Pet Mod ReGeneration [Slate 9: Raticate, Kangaskhan, Farfetch’d]

Slate 3:
early game
:ss/pidgeot::ss/beedrill::ss/onix:
:flamigo::lokix::klawf:
The residents of the early routes, forest, and gyms. Because of that, they are all really, really weak. Perhaps some signatures could help them out!

:pidgeot: Pidgeot (Flamigo)
  • Must have exactly ONE signature ability (like Costar)
:beedrill: Beedrill (Lokix)
  • No signatures
:onix: Onix (Klawf)
  • Must have exactly ONE signature ability (like Anger Shell)

Things to note:
  • Power: As stated above, the Pokemon slated are very weak. Adjust accordingly.
  • BST: You do not have to stick with the BST of the original Pokemon.
  • Eviolite: Onix is NOT Eviolite compatible. What's a Steelix?

Once again, you've all got a week (4/23). Have fun!
 
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Slate 3:
early game
:ss/pidgeot::ss/beedrill::ss/onix:
:flamigo::lokix::klawf:
The residents of the early routes, forest, and gyms. Because of that, they are all really, really weak. Perhaps some signatures could help them out!

:pidgeot: Pidgeot (Flamigo)
  • Must have exactly ONE signature ability (like Costar)
:beedrill: Beedrill (Lokix)
  • Must have exactly ONE signature move (like Axe Kick)
:onix: Onix (Klawf)
  • Must have exactly ONE signature ability (like Anger Shell)

Things to note:
  • Power: As stated above, the Pokemon slated are very weak. Adjust accordingly.
  • BST: You do not have to stick with the BST of the original Pokemon.

Once again, you've all got a week (4/23). Have fun!
medicham learns axe kick (not a one-liner gonna edit with subs)

pidgeot.gif.m.1523036372



Pokemon: Pidgeot
Typing: Fire / Flying
Abilities: Keen Eye / Dazzling / Show Magic
Custom Ability: Show Magic: On switchin or when you set a foe under 75% health, set Atk and SpAtk of all adjacent Pokémon under 75% HP to -1.
Stats: [103] / [60] / [75] / [100] / [70] / [102]
Movepool Changes: Moves added: Flare Blitz, Acrobatics, Explision, Fiery Dance
Truth doesn’t matter. Only worry of what’s plausible. Was thought as a offensive Pivot, able to chip down foes while staying bulkful.
A force in hazard stack teams.

onix.gif.m.1523036372

Pokemon: Onix
Typing: Rock / Dragon
Abilities: Stomp Down / Stamina / Sturdy
Custom Ability: Attacks targeting a foe whose height is 1/2 or less of this Pokémon always result in a critical hit.
Stats: [80] / [95] / [130] / [40] / [50] / [35]
Movepool Changes: Moves added: Coil, Dragon Rush, Dragon Claw, Spikes, Roar
Shrodinger’s CAP, can both serve as a bulky blanket with Dragon Tail and hazards or as a breaker targeting smaller mons.
 
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pidgeot.gif.m.1523036372


Pokemon: Pidgeot
Typing:Flying
Abilities:
Keen Eye / Tangled Feet / Wings of Victory
Custom Ability:
Wings of Victory: When a Pokémon with Wings of Victory enters battle, it receives a 10% additive increase to the power of its moves for each foe Pokémon that is fainted.
Stats: [83] / [100] / [75] / [50] / [70] / [112]
Movepool Changes: Moves removed: Toxic. Moves added: Close Combat, Acrobatics.

What was Pidgeot designed to be? Pidgeot is a first route bird that you can catch right after you get Pokeball. Unlike the first route rodent (who you will most likely replace), this is a Pokemon that is supposed to be with you from the beginning, to the end of the game. Its like your second starter and in Kanto games, even the champion /rival has one. Its a Pokemon that grows with you and will prove useful during the whole game. Even if the are better Flying Mons in Kanto, by the time you get them, your bird already has much more level and often its not worth. But what happens when you finish the game and want to replicate your in-game team on Pokemon Showdown? You quickly discover that Pidgeot without Megaevolution sucks and its outclassed hard by almost all the birds.

