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Facility Realgam Tower: TheEver

braviary-hisui.png
:life-orb:
Braviary: Rock Slide+Feather Dance > Rock Slide > Rock Slide
 
TheEver
Stealth Rock, Spikes
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 98/100
EN: 80/100
5/5/9/5/65
3/3
Sealed (Defog)

Mystery Man Eusine
:sv/entei:
Weakness Policy
Pressure, Inner Focus
HP: 100/100
EN: 100/100
9/6/6/6/100
4/5
:sv/skarmory:
Keen Eye, Sturdy, Weak Armor
HP: 55/85
EN: 38/100
6/10/2/7/70
3/4
No combo
Step 1
Entei uses Crunch
Crit: 21 (=1/24) no crit
Def drop: 77 (<=20/100) no
(8+9-5)*1.5=18
6 EN

Braviary uses Rock Slide+Feather Dance
Crit: 3 (=1/24) no crit
(8+5-6+2+3)*2=24
30 EN

Step 2
Entei uses Crunch
Crit: 16 (=1/24) no crit
Def drop: 95 (<=20/100) no
(8+9-5)*1.5=18
6 EN

Braviary uses Rock Slide
Hit: 52 (<=90/100) yes
Crit: 18 (=1/24) no crit
(8+5-6+2+3)*2=24
8 EN

Step 3
Entei uses Crunch
Crit: 17 (=1/24) no crit
Def drop:80 (<=20/100) no
(8+9-5)*1.5=18
6 EN

Braviary uses Rock Slide
Hit: 40 (<=90/100) yes
Crit: 8 (=1/24) no crit
(8+5-6+2+3)*2=24
8 EN

TheEver
Stealth Rock, Spikes
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 44/100
EN: 34/100
5/5/9/5/65
3/3
Sealed (Defog), No combo

Mystery Man Eusine
:sv/entei:
Pressure, Inner Focus
HP: 28/100
EN: 82/100
9/6/6/6/100
4/5
+2 SpA (2t)
:sv/skarmory:
Keen Eye, Sturdy, Weak Armor
HP: 55/85
EN: 38/100
6/10/2/7/70
3/4
No combo
TheEver to order​
 
Last edited:
DUTFW6N.png

Then fall.

groudon.png
:choice-band:
Groudon: Earthquake > Earthquake > Earthquake
** Once, at the start of each step IF Entei is to use Extreme Speed as a combination THEN use Protect.
** At the start of Groudon's turns IF Entei has Protection THEN use Swords Dance.
 
:sv/entei:
Detect+Agility, Bulldoze

TheEver
Stealth Rock, Spikes
:sv/groudon:
Choice Band
Drought
HP: 95/95
EN: 100/100
10/9/5/6/104
6/12
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 44/100
EN: 34/100
5/5/9/5/65
3/3
No combo

Mystery Man Eusine
:sv/entei:
Pressure, Inner Focus
HP: 28/100
EN: 82/100
9/6/6/6/100
4/5
+2 SpA (2t)
:sv/skarmory:
Keen Eye, Sturdy, Weak Armor
HP: 55/85
EN: 38/100
6/10/2/7/70
3/4
No combo
Groudon takes 17 from entry hazards
Groudon sets Sun
-9 EN

Step 1
Entei uses Detect+Agility
50 EN

Groudon uses Swords Dance
10 EN

Step 2
Entei uses Bulldoze
Crit: 9 (=1/24) no crit
6+9-9=6
4 EN

Groudon uses Earthquake
Crit doesn't matter
(10+3+15-6)*1.5+8=41
9 EN
Entei is KOed

TheEver
Stealth Rock, Spikes
:sv/groudon:
Choice Band
Drought
HP: 72/95
EN: 81/100
10/9/5/6/104
6/12
-1 Spe (2t), +2 Atk (4t)
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 44/100
EN: 34/100
5/5/9/5/65
3/3
No combo
Sun (3r)​
Mystery Man Eusine
:sv/entei:
Pressure, Inner Focus
HP: KO/100
EN: KO/100
9/6/6/6/100
4/5
KO
:sv/skarmory:
Keen Eye, Sturdy, Weak Armor
HP: 55/85
EN: 38/100
6/10/2/7/70
3/4
No combo
Sending out Typhlosion @ Sticky Barb
:sv/typhlosion:
Ember+Inferno, Flame Charge, Flamethrower
[Step 1 only] IF Groudon is to use Protect+Safeguard, THEN Roar and ignore your second sub for the rest of the round.
IF Groudon has Protection, THEN Roar and push back orders the first instance and Laser Focus the second instance.
IF Groudon has Protection, THEN Laser Focus.
IF Groudon has a Decoy, THEN Earthquake.
 
