Hey there, everyone. I've had a few pretty neat ideas (or at least I think they're neat) for threads lately, and now that I'm fully moved back into school and am back on a consistent routine, I wanted to share one of these ideas. Pretty much everyone remembers Generation 5, and how it was supposed to be this massive overhaul of the Pokémon franchise. True to this notion, many of the Pokémon released during this time period draw comparisons to previously existing Pokémon across the other regions. The Unova region in particular has received a lot of attention lately, with a number of subtle references popping up across Pokémon media alongside several unconfirmed rumors and leaks of what many expect to be Unova remakes arriving on the Nintendo Switch in the next year or two. This thread isn't a place to discuss trhose, but one thing I would like to discuss is what I believe to be a major game design flaw with the original Black & White games. The problem boils down to how the first set of Unova games only allows the player to use new Unova Pokémon during the course of the main story excluding any trading shenanigans or event distributions. The game developers have specifically gone on record in the past and said that part of this decision was in an effort to get players to experiment with the new, unfamiliar Pokémon and discover for themselves which ones feel more unique and/or powerful than the rest of the cast. In theory, this isn't a problem at all. Many of Generation 5's newer Pokémon and even some returning faces in the sequels took advantage of some of the generation's new mechanics, such as new moves, Abilities, or even Hidden Abilities. The actual problem here is that so, so many of the new Pokémon actually play far too similar to the older Pokémon they were seemingly based on for me to want to call Unova's roster truly unique. So many, in fact, that I've started a new sort of challenge for myself that you guys can join if you'd like to.
Simply put, I want to try and take all 157 Generation 5 Pokémon introduced and find what their most accurate "replacement" would be from a gameplay perspective. Many of these have already been really easy to spot for many fans: Roggenrola and Timburr, Trubbish being similar to two of Kanto's Poison-Types, Pidove, Patrat, the usual suspects. Many of these that I've noticed are a bit more subtle, however, and some don't event apply to a single evolution family. Let's take a look at Tympole and its evolutions for example.
> Level 25 >
> Level 36 > 
Tympole makes for an excellent example of the kind of challenge I'm looking for with this thread. On one hand, Tympole starts its life feeling very similar to a Poliwag, with both being pure Water-Type Pokémon that share the same evolution level at 25 and even the same PokéDex category (that being the Tadpole Pokémon). After the evolution into Palpitoad, however, one could make a reasonable argument for these Water/Ground-Types turning into Unova's answer to the Mudkip family from Hoenn, notable because of their shared typings and their final evolution levels both being 36. When I said earlier that I want to be able to call Unova's roster "unique", what I meant by that was that, in a hypothetical Unova game where these Pokémon were replaced by these older representees, the gameplay sequence of Black & White (and the sequels, albeit to a much lesser extent) would still arguably feel the same as if the new Unova Pokémon were not replaced. If the whole point of Black & White 1 was to force players to use the new Unova Pokémon and not the old ones, making said Pokémon feel like repeated versions almost feels like backwards philosophy in a way.
Now that I'm done explaining this challenge, this is where you get to join the fun. I'm going to be keeping a running list of every Unova Pokémon and their chosen "replacements" on the side, and would like to encourage you all to leave your nomination and ideas on this thread so we can (ideally) help each other complete this list. Once the list is completed, I plan on making a follow-up thread discussing our results, and if the moderation team is okay with it, just how different this "revised Unova" would feel and play compared to the real version we got back in 2010-11. Alongside the Tympole example I mentioned earlier, I'll get this discussion started with my preferred picks for the Starter Pokémon replacements. Happy discussing, everyone, and thank you all for the help with this project in advance.

Simply put, I want to try and take all 157 Generation 5 Pokémon introduced and find what their most accurate "replacement" would be from a gameplay perspective. Many of these have already been really easy to spot for many fans: Roggenrola and Timburr, Trubbish being similar to two of Kanto's Poison-Types, Pidove, Patrat, the usual suspects. Many of these that I've noticed are a bit more subtle, however, and some don't event apply to a single evolution family. Let's take a look at Tympole and its evolutions for example.



Tympole makes for an excellent example of the kind of challenge I'm looking for with this thread. On one hand, Tympole starts its life feeling very similar to a Poliwag, with both being pure Water-Type Pokémon that share the same evolution level at 25 and even the same PokéDex category (that being the Tadpole Pokémon). After the evolution into Palpitoad, however, one could make a reasonable argument for these Water/Ground-Types turning into Unova's answer to the Mudkip family from Hoenn, notable because of their shared typings and their final evolution levels both being 36. When I said earlier that I want to be able to call Unova's roster "unique", what I meant by that was that, in a hypothetical Unova game where these Pokémon were replaced by these older representees, the gameplay sequence of Black & White (and the sequels, albeit to a much lesser extent) would still arguably feel the same as if the new Unova Pokémon were not replaced. If the whole point of Black & White 1 was to force players to use the new Unova Pokémon and not the old ones, making said Pokémon feel like repeated versions almost feels like backwards philosophy in a way.
Now that I'm done explaining this challenge, this is where you get to join the fun. I'm going to be keeping a running list of every Unova Pokémon and their chosen "replacements" on the side, and would like to encourage you all to leave your nomination and ideas on this thread so we can (ideally) help each other complete this list. Once the list is completed, I plan on making a follow-up thread discussing our results, and if the moderation team is okay with it, just how different this "revised Unova" would feel and play compared to the real version we got back in 2010-11. Alongside the Tympole example I mentioned earlier, I'll get this discussion started with my preferred picks for the Starter Pokémon replacements. Happy discussing, everyone, and thank you all for the help with this project in advance.



- I narrowed down Snivy's replacement to either Chikorita or Treecko, because of their evolutions remaining pure Grass-Type as well as specializing in the Snivy family's best attributes- Defense and Special Defense for Chikorita, and Speed for Treecko. In the end I went with Treecko since our new trio will need at least one special attacker to replace what Oshawott used to be in the Water-Type slot, and because the other available options for both Grass and Water weren't as fast as the Treecko and Snivy families are. What else can I say about Treecko...? Uh, it learns the buffed Giga Drain but not in all of its evolution stages for some reason? It and Snivy were the first two Starter lines to get Leaf Blade...?
- It was pretty obvious from the very beginning that Tepig's most accurate replacement would be one of either Torchic or Chimchar because of the whole Fire/Fighting thing. The real question came down to which one. I went with Torchic for a couple reasons. Chimchar's evolution level being 14 might have some level cap problems come about with the first Gym and take away from its theme of the Grass/Fire/Water type triangle's balance, since a Level 14 Monferno would be slightly better in this fight than our Grass and Water options. Blaziken is also the slower but bulkier of the fully evolved options compared to Infernape, and if necessary we would have this evolution family learn Flame Charge like they do in ORAS to better match up here, a change we never saw with Monferno due to it already having Flame Wheel to fill that niché. One last-minute note too that if this change was made, Torchic would now learn Ember at Level 6 or 7 instead of Level 10 in this generation.
- Finally, Squirtle was chosen as Oshawott's replacement as the new "bulky member" of this revised starter trio as well as being one of only two fully evolved pure Water-Type starters I had to pick from. Totodile also evolves two levels later than Squirtle does, and as luck would have it, Squirtle shares both of its evolution levels with the entire Hoenn Starter trio at 16 and 36 respectively. Earlygame Unova is also surprisingly lacking in Defense-boosting options, so Withdraw could be nice to fill that hole a bit too. Also, if anyone looks at the other two and says "why not just pick Mudkip and fit the whole Hoenn trio?" Well, if you read the Tympole section you would know I already have them covered. :)
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