PS! Model Mod & Fixing Thread

In VGC 2018 Incineroar's Shiny sprite is only Shiny when being viewed from opponents side of the field and is never shiny from the back even in replays when field side is switched.

EDIT: In my experience I have used mobile phone; Android to access Pokemon Showdown only to revive this error.
 
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In VGC 2018 Incineroar's Shiny sprite is only Shiny when being viewed from opponents side of the field and is never shiny from the back even in replays when field side is switched.

EDIT: In my experience I have used mobile phone; Android to access Pokemon Showdown only to revive this error.
That's because I'm lazy and haven't completed it/or haven't handed it off to upload
not a bug
that applies to most SM shiny backs, since they aren't completed/uploaded
That isn't exclusive to VGC either.
 
In VGC 2018 Incineroar's Shiny sprite is only Shiny when being viewed from opponents side of the field and is never shiny from the back even in replays when field side is switched.

EDIT: In my experience I have used mobile phone; Android to access Pokemon Showdown only to revive this error.
All the backs of the alola pokedex are missing in pokemon showdown, I made them months ago but they have not wanted to implement them. Here I leave the incineroar:
incineroar.gif
 
Having just discovered this thread, I have some suggestions to try to improve the current sprites. Not being the author of the images that will follow, I congratulate the work of the Project Pokémon's dudes, by the way (Kalaxe, who had already posted sprites in this thread, is one of them). To begin:
Zeraora's speed is too slow:
(current) >
(adjusted)
Shinys Arceus are missing:
(bug),
(dark),
(dragon),
(electric),
(fairy),
(fighting),
(fire),
(flying),
(ghost),
(grass),
(ground),
(ice),
(poison),
(psychic),
(rock),
(steel),
(water)
Pinsir-Mega:
(current) >
(adjusted)
Yanma:
(current) >
(adjusted)
Glameow (the only mon who changed sprites in gen 7):
(in gen 6) >
 
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Yeah, Gardevoir's sprite is definitely mirrored. Both front sprite and backsprite.
Just check this screenshot, my Gardevoir is facing the oposite side

Image 1.png


Sprite shown via html img tag.



Sprite via right click=>save as+upload as attached file.
gardevoir.gif
gardevoir2.gif


I play showdown on firefox, I haven't tested the sprite on chrome yet.
 

DJTHED

Amateur 3D Animator
is a Pre-Contributor
Yeah, Gardevoir's sprite is definitely mirrored. Both front sprite and backsprite.
Just check this screenshot, my Gardevoir is facing the oposite side

View attachment 132086

Sprite shown via html img tag.



Sprite via right click=>save as+upload as attached file.
View attachment 132087 View attachment 132089

I play showdown on firefox, I haven't tested the sprite on chrome yet.
Nah, she's not mirrored. That's just how her new custom sprite looks, as it's based on the Pokemon Platinum sprite. And her eyes are definitely still locking on to the opponent's side.
 
I'm just pointing out here a small error concerning Gloom. The BW shiny back sprite of the male has the bud of the color of normal individuals:
gloom (3).gif
/
gloom (1).gif
(bad version, from PS!) >
gloom crop.gif
(good version, from Bulbapedia)
gloom (2).gif
/
gloom.gif
(to compare)

Edit: another error, concerning Venomoth:
venomoth (2).gif
/
venomoth (3).gif
(from PS!) >
Sprite_5_n_049.png
/
Sprite_5_n_049_s.png
(from Bulbapedia)

Edit 2: concerning the necks of the female Dodrio:
dodrio-f (2).gif
/
dodrio-f (3).gif
(from PS!) >
dodrio crop.gif
(other version:
Pokémonsprite_085_Weiblich_Rückseite_SW.gif
) /
dodrio shiny crop.gif
(from Bulbapedia)

Edit 3: shiny Scyther:
scyther (3).gif
/
scyther-f (3).gif
(from PS!) >
Insécateur mâle crop.png
/
Insécateur femelle crop.png
(from Bulbapedia)

Edit 4: shiny Igglybuff:
igglybuff.gif
(from PS!) >
Pokémonsprite_174_Rückseite_Schillernd_SW.gif
(from Bulbapedia)
 
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