that was just a retarted team with 6 offensive mons and it wasn't even good just posted it to show hp fire cress n_niirc the team u used in the replay didnt even have a bulky water to deal w/ it ;o
that was just a retarted team with 6 offensive mons and it wasn't even good just posted it to show hp fire cress n_niirc the team u used in the replay didnt even have a bulky water to deal w/ it ;o
that was just a retarted team with 6 offensive mons and it wasn't even good just posted it to show hp fire cress n_n
ah k
u also completely glossed over my biggest point, that being the one about durant having huge trouble setting up.
i wouldnt be opposed to dropping moltres down to A+ at this point but i still want a non-oh but moltres can't either blah blah blah response to the setup question i proposed ;o
Rhyperior, Alomomola, Fletchinder, Emboar, Mega Steelix, Doublade, Moltres, Druddigon, Escavalier, need I go on?
froggyboy said:need I go on?
at least some one understads where i'm coming from, and to HypnoEmpire a lot of mons that take moltres stabs can eat up hp grass like lanturn regirock mola and so on moltres is also pretty slow without scarf+1 252 Atk Hustle Durant Iron Head vs. 248 HP / 0 Def Solid Rock Rhyperior: 310-366 (71.5 - 84.5%)
16+ Atk Rhyperior Earthquake vs. 0 HP / 4 Def Durant: 145-172 (56.4 - 66.9%)
Alomomola:fair enough; SpD loses.
+1 252 Atk Hustle Durant Superpower vs. 0 HP / 0 Def Emboar: 368-434 (101.9 - 120.2%)
Scarf gets mauled by superpower, too.
+2 252 Atk Hustle Durant Superpower vs. 252 HP / 0 Def Mega Steelix: 330-390 (93.2 - 110.1%) -- 75% chance to OHKO after Stealth Rock
4 Atk Mega Steelix Earthquake vs. 0 HP / 4 Def Durant: 118-141 (45.9 - 54.8%) -
set up on it and take it out.
+1 252 Atk Hustle Durant Crunch vs. 160 HP / 4 Def Fletchinder: 277-327 (90.8 - 107.2%) -- 43.8% chance to OHKO
252+ Atk Fletchinder Acrobatics (110 BP) vs. 0 HP / 4 Def Durant: 123-145 (47.8 - 56.4%) -- 85.9% chance to 2HKO
+1 252 Atk Hustle Durant Crunch vs. 212 HP / 0 Def Eviolite Doublade: 162-192 (51.9 - 61.5%)
252+ Atk Doublade Shadow Claw vs. 0 HP / 4 Def Durant: 102-120 (39.6 - 46.6%)
+1 252 Atk Hustle Durant Iron Head vs. 236 HP / 0 Def Druddigon: 283-334 (79.9 - 94.3%) -- 50% chance to OHKO after Stealth Rock
+1 252 Atk Hustle Durant Iron Head vs. 252 HP / 4 Def Druddigon: 282-333 (78.7 - 93%) -- 37.5% chance to OHKO after Stealth Rock
+1 252 Atk Hustle Durant Crunch vs. 248 HP / 124 Def Moltres: 165-195 (43 - 50.9%) -- 12.5% chance to OHKO after Stealth Rock
+1 252 Atk Hustle Durant Superpower vs. 174 HP / 0 Def Escavalier: 249-293 (76.8 - 90.4%) -- 25% chance to OHKO after Stealth Rock
Or just set up HC on escav since
252+ Atk Choice Band Escavalier Knock Off (97.5 BP) vs. 0 HP / 4 Def Durant: 162-191 (63 - 74.3%)
Keep in mind that LO is way more deadly and beats all of these mons with ease, potentially even alomomola (with sr for tres tho). Durant would be meta-defining if it was used more.
Yes
Edit: btw all above calcs are the onsite set so yes, durant is a monster even with a solid, set movepool.
