Regional Variants (Submission Slate)

Origin0's Hoennian Heracross
Origin0's Alolan Klefki
KeeganSkymin's Kalosian Milotic
Brodaha's Hoennian Beedrill
Jucherz's Alolan Honedge line
Jucherz's Alolan Slugma line
Jucherz's Unovan Glameow line
 
Last edited:
Origin0's Alolan Klefki
KeeganSkymin4444's Hoennian Hydreigon
Brodaha's Hoennian Beedrill
Samtendo09's Sinnoan Mudkip line
Jucherz's Alolan Honedge line
Jucherz's Alolan Glameow line
leonard's Hoennian Shelmet line
 
icy_hot's Sinnoan Geodude line
KeeganSkymin4444's Hoennian Hydreigon
Origin0's Kalosian Bronzor line
Origin0's Hoennian Heracross
Origin0's Alolan Klefki
leonard's Hoennian Shelmet line
Jucherz's Alolan Honedge line
 


Klefki-Alola @ Mystic Water
Ability: Water Bubble
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Spikes / Stealth Rock
- Dazzling Gleam / Ice Beam
- Recover

Klefki-Alola brings a Water Bubble user to OU, with its Water STAB hitting most things hard. It also gets Recover and Stealth Rock for extra utility over its Kalosian relative. Scald is its strongest Water STAB which smashes many top tier threats, as shown in some calcs below, though Klefi-Alola struggles with bulky Water resists like AV Tangrowth, Tapu Fini, and specially defensive Tapu Bulu, as well as things like Chansey.

252 SpA Water Bubble Klefki-Alola Scald vs. 20 HP / 20 SpD Tapu Koko: 218-258 (76.2 - 90.2%) -- guaranteed 2HKO
252 SpA Mystic Water Water Bubble Klefki-Alola Scald vs. 20 HP / 20 SpD Tapu Koko: 258-306 (90.2 - 106.9%) -- 37.5% chance to OHKO
252 SpA Mystic Water Water Bubble Klefki-Alola Scald vs. 252 HP / 0 SpD Landorus-Therian: 508-600 (132.9 - 157%) -- guaranteed OHKO
252 SpA Mystic Water Water Bubble Klefki-Alola Scald vs. 248 HP / 232+ SpD Celesteela: 152-182 (38.2 - 45.8%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Mystic Water Water Bubble Klefki-Alola Scald vs. 252 HP / 4 SpD Clefable: 228-270 (57.8 - 68.5%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Mystic Water Water Bubble Klefki-Alola Scald vs. 0 HP / 0 SpD Greninja-Ash: 138-164 (48.4 - 57.5%) -- 93.4% chance to 2HKO
252 SpA Klefki-Alola Dazzling Gleam vs. 0 HP / 0 SpD Greninja-Ash: 234-276 (82.1 - 96.8%) -- 56.3% chance to OHKO after Stealth Rock
252 SpA Mystic Water Water Bubble Klefki-Alola Scald vs. 248 HP / 252+ SpD Assault Vest Tangrowth: 76-90 (18.8 - 22.3%) -- possible 5HKO
252 SpA Mystic Water Water Bubble Klefki-Alola Scald vs. 252 HP / 128+ SpD Heatran: 324-384 (83.9 - 99.4%) -- guaranteed 2HKO after Leftovers recovery

0 Atk Landorus-Therian Earthquake vs. 0 HP / 0 Def Klefki-Alola: 160-190 (60.3 - 71.6%) -- guaranteed 2HKO
0 Atk Celesteela Heavy Slam (120 BP) vs. 0 HP / 0 Def Klefki-Alola: 142-168 (53.5 - 63.3%) -- guaranteed 2HKO
0 SpA Clefable Moonblast vs. 0 HP / 4 SpD Klefki-Alola: 105-124 (39.6 - 46.7%) -- guaranteed 3HKO
252 SpA Choice Specs Greninja-Ash Hydro Pump vs. 0 HP / 4 SpD Klefki-Alola: 162-191 (61.1 - 72%) -- guaranteed 2HKO
0 SpA Tangrowth Giga Drain vs. 0 HP / 4 SpD Klefki-Alola: 186-222 (70.1 - 83.7%) -- guaranteed 2HKO
0 SpA Heatran Earth Power vs. 0 HP / 4 SpD Klefki-Alola: 87-103 (32.8 - 38.8%) -- 99.5% chance to 3HKO




Aegislash-Alola @ Life Orb
Ability: Levitate
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Gyro Ball
- Liquidation
- Sacred Sword / Aqua Jet

Aegislash-Alola is a potent threat in OU because of its typing, ability, movepool, and stats allowing it to take on common OU Pokemon. From Landorus-Therian, it fears only the Intimidate, and is still able to 2HKO it with Life Orb Liquidation while taking nothing from Lando-T's moves. Anchor Shot can be used alternatively to Gyro Ball for more consistent damage. Aqua Jet provides priority that does good damage to Pokemon like Excadrill, Tapu Koko, Volcarona, and Heatran, while Sacred Sword hits things like Chansey, Katrana, Ferrothorn, and Magnezone. Aegislash-Alola has good physical bulk but exploitable special bulk, and it has no coverage for defensive Pokemon like Toxapex, Tangrowth, and Mega Venusaur.

