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Project Uber

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Floatzel would probably work wonders in Ubers. I hate to just throw it out there (there's been a lot of other random nominations), but I can't be bothered to take time for this and it really does have great potential. Definitely worth a try with a huge base speed (meaning minimal investment) and good attacking stats on both sides of the spectrum. I'd really appreciate if somebody could test it out seriously. I want to avoid theorymoning a set and give freedom to whoever chooses to really test this, but the MixDance set in the analysis would be a great place to start if you need ideas.
 
Uber support lanturn

Lanturn @ Leftovers
Nature:Calm
Evs: Hp: 252 SpD: 188 SpA: 70
Ability: Volt Absorb
- Protect
- Thunder Wave/rest
- Thunderbolt/Ice beam/sleep talk
- Ice beam/Toxic/ rest

Ok. Lanturn is likely the best Kyogre counter, being the only pokemon to resist (or be immune to) ice, water, and electric. This set helps remidy that.

You realisticly get 2 choices set wise: Protect, boltbeam, and T-wave, and Ice beam, resttalk, toxic. I'm thinking that the first will be better, and I can test that this weekend.
 
lantrn is NOT a good kyogre counter. specs water spout still pounds the shit out of it. use ludicolo, parasect, or quaqsire if you want a underused kyogre counter
 
Parasect is pretty shaky imo. It was hyped when it came out (I didn't mind it that much because it was creative and it might work), but in the faces of other Ogre counters it pales. I think the main reason it was declared a success is because all the Kyogres fire Water Spouts mindlessly when they swap in with full health, allowing for a somewhat easy switch in.

Lanturn, of course, fails to counter Kyogre, with reasons posted above and earlier.
 
I'm thinking of Umbreon? 95/110/130 defenses is pretty beastly, plus the immunity to Psychic makes it a great switch to a lot of STAB moves as well. It carries Yawn & Wish, provides decent support, can Sub/Pass (or even Mean Look) on things like non-WW, non-Roar Giratina, for setups such as Garchomp or Rayquaza or Giratina-O. If to Darkrai, it can provide monstrous Special Attack with Nasty Plot, further sleeps foe it wakes up as Sub takes hit, and deal more insane damages afterwards.

Not sure about EVs yet but maybe something like 252 HP/64 Def/192 SpD (Just a guess)....

What you all think?
 
...You know that almost no Uber uses Psychic correct?

EDIT: Toxic > Sleep Talk might not be a bad option for Heracross. Although it loses the assurance of switching into Darkrai, it can cripple Pokemon such as Lugia and Groudon that would otherwise annoy it.
 
Alright time for criticism
Seaking - Testing needed
No it doesn't
Walrein - Testing needed
Why Walrein and not Lapras? What do you have in mind?
Gen. Empoleon is testing a Choice Scarf and Nasty Plot Houndoom
Plot Doom is covered by Kyogre, Palkia, pretty much Rayquaza, Blissey, Heatran, Tyranitar, and Ho-oh and is not fast enough/sturdy enough to take on the quicker uber threats such as Lati@s, Mewtwo and Deoxys-A. What do you expect Scarf to accomplish? My question here is, why do you think Houndoom overall will be effective?
Katherine is testing Jolteon
Remove because it failed.

ExplorerAce is testing Rampardos
Same. I don't think Rampardos is going anywhere with bad speed/frailty/Groudon

Bold > Impish on Skarm because it has no attacks

That's all for now.
 
Sorry if I am breaking the "rules" here by posting these sets, but I have no need to further test them as I have used them in the past and continued to use them effectively. Of course it is not my decision whether or not they get added, but in my opinion they are definitely worthy of being included.

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/4 Def/252 SDef
Calm nature (+SDef, -Atk)
- Grass Knot
- Recover
- Thunder Wave
- Leech Seed

This Celebi set is able to counter the common scarfers, Palkia and Garchomp (though Outrage can 2HKO), along with being a great check for choice Kyogre and Groudon without Fire Punch. Being able to spread Thunder Wave without the fear of Groudon coming in is a great asset to any Uber team. Celebi, with Natural Cure, works wonders switching in on opposing status spreaders and is either able to status a pokemon or out stall with Leech Seed. Next to Bronzong, this is one of the best defensive OU pokemon.

Weavile (M) @ Focus Sash
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Fake Out
- Ice Shard
- Night Slash
- Brick Break

This Weavile set is a very dedicated anti-lead. With Fake Out and Ice Shard/Night Slash, it is guaranteed that opposing Deoxys will only be able to set up Stealth Rock or 1 layer of spikes maximum. Brick Break is for the extremely common and frustrating Dual Screen teams, who find that they will be unable to BP with Mew with Weavile hitting it for super effective damage without screens. Weavile can also be used later in the match to revenge common threats such as RP Groudon and Rayquaza.