TheEver
Stealth Rock, Spikes
:sv/groudon:
Choice Band
Drought
HP: 72/95
EN: 81/100
10/9/5/6/104
6/12
-1 Spe (2t), +2 Atk (4t)
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 44/100
EN: 34/100
5/5/9/5/65
3/3
No combo
Sun (3r)​
Mystery Man Eusine
:sv/typhlosion:
Sticky Barb
Blaze, Flash Fire
HP: 90/90
EN: 100/100
5/6/9/6/100
3/4
:sv/skarmory:
Keen Eye, Sturdy, Weak Armor
HP: 55/85
EN: 38/100
6/10/2/7/70
3/4
No combo
:entei: KO
Step 1
Typhlosion uses Ember+Inferno
Crit: 4 (=1/24) no crit
10+3+3+9-6+2=21
20 EN

Groudon uses Facade+Power-Up Punch
Crit: 7 (=1/24) no crit
14+15-6+8=31
24 EN

-4 HP Groudon (BRN)

Step 2
Typhlosion uses Flame Charge
Crit: 4 (=1/24) no crit
5+3+3+6-9+2=10
Sticky Barb procs
4 EN

Groudon uses Facade
Crit: 17 (=1/24) no
14+10-6+12=30
8 EN

-4 HP Groudon (BRN)

Step 3
Typhlosion uses Flamethrower
Crit: 15 (=1/24) no crit
9+3+3+11-6+4=25

Groudon uses Facade
Crit doesn't matter
14+10-6+12=30
Typhlosion is KOed
8 EN

-4 HP Groudon (BRN)

TheEver
Stealth Rock, Spikes
:sv/groudon:
Drought
HP: 4/95
EN: 41/100
10/9/5/6/104
6/12
+3 Atk (1t), BRN, No combo
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 44/100
EN: 34/100
5/5/9/5/65
3/3
No combo
Sun (2r)​
Mystery Man Eusine
:sv/typhlosion:
Blaze, Flash Fire
HP: KO/90
EN: KO/100
5/6/9/6/100
3/4
KO
:sv/skarmory:
Keen Eye, Sturdy, Weak Armor
HP: 55/85
EN: 38/100
6/10/2/7/70
3/4
No combo
:entei: KO
Sending out Skarmory @ Oran Berry
:sv/skarmory:
TheEver to order
 
Last edited:
groudon.png

Groudon: Heat Wave > Heat Wave > Heat Wave
** At the start of Groudon's turns IF Groudon has Sleep and Groudon does not have Sleep Talk THEN use Sleep Talk.
** At the start of Groudon's turns IF Skarmory has Protection THEN use Rest on the first instance, use Swords Dance otherwise.
** At the start of Groudon's turns IF Groudon's Attack stage is 2 or greater and Skarmory does not have a Decoy THEN use Fire Punch.
 
:sv/skarmory:
Feint, Feint, Feint

TheEver
Stealth Rock, Spikes
:sv/groudon:
Drought
HP: 4/95
EN: 41/100
10/9/5/6/104
6/12
+3 Atk (1t), BRN, No combo
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 44/100
EN: 34/100
5/5/9/5/65
3/3
No combo
Sun (2r)​
Mystery Man Eusine
:sv/skarmory:
Oran Berry
Keen Eye, Sturdy, Weak Armor
HP: 55/85
EN: 38/100
6/10/2/7/70
3/4
No combo
:typhlosion: KO
:entei: KO