So, first thing I did here was comparing the BST of Pidgeot with all other 3 stage birds (Staraptor, Unfezant, Talonflame, Toucannon and Corviknight). Most of them have between 480 and 490 BST, with Talonflame having the highest (499) and Pidgeot having the lowest (479). I wanted Pidgeot to not surpass Talonflame, but everyone else, so 490 looked right. I also wanted to optimize the Stats, but not too much, so 20 points went from Special Attack to Physical one. The new 11 points went all to Speed. Pidgeot is still slower than its Mega used to be, but it does outspeed most of Kanto Meta.

I also saw that in Kanto there are 4 Normal/Flying birds. To differentiate from the rest, Pidgeot now has pure Flying type. It fits for him, since he is now the fastest bird due to flying high. Pidgeot loses the Ghost immunity but gains resistance to Fight, which can be useful for when Machamp gets improved. The lose of Normal STAB is not so good however.

Now, 100 Attack is not low, but not high either. This is not enough for a bird that champions have. So, how we can make it better? I looked at Kingambit, who in SV OU is one of the best Mons due to the exclusive ability that rewards poor plays (losing Mons) and decided to go the opposite way: Pidgeot's ability rewards good plays. Kingambit is an evil Mon that enjoys seeing dead friends that trusted him, Pidgeot is a good Mon that likes seeing enemies down (and friends alive, though this doesn,t do anything for this ability, its just Pidgeot's character). Pidgeot is better when the match already goes well and makes harder for the opponent to recover from the disadvantage. It is much more balanced and skill based than Kingambit.

Only remaining things were the movepool changes. In my ideal world, Toxic is a low distribution move, so Pidgeot doesn,t have. This also fits with Pidgeot being a good Mon, it only uses honest tactics to win. In the anime Pidgeot recklessly charges to the enemy, which looks close enough to Close Combat, so it gets it. Finally, this is Pidgeot animation in Pokemon Emerald:

Spr_3e_018.png


It resembles Acrobatics, so that is another new Move for Pidgeot to have.

Pidgeot is a physical late game cleaner. It can appear mid-game, but before the opponent hasn,t lost Mons yet, the damage output isn,t too high, after all base Attack is just 100. Movepool is not wide, but enough for at least 5 sets:
1. Band. Obvious one.
2. Scarf. Better vs offensive teams.
3. 3 Attacks + Roost.
4. Work Up + Roost + Close Combat (Brave Bird is of course the move to have in all 4 mentioned sets). This set has flexibility in item, could be Boots, Life Orb, Lefties or some Berry.
5. Curse + Acrobatics with White Herb as item. Sacrifices some power, but avoids recoil and gets physical bulk.

Electric types and physical walls are the enemies for Pidgeot. In early game, Rock types like Rhydon will also easily stop this bird and of course, burns and paralysis completely ruin it. The best counterplay however, its not losing Mons, so that Pidgeot sticks with mid base 100 Attack.

beedrill.gif.m.1532458525


Pokemon: Beedrill
Typing: Bug-Poison
Abilities: Swarm / Sniper / Adaptability
Stats: [65] / [120] / [40] / [15] / [80] / [110]
Movepool Changes: No changes.

This is just discount Mega Beedrill (he got half of Mega Beedrill Stat boost, but the full Special Attack nerf) that gets to use Choice Band Adaptability U-Turn. Very strong Mon, but weak to hazards, Rocky Helmet and Steel/Ghost/Poison Mons. It being just a little slower than Pidgeot is a coincidence, but even if half of Mega Speed boost would have surpassed Pidgeot, I would have changed the Stat to not allow it to happen. After all, the natural order of things is Birds eating bugs.

