Hmmmm we need some input here before we round this up~~~ May we have some input please? :)
I don't know why people think we lose to Snorlax. At least test the team before you blindly make useless suggestions. I've played with this team a lot and CurseLax has never been a problem. Are Taunt WoW Gengar, Boom Regice, WoW Moltres, and Metagross to few answers?
Why didn't you WoW Slaking on turn 1? Slaking is surely a problem if u play mediocrely. Anyways, NO ONE USING SLAKING.
The advantages such a Regice set has over the original Porygon2 are debatable but IMHO it was a change for the better. No need to be insulting Sir's playing ability.Someone suggesting chestorest explode regice calling others mediocre is pretty amusing btw.
Return OHKOs Moltres and WoW has 75% accuracy, Slaking still really hurts Moltres even with WoW on btw, 54-63% damage to be exact using your EV spread (32hp). Besides, you don't know if he has a cleric. You have 25% chance of losing Moltres for absolutely. nothing. Ideally you use WoW, it hits and then Slaking uses an attack that is not return (nor rock slide) - great, if the enemy has a cleric you just lost a ton of value. I'm sure many other people can back me up here that WoW is an extremely poor choice.
Someone suggesting chestorest explode regice calling others mediocre is pretty amusing btw.
I've tested the team, but not your version. Anyways, I'm going to explain why I think we are still weak to CurseLax. First off, if I remember correctly Metagross is in this team for exploding on bulky waters such as Suicune or Swampert and Lax usually plays in the late-game, so Metagross is not a reliable answer. WoW Moltres is pretty useless, Snorlax has Rest and Moltres is an excellent set up fodder for him. Gengar doesn't like Shadow Ball, and we have neither Spikes nor SandStorm. Explosion Regice does around 40% after a single Curse to Snorlax and has the same problem that Metagross.I don't know why people think we lose to Snorlax. At least test the team before you blindly make useless suggestions. I've played with this team a lot and CurseLax has never been a problem. Are Taunt WoW Gengar, Boom Regice, WoW Moltres, and Metagross to few answers?
Saying Will-O-Wisp is bad on Moltres is a bad argument against Slaking since whatever move Moltres uses it's still going to be weak to Slaking. It'll probably be better to focus more on Aerodactyl since it's a more common threat. But Danilo has done his best to address Aerodactyl? I'll open voting later to decide if we shall conclude this with Danilo's improvised team. :)
We don't have to run with my set, I just think Jirachi is way more beneficial to the team than Regice. It simply has better typing (resists rock, normal, flying, grass, x4 psychic, dragon, poison (immune) and steel whereas Regice only resists Ice). Additionally, Jirachi is only weak to ground and fire, whereas Regice is weak to fire, fighting, rock and steel.On to HUARGH's Jirachi suggestion since he's the only one that has bothered to make any suggestions besides me. We can't use the Jirachi he listed because it is setup bait for Forre + Skarm, the two most common Spike users. Maybe Thunderbolt or Fire Punch can be used over Reflect. THAT is a suggestion worth talking about. We don't have Snorlax problems and it baffles me that you guys think we do.
Jirachi is a good suggestion over Regice because it deals with the Aerodactyl problem. My main problem with the suggestion is that it makes us weaker to Blissey. I also would suggest Thunderbolt over Fire Punch on Jirachi to beat Gyarados.
Hmm k I'll push back votings to tomorrow since there's still some discussion going on. Anyways @HUARGH I think the general consensus is that it doesn't matter too much to be weak to a rare threat ie Slaking etc. Also I'm thinking of an odd utility counter Jirachi for this team though I don't play ADV. How does Fire Punch / Thunderbolt / Ice Punch / Wish Jirachi sound ? >_> Probably means it does poorer against Water-types etc :d
Uh I meant utility counter as in one made specifically to check a few threats. Fire Punch is pretty much for only Forretress so that it keeps some momentum up by not letting it Spikes up. I don't mean the move Counter lol!! Ice Punch is probably just for Salamence or something, couldn't think of another filler other than Calm Mind / Reflect etc. I don't get why you mentioned Steelix though ?_?