Step 1
Skarmory uses Feint
Crit doesn't matter
4+6-9+3=4
Groudon is KOed
4 EN

TheEver
Stealth Rock, Spikes
:sv/groudon:
Drought
HP: KO/95
EN: KO/100
10/9/5/6/104
6/12
KO
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 44/100
EN: 34/100
5/5/9/5/65
3/3
No combo
Sun (1r)​
Mystery Man Eusine
:sv/skarmory:
Oran Berry
Keen Eye, Sturdy, Weak Armor
HP: 55/85
EN: 34/100
6/10/2/7/70
3/4
No combo
:typhlosion: KO
:entei: KO
TheEver to replace Groudon
 
I can survive for another round here if I want to but I don't see a way I don't just die next round, so

:sv/skarmory:
Dual Wingbeat, Dual Wingbeat, Dual Wingbeat
 
TheEver
Stealth Rock, Spikes
:sv/conkeldurr:
Weakness Policy
Guts, Sheer Force, Iron Fist
HP: 100/100
EN: 100/100
10/7/3/7/45
3/4
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 44/100
EN: 34/100
5/5/9/5/65
3/3
No combo
:groudon: KO
Sun (1r)​
Mystery Man Eusine
:sv/skarmory:
Oran Berry
Keen Eye, Sturdy, Weak Armor
HP: 55/85
EN: 34/100
6/10/2/7/70
3/4
No combo
:typhlosion: KO
:entei: KO


-17 HP Conkeldurr (hazards)

Step 1
Skarmory uses Dual Wingbeat
Hits: 27 (<=90/100) yes
Crits: 7, 11 (=1/24) no
(4+3+6-7+1)*1.5=10.5->11
4*1.5=6
6 EN

Conkeldurr uses Fire Punch
Crit: 1 (=1/24) yes
(8+3+3+10-10-1+3+2)*1.5+8=35
6 EN

Step 2
Skarmory uses Dual Wingbeat
Hits: 80 (<=90/100) yes
Crits: 12, 13 (=1/24) no
(4+3+6-7+1)*1.5=10.5->11
4*1.5=6
6 EN

Conkeldurr uses Fire Punch
Crit: 4 (=1/24) no
(8+3+3+10-10-1+3+2)*1.5+8=31
6 EN

Step 3
Skarmory uses Dual Wingbeat
Hits: 70 (<=90/100) yes
Crits: 23, 24 (=1/24) no
(4+3+6-7+1)*1.5=10.5->11
4*1.5=6
6 EN

Conkeldurr uses Fire Punch
Crit doesn't matter
(8+3+3+10-10-1+3+2)*1.5+8=31
Skarmory is KOed
6 EN

TheEver
Stealth Rock, Spikes
:sv/conkeldurr:
Weakness Policy
Guts, Sheer Force, Iron Fist
HP: 32/100
EN: 82/100
10/7/3/7/45
3/4
+2 Atk (1t), +2 SpA (1t)
braviary-hisui.png

Life Orb
Keen Eye, Sheer Force, Tinted Lens
HP: 44/100
EN: 34/100
5/5/9/5/65
3/3
No combo
:groudon: KO
Sun (1r)​
Mystery Man Eusine
:sv/skarmory:
Keen Eye, Sturdy, Weak Armor
HP: KO/85
EN: KO/100
6/10/2/7/70
3/4
KO
:typhlosion: KO
:entei: KO
TheEver wins!

Rewards:
TheEver all participating pokemon gain 12 Exp, gets 5 TC, and spends 10 JC
I get 6 RC and 11 JC​
 
:fairy-memory: Fairy Memory
:ground-memory: Ground Memory
:leftovers: Leftovers
:life-orb: Life Orb
:rock-memory: Rock Memory
:sticky-barb: Sticky Barb
:sticky-barb: Sticky Barb
:pmd/braviary-hisui::pmd/groudon::pmd/silvally:
braviary-hisui.png

Cloudspotter (Braviary-Hisui)
Level: 4 | EXP: --

"Swing, swing guillotine queen
Swinging from the left to the right."


