
Speed: 80

Size Class: 3
Weight Class: 3​

[Moves]
Aerial Ace
Agility
Air Slash
Assurance
Attract
Brave Bird
Bulk Up
Close Combat
Confide
Crush Claw
Cut
Defog
Double Team
Endure
Facade
Fly
Frustration
Fury Attack
Giga Impact
Heat Wave
Hidden Power Fire
Hone Claws
Hurricane
Hyper Beam
Iron Head
Leer
Peck
Pluck
Protect
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Scary Face
Secret Power
Shadow Claw
Sky Attack
Sky Drop
Slash
Sleep Talk
Snore
Steel Wing
Strength
Substitute
Sunny Day
Superpower
Swagger
Swift
Tailwind
Thrash
Toxic
U-turn
Whirlwind
Wing Attack
Work Up
Zen Headbutt​


Tetra [♀] [Cinccino] [Stage: Three]

[Type]

Normal​

[Abilities]
Cute Charm
This Pokemon's natural cuteness causes Pokemon of the opposite gender to become Infatuated 30% of the time after striking with a contact move.

Technician
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Skill Link (✓)
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

[Stats and Nature]
Nature: Serious
HP: 90
Atk: 4
Def: 3
SpA: 3
SpD: 3
Speed: 115

Size Class: 1
Weight Class: 1​

[Moves]
After You
Aqua Tail
Attract
Baby-Doll Eyes
Bullet Seed
Calm Mind
Captivate
Charm
Confide
Dazzling Gleam
Dig
Double Slap
Double Team
Echoed Voice
Encore
Endure
Facade
Fake Tears
Flail
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Growl
Gunk Shot
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Iron Tail
Knock Off
Last Resort
Light Screen
Mud-Slap
Play Rough
Pound
Protect
Rain Dance
Rest
Retaliate
Return
Rock Blast
Round
Safeguard
Secret Power
Seed Bomb
Sing
Slam
Sleep Talk
Snore
Substitute
Sunny Day
Swagger
Swift
Tail Slap
Tail Whip
Thief
Thunder
Thunder Wave
Thunderbolt
Tickle
Toxic
U-turn
Uproar
Wake-Up Slap
Work Up​


Charm [♂] [Cinderace] [Stage: Four]

[Type]
Fire​

[Abilities]
Blaze
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)

Libero (✓)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

[Stats and Nature]
Nature: Naive (+Speed, +10% Accuracy, -Special Defense)
HP: 90
Atk: 5
Def: 4
SpA: 3
SpD: 3 (-)
Speed: 137 (+)

Size Class: 3
Weight Class: 3​

[Moves]
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blast Burn
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double-Edge
Double Kick
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt​


Kaliss [♀] [Delcatty] [Stage: Three]

[Type]
Normal​

[Abilities]
Cute Charm
This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Normalize
By default, this Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. The Pokemon's Normal-type attacks will have three (3) more Base Attack Power. Its other attacks will change their typing to Normal, retain status-inducing and other properties, and not receive the Base Attack Power boost from this ability. When toggled, there is no effect.

Wonder Skin (✓)
The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 3
Def: 3
SpA: 3
SpD: 3
Speed: 90

Size Class: 2
Weight Class: 3​

[Moves]
Assist
Attract
Baton Pass
Blizzard
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Covet
Dig
Disarming Voice
Double Slap
Double Team
Double-Edge
Dream Eater
Echoed Voice
Endure
Facade
Fake Out
Fake Tears
Feint Attack
Flash
Foresight
Frustration
Giga Impact
Grass Knot
Growl
Heal Bell
Helping Hand
Hidden Power (Fire)
Hyper Beam
Ice Beam
Iron Tail
Last Resort
Mud Bomb
Natural Gift
Payback
Play Rough
Protect
Psych Up
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Simple Beam
Sing
Sleep Talk
Solar Beam
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Tackle
Tail Whip
Thunder
Thunder Wave
Thunderbolt
Tickle
Toxic
Uproar
Wake-Up Slap
Water Pulse
Wild Charge
Wish
Work Up
Zen Headbutt​


Amelia [♀] [Indeedee] [Stage: Three]

[Type]
Normal / Psychic​

[Abilities]
Own Tempo
This Pokemon moves at its own pace. It is immune to Intimidate and will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage while Confused.