at least some one understads where i'm coming from, and to HypnoEmpire a lot of mons that take moltres stabs can eat up hp grass like lanturn regirock mola and so on moltres is also pretty slow without scarf
Liking your post was kinda circlejerky but i did it anyways
To expand, yea tres is slow, more importantly it can't boost so stuff that walls it, walls it
Any time you complain about Durant's inaccuracy moltres' stabs say hello (never seen LO flamethrower in my life so yea, scarf uses it only alongside Fblast)
fuck i forgot it was quad rocks weak. I didn't even factor that into the head to head comparison and Durant STILL came out on top haha, what does that tell you
Spinners are hardly usable to get spins due to all the usable ghost and also all the spinners are pretty slow, also the most viable set scarfed moltres can't run roostIt tells me... that Durant is a glass cannon still on the special defensive side. There are still plenty of mons still capable of one shotting the Durant on set up due to that garbage Special Defense and we already acknowledged the Rock Weakness of Moltres and the lower speed. However, we also referred to the fact that Moltres has far more survivability than Durant (With a Spinner, it can survive much longer), with only three weaknesses (Rocks (Doom), Water, and Electric). We also acknowledged that Durant still needs to get that +1 to do any of the damage calculated (And that +2 I see on Mega Steelix). This makes it open to any attack that can either severely damage it or knock it out before it can attack. Also, as previously stated about Moltres (HypnoEmpire remarked on this), it has recovery in Roost, whereas Durant has no recovery. As for HP Grass, he did not say that ALL the Pokemon would get knocked out by it, he said that Moltres can actually whittle them down if they survive. Moltres defines the meta because it can maintain its presence throughout the match due to its durability. Pressure also factors into what it can do by limiting how many times your opponent can use a move. Durant hits like a truck, I admit that, but with Stealth Rocks and a requirement for coverage (A coverage that is not always used according to atomicllama), Durant has no way to maintain its presence in the battle even if it's switched out. When it comes to survivability vs frail damage, I'd go for the survivability.
Once again, like everyone else said, Durant is a fantastic Pokemon boasting wallbreaking potential, but does not really cut the S-rank tiering because of its frailty and lack of recovery (Moltres has Roost, Cress can run Moonlight, and Pangoro now has that infamous Drain Punch~)
And yes, I'm not referring to the accuracy problem at all for now.
There are only 3 ghost types from S rank to B- Rank, and they are Doublade, Spiritomb and Mega Banette. Not really a whole lot of usable ghosts...Spinners are hardly usable to get spins due to all the usable ghost and also all the spinners are pretty slow
87 isn't fast and tomb walls it, doublade can wall most spinnersThere are only 3 ghost types from S rank to B- Rank, and they are Doublade, Spiritomb and Mega Banette. Not really a whole lot of usable ghosts...
Plus the most common spinner atm is Hitmonlee, hardly a pretty slow spinner.
The only spinner Doublade really walls is hitmontop, Hitmonlee and Sandslash have Knock Off.87 isn't fast and tomb walls it, doublade can wall most spinners
The only spinner Doublade really walls is Hitmontop, Sandslash and Hitmontop have Knock Off.
And tomb can do nothing back, as CM sets are RestTalk and dont carry Will-O.
Your lack of knowledge is a crime. your arrogance doesn't help. I have anger inside of me and i have to be honest, i really don't know how to get it out. LURK MOAR!I never said those Pokemon were counters, I said they were checks. A check is something that can win 1v1,
Note what a check and what a counter is.
froggyboy said:And I guess if you want more checks(albeit, less high ranked), here they are
Hitmonlee, Hitmontop, Spiritomb, Amoongus, Granbull, Qwilfish, Weezing, Pelipper, Poliwrath, Delphox, Jolteon, Stunfisk(<3), Golbat, Gastrodon, and Tangrowth.
What made you think I was being arrogant? I said 'Note what a check and what a counter is' isn't being arrogant, it is a general statement.Your lack of knowledge is a crime. your arrogance doesn't help. I have anger inside of me and i have to be honest, i really don't know how to get it out. LURK MOAR!
How you rate a check is how very fucked you are if the rest of your team loses to the Pokemon. If you have a Rhyperior and 5 mons that lose to durant, GG. In general, if all you can do is win 1v1 and lose if it's boosted, that's pretty crap. If you have no other check, congrats, you just won a deluxe SACRIFICE as part of our customer pwnage package, an offer made available on each successive Durant switch-in. A good check can switch in and take 1 hit or win if the foe boosted; if you have 5 pokemon that lose to durant and 1 of these, you can maybe win. Now i get that you might have multiple 1v1 checks, but that still means durant got a kill so D:
Most of them win 1v1, thus checking Durant.Almost none of those are actual checks let alone counters. those that are checks for the most part have questionable viability (Hp fire grasses, weezing and wrath, gastro)
That's the shitass definition of check, yes (if you read Mattl's article just forget what you read, it was the worst)What made you think I was being arrogant? I said 'Note what a check and what a counter is' isn't being arrogant, it is a general statement.plus king was sounding rather arrogant in his answers yet you supported him
Pokémon A checks Pokémon B if, when Pokémon A is given a free switch into Pokémon B, Pokémon A can win every time, even under the worst case scenario, without factoring in hax.
Isn't this winning 1v1?
that was just a retarted team with 6 offensive mons and it wasn't even good just posted it to show hp fire cress n_n
I do hate to detract from this wonderful discussion that's taking up more than two pages already that has one point addressed every post rather than all at once, but a tier shift just happened so are other ranking changes going to be discussed? It seems rather a waste to spend all this time on one single Pokémon regardless of if it's S-rank material or not.