Types:
Psychic
Flying

Abilities: Keen Eye / Sheer Force / Tinted Lens
Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP: 100
Atk: 5 (-)
Def: 5
SpA: 9 (+)
SpD: 5
Spe: 65

Size Class: 3
Weight Class: 3

Moves:
Level 0:
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Calm Mind
Dazzling Gleam
Defog
Facade
Hone Claws
Hyper Voice
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Vacuum Wave
Whirlwind
Wing Attack
Work Up
Zen Headbutt

Level 1:
Agility
Air Cutter
Confide
Confuse Ray
Cut
Double Team
Dual Wingbeat
Feather Dance
Helping Hand
Metal Claw
Night Shade
Peck
Psybeam
Psychic Terrain
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Expanding Force
Fury Attack
Heat Wave
Hurricane
Pluck
Reversal
Secret Power
Sky Attack
Superpower
Take Down

Level 3:
Acrobatics
Attract
Body Slam
Crush Claw
Esper Wing
Fly
Frustration
Icy Wind
Psych Up
Psychic Noise
Psyshock
Return
Rock Tomb
Sky Drop
Snarl
Thrash
U-turn

Level 4:
Endure
Future Sight
Giga Impact
Hidden Power (Grass)
Hyper Beam
Retaliate
Stored Power
Tera Blast
groudon.png

Faultline (Groudon)
Level: 4 | EXP: --

"It’s never black and white, no
Going seismic out of spite, oh
I never know if it’s your fault or mine
You're breaking open every single time."


Types:
Ground

Abilities: Drought
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Stats:
HP: 95
Atk: 11
Def: 10
SpA: 6 (-)
SpD: 7
Spe: 104 (+)

Size Class: 6
Weight Class: 12

Moves:
Level 0:
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1:
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2:
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (Signature)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder

Level 3:
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Mud Shot
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down

Level 4:
Block
Body Press
Endure
Eruption
Fissure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Mimic
Natural Gift
Overheat
Stomping Tantrum
Tera Blast
silvally.png

Singularity (Silvally)
Level: 4 | EXP: --

"It's the end of your age
I have begun."


Types:
Normal

Abilities: RKS System
Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 95
Atk: 8 (+)
Def: 7
SpA: 6 (-)
SpD: 7
Spe: 95

Size Class: 4
Weight Class: 5

Moves:
Level 0:
Aerial Ace
Air Slash
Crunch
Defog
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Heal Block
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Work Up
X-Scissor
Zen Headbutt

Level 1:
Bite
Confide
Double Hit
Double Team
Hail
Ice Fang
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Double-Edge
Heat Wave
Payback
Punishment
Razor Wind
Reversal
Steel Beam
Take Down
Terrain Pulse

Level 3:
Crush Claw
Flame Charge
Frustration
Icy Wind
Laser Focus
Outrage
Parting Shot
Pursuit
Return
Self-Destruct
Snarl
U-turn

Level 4:
Draco Meteor
Endure
Explosion
Giga Impact
Grass Pledge
Hidden Power (Ground)
Hyper Beam
Imprison
Last Resort
Magic Coat
Multi-Attack (Signature)

Rock Star Ryuki (Level 4)

ryuki.png


Challenge Type: Unpurchaseable Fast (Raging Bolt OR Gouging Fire) :raging bolt::gouging fire:

Battle Info
Match Type:
[Bring 3, Pick 2]v2 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 3
Backpack Size: 7
Lifelines: 2
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
:fluffy tail:Lifeline Tidy-Up - Discard all battle conditions and all field conditions. Restore all held items to their users and/or owners.​
:poke doll:Lifeline Switch - Switch your Pokemon.​
Arena: Zero Lab Concert Stage

After his stint at Malie City's Kantonian Gym, Ryuki traveled to Paldea as the next stop on his world tour. His concert in the Montenevra Gym drew crowds from all over the region. In between performances, Ryuki would travel and train, eventually finding his way into Area Zero. He held a practice session there, catching the attention of a Raging Bolt and a Gouging Fire. At Ryuki's next concert, the paradoxical pair forced their way to the stage, being the second and third ever to escape the Great Crater!