Weavile (M) @ Choice Band
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Night Slash
- Pursuit
- Ice Punch
- Ice Shard

Weavile, in my opinion, is very outclassed as a sweeper. However, no Pokemon is better in the revenge role than the Pokemon who has the best Stab combination in Ubers. Pursuit ruins the Lati twins; Ice Shard catches Rayquaza, Rock Polish Groudon, and Deoxys; and Ice Punch powers itself past the common Uber Walls of Groudon, Lugia, and Giratina, who are all 2HKO'ed with SR up (Giratina has a 39% to live with Max/Max). Even those such as Kyogre and Dialga are 2HKO'ed by Night Slash/Ice Punch respectively. Weavile creates many match up problems for the opponent.

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/56 Def/200 SDef
Sassy nature (+SDef, -Spd)
- Gyro Ball
- Grass Knot
- Hypnosis
- Stealth Rock

*Explosion can be added over any of the 4 moves.
Although Bronzong lacks a recovery move like Celebi, it does add the steel typing and a handful of resistances that come with it. Although it can not handle Kyogre, it still handles Groudon and Garchomp well. It also has the benefit of being able to hurt Darkrai, Rayquaza, and Kyogre (sometimes Groudon) switch ins who are not expecting an attacking move. Although Hypnosis is slightly unreliable, an opponent's slept Kyogre can benefit the team greatly.

Although I will not post sets for them, Roserade as a lead, Band Heracross, Cleric Blissey, and Anti-Lead Scizor are also very viable.
 
My question here is, why do you think Houndoom overall will be effective?

I like Houndoom and wanted to test him, but after testing both sets, Plot and Scarf they failed... terribly. I knew he wasn't going to work well from the start, but that doesn't mean I couldn't try to make him work decently at best.

Seaking is removed, the reasoning behind Walrein and not Lapras is no one suggested Lapras in the first place, until today on Shoddy and just now.
 
Quadruple STAB Adamant CB Weavile is destroying teams so far in my battles. 2HKOs alot of things that think they can switch in to his Ice Punch or Night Slash. With the obvious revenge capabilities of Persuit/Ice Shard, Weavile is easily a candidate for uber use in my opinion. Also, it's very pink which is always a plus.
 
Has Smeargle been tested yet?

Smeargle @ Focus Sash
Level 1
Stats are irrelevant
-Trick Room
-Endeavor
-Dragon Rage
-Spore

Has worked wonders for me in Ubers, crippling entire teams on occasion (but almost always netting the equivalent of one kill, reducing a Pokemon to 10 or so HP for Extremespeed or Scarf Dialga to come in later.
 
Has Smeargle been tested yet?

Smeargle @ Focus Sash
Level 1
Stats are irrelevant
-Trick Room
-Endeavor
-Dragon Rage
-Spore

Has worked wonders for me in Ubers, crippling entire teams on occasion (but almost always netting the equivalent of one kill, reducing a Pokemon to 10 or so HP for Extremespeed or Scarf Dialga to come in later.

The only reason why this doesn't scream "useful", imo, is because there are many other leads that simple do their job better, such as ScarfOgre, DSDS, Entry Hazard Deoxys-e, and ScarfRai. Honestly, in my experiences, an Ubers match can change tempo from one team to another in the blink of an eye, so I would want to make every member on my team count. This Smeargle at most could get one kill (and for the life of me, I have no idea what Dragon Rage is doing there), whereas something like ScarfRai, an excellent sleep lead, can come back and do some serious damage/crippling with Dark Void, Dark Pulse, and Trick.

Also this should go without saying, but don't bother testing and submitting sets if you don't plan on playing ubers fairly regularly. Theres no point in changing a metagame that your not going to take part in...
 
I've used ScarfElectivire in Ubers with GREAT success. A higher base speed than most Ubers, as well as a great variety of moves that usually hits the lower of the two defenses of most ubers.

Electivire @ Choice Scarf
Nature: Adamant/Jolly
Evs: 4 HP/252 Atk/252 Spd
Ability: Motor Drive
- ThunderPunch
- Ice Punch
- Earthquake
- Seismic Toss

I've tested it extensively already, so if told that I need to test again, I will post some proof of it working well. Most notably, it outspeeds ScarfKyogre and does 71.29%-83.66% to most common Kyogre. Against max Defense Kyogre, it will do 53.47% - 62.87%, ensuring a 2HKO. Ice Punch is for coverage, as dragons do exist. Earthquake to get rid of Metagross and other annoyers. Seismic Toss was a jolt of creativity when I got walled by many things that already had numerous defensive boosts on the physical side or resisted all of my attacks, and it was to chip away at Pokemon that were getting out of control. A classic example is Deoxys-D, which gave a lot of my teams problems.

A variant which I had run with less success was a Choice Bander, which was the same thing with a different item and Fire Punch over Seismic Toss (Steels were annoying sometimes). I used it alongside Lugia and Kyogre in order to make the most of Motor Drive boosts but the extra power doesn't ensure any notable OHKO's from my experience.
 
Remove because it failed.

How exactly? It does what it's supposed to do, come in on Electric attacks, set up a Substitute, Yawn a threat, and Baton Pass to a threatening sweeper, like Swords Dance Rayquaza.

