Well, I'm back! With a new team to abuse the brokenness of the beast that is Raikou. This team I plan to make for wi-fi, and am currently using on shoddy for testing purposes. I had the help of Train Man, and would like the help of the rest of smogon before making this team final!
At a Glance:
*The Star:*
Yup, my trademark pokemon. The strategy is around freeing up Raikou for a sweep. Simple enough.
So on with the team!
The Lead:
Yanmega [Mach 5] @ Choice Scarf
Ability: Tinted Lens
Nature: Rash
EVs: 40 Attack / 216 Speed / 252 Special Attack
*Bug Buzz
*Air Slash
*Hypnosis
*U-Turn
Standard Yanmega set, but with a scarf and tinted lens for lategame sweeping abuse. I found this to be more effective than your standard leading Yanmega, because it can get a surprise hypnosis off, or immediately U-turn to a counter, without having to waste a moveslot for protect, or rely on a focus sash. It outspeeds scarf Porygon Z, and the remaining EVs were dumped into attack to make U-turn "hurt" a little. It is fun U-turning to Dugtrio on turn 1, and traping and killing those annoying heatrans, Blisseys, etc, right of the bat! After theyre gone, Bug Buz with tinted lens will just smash through everything.
The Punching Bag:
Snorlax [Fat Bastard] @ Leftovers
Ability: Thick Fat
Nature: Impish
EVs: 140 HP / 116 Attack / 252 Defense
*Body Slam
*Whirlwind
*Rest
*Sleep Talk
Wierd set and EVs, but it's been so successful to me that I can't change it. Monstrous 496 / 251 / 256 Defenses, and can handle status absorption, phazing, and walling all in one. Most Snorlaxes don't run defense EVs, because it is "too low," but this thing is a lot bulkier than Vaporeon, with higher HP AND Defense. This fatso lives through Garchomp's +2 outrage and Infernape Close Combats and lives to tell the tale. He can't touch ghosts, but Gengar hasn't given me many problems. Train Man dubs him "snorhax" because Body Slam always seems to para when it needs to.
Pure Utility:
Forretress [Grenade] @ Shed Shell
Ability: Sturdy
Nature: Relaxed
EVs: 252 HP / 160 Attack / 96 Defense
*Gyro Ball
*Toxic Spikes
*Rapid Spin
*Zap Cannon
Forry is the definition of utility. Provides spin support, and rapes Gengar switch ins predicting rapid spin. Toxic Spikes is a very important part of a Raikou team, which is why it is here instead of Stealth Rock or spikes. Why? Two layers allows Raikou to beat Blissey one-on-one, if he gets stuck in that positon. Zap Cannon is here for additional Gyarados coverage, as my team had a slight Gyarados weakness (but what team doesn't?).
Blissey's Pimp
Dugtrio [Whack-A-Mole] @ Choice Band
Ability: Arena Trap
Nature: Jolly
EVs: 4 HP / 252 Attack / 252 Speed
*Earthquake
*Stone-Edge
*Sucker Punch
*Pursuit
Dugtrio is such a big help for being able to trap and eliminate the fat bitch. Jolly nature falls just short of 2HKO at full health, but by that time blissey is so weakened that even raikou can finish her off. And if, toxic spikes are out, it's kind of a moot point anyway. I refuse to switch to adamant, as losing to Infernape is embarrassing. I neglected Aerial Ace, as Gyarados and Yanmega handle fighting pokemon fine. Pursuit is a curious option, and allows me to switch in dugtrio against Scarfed Azelfs and Gengars that T-bolt Yanmega or Gyarados, and fuck them as they switch out. I love it!
The bulky dancer:
Gyarados [Sea Serpent] @ Leftovers
Ability: Intimidate
Nature: Adamant
EVs: 148 HP / 176 Defense / 184 Speed
*Waterfall
*Stone-Edge
*Dragon Dance
*Taunt
Typical bulky Gyarados, with a better EV spread IMO. I went to the next lefties number down, erased those pitiful 16 Attack EVs (wtf does that accomplish?) and put them into speed to hit 244, for Tyranitar and Breloom before dragon dance, and Starmie and Azelf after. The 176 Defense keeps his bulky style, giving him 238 Defense. Nothing else to say really.
The Gloryhound:
Raikou [Sabertooth] @ Leftovers
Ability: Pressure
Nature: Timid
EVs: 60 HP / 252 Speed / 196 Special Attack
*Thunderbolt
*Hidden Power [Ice]
*Substitute
*Calm Mind
We all know how devastating raikou is to an unprepared team. It's also fun to sweep entire teams that lose their blissey early on. As mentioned, with 2 layers of Toxic Spikes, if poor Raikou is pinned up against Blissey (non-Aroma), he will win and proceed to sweep the other team. Not much else to say really. 60 HP hits the first lefties number, and the rest were dumped into special attack.
Well, there's the Raikou Team. Most Raikou teams are quite similar, because the strategy is effective. Destroy Blissey at all costs, and have fun running through the opponent with the best "BL" sweeper there is.
At a Glance:






*The Star:*

Yup, my trademark pokemon. The strategy is around freeing up Raikou for a sweep. Simple enough.
So on with the team!
The Lead:

Yanmega [Mach 5] @ Choice Scarf
Ability: Tinted Lens
Nature: Rash
EVs: 40 Attack / 216 Speed / 252 Special Attack
*Bug Buzz
*Air Slash
*Hypnosis
*U-Turn
Standard Yanmega set, but with a scarf and tinted lens for lategame sweeping abuse. I found this to be more effective than your standard leading Yanmega, because it can get a surprise hypnosis off, or immediately U-turn to a counter, without having to waste a moveslot for protect, or rely on a focus sash. It outspeeds scarf Porygon Z, and the remaining EVs were dumped into attack to make U-turn "hurt" a little. It is fun U-turning to Dugtrio on turn 1, and traping and killing those annoying heatrans, Blisseys, etc, right of the bat! After theyre gone, Bug Buz with tinted lens will just smash through everything.
The Punching Bag:

Snorlax [Fat Bastard] @ Leftovers
Ability: Thick Fat
Nature: Impish
EVs: 140 HP / 116 Attack / 252 Defense
*Body Slam
*Whirlwind
*Rest
*Sleep Talk
Wierd set and EVs, but it's been so successful to me that I can't change it. Monstrous 496 / 251 / 256 Defenses, and can handle status absorption, phazing, and walling all in one. Most Snorlaxes don't run defense EVs, because it is "too low," but this thing is a lot bulkier than Vaporeon, with higher HP AND Defense. This fatso lives through Garchomp's +2 outrage and Infernape Close Combats and lives to tell the tale. He can't touch ghosts, but Gengar hasn't given me many problems. Train Man dubs him "snorhax" because Body Slam always seems to para when it needs to.
Pure Utility:

Forretress [Grenade] @ Shed Shell
Ability: Sturdy
Nature: Relaxed
EVs: 252 HP / 160 Attack / 96 Defense
*Gyro Ball
*Toxic Spikes
*Rapid Spin
*Zap Cannon
Forry is the definition of utility. Provides spin support, and rapes Gengar switch ins predicting rapid spin. Toxic Spikes is a very important part of a Raikou team, which is why it is here instead of Stealth Rock or spikes. Why? Two layers allows Raikou to beat Blissey one-on-one, if he gets stuck in that positon. Zap Cannon is here for additional Gyarados coverage, as my team had a slight Gyarados weakness (but what team doesn't?).
Blissey's Pimp

Dugtrio [Whack-A-Mole] @ Choice Band
Ability: Arena Trap
Nature: Jolly
EVs: 4 HP / 252 Attack / 252 Speed
*Earthquake
*Stone-Edge
*Sucker Punch
*Pursuit
Dugtrio is such a big help for being able to trap and eliminate the fat bitch. Jolly nature falls just short of 2HKO at full health, but by that time blissey is so weakened that even raikou can finish her off. And if, toxic spikes are out, it's kind of a moot point anyway. I refuse to switch to adamant, as losing to Infernape is embarrassing. I neglected Aerial Ace, as Gyarados and Yanmega handle fighting pokemon fine. Pursuit is a curious option, and allows me to switch in dugtrio against Scarfed Azelfs and Gengars that T-bolt Yanmega or Gyarados, and fuck them as they switch out. I love it!
The bulky dancer:

Gyarados [Sea Serpent] @ Leftovers
Ability: Intimidate
Nature: Adamant
EVs: 148 HP / 176 Defense / 184 Speed
*Waterfall
*Stone-Edge
*Dragon Dance
*Taunt
Typical bulky Gyarados, with a better EV spread IMO. I went to the next lefties number down, erased those pitiful 16 Attack EVs (wtf does that accomplish?) and put them into speed to hit 244, for Tyranitar and Breloom before dragon dance, and Starmie and Azelf after. The 176 Defense keeps his bulky style, giving him 238 Defense. Nothing else to say really.
The Gloryhound:

Raikou [Sabertooth] @ Leftovers
Ability: Pressure
Nature: Timid
EVs: 60 HP / 252 Speed / 196 Special Attack
*Thunderbolt
*Hidden Power [Ice]
*Substitute
*Calm Mind
We all know how devastating raikou is to an unprepared team. It's also fun to sweep entire teams that lose their blissey early on. As mentioned, with 2 layers of Toxic Spikes, if poor Raikou is pinned up against Blissey (non-Aroma), he will win and proceed to sweep the other team. Not much else to say really. 60 HP hits the first lefties number, and the rest were dumped into special attack.
Well, there's the Raikou Team. Most Raikou teams are quite similar, because the strategy is effective. Destroy Blissey at all costs, and have fun running through the opponent with the best "BL" sweeper there is.