The League forbade Ryuki from holding concerts outside of Area Zero, in fear of more Paradox Pokemon escaping. Now he plays in the Zero Lab, with Raging Bolt and Gouging Fire as frequent guest stars. They've even learned to harmonize with Ryuki's other Pokemon! Though if you can beat him, you might just be able to convince one of the duo to leave with you...
  • Ryuki will always fight using Raging Bolt and Gouging Fire, referred to as lead singers. Each lead will have a randomly selected backup singer. Backups provide the following effects:
    • One ability, added to the lead singer's list of abilities
    • One type, replacing one of the lead singer's types
    • An increase to one of the lead singer's stats
      (If the stat is HP it will be +5 HP. If the stat is one that can be boosted by a nature, it will be the boost the nature would provide.)
  • All of a lead singer's moves which were originally Normal-type are instead originally the type that lead gained.
  • Camouflage turns the user into a Dragon type
  • Secret Power may inflict Silenced on the defender for their next three (3) turns
  • Nature Power becomes Clanging Scales

Backup Singer 1: [Scream Tail], Hidden Power [Steel]
Backup Singer 2: [Kommo-o], Hidden Power [Water]

:super potion: Super Potion

:booster energy: Booster Energy
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
:sv/raging bolt:

Raging Bolt
Level 4

Type: Fairy/Dragon
Abilities: Protosynthesis, Competitive :scream tail:

Nature: Modest (+Special Attack, -Attack)
HP: 105
Atk: 4 (-)
Def: 7
SpA: 11 (+)
SpD: 8 :scream tail:
Spe: 75
Size: 7
Weight: 9


Movepool:
Level 0:
Calm Mind
Crunch
Dragon Hammer
Dragon Pulse
Dragon Tail
Earthquake
Facade
Hyper Voice
Protect
Rest
Roar
Sleep Talk
Substitute
Thunder Fang
Thunder Wave
Thunderbolt
Wild Charge

Level 1:
Ancient Power
Charge
Discharge
Dragon Breath
Eerie Impulse
Electric Terrain
Scary Face
Shock Wave
Sunny Day
Taunt
Twister
Weather Ball

Level 2:
Double-Edge
Dragon Cheer
Rising Voltage
Solar Beam
Supercell Slam
Take Down
Thunder
Zap Cannon

Level 3:
Body Slam
Breaking Swipe
Charge Beam
Electro Ball
Electroweb
Heavy Slam
Outrage
Snarl
Stomp
Thunderclap (Signature)
Volt Switch

Level 4:
Body Press
Draco Meteor
Endure
Giga Impact
Hidden Power
Hyper Beam
Stomping Tantrum
Tera Blast
:sv/gouging fire:

Gouging Fire
Level 4

Type: Fighting/Dragon
Abilities: Protosynthesis, Soundproof :kommo-o:

Nature: Adamant (+Attack, -Special Attack)
HP: 100
Atk: 9 (+)
Def: 11 :kommo-o:
SpA: 4 (-)
SpD: 7
Spe: 91
Size: 6
Weight: 9


Movepool:
Level 0:
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Iron Head
Leer
Protect
Psychic Fangs
Rest
Roar
Sleep Talk
Smart Strike
Substitute
Thunder Fang

Level 1:
Ancient Power
Bite
Double Kick
Dragon Dance
Fire Spin
Howl
Incinerate
Morning Sun
Noble Roar
Scary Face
Sunny Day
Weather Ball

Level 2:
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Flare Blitz
Heat Wave
Reversal
Scale Shot
Stone Edge
Take Down

Level 3:
Body Slam
Breaking Swipe
Bulldoze
Burning Bulwark (Signature)
Crush Claw
Flame Charge
Heat Crash
Lava Plume
Outrage
Raging Fury
Scorching Sands
Snarl
Stomp
Temper Flare

Level 4:
Draco Meteor
Endure
Giga Impact
Hidden Power
Hyper Beam
Overheat
Stomping Tantrum
Tera Blast

:sv/raging bolt: @ :booster energy:
Sending out Raging-Bolt holding Booster Energy
TheEver to send out and order
 
Sending out Singularity the :silvally-fairy: Silvally @ :fairy-memory: Fairy Memory.