-1 252+ Atk Life Orb Aegislash-Alola Liquidation vs. 252 HP / 112+ Def Landorus-Therian: 221-265 (57.8 - 69.3%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Aegislash-Alola Sacred Sword vs. 248 HP / 252+ Def Eviolite Chansey: 351-413 (49.9 - 58.7%) -- 99.6% chance to 2HKO
252+ Atk Life Orb Aegislash-Alola Liquidation vs. 0 HP / 4 Def Tapu Koko: 214-253 (76.1 - 90%) -- guaranteed 2HKO
252+ Atk Life Orb Aegislash-Alola Aqua Jet vs. 0 HP / 4 Def Tapu Koko: 101-121 (35.9 - 43%) -- guaranteed 3HKO
252+ Atk Life Orb Aegislash-Alola Liquidation vs. 252 HP / 252+ Def Clefable: 165-195 (41.8 - 49.4%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Life Orb Aegislash-Alola Liquidation vs. 0 HP / 4 Def Heatran: 354-421 (109.5 - 130.3%) -- guaranteed OHKO
252+ Atk Life Orb Aegislash-Alola Aqua Jet vs. 0 HP / 4 Def Heatran: 172-203 (53.2 - 62.8%) -- guaranteed 2HKO
252+ Atk Life Orb Aegislash-Alola Sacred Sword vs. 252 HP / 24 Def Ferrothorn: 205-244 (58.2 - 69.3%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Aegislash-Alola Liquidation vs. 248 HP / 244+ Def Scizor-Mega: 109-129 (31.7 - 37.6%) -- 86.8% chance to 3HKO
+2 252+ Atk Life Orb Aegislash-Alola Liquidation vs. 248 HP / 244+ Def Scizor-Mega: 214-253 (62.3 - 73.7%) -- guaranteed 2HKO
252+ Atk Life Orb Aegislash-Alola Liquidation vs. 248 HP / 28 Def Celesteela: 177-211 (44.5 - 53.1%) -- 0.4% chance to 2HKO after Leftovers recovery
252+ Atk Life Orb Aegislash-Alola Sacred Sword vs. 0 HP / 4 Def Greninja-Ash: 367-432 (128.7 - 151.5%) -- guaranteed OHKO
252+ Atk Life Orb Aegislash-Alola Sacred Sword vs. 4 HP / 0 Def Kartana: 211-250 (81.1 - 96.1%) -- guaranteed 2HKO
252+ Atk Life Orb Aegislash-Alola Sacred Sword vs. 248 HP / 212+ Def Tangrowth: 84-100 (20.8 - 24.8%) -- possible 6HKO after Leftovers recovery
252+ Atk Life Orb Aegislash-Alola Liquidation vs. 248 HP / 88 Def Venusaur-Mega: 73-86 (20.1 - 23.6%) -- guaranteed 5HKO
252+ Atk Life Orb Aegislash-Alola Sacred Sword vs. 4 HP / 0 Def Magnezone: 234-278 (82.9 - 98.5%) -- guaranteed 2HKO
252+ Atk Life Orb Aegislash-Alola Aqua Jet vs. 4 HP / 0 Def Excadrill: 268-320 (74 - 88.3%) -- guaranteed 2HKO

252 Atk Landorus-Therian Supersonic Skystrike (175 BP) vs. 248 HP / 0 Def Aegislash-Alola: 109-129 (33.7 - 39.9%) -- 26.7% chance to 3HKO after Leftovers recovery
Chansey Seismic Toss vs. 248 HP Aegislash-Alola: 100-100 (30.9 - 30.9%) -- guaranteed 4HKO
252+ SpA Heatran Magma Storm vs. 248 HP / 8 SpD Aegislash-Alola: 214-253 (66.2 - 78.3%) -- guaranteed 2HKO after trapping damage
0 Atk Ferrothorn Power Whip vs. 248 HP / 0 Def Aegislash-Alola: 87-103 (26.9 - 31.8%) -- guaranteed 4HKO
0 Atk Scizor-Mega Superpower vs. 248 HP / 0 Def Aegislash-Alola: 172-204 (53.2 - 63.1%) -- guaranteed 2HKO
0 SpA Celesteela Flamethrower vs. 248 HP / 8 SpD Aegislash-Alola: 82-97 (25.3 - 30%) -- guaranteed 4HKO
252 SpA Choice Specs Greninja-Ash Dark Pulse vs. 248 HP / 8 SpD Aegislash-Alola: 264-312 (81.7 - 96.5%) -- guaranteed 2HKO
252 Atk Choice Band Kartana Sacred Sword vs. 248 HP / 0 Def Aegislash-Alola: 266-314 (82.3 - 97.2%) -- guaranteed 2HKO
0 SpA Tangrowth Giga Drain vs. 248 HP / 8 SpD Aegislash-Alola: 105-124 (32.5 - 38.3%) -- 98.2% chance to 3HKO
0 SpA Venusaur-Mega Giga Drain vs. 248 HP / 8 SpD Aegislash-Alola: 115-136 (35.6 - 42.1%) -- guaranteed 3HKO
252+ SpA Choice Specs Magnezone Volt Switch vs. 248 HP / 8 SpD Aegislash-Alola: 450-530 (139.3 - 164%) -- guaranteed OHKO


Aegislash-Alola @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Taunt
- Anchor Shot
- Sacred Sword
- Shore Up / Swords Dance

Access to Taunt and Anchor Shot opens up a stallbreaker set that can remove annoying pink blobs and other passive Pokemon. Its Steel typing makes it immune to Toxic but it doesn't want to get burned by Mega Sableye's Will-O-Wisp or Scald from Toxapex and Tapu Fini. Swords Dance allows it to take advantage of trapped passive Pokemon while Shore Up lets it recover damage.

252+ Atk Aegislash-Alola Anchor Shot vs. 248 HP / 252+ Def Eviolite Chansey: 180-213 (25.6 - 30.2%) -- guaranteed 4HKO
252+ Atk Aegislash-Alola Sacred Sword vs. 248 HP / 252+ Def Eviolite Chansey: 270-318 (38.4 - 45.2%) -- guaranteed 3HKO
252+ Atk Aegislash-Alola Anchor Shot vs. 252 HP / 252+ Def Clefable: 236-282 (59.8 - 71.5%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Aegislash-Alola Sacred Sword vs. 252 HP / 24 Def Ferrothorn: 158-188 (44.8 - 53.4%) -- 1.2% chance to 2HKO after Leftovers recovery
 
Last edited:


Pokémon: Oddish-Hoenn
New Typing:

New Abilities: Lightningrod / Motor Drive (HA)
New Stats: 50 HP / 40 Atk / 50 Def / 85 SpA / 75 SpD / 20 Spe | BST: 320 (+5 HP, -10 Atk, -5 Def, +10 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch (+9)
Removed Moves: Acid, Double-Edge, Double Team, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-9)

Flavor/Design: Hoennian Oddish live in the tropical, rainy jungles of Route 119 and 120, where they bury themselves in the soil with just their leaves sticking out. Jungle soil is low in nutrients, however, so they have adapted to absorbing energy from lightning strikes created from the constant storms in the area. The pointed tips of their leaves function like lightning rods, and just touching one will give you a nasty shock.


