Facility Safari Zone: Mamoswindle

Canvas of the Scar Artist
Rumors of a particularly large and scary Pokemon leaving particularly large and scary marks everywhere they go, as if to both mark their territory and intimidate would-be intruders, have come to your ears. It wouldn't be that bad in a remote part of the world, but the beast is threatening the peace of a few defenseless villages around...

Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​
2v1 Singles​
Level 2​
12-item Backpack​
1 Technique Control​
Arenas are specified by each trek.​
All other match rules are default.​

Safari Supplier: Bear'n'Wear
This small shop specializes in souvenirs and survival gear, but it also has a dedicated aisle for Trainer supplies. Recently, it has started to stock more aggressive items, due to the looming threat.
  • 1x:journal:Adventure Rules
  • 1x:rocky helmet:Rocky Helmet
  • 3x:heavy ball:Heavy Ball
(+standard Supplier Offerings)​

Pasteable Start Template

Only PLAYER and the current referee should post in this thread.

[B]Pokemon Profiles:[/B]
[hide=profile 1]
[/hide][hide=profile 2]
[/hide]
[B]Backpack[/B]
[hide=Backpack]
backpack
[/hide]

[SIZE=7][B]Canvas of the Scar Artist[/B][/SIZE]
[I]Rumors of a particularly large and scary Pokemon leaving particularly large and scary marks everywhere they go, as if to both mark their territory and intimidate would-be intruders, have come to your ears. It wouldn't be that bad in a remote part of the world, but the beast is threatening the peace of a few defenseless villages around...[/I]

[B]Habitat Info:[/B]
[INDENT]This habitat is linear. Treks 1 through 3 are explored in sequence.
2v1 Singles
Level 2
12-item Backpack
1 Technique Control
Arenas are specified by each trek.
All other match rules are default. [/INDENT]

Abandoned Studio
This cavern is most certainly the lair, or previous lair maybe, of the beast you're tracking. The walls are covered top to bottom with claw marks and holes of various sizes. GIven how many wild Pokemon you can find, though, it may have been abandoned for a good while...

Arena Effects:
None.​
Secret Power: The defender drops each item they are holding.​

Conservation Reward: 1x:mental herb:Mental Herb or 2:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :flame orb:Flame Orb
  • :bright powder:Bright Powder
  • :mental herb:Mental Herb
  • :leftovers:Leftovers
:sv/spinda:
Spinda
Level 2

Typing: Normal
Abilities: Own Tempo, Tangled Feet Hidden Ability: Contrary
Requires no Tech for their first Technique each battle.

Field Assist: Medicine Runner
The Pokemon is adept at assisting with first aid, and can help mend injuries while on the move.
The explorer may use an additional Medicine between Treks.​

Capture Tracker: [ O O ]

EP: 70
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 60
Size: 2
Weight: 1


Movepool
Level 0:
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Feint Attack
Fire Punch
Hyper Voice
Hypnosis
Ice Punch
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Captivate
Confide
Counter
Defense Curl
Double Team
Encore
Fake Out
Flash
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Rapid Spin
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Teeter Dance
Trick
Water Pulse

Level 2:
Covet
Disable
Double-Edge
Dream Eater
Dynamic Punch
Flail
Focus Punch
Low Kick
Mega Kick
Nightmare
Psycho Shift
Secret Power
Smelling Salts
Superpower
Thief
:sv/delibird:
Delibird
Level 2

Typing: Ice/Flying
Abilities: Vital Spirit, Hustle Hidden Ability: Insomnia

Field Assist: Take Flight
The Pokemon can help others flee from unwanted battles by carrying them with haste or by taking to the skies.
The explorer can Escape by discarding any single item. (As many times as desired.)​

Capture Tracker: [ O O ]

EP: 70
Attack: 4
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 75
Size: 1
Weight: 2


Movepool
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Brick Break
Defog
Drill Peck
Facade
Ice Beam
Ice Punch
Ice Shard
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1:
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball

Level 2:
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel
:sv/sableye:
Sableye
Level 2

Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.​

Capture Tracker: [ O O ]

EP: 70
Attack: 6
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 50
Size: 1
Weight: 2


Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1:
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse

Level 2:
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief
:sv/ursaring:
Ursaring
Level 2

Typing: Normal
Abilities: Guts, Quick Feet Hidden Ability: Unnerve

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O ]

EP: 90
Attack: 9
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 55
Size: 3
Weight: 5


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1:
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn

Level 2:
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Superpower
Take Down
Thief
Zap Cannon
Scenery of Clawed Bamboo
Following the marks, you arrived at a densely populated bamboo forest. It's now easy to follow your mark, as there is a clear path through the bamboo, as if a whirlwind trudged through. The local wildlife seems agitated...