:sv/silvally-fairy: :fairy-memory:
Silvally: Multi-Attack > Multi-Attack > Multi-Attack
** At the start of the round IF Raging Bolt is to use Sunny Day on any upcoming step THEN use Imprison (Sunny Day) on step one.
** At the start of Silvally's turns IF Raging Bolt has Protection THEN use Swords Dance.
 
raging-bolt.gif.m.1718075871

Electric Terrain + Rising Voltage ~ Rising Voltage ~ Rising Voltage

Round 1:
Team TheEver:
:ground-memory: Ground Memory
:leftovers: Leftovers
:life-orb: Life Orb
:rock-memory: Rock Memory
:sticky-barb: Sticky Barb
:sticky-barb: Sticky Barb
silvally-fairy.png
:fairy memory:
HP: 95/95 | EN: 100/100
[8/7/6/7/95]
SC/WC: 4/5 | R/C: 2/5
RKS System
braviary-hisui.png

HP: 100/100 | EN: 100/100
[5/5/9/5/65]
SC/WC: 3/3 | R/C: 2/5
Keen Eye, Sheer Force, Tinted Lens

groudon.png

HP: 95/95 | EN: 100/100
[11/10/6/7/104]
SC/WC: 6/12 | R/C: 2/5
Drought

Field
Empty
Team Rock Star Ryuki:
:super potion: Super Potion

:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
ragingbolt.png
:booster energy:
HP: 105/105 | EN: 100/100
[4/7/11/8/75]
SC/WC: 7/9 | R/C: 2/5
Protosynthesis, Competitive
gougingfire.png

HP: 100/100 | EN: 100/100
[9/11/4/7/91]
SC/WC: 6/9 | R/C: 2/5
Protosynthesis, Soundproof
1729088298073.png


:raging bolt: consumed the :booster energy:
:raging bolt:'s sp atk stat was heightend !

Step 1:

:silvally: used Multi Attack !
Crit (<=25) = no (220)
Damage: (12+2+1)*1.5 = 27
7EN

:raging bolt: used Electrifying Shock !
Crit (<=25) = no (123)
Damage: (14+3+2+4+2) = 22
57EN

Step 2:

:silvally: used Multi Attack !
Crit (<=25) = no (214)
Damage: (12+2+1)*1.5 = 27
7EN

:raging bolt: used Rising Voltage !
Crit (<=25) = no (161)
Damage: (14+3+2+4+2) = 22
9EN

Step 3:

:silvally: used Multi Attack !
Crit (<=25) = no (214)
Damage: (12+3+2+1)*1.5 = 27
7EN

:raging bolt: used Rising Voltage !
Crit (<=25) = no (161)
Damage: (14+2+4+2) = 22
9EN
Team TheEver:
Tech Left: 3
:ground-memory: Ground Memory
:leftovers: Leftovers
:life-orb: Life Orb
:rock-memory: Rock Memory
:sticky-barb: Sticky Barb
:sticky-barb: Sticky Barb
silvally-fairy.png
:fairy memory:
HP: 29/95 | EN: 79/100
[8/7/6/7/95]
SC/WC: 4/5 | R/C: 2/5
RKS System
braviary-hisui.png

HP: 100/100 | EN: 100/100
[5/5/9/5/65]
SC/WC: 3/3 | R/C: 2/5
Keen Eye, Sheer Force, Tinted Lens

groudon.png

HP: 95/95 | EN: 100/100
[11/10/6/7/104]
SC/WC: 6/12 | R/C: 2/5
Drought

Field
Electric Terrain (4R)

Team Rock Star Ryuki:
Tech Left: 1
:super potion: Super Potion
.

:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:safety goggles: Safety Goggles
:sticky barb: Sticky Barb
ragingbolt.png

HP: 24/105 | EN: 25/100
[4/7/13/8/75]
SC/WC: 7/9 | R/C: 2/5
Protosynthesis, Competitive
gougingfire.png

HP: 100/100 | EN: 100/100
[9/11/4/7/91]
SC/WC: 6/9 | R/C: 2/5
Protosynthesis, Soundproof
 
gougingfire.png

"I trust in the skill called hax"

Bulldoze ~ Iron Head ~ Iron Head

IF Silvally is under the effect of Protection THEN use Dragon Dance
Check at start of step, IF Silvally is to use Multi-Attack then use Burning Bulwark pushing back
IF Silvally has a decoy THEN use Earthquake pushing back
Check at start of step, IF Silvally is to use Imprison (Burning Bulwark) THEN use Sunny Day the first instance, pushing back