Pokémon: Gloom-Hoenn
New Typing:

New Abilities: Lightningrod / Volt Absorb (HA)
New Stats: 65 HP / 55 Atk / 65 Def / 95 SpA / 85 SpD / 30 Spe | BST: 395 (+5 HP, -10 Atk, -5 Def, +10 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Gloom live in the rainy jungles of Route 119 and 120. The large, heavy bulbs on their heads can generate electricity, though growing them requires so much energy that their leaves wilt. They emit a stench like rotting meat.


Pokémon: Vileplume-Hoenn
New Typing:

New Abilities: Lightningrod / Storm Drain (HA)
New Stats: 80 HP / 65 Atk / 80 Def / 125 SpA / 100 SpD / 40 Spe | BST: 490 (+5 HP, -15 Atk, -5 Def, +15 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Vileplume are found very rarely in the jungles of Hoenn, evolving from Hoennian Gloom that have been exposed to Thunder Stones. They have tall inflorescences sticking up from the flowers on their heads that function like lightning rods and can fire powerful thunderbolts when threatened. They smell strongly of rotting meat.


Pokémon: Bellossom-Hoenn
New Typing:

New Abilities: Lightningrod / Swift Swim (HA)
New Stats: 75 HP / 65 Atk / 85 Def / 100 SpA / 90 SpD / 75 Spe | BST: 490 (-15 Atk, -10 Def, +10 SpA, -10 SpD, +25 Spe)
New Moves: Charge, Discharge, Electric Terrain, Nuzzle, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Bellossom evolve from Hoennian Gloom that were exposed to Sun Stones. The dual inflorescences sprouting from their head flowers can fire off powerful electrical attacks. They enjoy dancing like their Johto relatives, but instead of the sun they prefer rain. Hoennian Bellossom fire thunderbolts in all directions while spinning, something they do to impressive effect both during battle and while expressing joy.




Pokémon: Bronzor-Kalos
New Typing:

New Abilities: Levitate / Clear Body / Magic Guard (HA)
New Stats: 62 HP / 29 Atk / 76 Def / 29 SpA / 81 SpD / 23 Spe | BST: 300 (+5 HP, +5 Atk, -10 Def, +5 SpA, -5 SpD)
New Moves: Aurora Veil, Blizzard, Destiny Bond, Freeze-Dry, Hail, Haze, Hex, Ice Beam, Ice Shard, Icicle Crash, Icy Wind, Night Shade, Phantom Force, Shadow Claw, Shadow Sneak, Will-O-Wisp (+16)
Removed Moves: Ally Switch, Charge Beam, Confusion, Feint Attack, Future Sight, Grass Knot, Heavy Slam, Imprison, Iron Defense, Metal Sound, Psychic, Psyshock, Psywave, Rollout, Skill Swap, Solar Beam (-16)

Flavor/Design: Kalosian Bronzor are the spirits of ancient Bronzor that had been left and forgotten in the Frost Cavern centuries ago. Their bodies are made of transparent ice, and just touching one can cause frostbite. They create illusions to mislead people traveling through the icy caves to their deaths, as revenge for their own deaths long ago at the hands of humans.


Pokémon: Bronzong-Kalos
New Typing:

New Abilities: Levitate / Clear Body / Magic Guard (HA)
New Stats: 72 HP / 94 Atk / 101 Def / 94 SpA / 106 SpD / 33 Spe | BST: 500 (+5 HP, +5 Atk, -15 Def, +15 SpA, -10 SpD)
New Moves: Aurora Veil, Blizzard, Destiny Bond, Freeze-Dry, Hail, Haze, Hex, Ice Beam, Ice Shard, Icicle Crash, Icy Wind, Night Shade, Phantom Force, Shadow Claw, Shadow Sneak, Will-O-Wisp (+16)
Removed Moves: Ally Switch, Charge Beam, Confusion, Feint Attack, Future Sight, Grass Knot, Heavy Slam, Imprison, Iron Defense, Metal Sound, Psychic, Psyshock, Psywave, Rollout, Skill Swap, Solar Beam (-16)

Flavor/Design: Kalosian Bronzong are the spirits of ancient Bronzong from centuries past that served as rain bringers to ancient people. Their purpose completed, they were left in the Frost Cavern to pass peacefully as new Bronzong were chosen to serve the people. Kalosian Bronzong are made of transparent ice, and when they ring, they produce an eerie, low monotone that causes the hairs of people and Pokemon to stand on end.



M:
F:

Pokémon: Heracross-Hoenn
New Typing:

New Abilities: Chlorophyll / Sap Sipper / Tinted Lens (HA)
New Stats: 90 HP / 125 Atk / 85 Def / 40 SpA / 95 SpD / 65 Spe | BST: 500 (+10 HP, +10 Def, -20 Spe)
New Moves: Drain Punch, Giga Drain, Growth, Horn Leech, Leaf Storm, Leech Life, Solar Blade, Strength Sap, Synthesis, Wood Hammer (+10)
Removed Moves: Arm Thrust, Brutal Swing, Close Combat, Focus Blast, Focus Punch, Iron Defense, Low Kick, Revenge, Vacuum Wave, Venoshock (-10)

Flavor/Design: Hoennian Heracross live in Petalburg Woods, where they have evolved a symbiotic relationship with plant life. Plants grow on its horn, antennae, belly, and back, creating food through photosynthesis for the Pokemon. Hoennian Heracross use these plants as camouflage when hiding in the treetops where they bask in the sun.


Pokémon: Heracross-Hoenn-Mega
New Typing:

New Abilities: Triage
New Stats: 90 HP / 160 Atk / 120 Def / 40 SpA / 125 SpD / 65 Spe | BST: 600 (+35 Atk, +35 Def, +30 SpD)

Flavor/Design: Energy from the Mega stone Hoennheracronite fills the plants on its body with life, with the bush on its back becoming a tree. The grown plants provide Mega Hoennian Heracross with a constant supply of energy, giving it great endurance and stamina.




Pokémon: Farfetch’d-Alola
New Typing:

New Abilities: Reckless / Inner Focus / Moxie (HA)
New Stats: 62 HP / 100 Atk / 55 Def / 28 SpA / 62 SpD / 70 Spe | BST: 377 (+10 HP, +10 Atk, -30 SpA, +10 Spe)
New Moves: Camouflage, Close Combat, Head Charge, High Jump Kick, Sacred Sword, Wood Hammer (+6)
Removed Moves: Air Cutter, Air Slash, Gust, Iron Tail, Skull Bash, Sky Attack (-6)

Flavor/Design: Farfetch’d in the wilds of Alola face lots of predators, like Mandibuzz and Gumshoos. The Farfetch’d hid in bushes and among Alolan Exeggutor, until one day a Farfetch’d decided to take it a step further. After cooperating to defeat an Alolan Exeggutor, the Farfetch’d began wearing the leaves and fashioning weapons from the trunk to fight off their threats. These became the Alolan Farfetch’d, who are very aggressive toward any intruders in their territory and will cooperatively hunt the Pokemon that once preyed on them.

