Pre-testing notes.
Jirachi:
Jirachi:
- General Note: All sets not running a speed-lowering Hidden Power should be running Max Spe instead of 80 HP, because beating Mence/Flygon 50% of the time is definitely better than 0%.
- Lead: Restructure. May not be room for trick. Change EV spread to a Max Spe variant. Suggested: Iron Head / Stealth Rock / (U-turn or Trick) / (Fire Punch / Ice Punch / Thunderpunch)
- Superachi: Maximize Speed. Test other coverage moves for the fourth slot. Possibly TBolt > HP Fire? Also test HP Ground for Heatran.
- Physical Choice: Maximize Speed. De-slash Zen Headbutt (mention in comments), de-emphasize Trick. Suggested: Iron Head / Fire Punch / Ice Punch / (ThunderPunch / Trick / U-turn)
- Support: Possibly more effective alternate spread? Mention Thunder in comments but remove slash.
- Rain Support: Possibly to OO? I'd like others to weigh in on this.
- Charge Beam: Not sure if this deserves its own writeup. Plan to test with a team built to support it.
- Support: Remove? Not sure how effective the set is with Jolteon's poor defenses.
- Fake Tears: Possibly deserves its own set? Forces switches often, will pair with Spikes. Works well with Skarmory for Volt Absorb and forcing switches.
- Special Rain Dance: OK FINE STOP BITCHING YOU HOMOS
- Choice Specs: Doesn't hit hard enough- 95 base Special Attack isn't special, and there are enough sturdy Dragon switchins that Kingdra will probably just end up Pursuited after a -2 from Draco Meteor.
- Set Order: Life Orb to top.
- Non-Choice: Remove Expert Belt, rename to Life Orb.Add Rapid Spin and Grass Knot as options, remove Psychic.
- Choice Scarf: Hydro Pump > Surf, remove Psychic.
- Choice Specs: Hydro Pump > Surf. Replace Psychic with Trick / Grass Knot.
- Reflect Support: Better EV spread? Possibly remove or replace with Dual Screen set.