Pippy...that seems like little more than a way to get easy money with ubers. Just my opinion.
Uh. Steam. Arc pretty much suggested this exact thing earlier.
...sorry to ruin the work you put into typing all of that up. D:
Maybe the pair of you could work on it together.
Concept: Undella Town Beach Getaway Adventure!
Category: Story-based
Bio: An RP in which Trainers are mainly involved (with little to no usage of Pokemon).
Description: Have you ever wanted to see an RP that DIDN'T involve either Buying/Battling/etc.? Well this is the RP for you! In this RP, a set of 4-8 trainers (each with their own character traits and personalities, i.e. you write them up yourself before the RP) will set out on a vacation to the Undella Bay Beach Resort! There they (you may be one of those labeled as "they"!!) will meet all sort of interesting characters, from the Elite 4 Champion from the Sinnoh region (i.e. Cynthia), to a rich guy in a million dollar villa. Trainers here will be able to purchase all sorts of souvenirs (I plan on implementing a currency that can be transferrable from any of the Contest Halls that will be approved). These souvenirs can be posted up onto their Trainer Profile to decorate it and make it looks spiffy (CALLING ALL SPRITERS/ARTISTS!!!). If trainers decide to, they may go on a scuba diving tour with one of our tour guides to visit the underwater ruins in the bay. There they will be able to find all sorts of ancient goodies, which are sellable to various maniacs across town.
Trainer Battles are entirely voluntary in this resort (which means if you are RPing, you can challenge one another if you feel like it), and since this is a unique RPing location, certain effects can occur that are unique to this specific location.
I plan on using this RP to start up the flavor to a whole series of RPs (which hopefully will spark the flavor aspect of RPing that our beloved CAP ASB badly needs). So essentially the story that trainers will see here is only the first chapter in what will possibly be an extensive RP.
Trainer Payment/Rewards: As listed, the rewards are very limited, since the use of Pokemon will be decreased severely in this RP. The only rewards for this RP that I can see happening are the "goodies" and the compensation that Trainers receive if they DO decide to battle one another or other characters (though for the sake of flavor and RP, I'd prefer to limit the amount of battles that take place). As for the payment, all trainers need to do is sign up and be active weekly (I'm not active enough to take this to the daily level). I'd prefer if we sort of used a Priority system, kind of like in Mafias. What we'd do here is look at what raids, stores, etc. the player is taking part in and tell them if they are a likely candidate or not.
RP Staff needs and compensation: I haven't figured this out yet, but whoever helps me to host this RP, will obviously receive the pure enjoyment of being able to take part in such an opportunity.
In Conclusion:
Anyways, I look forward to everyone's thoughts on this. I want to try to implement something innovative that hasn't been said in this thread before, so we'll see what people think.
Acklow, I gotta say I LOVE you idea, and I throw my full support behind it, but I have just one concern... you're trying to downplay Pokemon in this RP, right? But this IS ASB Pokemon. Are you trying to downplay the Pokemon entirely, or just the Pokemon? Because non-battling interactions between Trainer-Pokemon and Pokemon-Pokemon could be very interesting. If you feel you have to, you can give trainers temporary translators so the Pokemon could speak english. This will give the RP a very anime-esque feel, where Pokemon interactions are emphasized.