TheEver to order
 
Round 2:
Team TheEver:
Tech Left: 3
:ground-memory: Ground Memory
:leftovers: Leftovers
:life-orb: Life Orb
:rock-memory: Rock Memory
:sticky-barb: Sticky Barb
:sticky-barb: Sticky Barb
silvally-fairy.png
:fairy memory:
HP: 29/95 | EN: 79/100
[8/7/6/7/95]
SC/WC: 4/5 | R/C: 2/5
RKS System
braviary-hisui.png

HP: 100/100 | EN: 100/100
[5/5/9/5/65]
SC/WC: 3/3 | R/C: 2/5
Keen Eye, Sheer Force, Tinted Lens

groudon.png

HP: 95/95 | EN: 100/100
[11/10/6/7/104]
SC/WC: 6/12 | R/C: 2/5
Drought

Field
Electric Terrain (4R)

Team Rock Star Ryuki:
Tech Left: 1
:super potion: Super Potion
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:sticky barb: Sticky Barb
gougingfire.png
:safety goggles:
HP: 100/100 | EN: 100/100
[9/11/4/7/91]
SC/WC: 6/9 | R/C: 2/5
Protosynthesis, Soundproof
[/hide]
ragingbolt.png

HP: 24/105 | EN: 25/100
[4/7/13/8/75]
SC/WC: 7/9 | R/C: 2/5
Protosynthesis, Competitive

1729106664069.png


Step 1:

:silvally: used Imprison (Iron Head) !
Iron Head cannot be used for 5 rounds !
20EN

:GOUGING fire: used Bulldoze !
Crit (<=25) = no (68)
Damage: (6+1) = 7
5EN
:silvally:'s speed fell ! (3 turns)

Step 2:

:gouging fire: struggled !
Crit = no (175)
Damage: (5+1) = 6
5EN
:gouging fire: was hurt by recoil ! (-10 HP)

:silvally: used Let those supplements in !
:Silvally:'s atk and defense stages rose sharply ! (5t, 4t)
40EN

Step 3:

:gouging fire: struggled !
Crit = no (175)
Damage: (5+1)-6= 1
5EN
:gouging fire: was hurt by recoil ! (-10 HP)

:silvally: used Flame Charge !
Crit (<=25) = no (597)
Damage: (5-3)*0.75+8 = 10
:Silvally:'s speed rose !
4EN
Team TheEver:
Tech Left: 1
:ground-memory: Ground Memory
:leftovers: Leftovers
:life-orb: Life Orb
:rock-memory: Rock Memory
:sticky-barb: Sticky Barb
:sticky-barb: Sticky Barb
silvally-fairy.png
:fairy memory:
HP: 15/95 | EN: 15/100
[8/7/6/7/95]
SC/WC: 4/5 | R/C: 2/5
RKS System
Conditions: +2 atk (4t), +2 def (3t)

braviary-hisui.png

HP: 100/100 | EN: 100/100
[5/5/9/5/65]
SC/WC: 3/3 | R/C: 2/5
Keen Eye, Sheer Force, Tinted Lens

groudon.png

HP: 95/95 | EN: 100/100
[11/10/6/7/104]
SC/WC: 6/12 | R/C: 2/5
Drought

Field
Electric Terrain (3R)
Imprison (Iron Head, 4R)

Team Rock Star Ryuki:
Tech Left: 1
:super potion: Super Potion
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:sticky barb: Sticky Barb
gougingfire.png
:safety goggles:
HP: 70/100 | EN: 85/100
[9/11/4/7/91]
SC/WC: 6/9 | R/C: 2/5
Protosynthesis, Soundproof
ragingbolt.png

HP: 24/105 | EN: 25/100
[4/7/13/8/75]
SC/WC: 7/9 | R/C: 2/5
Protosynthesis, Competitive
TheEver to order
 
silvally-fairy.png
:fairy-memory:
Silvally: Multi-Attack > Multi-Attack > Multi-Attack
** At the start of Silvally's turns IF Gouging Fire has Protection, and Silvally has greater than 17 EN, and the battle lacks weather THEN use Hail.
** At the start of Silvally's turns IF Gouging Fire has Protection, and Silvally has greater than 17 EN, and the opposing team lacks Heal Block THEN use Heal Block.
** At the start of Silvally's turns IF Gouging Fire has Protection THEN use Chill.
 