Synchronize
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Psychic Surge (✓)
Unless otherwise commanded by the trainer, when this Pokémon is sent out or when a Pokémon mega evolves into a Pokemon with this ability, it summons Psychic Terrain which lasts 4 rounds (6 with Terrain Extender), expending 10 EN to do so.

Command: Activate Psychic Surge - 9 En - Summons Psychic Terrain to the field.

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 3
Def: 3
SpA: 4
SpD: 5
Speed: 85

Size Class: 2
Weight Class: 3​

[Moves]
Ally Switch
Aromatherapy
Attract
Baton Pass
Calm Mind
Dazzling Gleam
Disarming Voice
Draining Kiss
Drain Punch
Endure
Energy Ball
Facade
Fake Out
Follow Me
Future Sight
Guard Split
Guard Swap
Healing Wish
Heal Pulse
Helping Hand
Hyper Voice
Imprison
Light Screen
Magical Leaf
Metronome
Mystical Fire
Pay Day
Play Nice
Play Rough
Protect
Psybeam
Psychic
Psychic Terrain
Psycho Shift
Psych Up
Psyshock
Reflect
Rest
Round
Safeguard
Shadow Ball
Sleep Talk
Snore
Stored Power
Substitute
Swift
Trick
Zen Headbutt​


Beryat [♂] [Kecleon] [Stage: Three]

[Type]

Normal​

[Abilities]
Color Change
"A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.

Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user."

Protean (✓)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 4
Def: 3
SpA: 3
SpD: 5
Speed: 40

Size Class: 2
Weight Class: 2​

[Moves]
Aerial Ace
Ancient Power
Astonish
Attract
Bind
Blizzard
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Cut
Dig
Disable
Dizzy Punch
Double Team
Drain Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Swipes
Grass Knot
Hidden Power Fairy
Hone Claws
Ice Beam
Incinerate
Iron Tail
Lick
Magic Coat
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Scratch
Screech
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Work Up​


Ellysus [♀] [Latias] [Stage: Four]

[Type]
Dragon / Psychic​

[Abilities]
Levitate
This Pokemon naturally floats above the earth when released or easily takes flight, granting the Hovering status. Ground moves can still hit.

[Stats and Nature]
Nature: Modest (+Special Attack, -Attack)
HP: 90
Atk: 3 (-)
Def: 4
SpA: 6 (+)
SpD: 6
Speed: 110

Size Class: 3
Weight Class: 3​

[Mega Evolution]


[Type]
Dragon / Psychic​

[Abilities]
Levitate
This Pokemon naturally floats above the earth when released or easily takes flight, granting the Hovering status. Ground moves can still hit.

Nature: Modest (+Special Attack, -Attack)
HP: 90
Atk: 4 (-)
Def: 5
SpA: 7 (+)
SpD: 7
Speed: 110

Size Class: 3
Weight Class: 4​

[Moves]
Aerial Ace
Ally Switch
Attract
Body Slam
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Confide
Covet
Cut
Defog
Dive
Double Edge
Double Team
Draco Meteor
Dragon Breath
Dragon Claw
Dragon Pulse
Dream Eater
Earthquake
Endure
Energy Ball
Facade
Flash
Fly
Frustration
Fury Cutter
Giga Impact
Grass Knot
Guard Split
Healing Wish
Heal Pulse
Helping Hand
Hidden Power Fire
Hone Claws
Hyper Beam
Ice Beam
Icy Wind
Laser Focus
Last Resort
Light Screen
Magic Coat
Magic Room
Mimic
Mist Ball
Mud Slap
Natural Gift
Outrage
Protect
Psychic
Psycho Shift
Psych Up
Psyshock
Psywave
Rain Dance
Recover
Reflect
Reflect Type
Refresh
Rest
Retaliate
Return
Roar
Role Play
Roost
Round
Safeguard
Sandstorm
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Sleep Talk
Snore
Solar Beam
Steel Wing
Stored Power
Substitute
Sucker Punch
Sunny Day
Surf
Swagger
Swift
Tailwind
Telekinesis
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick
Twister
Waterfall
Water Pulse
Water Sport
Whirlpool
Wish
Zen Headbutt