Will post Onix another day.

onix.gif.m.1523036372

Pokemon: Onix
Typing: Rock-Ground
Abilities: Sturdy / Roch Head / Rock Eater
Custom Ability:
Rock Eater. Provides immunity to Rock Moves. If hit by one, random Stat (Accuracy and Evasion excluded) gets +1 boost. If a Pokemon with this ability enters the field while there are Stealth Rock on its side, it removes Stealth Rock and gets a boost in every Stat except Accuracy and Evasion.
Stats: [75] / [90] / [120] / [55] / [65] / [80]
Movepool Changes: Moves added: Coil.

Onix is an example of a high variance Mon that will only be useful due to the ability. Outside of defense, it has mediocre Stats and despite a good STAB Combination, won,t be doing damage except with Coil or Dragon Dance, still being easy to stop. However, if the opponent comits the mistake of setting Stealth Rock, the omniboost that provides to Onix on switch-in means it will be outspeeding almost the whole Meta, tanking almost everything (except x4 weaknesses) and dealing very high damage if apart from the omniboost it also gets to use Coil.
Onix allows Pokemon weak to Stealth Rock to shine without the need of Boots, since it disuades setting Rocks and also removes them on switch-in. Funnily enough, both Pidgeot and Beedrill are examples of such Mons.
 
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:xy/beedrill:
Pokémon: Beedrill
Type: Bug | Poison
Ability
: Poison Touch | Speed Boost

New Stats
HP - 65
Atk - 100
Def - 40
SpA - 35
SpD - 94
Spe - 116
BST: 450

Move Changes
- status moves: Sticky Web, Spikes, Taunt
- physical moves: Flail, Reversal, Close Combat
- special moves: Terablast

Description:
1) Flavour
May appear in a swarm. Flies at violent speeds, all the while stabbing with the toxic stinger on its rear.

This is just one of many Pokédex entries emphasizing Beedrill's proclivity to fly very fast in order to overwhelm its target with its stings. Speed Boost is thus an appropriate ability to underline this aspect.

2) Competitive
- Despite low BST and abysmal Def, Beedrill is able to carve itself a niche as a lategame cleaner. After one Swords Dance, Beedrill should be able to take down most weakened Pokémon. Its decent special bulk and resistance to Fairy should allow it to set-up on certain special Pokémon, like Clefable or Gengar to name a few. As Terastallization is part of this mod, Beedrill is likely going to be even more of a dangerous attacker but it is kept in check by its susceptibility to Stealth Rock and priority moves.
- Similar to Scolipede, Beedrill can use Speed Boost as a lead Pokémon in order to set multiple hazards, like Spikes, Toxic Spikes, and Sticky Web. This synergizes very well with moves like Endeavor, Flail or Reversal. A propos Flail and Reversal, since Beedrill takes 1/4 damage from Stealth Rock, it can be quite easy to bring it into 1 HP. Thanks to Speed Boost, Beedrill can maintain the offensive pressure coming from these moves as it outspeeds the whole metagame, bar some Choice Scarf users.
- As Beedrill will likely force switches due to its offensive capabilities, Poison Touch can help surprise the opponent, wearing down Pokémon with U-Turn, Pursuit, and potential Poison in the process.

Will likely work on other Pokémon as well.
 
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I'll add Pidgeot later if i think of anything

Type: Bug/Poison
Abilities: Levitate/Merciless//Sniper
Stats: 65/100/40/45/80/120
Movepool Changes:
+ Toxic Spikes, Cross Poison, Gunk Shot, Leech Life, First Impression, Pounce, Dual Wingbeat
-

Flavor / Explanation: Angry bee gets angrier. Also why didn't it have levitate to begin with???
Competitive Role: Fast physical attacker that's able to use toxic spikes to make all its attacks crit thanks to merciless

Type: Rock/Ground
Abilities: Stone Breaker/Rock Head//Weak Armor
If the opposing side of the field has stealth rocks active or this pokemon is targeting a rock type, the user's speed and attack are raised by 50%
Stats: 60/95/150/30/45/70///450
Movepool Changes:
+ Accelerock, Coil, Recover
-

Flavor / Explanation: Onix is known for digging tunnels into the earth with ease, so i thought an ability that leans into that.
Competitive Role: Finally. Some decent f*cking stats. Onix is currently only good for setting up rocks and dying, so with Stone Breaker it's now able to actually do things after setting up rocks as well as having the upper hand against opposing rock types. It also is able to get much more use of its staggering 150 defense thanks to its hp being doubled. It's still held back by its awful defensive type however, and now without sturdy it has to rely on a focus sash to get up rocks consistently.
 
