Well Sharpedo wrecks it, but otherwise maybe.
Eventually, once UU settles down a bit. I think there is still some policy stuff that needs to pass first, but I would guess it will happen eventually.Are we going to have suspect tests for this tier?
The only Fire type I've been using in this tier has been adament Entei with flare Bltiz and Extreme Speed, Flame charge takes care of his speed.In theory could sp defensive flareon work? Since bug and ice is are such commun sp atk typing, and he gets wish, wilo wisp and toxic. I don't know just theorymon
Seems a bit too situational to me. The only CMer I've came across is Cress. You could try it on one of the quiver dancers or shell smashers though, Regi is bulky enough to tank a boosted hit from them before he gets off psych up.Has anyone been using Psych Up Regice? It could switch in on some potential threatening CM user, steal its boosts, and go sweeping with Ice Beam and Thunderbolt.
Crustle can do much more than just setup rocks and spikes. He gets Shell Smash and has two awesome STAB types for the tier of RU. He can actually destroy most of the RU metagame, in theory, with the combination of Shell Smash and Sturdy.And Crustle can only lead/revenge if you want to retain Sturdy, any rocks and spikes or hail damage will make it useless, a Lead with red card/priority berry (?) to set up SR and spikes is actually a great set fo him
alakazam too, i wonder what will happen when we get magic guard alakazam.Talk about crazy, pokemon like Porygon Z, Evire, Krookodile, Sharpedo Moltres, Yanmega and Honchkrow are RU. I can't wait to see how this tier turns out.
Minor nitpick but Sharpedo gets EQ.
Now take your Pikachu, substitute it for, say, Caterpie, and we have the same results won't we?LB Pika is deadly with +6/+6 and a sub passed.
Imagine a +6/+6 sub Pika in ubers, let alone here.
it's damn good. I use:Anyone try Eviolite Vigoroth? It has better SDef than Gurdurr and is faster.
Unown :LHaha. What isn't deadly with +6/+6 and a sub passed?
I'm using Agility/NP PoryZ. Working alright.
how in the world could a Volbeat survive 3 turns to pass 2 tail glows?Honestly, if we're talking baton pass, the best is still volbeat tail glow ----> yanmega. After two tail glows and one speed boost, Yanmega's not dying any time soon. Mega powerful attacks and you just keep getting faster.
how in the world could a Volbeat survive 3 turns to pass 2 tail glows?
how in the world could it even survive 2 turns for the pass?
I severly doubt it would even be able to do either situation well at all, especially since its defenses are only: 65/55/75
I also noticed that it doesn't appear to have Sleep Powder at all, which makes Venomoth better. Why go with a +6 boost to SpAtk (2 tail glows) when you can go with +4spatk/+4spdef/+4speed boost all at once (2 quiver dances)?