Coda [-] [Meloetta] [Stage: Four]

[Type]
Normal / Psychic​

[Abilities]
Serene Grace
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)

Aria

Nature: Naive (+Speed, +10% Accuracy, -Special Defense)
HP: 100
Atk: 4
Def: 4
SpA: 6
SpD: 5 (-)
Speed: 104 (+)

Size Class: 1
Weight Class: 1​



[Pirouette]

[Type]
Normal / Fighting​

Nature: Serious
HP: 100
Atk: 6
Def: 4
SpA: 4
SpD: 3 (-)
Speed: 148 (+)

Size Class: 1
Weight Class: 1​

[Moves]
Acrobatics
Ally Switch
Brick Break
Calm Mind
Celebrate
Charge Beam
Close Combat
Confide
Confusion
Covet
Dazzling Gleam
Double Team
Drain Punch
Dream Eater
Dual Chop
Echoed Voice
Embargo
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Gravity
Heal Bell
Helping Hand
Hidden Power Ice
Hone Claws
Hyper Beam
Hyper Voice
Ice Punch
Knock Off
Laser Focus
Last Resort
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Payback
Perish Song
Power-Up Punch
Protect
Psybeam
Psychic
Psych Up
Psyshock
Quick Attack
Rain Dance
Recycle
Relic Song
Rest
Retaliate
Return
Rock Smash
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Teeter Dance
Telekinesis
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Uproar
U-turn
Wake-Up Slap
Wonder Room
Work Up
Zen Headbutt​


Kerosene [♂] [Mollux] [Stage: Three]

[Type]

Fire / Poison​

[Abilities]
Dry Skin
This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by one (1). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Illuminate (✓)
By default this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack. When toggled, no effect.

[Stats and Nature]
Nature: Serious
HP: 90
Atk: 2
Def: 4
SpA: 6
SpD: 5
Speed: 76

Size Class: 3
Weight Class: 3​

[Moves]
Acid
Acid Armor
Acid Spray
Aqua Ring
Attract
Belch
Bide
Calm Mind
Charm
Clear Smog
Confide
Confuse Ray
Dazzling Gleam
Double Team
Draining Kiss
Ember
Eruption
Explosion
Facade
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Flash
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hidden Power Ice
Hyper Beam
Inferno
Infestation
Lava Plume
Leech Life
Light Screen
Moonlight
Overheat
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Round
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Solar Beam
Spotlight
Stealth Rock
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Toxic Spikes
Trick
Venom Drench
Venoshock
Water Gun
Will-O-Wisp
Withdraw​


Jen [♀] [Snorlax] [Stage: Three]

[Type]

Normal​

[Abilities]
Immunity
This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.

Thick Fat
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Gluttony (✓)
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers.

[Stats and Nature]
Nature: Serious
HP: 115
Atk: 5
Def: 3
SpA: 3
SpD: 5
Speed: 30

Size Class: 4
Weight Class: 9​

[Moves]
After You
Amnesia
Attract
Belch
Belly Drum
Bide
Bite
Blizzard
Block
Body Press
Body Slam
Brick Break
Bubble Beam
Bulldoze
Captivate
Charm
Chip Away
Confide
Counter
Covet
Crunch
Curse
Darkest Lariat
Defense Curl
Double Team
Double-Edge
Dynamic Punch
Earthquake
Encore
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flail
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Hammer Arm
Harden
Headbutt
Heat Crash
Heavy Slam
Hidden Power Fairy
High Horsepower
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Head
Last Resort
Lick
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Odor Sleuth
Outrage
Pay Day
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Pursuit
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Screech
Secret Power
Seed Bomb
Seismic Toss
Self-Destruct
Shadow Ball
Shock Wave
Skull Bash
Sleep Talk
Smack Down
Snatch
Snore
Solar Beam
Stockpile
Stomping Tantrum
Strength
Submission
Substitute
Sunny Day
Superpower
Surf
Swagger
Swallow
Tackle
Take Down
Thunder
Thunder Punch
Thunderbolt
Toxic
Uproar
Water Gun
Water Pulse
Whirlpool
Whirlwind
Wild Charge
Work Up
Yawn
Zap Cannon
Zen Headbutt​
 
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