 


Pokémon: Unovan Budew
New Typing:

New Abilities: Stench / Sand Rush / Poison Point
New Stats: 40 / 30 / 35 / 55 (+5) / 65 (-5) / 55
New Moves: Mud Slap, Sand Tomb, Mud Shot, Dig, Sand Attack, Mud Sport, Earth Power, Earthquake, Sludge Wave (+9)
Removed Moves: Absorb, Mega Drain, Energy Ball, Seed Bomb, Synthesis, Grass Whistle, Leaf Storm, Razor Leaf, Bullet Seed (-9)

Flavor: Budews were imported on Route 4 by residents who wanted a way to hide the smell of tar and dirt during major reconstruction work. Unfortunately, the smell was so strong and the desert conditions so difficult that the Budews became imbued with it, developing ground typing and the abilities Stench and Sand Rush. Unovan Budews now carries over a stinking smell.


Pokémon: Unovan Roselia
New Typing:

New Abilities: Dancer / Sand Rush / Poison Point
New Stats: 50 / 60 / 40 (-5) / 110 (+10) / 75 (-5) / 65
New Moves: Stealth Rock, Sand Tomb, Mud Shot, Dig, Sand Attack, Mud Sport, Earth Power, Earthquake, Sludge Wave, Purify, Poison Powder, Heal Bell, Sludge, Gunk Shot, Teeter Dance (+16)
Removed Moves: Absorb, Mega Drain, Energy Ball, Seed Bomb, Synthesis, Grass Whistle, Leaf Storm, Razor Leaf, Bullet Seed, Ingrain, Leech Seed, Magical Leaf, Aromatherapy, Petal Blizzard, Power Whip (-16)

Flavor/Design: To compensate for their smell, Unovan Roselias have developed strategies to please humans, including complex dances and sophisticated ways - such as taking baths to hide their pestilence - as staying close to humans is the best way for them to survive in the harsh conditions of Route 4.


Pokémon: Unovan Roserade
New Typing:

New Abilities: Dancer / Sand Rush / Technician
New Stats: 60 / 70 / 60 (-5) / 135 (+10) / 95 (-10) / 95 (+5)
New Moves: Stealth Rock, Sand Tomb, Mud Shot, Dig, Sand Attack, Mud Sport, Earth Power, Earthquake, Sludge Wave, Purify, Poison Powder, Heal Bell, Sludge, Gunk Shot, Teeter Dance, Lunar Dance
Removed Moves: Absorb, Mega Drain, Energy Ball, Seed Bomb, Synthesis, Grass Whistle, Leaf Storm, Razor Leaf, Bullet Seed, Ingrain, Leech Seed, Magical Leaf, Aromatherapy, Petal Blizzard, Power Whip, Grassy Terrain (-17)

Flavor/Design: Over time, Unovan Roserade became Route 4 must-haves, being fierce fighters while being distinguished, attractive with their dances and docile. All this on the surface, because in the shadows, the Roserades steal their masters' food and can sometimes leave when they meet other more profitable trainers.



Pokémon: Kantonian Murkrow
New Typing:

New Abilities: Insomnia / Effect Spore / Gluttony
New Stats: 60 / 85 / 42 / 91 (Spe) / 85 (SpA) / 42 (SpD)
New Moves: Absorb, Stun Spore, Leech Seed, Mega Drain, Poison Powder, Giga Drain, Spore, Growth, Energy Ball, Seed Bomb, Solar Beam, Sludge Bomb, Sludge Wave, Venoshock, Moonlight, Synthesis, Crafty Shield (+17)
Removed Moves: Wing Attack, Night Shade, Assurance, Taunt, Feint Attack, Mean Look, Foul Play, Tailwind, Sucker Punch, Torment, Thief, Snarl, Heat Wave, Feather Dance, Flatter, Air Cutter, Twister (-17)

Flavor/Design: in Kanto, Murkrows started eating Paras. Only, the spores contained in their mushrooms were released and contaminated these Murkrows, until they took complete control of them.


Pokémon: Kantonian Honchkrow
New Typing:

New Abilities: Insomnia / Effect Spore / Poison Heal
New Stats
: 100 / 95 (SpA -10) / 52 / 111 (Atk -14) / 95 (Spe +24) / 52 (SpD)
New Moves: Absorb, Stun Spore, Leech Seed, Mega Drain, Poison Powder, Giga Drain, Spore, Growth, Energy Ball, Seed Bomb, Solar Beam, Sludge Bomb, Sludge Wave, Venoshock, Moonlight, Synthesis, Crafty Shield, Moonblast, Agility (+19)
Removed Moves: Wing Attack, Night Shade, Assurance, Taunt, Feint Attack, Mean Look, Foul Play, Tailwind, Sucker Punch, Torment, Thief, Snarl, Heat Wave, Feather Dance, Flatter, Air Cutter, Twister, Night Slash, Steel Wing (-19)

Flavor/Design: The mushrooms on Kantonian Honchkrows have grown over time thanks to the energy of the lunar light. This gives them strange abilities that are very popular with paranormal lovers.

 
Last edited:
159544

Pokemon: Kalonese Milotic
New Typing: Poison/Dragon
New Abilities: Intimidate/Corrosion/Oblivious
New Stats: 95/95/84/100/115/51
New Moves: Sludge Bomb, Sludge Wave, Dragon Hammer, Gunk Shot, Poison Tail, Clear Smog, Draco Meteor, Gastro Acid, Crunch, Scary Face
Removed Moves: Aqua Tail, Water Gun, Water Sport, Disarming Voice, Hydro Pump
Flavor/Design: The cocoon of the Pokemon Yveltal once slept at the bottom of a cavern lake. Most of the fish Pokemon within the lake died off, but one species was able to survive: Feebas. However, the essence of death took its toll on the small fish, and when it evolved, it was no beautiful serpent, but rather a corrupted monster. It couldn't bear the sight of itself or others like it, and so it lived in the dark waters to hide away. However, when the species was finally noticed by some cave explorers, they were quickly relocated, and the cave was barred off. Modern day descendants of these Milotic are nowhere near as terrifying as their ancesters, but they retain several traits from them, including false eyes on their tails, markings like those of Feebas, and a second mouth on their tail.


