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:colossoil: Colossoil used Headlong Rush!
8 EN
Munkidori is not a legal target, Okidogi was targeted! (I believe)
Crit [1-25/600]: 100 (No)
Damage (Okidogi): (12+3+9-8+5)*3/2*3 = 95
Colossoil: -4 Defense, -4 Special Defense [N2T]
Foes for time immemorial, Groudon and Kyogre have vied for all of history, each seeking supremacy over the other. Their conflict arises from their wishes to reshape how life is lived on the planet. Groudon has ever toiled to raise land, where all might live under the light of the sun. Kyogre has ever toiled to carve oceans, where all might live in the caress of the seas.
That they both now encroach upon civilization in stride, shoulder-to-shoulder with each other, bodes terribly ill indeed.
Ancient Intellect
For each of the Bosses' action slots, the referee will select the action they deem most harmful to the challenger's success, rather than rolling randomly. (After the challenger issues orders, and after any random targets are chosen.)
The Primordial Forces
At the end of each round, if no Bosses are Fainted:
The Boss with less remaining HP Primally Reverts to their Primal Forme (selected randomly if tied); and all other Bosses revert to their default Formes.
While one or more Bosses are Primally Reverted:
Bosses in their default Formes take double (x2) damage.
While one or more Bosses are Fainted:
Bosses deal triple (x3) damage.
Rewards:
Player Progress:
Total missing HP of both Bosses / Total maximum HP of both Bosses
Name Etymology:
The earth itself as well as its incarnate goddess in Hindu myth. She attested to the Gautama Buddha's worthiness of enlightment and dispelled the dark spirit of Mara from them.
Movepool Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic
Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool
Level 2:
Aqua Tail
Double-Edge
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down
Name Etymology:
Two-faced god of beginnings, doorways, and the passage of time in Roman myth. Rituals to other gods would begin and end with rites honoring Janus, to mark the transition between mortal moments and divine ones.
Attitude and Motive:
Boisterous and competitive. Janus seeks always innovate in his technique, and often pesters other Pokemon to annoyance trying to get them to train with him.
Background:
Twin of Juno and former contest competitor, bred and groomed for the role. Forced into pagentry as a Kirlia, Janus moved through the motions in a fog of apathy, until one contest devolved into a battle over a judging dispute. He found a spark in combat that he has chased ever after. He learned of a stone that could bring him closer to his goal and pilfered one as soon as he had the chance. Irreversably changed from the show-stopper his trainer had made him to be, Janus found himself discarded and adrift, until he crossed paths with Juno and Lou.
Movepool Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt
Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard
Level 2:
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Level 4:
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Hidden Power (Water)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room
Name Etymology:
A goddess of abundance in Hindu tradition. Her adherents receive her seven blessings--being coin, fine items, children, health, happiness, admiration, and wisdom--and believe that the purpose of wealth is the ability to more generously give unto others.
Attitude and Motive:
Doting and cordial to those who help her, and callous to those opposing her.
Background:
Vasudhara appears at first glance to live much like her namesake. She takes great pride in her capabilities, seeing the fields of plants she may grow as proof of her grace. She feels a deep sense of responsibility towards those who aid her, but she very much draws a line beyond them. Why should those who give her nothing, receive anything of her? Thus, Euryphaessa's disregard for the gems she drops vexes Vasudhara greatly.
We'll equip :rindo berry:Rindo Berry to :garchomp:Prithvi the Garchomp, :choice scarf:Choice Scarf to :gallade:Janus the Gallade, and :choice specs:Choice Specs to :arboliva:Vasudhara the Arboliva.
Prithvi ate the Rindo Berry!
Prithvi is immune to Grass...
[Groudon's Drought] The sun's wrath sears the land!
[Kyogre's Drizzle] The heavens cry down in sorrow!
Janus used Safeguard!
-10 EN
The raiders are immune to most negative status. (4 rds)
Prithvi used Imprison!
-20 EN
It is metaphysically impossible to turn ice into a beam. (5 rds)
Groudon used Rock Slide!
HIt (Daredevil, Unlucky): No (366, 570)
Crit: No (67, 278)
Flinch: No (598)
But it missed Prithvi...
It's not very effective on Janus...
[Janus] (11 + 8 - 7)*0.75*2/3 = 6 DMG
[Vasudhara] (11 + 8 - 7)*2/3 = 8 DMG
[Seed Sower] Grass flourishes in the field!
Prithvi's Evasion returned to normal...
Groudon used Weather Ball!
Crit: No (137)
The rain boosts the move's power...
[Prithvi] (12 + 3 + 7 - 6) = 16 DMG
Groudon used Bulk Up!
Groudon's ATK and DEF rose! (+1, 8s)
Kyogre used Blizzard!
Crit: No (383, 281, 299)
It's hyper effective on Prithvi!
It's super effective on Vasudhara!
[Prithvi] (13 + 11 - 6)*2*2/3 = 24 DMG
[Janus] (13 + 11 - 8)*2/3 = 11.6 ~ 12 DMG
[Vasudhara] (13 + 11 - 8)*1.5*2/3 = 16 DMG
The raiders are feeling Frosty... [2 Frost]
Kyogre used Weather Ball!
Crit: No (493)
The rain boosts the move's power...
[Prithvi] (12 + 3 + 3 + 11 - 6) = 23 DMG
Kyogre used Calm Mind!
Kyogre's SPA and SPD rose! (+1, 8s)
Arboliva used Terrain Pulse!
-7 EN
Crit: No (414)
The terrain boosts the move's power...
[Kyogre] ((13 + 2 + 3 + 14 - 10)*1.5 - 3)*3 = 90 DMG
The Grassy terrain healed the active Pokemon!
Kyogre reverted into its Primal form! (Kyogre healed 20 from the Max HP increase!)
[Primordial Sea] The God of the Ocean floods the land!