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:ss/pidgeot:
Pokemon: Pidgeot
Typing: Ground / Flying
Abilities: Keen Eye / Big Pecks / Slipstream (This Pokemon's moves have +1 priority against Water or Flying-type targets.)
Stats: 83 / 100 / 75 / 100 / 75 / 101 | 534
Movepool Changes:
+ Earthquake, Stomping Tantrum, Bulldoze, Earth Power, Scorching Sands, Stealth Rock, Nasty Plot, Swords Dance
Justification: visions of ground/flying camo mew. good offensive pivot or phys/spec wallbreaker.

:ss/beedrill:
Pokemon: Beedrill
Typing: Bug / Poison
Abilities: Sharpness / Dark Aura
Stats: 85 / 100 / 80 / 30 / 80 / 125 | 500
Movepool Changes:
+ Cross Poison, Night Slash, Slash, Air Slash, Psycho Cut, Sacred Sword
Justification: offensive pivot and/or pursuiter.

:ss/onix:
Pokemon: Onix
Typing: Rock / Ground
Abilities: Sturdy / Solid Rock / Excavate (On switchin, this Pokemon removes Stealth Rock and Spikes from the user's side, and raises its Defense by 1 for each hazard removed in this way.)
Stats: 75 / 135 / 140 / 30 / 75 / 70 | 525
Movepool Changes:
Justification: very flexible mon. removes hazards easily and can either be a potent physical tank or a threatening ddancer.
 
:rb/Pidgeot:
Pokemon: Pidgeot
Counterpart: Flamigo
Type: Normal/Flying
Ability: Bird of Prey / Keen Eye / Big Pecks
Bird of Prey - Boosts the users Speed stat by one stage whenever it knocks out a Pokémon (Moxie clone but for Speed)
Stats: 74 / 105 / 70 / 70 / 70/ 111 (BST: 500)
Movepool Adjustments: Close Combat
Description: Pidgeot's ability prevents it from getting revenge killed after it scores a KO. This makes Pidgeot a good Choice Band or Life Orb user that cleans up damaged teams.

:rb/Beedrill:
Pokemon: Beedrill
Counterpart: Lokix
Type: Bug/Poison
Ability: Tinted Lens / Swarm
Stats: 65 / 100 / 45 / 40 / 90 / 120 (BST: 460)
Movepool Adjustments: +Gunk Shot, +High Horsepower, +First Impression
Description: Beedrill gets the exact abilities as its counterpart Lokix. It acts similarly as Mega Beedrill in Gens 6 and 7 where it spams U-Turn to chip down the opposition. Tinted Lens makes Beedrill's U-Turn and First Impression more deadly as even resists would be chipped hard by it. The ability also aids Beedrill offensively as Bug/Poison is a rather poor typing, though both types provide useful qualities for Beedrill (Bug for STAB U-Turn, Poison to kill Fairies). Gunk Shot gives it a more powerful Poison STAB to take advantage of Tinted Lens, while High Horsepower acts as a more powerful coverage for Pokémon that may doubly resist Beedrill's STABs.