159410
159411

159410
159412

Pokemon: Hoennian Zweilous
New Typing: Electric/Dragon
New Ability: Magnet Pull
New Stats: 72/85/65/65/65/68
New Moves: Wild Charge
Removed Moves: Double Hit
Flavor/Design: Due to mysterious magnetic forces within the areas surrounding New Mauville, Deino brought to this region that evolve develop differently. While the original head of Zweilous remains mostly the same, its new head appears artificial. While it does still have organic components, it thinks in a way similar to a computer, like Beldum or Metang. The original head does maintain control over the artificial one at all times, due to being the only one that eats, but it really doesn't like it anyway.

159411
159413

Pokemon: Hoennian Hydreigon
New Typing: Electric/Dragon
New Ability: Steelworker
New Stats: 92/105/85/125/85/108
New Moves: Wild Charge, Thunderbolt, Thunder, Volt Switch, Magnet Rise, Iron Head, Smart Strike, Lock-On
Removed Moves: Double Hit, Brutal Swing, Throat Chop, Payback, Surf, Earthquake, Bulldoze, Fire Blast
Flavor/Design: Upon further evolution, Hydreigon's main head is an extension of the robotic side of Zweilous. Its brain is mainly localized inside the new main head, but it retains some of it within the old artificial head, in case the main one suffers damage. The part of it that is still fully organic is actually controlled by the original head, the same one that evolved from Deino, due to it not fusing with the other head. Once again, it controls the actions of the robotic side, but it still isn't very happy with how things turned out.
 
Last edited:

Pokémon: Riolu-Hoenn
New Typing:

New Abilities: Mummy / Inner Focus / Cursed Body (HA)
New Stats:
40 HP
70 Atk
60 Def (+20)
25 SpA (-10)
40 SpD
50 Spe (-10)
BST: 285
New Moves: Knock Off, Pursuit, Sucker Punch, Foul Play, Perish Song (+5)
Removed Moves: Bullet Punch, Vacuum Wave, Meteor Mash, Sky Uppercut, Agility (-5)
Flavor/Design: WIP


Pokémon: Lucario-Hoenn
New Typing:

New Abilities: Mummy / Inner Focus / Sheer Force (HA)
New Stats:
70 HP
105 Atk (-5)
70 Def
105 SpA (-10)
70 SpD
105 Spe (+15)
BST: 525
New Moves: Knock Off, Pursuit, Sucker Punch, Foul Play, Perish Song, Outrage, Destiny Bond (+7)
Removed Moves: Bullet Punch, Vacuum Wave, Meteor Mash, Sky Uppercut, Agility, Flash Cannon, Metal Sound (-7)
Flavor/Design: WIP


Pokémon: Lucario-Mega-Hoenn
New Typing:

New Abilities: No Guard
New Stats:
70 HP
145 Atk (+40)
70 Def
145 SpA (+40)
70 SpD
125 Spe (+20)
BST: 525
New Moves: Knock Off, Pursuit, Sucker Punch, Foul Play, Perish Song, Outrage, Aqua Tail (+7)
Removed Moves: Bullet Punch, Vacuum Wave, Meteor Mash, Sky Uppercut, Agility, Flash Cannon, Metal Sound (-7)
Flavor/Design: WIP


Pokémon: Keldeo-Kanto
New Typing:

New Abilities: Magic Guard
New Stats:
111 HP (+20)
62 Atk (-10)
90 Def
119 SpA (-10)
90 SpD
108 Spe
BST: 580
New Moves: Moonblast, Dazzling Gleam, Fairy Wind, Charm, Misty Terrain, Morning Sun (+6)
Removed Moves: Hydro Pump, Scald, Bubble Beam, Liquidation, Aqua Jet, Water Pulse (-6)
Flavor/Design: Kantonian Keldeo can be seen riding over rainbows and green fields after it has stopped raining. They are very rare but extremely beautiful. Some people think that spotting a Kantonian Keldeo will bring them good luck.


Pokémon: Mr. Mime-Unova
New Typing:

New Abilities: Gluttony / Strong Jaw / Unburden (HA)
New Stats:
40 HP
100 Atk (swapped with SpA)
65 Def
45 SpA
120 SpD
90 Spe
BST: 460
New Moves: Crunch, Psychic Fangs, Knock Off, Night Slash, Pursuit, Sucker Punch, Swords Dance (+7)
Removed Moves: Dazzling Gleam, Charm, Misty Terrain, Healing Wish, Charge Beam, Infestation, Magical Leaf (-7)
Flavor/Design: Don't look in the fucking sewer.


Pokémon: Slugma-Alola
New Typing:

New Abilities: Contrary / Flame Body / Harvest (HA)
New Stats:
60 HP (+20)
20 Atk (-20)
40 Def
70 SpA
40 SpD
20 Spe
BST: 250
New Moves: Giga Drain, Energy Ball, Leech Seed, Ingrain, Strength Sap, Growth (+6)
Removed Moves: Rock Slide, Ancient Power, Rock Throw, Rock Tomb, Harden, Iron Defense (-6)
Flavor/Design: Alolan Slugma discovered pumpkins and started using them as shells. They eat out the pumpkin flesh and carry them around on their heads. When they feel threatened they can withdraw into the pumpkin and hide.


Pokémon: Magcargo-Alola
New Typing:

New Abilities: Contrary / Flame Body / Harvest (HA)
New Stats:
80 HP (+20)
30 Atk (swapped with Spe)
100 Def (-20)
90 SpA
60 SpD (-20)
70 Spe (+20)
BST: 430
New Moves: Giga Drain, Energy Ball, Leech Seed, Ingrain, Strength Sap, Growth, Seed Bomb, Bullet Seed, Quiver Dance (+9)
Removed Moves: Rock Slide, Ancient Power, Rock Throw, Rock Tomb, Harden, Iron Defense, Stone Edge, Rock Polish, Sandstorm (-9)
Flavor/Design: Alolan Magcargo improved on the pumpkin strategy and now they carry the pumpkin on their backs.
 
