AGREED MY GOOD FRIEND MAMPi do like the idea of being able to show my opponent my w/l ratio at the start of a battle as an intimidation tactic
Yes, but it would require some more complication to how it currently works (instead of your computer → ladder → your computer, it would have to go your computer → sim → ladder → sim → your computer, so the sim could put it in the replay), which would make it a bit laggier, and further strain the already strained sim ladder connection (you might notice all the "could not retrieve ladder score" errors at the ends of battles). On the other hand, it's a tiny change that I'm sure wouldn't make a noticeable difference.Would it be possible to have !rank show up in replays, though? There's certain circumstances in which the Elo of one of the players is relevant, and with ladder lag happeneing a lot more frequently, it seems somewhat useful. Since rank now defaults to one line, I think it isn't particularly floody enough, either.
It's possible for the sim to independently calculate and display the updated Elo, yes.Slightly different question, but what's the main cause for ladder lag? If it resolves the Elo but not the other ratings, would it be possible to at least resolve the Elo, since that's what's usually displayed?
nonbroadcastable commands, when used with !, should give an error message instead of doing the same thing as /
will do these.updated Elo should be displayed even if a ladder update crashes
maybe just displaying the format of the match?I always assumed that we didn't allow broadcasting!rank
because it can get very long very quickly for people who play many formats.