:rb/Onix:
Pokemon: Onix
Counterpart: Klawf
Type: Rock/Ground
Ability: Rocky Road / Sturdy | Steely Spirit
Rocky Road: Lowers the opponents' Speed stat by one stage whenever the user switches in.
Stats: 75 / 100 / 160 / 30 / 45 / 70 (BST: 480)
Movepool Adjustments: U-Turn
Description: This is what Onix's stats could have been if it weren't the ace of the first Gym Leader. Onix works as a physical bruiser, tanking and dishing out physical hits although it's very vulnerable on the special side like all the other existing Rock/Ground Pokémon. Rocky Road allows it to be a good revenge killer on weakened foes while also giving it speed control to aid its teammates thanks to Onix's U-Turn. Steely Spirit is an alternative ability to give Onix triple STAB to kill Fairies and is also a reference to Steelix.
 
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1681794960897.png

Pokemon: Pidgeot
Counterpart: Flamigo
Type: Fighting/Flying
Ability:
Keen Eye
No Gaurd
Hidden Ability:
Master Landing (Ignore entry hazards when switching in, essentially a built in Heavy-Duty Boots)
Stats:
70/120/85/60/85/110/530 BST
Movepool Adjustments:
Add Close Combat, Superpower, Submission, Axe Kick, and High Jump Kick as Fighting STAB and Brave Bird/Drill Peck for Flying STAB as well as add Bulk Up for a boosting option.
Description: A major weakness of Defog is that most users are Flying-type and therefore Rock-weak, so designing an ability that allows one to ignore such a weakness is very useful. On top of that, I decided to make Pidgeot an offensive threat with an excellent selection of Fighting-type options and a selection of abilities that compliment both speed and precision.

1681795536967.png

Pokemon: Beedrill
Counterpart: Lokix
Type: Bug/Poison
Ability:
Compound Eyes
Tinted Lens
Hidden Ability:
Speed Boost
Stats:
60/130/80/100/75/90/535 BST
Movepool Adjustments:
Add the crème de la crème of Bug and Poison moves, Megahorn and Gunk Shot, to Beedrill's movepool.
Description: If Lowkix is inspired by the more stealthy attributes of ninjas, then Beedrill represents the hit and run tactics of ninjas. It is an extreme glass cannon, hitting hard with it's STABs but being unable to take much punishment itself. Beedrill's abilities patch up one of it's weaknesses, Compound Eyes boosts the accuracy of Gunk Shot and Megahorn, Tinted Lens addresses the issue of Beedrill's STABs being lackluster, and Speed Boost helps it bypass it's middling speed; however, you can only choose one in battle so choose wisely.

1681795963553.png

Pokemon: Onix
Counterpart: Klawf
Type: Rock
Ability:
Polished Stone (When hit by a Water-type attack, instead of getting damaged your Defense get boosted by one stage instead, takes half damage from Steel-type attacks)
Stats:
100/70/130/20/130/15/475 BST
Movepool Changes:
Three moves, Dragon Tail for chip damage and forced switch, Heavy Slam for some damaging options; and Recover for well-deserved recovery.
Description: Taking the original Onix BST concept of great defense and mid to terrible everything else, I decided to make this Pokemon a definitive TANK. It has phenomenal defensive stats, a great defensive-offensive movepool, and a great defensive ability. It isn't passive either, as Body Press and Heavy Slam give it some nice damaging options. Of course, you're still a fighting move away from being shattered, but really, what good wall doesn't have to worry about that.
 
:ss/pidgeot:
Pokemon: Pidgeot
Typing:
1681809767196.png
1681809774362.png

Abilities: Keen Eye/Queenly Majesty/Sparkling Wingspan(HA)
Custom Ability: If the opponent gets attacked by this Pokemon, their Sp.Def gets dropped by one stage
Stats: 83 / 80 / 88 / 100 / 83 / 101 [BST: 535]
Movepool Changes:
+ Moonblast, Dazzling Gleam, Calm Mind
- Toxic
Description: It's hair looked like something out of a fairytale, so here it is.

:ss/beedrill:
Pokemon: Beedrill
Typing:
1681894555839.png
1681894564290.png

Abilities:: Swarm/Compound Eyes/Intrepid Sword(HA)
Stats: 79 / 116 / 84 / 44 / 86 / 101 [BST: 510]
Movepool Changes:
+ Behemoth Blade, Iron Head, Iron Tail, Metal Claw
- Toxic Spikes
Description: Bee of steel. (Not at all similar to Zacian trust me...)
 