It has been two weeks since the submissions were opened, so I think it's about time they were closed for voting. Remember, 7 votes, and three self votes. With only four people making submissions, a list of them is probably not necessary.
 
Last edited:
Hoennian Oddish line
Hoennian Heracross line
Unovan Roserade line
Hoennian Hydreigon and Zweilous
Hoennian Riolu line
Kantonian Keldeo
Alolan Slugma line
 
Origin0's Kalosian Bronzor line
Origin0's Hoennian Heracross
Gravity Monkey's Kantonese Honchkrow line
KeeganSkymin4444's Hoennian Hydreigon/Zweilous
KeeganSkymin4444's Kalosian Milotic
Jucherz's Alolan Slugma line
 
My Unovan Roserade line
My Kantonian Murkrow line
Origin0's Kalonese Bronzong line
Origin0's Hoennian Heracross
KeeganSkymin4444's Hoennian Hydreigon line
Jucherz's Alolan Slugma line
Jucherz's Hoennian Riolu line
 
Origin0's Kalosian Bronzor line
Origin0's Hoennian Heracross
Gravity Monkey's Unovan Budew line
KeeganSkymin4444's Kalosian Milotic
Jucherz's Hoennian Riolu line
Jucherz's Kantonian Keldeo
Jucherz's Alolan Slugma line
 
Jucherz's Alolan Slugma line
Jucherz's Hoennian Riolu line
Origin0's Kalosian Bronzor line
Origin0's Hoennian Heracross
Gravity Monkey's Unovan Budew line
KeeganSkymin4444's Hoennian Hydreigon/Zweilous
KeeganSkymin4444's Kalosian Milotic
 
Voting is closed now.

The winners are:

Origin0's Hoennian Heracross (5 votes)
Origin0's Kalosian Bronzor line (4 votes)
Jucherz's Alolan Slugma line (5 votes)
Jucherz's Hoennian Riolu line (4 votes)
Gravity Monkey's Unovan Budew line (4 votes)
KeeganSkymin4444's Hoennian Hydreigon/Zweilous (4 votes)

No fancy layout this time, because we don't have a third place. However, congratulations to everyone who submitted and/or voted for their contriutions! Submissions are now once again open. Feel free to submit sample sets for the winning variants.

Edit: Variants cannot be submitted for the new region, Galar, until the game comes out. Please do not make variants for that region until then.
 



Kalosian Bronzong is designed to be more offensively capable than standard Bronzong, with overall balanced stats besides its low speed. Magic Guard allows it to avoid passive damage, especially from Stealth Rock which it is otherwise weak against. Being a Ghost gives it immunities to Normal and Fighting, though running Levitate also gives it a third immunity to Ground as well. Its even offenses allow it to go physical or special, with physical options in Icicle Crash, Shadow Claw, dual STAB priorities, Gyro Ball, and Earthquake, and special options in Freeze-Dry, Ice Beam, and Shadow Ball. It also has utility in Stealth Rock, Aurora Veil, Haze, Will-O-Wisp, Destiny Bond, and Trick. However, Ghost/Ice isn't a standout offensive or defensive typing, with weaknesses to Rock, Fire, Steel, Dark, and Ghost, and it lacks reliable recovery, so it can be overwhelmed with repeated attacks.

Bronzong-Kalos @ Leftovers
Ability: Magic Guard
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Icicle Crash
- Shadow Claw
- Will-O-Wisp / Haze / Earthquake




Hoennian Heracross has a bit more bulk but lower speed than standard Heracross. Tinted Lens allows its Bug and Grass STABs to hit opponents more likely for neutral damage. It has access to Swords Dance to boost its high attack stat further, and Strength Sap can ruin opposing physical attackers while healing itself. Bug/Grass is an infamously horrible offensive and defensive typing however, so Heracross-Hoenn would have a lot of issues trying to switch in or set up.

Heracross-Hoenn @ Life Orb
Ability: Tinted Lens
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Megahorn
- Wood Hammer
- Knock Off / Strength Sap




Mega Hoennian Heracross gains major boosts to its bulk and power, and while it is not as powerful as standard Mega Heracross, it does get Triage, which gives +3 priority to its recovery moves. It has Horn Leech and Leech Life as dual recovery STABs and Drain Punch for coverage, and even Strength Sap gains priority as well. This allows it to bypass its low speed and hit opponents before they can move, while keeping itself healthy. However, it loses Tinted Lens, so it has to pay more attention to what moves it uses. Stone Edge provides useful coverage against Flying-types.

Heracross-Hoenn @ Hoennheracronite
Ability: Sap Sipper -> Triage
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance / Strength Sap
- Horn Leech / Leech Life
- Drain Punch
- Stone Edge​
 
Last edited:


Pokémon: Oddish-Hoenn
New Typing:

New Abilities: Lightningrod / Motor Drive (HA)
New Stats: 50 HP / 40 Atk / 50 Def / 85 SpA / 75 SpD / 20 Spe | BST: 320 (+5 HP, -10 Atk, -5 Def, +10 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch (+9)
Removed Moves: Acid, Double-Edge, Double Team, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-9)

Flavor/Design: Hoennian Oddish live in the tropical, rainy jungles of Route 119 and 120, where they bury themselves in the soil with just their leaves sticking out. Jungle soil is low in nutrients, however, so they have adapted to absorbing energy from lightning strikes created from the constant storms in the area. The pointed tips of their leaves function like lightning rods, and just touching one will give you a nasty shock.


Pokémon: Gloom-Hoenn
New Typing:

New Abilities: Lightningrod / Volt Absorb (HA)
New Stats: 65 HP / 55 Atk / 65 Def / 95 SpA / 85 SpD / 30 Spe | BST: 395 (+5 HP, -10 Atk, -5 Def, +10 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Gloom live in the rainy jungles of Route 119 and 120. The large, heavy bulbs on their heads can generate electricity, though growing them requires so much energy that their leaves wilt. They emit a stench like rotting meat.


Pokémon: Vileplume-Hoenn
New Typing:

New Abilities: Lightningrod / Storm Drain (HA)
New Stats: 80 HP / 65 Atk / 80 Def / 125 SpA / 100 SpD / 40 Spe | BST: 490 (+5 HP, -15 Atk, -5 Def, +15 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Vileplume are found very rarely in the jungles of Hoenn, evolving from Hoennian Gloom that have been exposed to Thunder Stones. They have tall inflorescences sticking up from the flowers on their heads that function like lightning rods and can fire powerful thunderbolts when threatened. They smell strongly of rotting meat.


