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Project PU Next Best Thing! (Week 20: Aurorus)

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The aroma wafted into the air. I took a somber sniff in the invisible shifting of air as its intoxicating scent shriveled the curls in my ears with dread. I knew what was going to happen next. The Petal Queen Lilligant winked at me wickedly as it leapt up in a state of vigor and health. She was ready to dance her frolicky dance as the wind swarmed around me like a deadly paparazzi. My situation was grave. I, the Mother Cleric Audino, was outplayed by a mad bitch flower.
 
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z charm from me, interesting niche from a rather bad move competitively

i actually like the coba berry one, being able to not die to scarf dodrio from even some chip is actually a viable niche, same with scarf scyther too.
not the biggest fan of both the toxic and non-sleep sub one, i find dropping sleep kinda defeats the point of lilligant. i do get that it's the potential of lilli having it but losing 1v1 to a load of things it usually beats rlly does suck. i did used to like z dream eater but i think again dropping sleep for it is p meh. covet is too gimmicky. i'd probably have voted on the aroma one if it wasn't basically a standard set at this point. encore is also fun and has some nice uses.
 
With 7 votes, this week's winner is Scizorphobic with his Z-Aromatherapy Lilligant!! Congrats, your submission has been added to the archives (which i updated yay).

This week's victim is...

174009


Oricorio-Pom-Pom's typing, ability, Speed, and access to reliable recovery make it a formidable check to threats such as Lilligant and Gurdurr. It's also a threatening cleaner thanks to its access to Calm Mind and flexible last slot, making it able to pick its checks or stallbreak efficiently with Taunt. However, its movepool and typing could let it potentially run other viable sets. Have fun and good luck! Submissions phase ends Thursday.

Oricorio-Pom-Pom @ Flyinium Z / Rocky Helmet
Ability: Dancer
EVs: 248 HP / 8 Def / 252 Spe or 168 HP / 88 SpA / 252 Spe
Timid Nature
- Calm Mind
- Roost
- Hurricane
- Revelation Dance / Hidden Power Fighting / Taunt

Oricorio-Pom-Pom @ Leftovers
Ability: Dancer
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Revelation Dance
- Toxic
- Taunt
- Roost

Again, good luck and have fun!!​
 
pom-pom-gif.174009

Oricorio-Pom-Pom @ Leftovers
Ability: Dancer
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Toxic
- Roost
- Revelation Dance

nothing wrong with a bit of sub-toxic action! just abuses a load of defensive cores thanks to a nice typing and ability to stall things out that it usually couldn't like regirock and mudsdale.
 
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Oricorio-Pom-Pom @ Leftovers
Ability: Dancer
EVs: 168 HP / 88 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Roost
- Hurricane
- Protect

protect lets you scout, rack up toxic damage from your other mons, and gain lefties recovery potentially.
 
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Feather Dance Oricorio

Oricorio-Pom-Pom @ Leftovers
Ability: Dancer
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Feather Dance
- Roost
- U-turn
- Revelation Dance


General idea
Here we have a fast supporter Oricorio with Feather Dance as main supporting move.
With 100% accuracy, you are now able to cut the opposing threat's Atk without much effort; this happens:
-2 252+ Atk Golem Stone Edge vs. 248 HP / 8 Def Oricorio-Pom-Pom: 224-266 (63.4 - 75.3%) -- guaranteed 2HKO after Leftovers recovery
Then, you can Roost the damage and continue to use Feather Dance to stall Golem.
-2 0 Atk Regirock Rock Slide vs. 248 HP / 8 Def Oricorio-Pom-Pom: 108-128 (30.5 - 36.2%) -- guaranteed 4HKO after Leftovers recovery

This Oricorio is meant to beat physical attackers that don't have Toxic on their movepool.

Roost is mandatory to recharge our HP on a pokemon weak to SR; Revelation Dance is the STAB in order to avoid being Taunt-bait.
U-turn allows Oricorio to keep the momentum on our favour and it is good especially after a Feather Dance in order to support its incoming teammate.


Team(mates) support
This Oricorio-Pom-Pom isn't self-sufficient, but works better if you have some teammates that can make good use of its U-turn.
A way to deal properly with status moves (mainly Toxic) is appreciated such as Safeguard, Taunt and/or Heal Bell.
 
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Reserving z-safe guard

71O3yLs5zcL._SX466_.jpg

Oricorio-Pom-Pom @ Normalium Z
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Revelation Dance
- Hurricane
- Roost
- Safeguard

Z-Safeguard gives a +1 in Speed so it is faster than a scarfed Lilligant and also faster than a Lilligant at +1 due to Quiver Dance. It also prevents Oricorio
and its teammates from getting put to sleep via Sleep Powder Lilligants and also other Status-situations such as paralysis, poison and burn.​
 
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174118

uhuhuhu7 gave pom-pom a scarf

Oricorio-Pom-Pom @ Choice Scarf
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Revelation Dance
- U-turn
- Defog

This set in particular is able to outspeed and kill/pivot out on opposing Pom-Pom, Dodrio, Lilligant, the simis, etc. It is able to hit fairly hard even without set up and can contribute to a voltturn core. Very nice set :].
 