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:ss/beedrill:
Pokemon: Beedrill
Typing:
Bug.png
Steel.png

Abilities: Swarm / Technician
Stats: 65 / 90 / 110 / 45 / 80 / 65
Movepool Changes:
+Bullet Punch, Iron Head, Spikes, Tera Blast
-
Description: scizor. Once again trying to get any sort of Steel with longevity here.

:ss/onix:
Pokemon: Onix
Typing:
Rock.png
Dragon.png

Abilities: Burrow Brute / Sturdy / Sheer Force
Signature Ability: Burrow Brute | Moves that require a charge or recharge have double power.
Stats: 55 / 160 / 65 / 90 / 65 / 80
Movepool Changes:
+Dragon Claw, Draco Meteor, Fire Blast, Meteor Beam, Outrage
-Earthquake, Head Smash
Description: i gave bro a z move lol. we need us a good offensive rock and this is it.
 
pidgeot.png

:pidgeot: -> :flamigo:
Type:
Flying.png

Ability: Aerilate / Gale Wings / Jet Stream (On switch-in, summons Tailwind.)
Stats: 85/95/110/70/85/85 | 520 BST
Movepool Adjustments:
+ Beak Blast, Body Press, Fake Out
- Toxic
Pidgeot goes pure Flying, since being Normal/Flying doesn't do it much favors and it has an ability that can make up for that. Speaking of, its new stat spread and choice of three useful abilities make its role flexible. Aerilate lets it play as a bulky attacker, Gale Wings gives it priority that it can abuse with respectable bulk and Roost to get its priority Brave Bird back, and Jet Stream lets it play support for its teammates with a Tailwind + slow U-turn pivot out. All three of its abilities are good and have some merit, depending on what role you need it to fill on your team.

Toxic is removed for obvious reasons, but Pidgeot's movepool is inoffensive enough that nothing else needed taking out. Instead, I added Beak Blast, Body Press and Fake Out to it. Beak Blast and Body Press have use on physically defensive sets, while Fake Out adds a good utility move that Aerilate and Gale Wings sets can use to good effect for free chip.

beedrill.png

:beedrill: -> :lokix:
WIP

onix.png

:onix: -> :klawf:
WIP
 
Subs are now closed!
vetovetoveto

:sv/beedrill:
Beedrill

Bug.png
Poison.png

Merciless/Technician
HP: 65
Atk: 115
Def:
40
SpA: 45
SpD: 80
Spe: 105
BST: 450
+Earthquake, Twineedle*
Twineedle*: 45 BP, 30% to badly poison, 32 PP
Abuses Twineedle over the course of the game to slowly chip down foes.
Resub from meta mons
Unfortunately, moves cannot be edited this slate. If this submission wins, Twineedle will remain unedited. You may adjust your submission accordingly.

:ss/pidgeot:
Pokemon: Pidgeot
Typing:
1681809767196.png
1681809774362.png

Abilities: Keen Eye/Queenly Majesty/Sparkling Wingspan(HA)
Custom Ability: If the opponent gets attacked, their accuracy gets dropped by one stage
Stats: 83 / 80 / 85 / 110 / 80 / 101 [BST: 539]
Movepool Changes:
+ Moonblast, Dazzling Gleam, Calm Mind
- Toxic
Description: It's hair looked like something out of a fairytale, so here it is.
The ability seems kind of uncompetitive. I'd mess with another stat that isn't accuracy.

Once again, 24 hours to fix anything.
 
All the vetoes have been fixed, so it's time for voting! Same voting rules apply:

Voting Rules:
  • Vote for any number of submissions you like!
  • Order matters! Your first place vote will count for 3 votes, second for 2, the rest for 1 (If you vote for two only, the first counts for 2, the rest for 1; only voting for one submission counts as 1 vote)
  • You may not vote for your own submissions in first place
Voting will last for 48 hours. Good luck!
Code:
:pidgeot:: [], [], []
:beedrill:: [], [], []
:onix:: [], [], []
 
Extending votes for another 48 hours. Let’s get some more votes!
 
