Don't switch in on scalds then. Other status are blocked by magic bounce unless a secondary effectI've had to learn the hard way to never set up Calm Mind against defensive Heatran or basically anything with Scald. I though burns were bad when I was using Mega Venusaur, but for Mega Eye, burns are a nightmare. It's only just barely bulky enough to pull off Calm Mind without leftovers, but add a burn to that equation, and so many things have such an easier time out damaging its recovery and KOing it.
Take that toxic