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oricorio-pompom.gif

Oricorio-Pom-Pom @ Flyinium Z
Ability: Dancer
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Sky Attack
- U-turn
- Swords Dance
- Facade

So, we have plenty of special attacking Pom Pom running around, let's give our dancing birb a dancing move and have it carry a big ol' nuke to go along with it! Z-Sky Attack just nukes better that Z-Fly. Once the rocks and steels are gone, somebody is choosing a sac at that point. U-turn is there for pivoting from potential Will-O users and momentum. I was considering Z-Mirror Move but why do that when Swords Dance is here. Finally since all of the Oricorio's movepools just suck, I went with Facade just in case it gets burned or toxic'd.​
 
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oricorio-pompom.gif

Oricorio-Pom-Pom @ Flyinium Z
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Agility
- Hurricane
- Hidden Power [Fighting]
- Roost

Agility Oricorio-Pom-Pom
A bit surprised no one’s done this yet but I ain’t complaining. Agility allows Pom-Pom to potentially clean late-game, as it it can outspeed almost the entire metagame after a single boost, even with Modest. Hurricane and Hidden Power Fighting has great coverage, while Roost allows Pom-Pom to switch in earlier in a game and lets it play around Sucker Punch when boosted.

Also nameless90 you forgot Regirock has Clear Body :psysly:
 
Oricorio-Pom-Pom @ Flyinium Z
Ability: Dancer
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Work Up
- Revelation Dance
- Sky Attack
- Hidden Power [Fighting]

At +1 in spA, ori make so much damage on sandslash and with revelation dance, z sky attack ohko chan and gurdurr

Édit: no much time to make a good description :(
 
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i gave it specs this time
Oricorio-Pom-Pom @ Choice Specs
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Revelation Dance
- Hidden Power [Fighting]
- U-turn

Specs notably claims a 2HKO on Guzzlord with Hurricane, a OHKO on Sandslash-Alola with HP Fighting (after Stealth Rock) and in general is just pretty powerful. U-Turn lets you pivot out on stuff like Lanturn and Eelektross, chipping them away for the lategame.
 
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174545

Oricorio-Pom-Pom @ Flyinium Z
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Roost
- Hurricane
- Hidden Power [Fighting] / Hidden Power [Ground]
- Revelation Dance / Taunt

Basic Roost + 3 Attacks set. Allows Pom-Pom to put more immediate pressure on the opponent while still keeping some defensive utility thanks to Roost. This set is also obnoxiously hard to switch into if you don't have something like Lanturn (which doesn't appreciate taking hp ground all that much), eel, or Regirock. Last moveslot is fairly customizable, Revelation Dance hits Omastar, Carracosta, and Regirock harder than anything else and also allows it to hit Cuno. Alternatively, Taunt gives this set more utility and allows it to act as a stallbreaker and it's p good at annoying stuff like Audino and Clef, which are otherwise painful for this set to face. Defog is also a fine option, but Swanna does the whole "Offensive Defogger capable of checking Fighting-types" thing better, as it can pressure rockers like Regi way better and it's also a bit faster. U-turn can also be used to grab momentum against stuff like Eelektross and Lanturn for a teammate like Stoutland to weaken them.

Oricorio-Pom-Pom @ Leftovers
Ability: Dancer
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Toxic
- Roost
- Revelation Dance

Oricorio-Pom-Pom @ Leftovers
Ability: Dancer
EVs: 168 HP / 88 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Roost
- Hurricane
- Protect

Oricorio-Pom-Pom @ Leftovers
Ability: Dancer
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Feather Dance
- Roost
- U-turn
- Revelation Dance

Oricorio-Pom-Pom @ Normalium Z
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Revelation Dance
- Hurricane
- Roost
- Safeguard

Oricorio-Pom-Pom @ Choice Scarf
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Revelation Dance
- U-turn
- Defog

Oricorio-Pom-Pom @ Flyinium Z
Ability: Dancer
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Sky Attack
- U-turn
- Swords Dance
- Facade

Oricorio-Pom-Pom @ Flyinium Z
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Agility
- Hurricane
- Hidden Power [Fighting]
- Roost

Oricorio-Pom-Pom @ Flyinium Z
Ability: Dancer
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Work Up
- Revelation Dance
- Sky Attack
- Hidden Power [Fighting]

Oricorio-Pom-Pom @ Choice Specs
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Revelation Dance
- Hidden Power [Fighting]
- U-turn

Oricorio-Pom-Pom @ Flyinium Z
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Roost
- Hurricane
- Hidden Power [Fighting] / Hidden Power [Ground]
- Revelation Dance / Taunt

Voting phase is up now, you can now vote for your favourite set! Also, thank you for your submissions everyone, I greatly appreciate it! :)

I'm voting for uhuhuhu7's Specs set.
 
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