Winners!!!

pidgeot.gif.m.1523036372


Pokemon: Pidgeot
Typing:Flying
Abilities:
Keen Eye / Tangled Feet / Wings of Victory
Custom Ability:
Wings of Victory: When a Pokémon with Wings of Victory enters battle, it receives a 10% additive increase to the power of its moves for each foe Pokémon that is fainted.
Stats: [83] / [100] / [75] / [50] / [70] / [112]
Movepool Changes: Moves removed: Toxic. Moves added: Close Combat, Acrobatics.
:xy/beedrill:
Pokémon: Beedrill
Type: Bug | Poison
Ability
: Poison Touch | Speed Boost

New Stats
HP - 65
Atk - 100
Def - 40
SpA - 35
SpD - 94
Spe - 116
BST: 450

Move Changes
- status moves: Sticky Web, Spikes, Taunt
- physical moves: Flail, Reversal, Close Combat
- special moves: Terablast

Crazy enough, we had our first ever tie between myself and Anaconja! I would normally ask for a tiebreak vote, but because I am the mod leader, and I have 2 wins while Anaconja has 0, I will use my sovereign mod powers to grant Anaconja's Onix the win!
:ss/onix:
Pokemon: Onix
Typing: Rock / Ground
Abilities: Sturdy / Solid Rock / Excavate (On switchin, this Pokemon removes Stealth Rock and Spikes from the user's side, and raises its Defense by 1 for each hazard removed in this way.)
Stats: 75 / 135 / 140 / 30 / 75 / 70 | 525
Movepool Changes:
Justification: very flexible mon. removes hazards easily and can either be a potent physical tank or a threatening ddancer.

Congratulations to Eeveeto, BlueRay, anaconja for their amazing takes on these less-than-amazing Pokemon, and thanks to everyone for their submissions and votes! See you all next slate!

pidgeot
1682832343180.png


beedrill
1682832380074.png


onix
1682832404250.png
 
Slate 4:
atypical
:ss/seadra::ss/dodrio::ss/wigglytuff:
:wugtrio::bombirdier::dachsbun:
I ran a type count, and apparently, Water, Normal, and Flying are way ahead of the pack in terms of typings! So here's 3 of each! (Don't worry about Dugtrio, I'll just slate it with Wugtrio again :D).

:seadra: Seadra (Wugtrio)
  • Must have exactly ONE signature move (like Triple Dive)
:dodrio: Dodrio (Bombirdier)
  • Must have exactly ONE signature ability (like Rocky Payload)
:wigglytuff: Wigglytuff (Dachsbun)
  • Must have exactly ONE signature ability (like Well-Baked Body)


A few notes:
  • Typings: I humbly request that you guys find a way to change these guys' typings to remove the common typings (Water, Normal, Flying). Not forcing it or anything, just if you find a way :)
  • Clefable: If you decide to keep the Fairy-typing on Wigglytuff, note that both Wigglytuff and Clefable are bulky Fairy clerics with access to hazards (one being much better than the other). Find a way to differentiate them!
  • Eviolite: Seadra is not Eviolite compatible.

Once again, you have a week (5/9). Have fun!

Code:
:ss/[Pokemon]:
[B]Pokemon:[/B] []
[B]Typing:[/B] [IMG]https://play.pokemonshowdown.com/sprites/types/[].png[/IMG][IMG]https://play.pokemonshowdown.com/sprites/types/[].png[/IMG]
[B]Abilities:[/B] []
[B]Custom Ability:[/B] []
[B]Stats:[/B] [] / [] / [] / [] / [] / []
[B]Movepool Changes:[/B]
[INDENT]+[][/INDENT]
[INDENT]-[][/INDENT]
[B]Signature Move:[/B] []
[B]Description:[/B] []
 
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