gougingfire.png

"You should take some rest"
Substitute ~ Super Potion (Raging Bolt) ~ Endure

Round 3:
Team TheEver:
Tech Left: 1
:ground-memory: Ground Memory
:leftovers: Leftovers
:life-orb: Life Orb
:rock-memory: Rock Memory
:sticky-barb: Sticky Barb
:sticky-barb: Sticky Barb
silvally-fairy.png
:fairy memory:
HP: 15/95 | EN: 15/100
[8/7/6/7/95]
SC/WC: 4/5 | R/C: 2/5
RKS System
Conditions: +2 atk (4t), +2 def (3t)

braviary-hisui.png

HP: 100/100 | EN: 100/100
[5/5/9/5/65]
SC/WC: 3/3 | R/C: 2/5
Keen Eye, Sheer Force, Tinted Lens

groudon.png

HP: 95/95 | EN: 100/100
[11/10/6/7/104]
SC/WC: 6/12 | R/C: 2/5
Drought

Field
Electric Terrain (3R)
Imprison (Iron Head, 4R)

Team Rock Star Ryuki:
Tech Left: 1
:super potion: Super Potion
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:sticky barb: Sticky Barb
gougingfire.png
:safety goggles:
HP: 70/100 | EN: 85/100
[9/11/4/7/91]
SC/WC: 6/9 | R/C: 2/5
Protosynthesis, Soundproof
ragingbolt.png

HP: 24/105 | EN: 25/100
[4/7/13/8/75]
SC/WC: 7/9 | R/C: 2/5
Protosynthesis, Competitive
1729108750297.png


Step 1:

:silvally: used Multi Attack !
Crit (<=25) = no (70)
Damage: (12+3+2-3)*2+8 = 36
7EN

:gouging fire: created a decoy !
12EN 20 HP

Step 2:

:super potion: was used on :raging bolt: !
+40 HP

:silvally: used Multi Attack !
The decoy took the damage !
The decoy faded !
7EN

Step 3:

:gouging fire: used Endure !
:gouging fire: braced itself !

:silvally: used Multi Attack !
Crit (<=25) = no (181)
Damage: (12+3+2-3)*2+8 = 36 ~ 13
7EN

:gouging fire: endured the hit !

:silvally: ran out of energy !
:silvally: was KO'ed !

Team TheEver:
Tech Left: 1
:ground-memory: Ground Memory
:leftovers: Leftovers
:life-orb: Life Orb
:rock-memory: Rock Memory
:sticky-barb: Sticky Barb
:sticky-barb: Sticky Barb
silvally-fairy.png
:fairy memory:
HP: KO/95 | EN: 0/100
[8/7/6/7/95]
SC/WC: 4/5 | R/C: 2/5
RKS System
Conditions:

braviary-hisui.png

HP: 100/100 | EN: 100/100
[5/5/9/5/65]
SC/WC: 3/3 | R/C: 2/5
Keen Eye, Sheer Force, Tinted Lens

groudon.png

HP: 95/95 | EN: 100/100
[11/10/6/7/104]
SC/WC: 6/12 | R/C: 2/5
Drought

Field
Electric Terrain (2R)
Imprison (Iron Head, 3R)

Team Rock Star Ryuki:
Tech Left: 1
:choice band: Choice Band
:choice specs: Choice Specs
:enigma berry: Enigma Berry
:lucky egg: Lucky Egg
:sticky barb: Sticky Barb
gougingfire.png
:safety goggles:
HP: 1/100 | EN: 58/100
[9/11/4/7/91]
SC/WC: 6/9 | R/C: 2/5
Protosynthesis, Soundproof
ragingbolt.png

HP: 64/105 | EN: 25/100
[4/7/13/8/75]
SC/WC: 7/9 | R/C: 2/5
Protosynthesis, Competitive
TheEver to replace :silvally:
 
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