Pokémon: Bellossom-Hoenn
New Typing:

New Abilities: Lightningrod / Swift Swim (HA)
New Stats: 75 HP / 65 Atk / 85 Def / 100 SpA / 90 SpD / 75 Spe | BST: 490 (-15 Atk, -10 Def, +10 SpA, -10 SpD, +25 Spe)
New Moves: Charge, Discharge, Electric Terrain, Nuzzle, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Bellossom evolve from Hoennian Gloom that were exposed to Sun Stones. The dual inflorescences sprouting from their head flowers can fire off powerful electrical attacks. They enjoy dancing like their Johto relatives, but instead of the sun they prefer rain. Hoennian Bellossom fire thunderbolts in all directions while spinning, something they do to impressive effect both during battle and while expressing joy.




Pokémon: Farfetch’d-Alola
New Typing:

New Abilities: Reckless / Inner Focus / Moxie (HA)
New Stats: 62 HP / 100 Atk / 55 Def / 28 SpA / 62 SpD / 70 Spe | BST: 377 (+10 HP, +10 Atk, -30 SpA, +10 Spe)
New Moves: Camouflage, Close Combat, Head Charge, High Jump Kick, Sacred Sword, Wood Hammer (+6)
Removed Moves: Air Cutter, Air Slash, Gust, Iron Tail, Skull Bash, Sky Attack (-6)

Flavor/Design: Farfetch’d in the wilds of Alola face lots of predators, like Mandibuzz and Gumshoos. The Farfetch’d hid in bushes and among Alolan Exeggutor, until one day a Farfetch’d decided to take it a step further. After cooperating to defeat an Alolan Exeggutor, the Farfetch’d began wearing the leaves and fashioning weapons from the trunk to fight off their threats. These became the Alolan Farfetch’d, who are very aggressive toward any intruders in their territory and will cooperatively hunt the Pokemon that once preyed on them.




Pokémon: Hoothoot-Sinnoh
New Typing:

New Abilities: Comatose
New Stats: 50 HP / 30 Atk / 30 Def / 46 SpA / 46 SpD / 60 Spe | BST: 262 (-10 HP, +10 SpA, -10 SpD, +10 Spe)
New Moves: Dark Pulse, Dazzling Gleam, Focus Blast, Foul Play, Memento, Moonlight, Nasty Plot, Yawn (+8)
Removed Moves: Confusion, Extrasensory, Magic Coat, Psychic, Psycho Shift, Rest, Synchronoise, Zen Headbutt (-8)

Flavor/Design: Hoothoot that migrated to Sinnoh may encounter Darkrai or Cresselia during the night. Meeting both within a short time period will bathe the Hoothoot in the energy of the new and full moons, causing it to fall into an endless sleep as Sinnoan Hoothoot. Even while asleep, they are aware of their surroundings, continuing to fly around, eat, and bathe as if they were awake. Being near one makes people and other Pokemon feel unusually sleepy.


Pokémon: Noctowl-Sinnoh
New Typing:

New Abilities: Comatose
New Stats: 85 HP / 50 Atk / 50 Def / 101 SpA / 81 SpD / 85 Spe | BST: 452 (-15 HP, +15 SpA, -15 SpD, +15 Spe)
New Moves: Dark Pulse, Dazzling Gleam, Focus Blast, Foul Play, Memento, Moonlight, Nasty Plot, Yawn (+8)
Removed Moves: Confusion, Extrasensory, Magic Coat, Psychic, Psycho Shift, Rest, Synchronoise, Zen Headbutt (-8)

Flavor/Design: Sinnoan Noctowl evolve from Sinnoan Hoothoot that stay outside bathing on the nights of the next full moon and new moon. They are fully aware of their surroundings even while sleeping, and any effort to wake them up will greatly annoy them. Staring at the moon-like spots on their bodies can cause you to fall asleep. They battle by blasting foes with a combination of darkness and moonlight.




Pokémon: Dratini-Johto
New Typing:

New Abilities: Cloud Nine / Drizzle (HA)
New Stats: 51 HP / 40 Atk / 50 Def / 64 SpA / 50 SpD / 45 Spe | BST: 300 (swapped Atk and SpA, +10 HP, +5 Def, -10 Atk, -5 Spe)
New Moves: Hurricane, Hydro Pump, Liquidation, Recover, Scald (+5)
Removed Moves: Agility, Extreme Speed, Headbutt, Mimic, Skull Bash (-5)

Flavor/Design: Johtonian Dratini migrated into Johto's southern seas from the Kanto region. A strange energy in the region caused the orbs typically found on Kantonian Dragonair to develop early on the heads and tails of Johtonian Dratini. The orb on its tail split the tip into tail flukes, which assist with swimming. These orbs allow Johtonian Dratini to manipulate the weather, creating or dispersing clouds at will.


Pokémon: Dragonair-Johto
New Typing:

New Abilities: Cloud Nine / Drizzle (HA)
New Stats: 81 HP / 60 Atk / 70 Def / 84 SpA / 70 SpD / 55 Spe | BST: 420 (swapped Atk and SpA, +20 HP, -10 Atk, +5 Def, -15 Spe)
New Moves: Earth Power, Hurricane, Hydro Pump, Liquidation, Recover, Scald (+6)
Removed Moves: Agility, Extreme Speed, Headbutt, Horn Drill, Mimic, Skull Bash (-6)

Flavor/Design: Johtonian Dragonair can rarely be found swimming among deep sea rocks, creating whirlpools to draw in their prey. The orbs on their bodies have considerably more energy than Kantonian Dragonair, and they use them to control the weather, often creating storms above the sea where they reside. Johtonian Dragonair are noticeably more suspicious and cautious around people, likely due to them being sought after for their precious orbs.


