Doomderm: whao
Spookpet: i've seen worse (doomderm)
Rosemire: Interesting. This thing's pretty bulky so it probably won't find it overly difficult to use Bulk Up to boost up and blow past fat stuff. Slowghast is still annoying as ever but Leaf Blade's crit chance might be a massive help there even if it might suck to drop Wood Hammer depending on how you want to play this thing. Still has the option of running straight up defensive sets but the typing really does you no favors even if Discharge, Lava Plume, and U-Turn are pretty cool for it. Looks pretty cool and I don't find it especially likely that it ends up being a problem.
Dinomite: I shouldn't be surprised by a Pokemon having 105/160 special bulk as its weaker defensive stat and also 134 base attack Ice/Fire/Ground coverage at this point.
Lumionite: This thing looked too weak to me initially but having a look at LO Apple Acid calcs I'm a bit less sure. Resisting the initial Apple Acid will make it way harder to break stuff and mons with generally solid bulk should automatically check this unless they're weak to Fighting or Grass. There's also the issue that this thing gets completely stuffed out by Ghost-types, like Elemadillo needs to get hit by a max roll twice to die to two Apple Acids and that thing is very fragile, but I guess you can make the argument that this thing would force a trade with said Ghosts, notably Slowghast, which would be very helpful at enabling some offensive mons. A lot of people on the Discord seemed to like this one and I'm not convinced but would be fine with giving it a go either way since I'm in the minority and I don't see something like this being overpowered. Maybe something like Sub / Fillet Away / Reversal / Gear Grind will pop up too from our lack of priority and the expectation opponents might have that it's running the other set.
				
			Spookpet: i've seen worse (doomderm)
Rosemire: Interesting. This thing's pretty bulky so it probably won't find it overly difficult to use Bulk Up to boost up and blow past fat stuff. Slowghast is still annoying as ever but Leaf Blade's crit chance might be a massive help there even if it might suck to drop Wood Hammer depending on how you want to play this thing. Still has the option of running straight up defensive sets but the typing really does you no favors even if Discharge, Lava Plume, and U-Turn are pretty cool for it. Looks pretty cool and I don't find it especially likely that it ends up being a problem.
Dinomite: I shouldn't be surprised by a Pokemon having 105/160 special bulk as its weaker defensive stat and also 134 base attack Ice/Fire/Ground coverage at this point.
Lumionite: This thing looked too weak to me initially but having a look at LO Apple Acid calcs I'm a bit less sure. Resisting the initial Apple Acid will make it way harder to break stuff and mons with generally solid bulk should automatically check this unless they're weak to Fighting or Grass. There's also the issue that this thing gets completely stuffed out by Ghost-types, like Elemadillo needs to get hit by a max roll twice to die to two Apple Acids and that thing is very fragile, but I guess you can make the argument that this thing would force a trade with said Ghosts, notably Slowghast, which would be very helpful at enabling some offensive mons. A lot of people on the Discord seemed to like this one and I'm not convinced but would be fine with giving it a go either way since I'm in the minority and I don't see something like this being overpowered. Maybe something like Sub / Fillet Away / Reversal / Gear Grind will pop up too from our lack of priority and the expectation opponents might have that it's running the other set.