A common point brought up in this is that it's outclassed by Mew, but Jolteon's higher base Speed and Electric immunity are very helpful in Substitute Baton Passing.

So, elaborate.
 
How many electric attacks are really being used, with Groudon and Garchomp running around? Speaking of which, if Garchomp comes in on a electric move and subs on the switch, isn't he a threatening sweeper? :x
 
Noting that I'll be more critical on this thread. I may very skeptical on the sets you people post, so I'll sound harsh at times.

So, elaborate.
Because it said it failed on the first page, so what's the point if it says fail. Or so I thought...

To Electivire
Scarfvire is shut down by Groudon instantly, and Dialga wouldn't mind swapping in on anything but Earthquake. I could actually repeatedly switch in Groudon while Electivire won't be switching in much, and Thunder is used sparsely in ubers because of Groudon really...Scarf on Electric and Ground tends to be bad, especially when it was already a Groudon bait in the first place. Also, what do you expect to do against Blissey? And Forretress? Giratina also handles this very quickly.

In short, it doesn't revenge kill (Rayquazas will ES), gets walled by a notable bit (and more due to Scarf actually), and can't switch in easily because Thunders aren't thrown around like Water Spouts in this metagame.

Why are you using Electivire over say, Palkia?
 
Concerning the Smeargle set: just use Clefable.

Anything that relies on yawn is a pretty skeptical in my opinion. Darkrai has Dark Void, and with Sleep Clause the two can't work together. I know not everyone uses Darkrai, but if sleep is of the essance, he's the better option because he's not next to completely useless after that's down.
 
"Forgotten Threat"


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@ Salac Berry
Jolly
EV; 6 HP / 252 Atk / 252 Speed

Substitue
Belly Drum
Ice Punch
Brick Break / Waterfall

This set is on the analysis but needs more consideration. Water Spout is really deadly and spammed by Kyogre, this is Poliwrath's time to come in and set up! Substitute on locked in water move - belly drum. You activate the berry which reaches 393 speed. Ice Punch is a must due to the vast amount of dragons in Ubers. It destroys walls in ubers. Behind a sub let's you scout Rayquaza switch in which is one of the few that could use priority and Ice Punch OHKO's it. Deoxys are also counters to this set A gets OHKO'd by waterfall if you decide to use it in place of Brick Break. S is hard to deal with but it takes out huge chunks with Waterfall. Thank god people use Deo-S as lead and barely used as a sweeper.
Ice Punch vs 252 Hp / 252 Def Giratina - (61.90% - 73.02%) 2hko

Brick Break vs 0 hp / 0 def Palkia which is the original switch in due to x4 resistance to water - (114.33% - 134.89%) Ice Punch is a near OHKO.

Ice Punch vs standard Lugia = OHKO

Counters?

Deoxys-S - Can come in and outspeed 393 speed. Fast enough to hit Poli behind a sub and if they set up BD in front of S which is stupid, S still outspeeds and kill with Thunderbolt or Psychic. Although people use this as the lead slot rather than sweeper set.

Mewtwo - It can outspeed, Poli hits 393 while standard timid hits 394 and strike back with Psychic.

The only wall that could fend off with this are both Wobbofet and Giratina. Although Giratina suffers a 2HKO with Ice Punch and Wobbofet has a hard time dealing Poli behind a sub and suffers a 2hko with waterfall.
 
Poliwrath:

Groudon counters it if it switches in on the Sub
Likewise with Lucario, it only needs max HP and 340 Def to survive Belly Drummed Ice Punch (obviously Waterfall does less).

Rayquaza and Lucario can still ES it at low health
Scarfrai can finish off any remaining HP because it's faster
ScarfPalkia is still faster with 492 Speed and kills it
Dialga counters it without Brick Break; Scarf Dialga outruns this and just beats it up regardless.

In other words: It's not going to perform well.
 
not to mention the fact that a good battler using specs kyogre does not usually spam Water Spout at the start of a match, as its asking for a water absorber to come in for free. I for one always use ice beam first, as it handles quagsire, parasect, and latias.
 
Why is Quagsire listed as Limbo? In my opinion, it's a much better Kyogre stopper than Parasect, because it doesn't get handled by Specs Ice Beam. As mentioned above, any smart player won't throw around Water Spouts without thinking first, which means if you're playing somebody decent then your obvious Parasect switch will end up being a waste. I think Quagsire should be listed as effective.
 
Quagsire's options are limited. Encore is pretty pointless (won't Kyogre, um, switch?). Yawn is meh because Darkrai is better at throwing sleep around (see above). Toxic is decent (especially in ubers), but why Quagsire just for that?

He's more of a burden to a team than a benefit. (Note that I haven't actually used Quagsire).
 
Even though Quagsire's options are limited, the fact that he is immune to thunder as well as water spout makes Quagsire a good choice to use in the uber metagame imo.

You do realize that Quagsire's job is to come in on things that are immune to it, and threaten status on the pokemon the opponent is switching to (with either Toxic or Yawn). Considering that he has enough HP and SpD to do so, Quagsire should be able to do his job just fine.
 
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