Pokémon: Dragonite-Johto
New Typing:

New Abilities: Cloud Nine / Drizzle (HA)
New Stats: 115 HP / 90 Atk / 100 Def / 134 SpA / 100 SpD / 61 Spe | BST: 600 (swapped Atk and SpA, +24 HP, -10 Atk, +5 Def, -19 Spe)
New Moves: Aura Sphere, Dark Pulse, Earth Power, Hydro Pump, Liquidation, Recover, Scald, Soak (+8)
Removed Moves: Agility, Air Cutter, Extreme Speed, Headbutt, Horn Drill, Mimic, Roost, Skull Bash (-8)

Flavor/Design: Unlike Kantonian Dragonite, who are known to rescue shipwrecked people, Johtonian Dragonite are believed to be the ones creating terrible storms in order to shipwreck people encroaching on their ocean territories. They are extremely rare to find in the wild, and it is believed that they are hunted for their orbs which is thought to have also led to their hostile disposition toward humans. Raging storms created by angry Johtonian Dragonite can last days to weeks, though the storms can also be ended suddenly should the Pokemon be calmed. It is believed that powerful Johtonian Dragonair that come into contact with Lugia may evolve into Johtonian Dragonite.
 
Last edited:
New to this forum and this thread, so please forgive me if I submit anything that has been done before.


Pokémon:Hoennian Girafarig
New Typing:

New Abilities:Insomnia/Swift Swim/Sap Sipper
New Stats: 100/110/65/45/95/40 (+30/+30/+0/-45/+30/-45)
New Moves: Surf, Scald, Waterfall, Aqua Tail, Water Gun, Water Pulse, Muddy Water, Magnitude, Earth Power, Mud Slap (+10)
Removed Moves: Confusion, Psybeam, Zen Headbut, Psychic Fangs, Psychic Terrain, Amnesia, Telekinesis, Trick Room (-10)

Flavor/Design: Front side looks similar to normal Girafarig, but the hind legs have developed shorter legs that turn into long flipper like feet, and a longer, fish like tail that still has its second head. It's rear half is a darker blue, that blends in with the sea.
It has adapted to travel between the various islands in the Hoenn region by developing flippers and a stronger tail, allowing it to swim with deceptive speed for something its size. It runs from land predators by running into the water and swimming away, and can retreat from ocean predators by running onto dry land. It travels from island to island eating leaves with it's front head, and grass with its tail head.
 
Pokemon: Kalonese Milotic
New Typing: Poison/Dragon
New Abilities: Intimidate/Corrosion/Oblivious
New Stats: 95/95/84/100/115/51
New Moves: Sludge Bomb, Sludge Wave, Dragon Hammer, Gunk Shot, Poison Tail, Clear Smog, Draco Meteor, Gastro Acid, Crunch, Scary Face
Removed Moves: Aqua Tail, Water Gun, Water Sport, Disarming Voice, Hydro Pump
Flavor/Design: The cocoon of the Pokemon Yveltal once slept at the bottom of a cavern lake. Most of the fish Pokemon within the lake died off, but one species was able to survive: Feebas. However, the essence of death took its toll on the small fish, and when it evolved, it was no beautiful serpent, but rather a corrupted monster. It couldn't bear the sight of itself or others like it, and so it lived in the dark waters to hide away. However, when the species was finally noticed by some cave explorers, they were quickly relocated, and the cave was barred off. Modern day descendants of these Milotic are nowhere near as terrifying as their ancesters, but they retain several traits from them, including false eyes on their tails, markings like those of Feebas, and a second mouth on their tail.
 



Pokémon: Kantonian Murkrow
New Typing:

New Abilities: Insomnia / Effect Spore / Gluttony
New Stats: 60 / 85 / 42 / 91 (Spe) / 85 (SpA) / 42 (SpD)
New Moves: Absorb, Stun Spore, Leech Seed, Mega Drain, Poison Powder, Giga Drain, Spore, Growth, Energy Ball, Seed Bomb, Solar Beam, Sludge Bomb, Sludge Wave, Venoshock, Moonlight, Synthesis, Crafty Shield (+17)
Removed Moves: Wing Attack, Night Shade, Assurance, Taunt, Feint Attack, Mean Look, Foul Play, Tailwind, Sucker Punch, Torment, Thief, Snarl, Heat Wave, Feather Dance, Flatter, Air Cutter, Twister (-17)

Flavor/Design: in Kanto, Murkrows started eating Paras. Only, the spores contained in their mushrooms were released and contaminated these Murkrows, until they took complete control of them.


Pokémon: Kantonian Honchkrow
New Typing:

New Abilities: Insomnia / Effect Spore / Poison Heal
New Stats
: 100 / 95 (SpA -10) / 52 / 111 (Atk -14) / 95 (Spe +24) / 52 (SpD)
New Moves: Absorb, Stun Spore, Leech Seed, Mega Drain, Poison Powder, Giga Drain, Spore, Growth, Energy Ball, Seed Bomb, Solar Beam, Sludge Bomb, Sludge Wave, Venoshock, Moonlight, Synthesis, Crafty Shield, Moonblast, Agility (+19)
Removed Moves: Wing Attack, Night Shade, Assurance, Taunt, Feint Attack, Mean Look, Foul Play, Tailwind, Sucker Punch, Torment, Thief, Snarl, Heat Wave, Feather Dance, Flatter, Air Cutter, Twister, Night Slash, Steel Wing (-19)

Flavor/Design: The mushrooms on Kantonian Honchkrows have grown over time thanks to the energy of the lunar light. This gives them strange abilities that are very popular with paranormal lovers.

 

Pokémon: Unovan Smeargle
New Typing:

New Abilities: Insomnia/Technician/Protean
New Stats: 35/55/20/35/20/85 (Swapped attack stats with defense stats, and switched those stats around. -20 HP and +10 Atk and +10 Spd)
New Moves: None (It's Smeargle, so why add moves?)
Removed Moves: None.
Flavor/Design: While normal Smeargle are still around, some Smeargle went for a more rouge style in areas like Castelia, Nimbasa, and Virbank City. They use graffiti like their Johtoian counterparts, but on a more epic, and dangerous, scale, claiming any area they see as their own with outlandish designs. Each one has a unique signature made from special paints. They are sleepless as a result, and several pair up with rebel gangs to cause havoc. Some have also managed to change their type, which is shown through their multicolored bodies. These Smeargle don't have a beret, but a hoodie like Scrafty, but without that awkward mohawk and with their hood always up, revealing a messier version of the paw mark. The rings under their eyes are bigger and black, and the body also has a darker shade. The paintbrush is replaced with a spray can, also leaking out green paint. Inspired by Banksy, but also other prolific graffiti artists.
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 1)

Top