Arena Effects:
The explorer's Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​
Secret Power: Grant the user Switching.​

Conservation Reward: 1x:friend ball:Friend Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • None.
:sv/bewear:
Bewear
Level 2

Typing: Normal/Fighting
Abilities: Fluffy, Klutz Hidden Ability: Unnerve

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O O ]

EP: 85
Attack: 9
Defen.: 6
Sp.Atk: 4
Sp.Def: 5
Speed: 60
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Dragon Claw
Earthquake
Facade
Focus Blast
Ice Punch
Iron Head
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Work Up
Zen Headbutt

Level 1:
Baby-Doll Eyes
Brutal Swing
Charm
Coaching
Confide
Defense Curl
Double Team
Dual Chop
Force Palm
High Horsepower
Mega Punch
Pain Split
Role Play
Swagger
Taunt
Wide Guard

Level 2:
Bind
Close Combat
Double-Edge
Flail
Focus Punch
Hammer Arm
Low Kick
Mega Kick
Payback
Revenge
Reversal
Superpower
Take Down
:sv/snorlax:
Snorlax
Level 2

Typing: Normal
Abilities: Immunity, Thick Fat Hidden Ability: Gluttony

Field Assist: Forager
The Pokemon can't help but pick up every piece of food they find.
Between Treks: Select two Berries at random from among all Berries. (They can be the same.) Add fresh copies of the selected Berries to the explorer's backpack.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O ]

EP: 100
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 30
Size: 4
Weight: 9


Movepool
Level 0:
Brick Break
Crunch
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Iron Head
Lovely Kiss
Protect
Psychic
Reflect
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Uproar
Whirlwind
Wild Charge
Work Up
Zen Headbutt

Level 1:
Amnesia
Bite
Bubble Beam
Captivate
Charm
Chip Away
Confide
Counter
Curse
Defense Curl
Double Team
Encore
Harden
Helping Hand
High Horsepower
Hold Back
Incinerate
Lick
Mega Punch
Mud-Slap
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Sandstorm
Seed Bomb
Seismic Toss
Shock Wave
Steel Roller
Sunny Day
Swagger
Sweet Kiss
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2:
After You
Belch
Blizzard
Covet
Double-Edge
Dynamic Punch
Fire Blast
Flail
Focus Punch
Gunk Shot
Hammer Arm
Hydro Pump
Mega Kick
Secret Power
Skull Bash
Solar Beam
Stockpile
Submission
Supercell Slam
Superpower
Swallow
Take Down
Terrain Pulse
Thunder
Zap Cannon
:sv/pangoro:
Pangoro
Level 2

Typing: Fighting/Dark
Abilities: Iron Fist, Mold Breaker Hidden Ability: Scrappy

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O O O ]

EP: 70
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 58
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Crunch
Dark Pulse
Dragon Claw
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Iron Head
Leer
Night Slash
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Punch
Toxic
Uproar
Work Up
X-Scissor
Zen Headbutt

Level 1:
Coaching
Confide
Cut
Double Team
Dual Chop
Echoed Voice
False Swipe
Helping Hand
Infestation
Karate Chop
Mega Punch
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Sludge Bomb
Sunny Day
Swagger
Taunt
Vital Throw

Level 2:
Arm Thrust
Beat Up
Close Combat
Comet Punch
Covet
Entrainment
Focus Energy
Focus Punch
Foul Play
Grass Knot
Gunk Shot
Hammer Arm
Low Kick
Mega Kick
Payback
Quash
Revenge
Reversal
Secret Power
Stone Edge
Superpower
Thief
:sv/ursaluna:
Ursaluna
Level 2

Typing: Ground/Normal
Abilities: Guts, Bulletproof Hidden Ability: Unnerve

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O ]

EP: 100
Attack: 10
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 50
Size: 4
Weight: 7


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earth Power
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1:
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn

Level 2:
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Supercell Slam
Superpower
Take Down
Thief
Zap Cannon
Frame of the Scar Artist
Arriving to one of the small villages littering the region, you are greeted with a frightening sight: Pokemon of all sorts are painting, cutting and carving the houses with all sorts of images and patterns.
The wild Pokemon are intent on their task at first; completely ignoring your arrival. The houses have deep cuts into their walls, there are people running around in panic, and you can hear a distant rumbling sound...

Arena Effects:
The mood of wild Pokemon in this Trek doesn't depend on their rounds spent in play.​
At the start of round 1, 2 or 3: each wild Pokemon's mood becomes Curious if their EP is above 60%; otherwise, their mood becomes Enraged.​
During rounds 4 or later: Wild Pokemon are Enraged.​
Secret Power: The user calls and attempts Doodle.​

Conservation Reward: 1x:dream ball:Dream Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • None.
:sv/sinistcha:
Sinistcha
Level 2

Typing: Grass/Ghost
Abilities: Hospitality Hidden Ability: Heatproof

Provides no assists.

Capture Tracker: [ O ]

EP: 140
Attack: 5
Defen.: 8
Sp.Atk: 9
Sp.Def: 6
Speed: 70
Size: 1
Weight: 1


Movepool
Level 0:
Astonish
Calm Mind
Energy Ball
Nasty Plot
Protect
Reflect
Rest
Shadow Ball
Sleep Talk
Stun Spore
Substitute
Uproar

Level 1:
Absorb
Curse
Grassy Terrain
Iron Defense
Life Dew
Magical Leaf
Night Shade
Pain Split
Withdraw

Level 2:
Foul Play
Matcha Gotcha
Mega Drain
Poltergeist
Solar Beam
:sv/grafaiai:
Grafaiai
Level 2

Typing: Poison/Normal
Abilities: Unburden, Poison Touch Hidden Ability: Prankster
Requires no Tech for their first Technique each battle.

Provides no assists.

Capture Tracker: [ O ]

EP: 140
Attack: 7
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 110
Size: 1
Weight: 3


Movepool
Level 0:
Cross Poison
Facade
Leer
Nasty Plot
Poison Fang
Poison Jab
Protect
Rest
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
X-Scissor

Level 1:
Bite
Doodle
Encore
Flatter
Helping Hand
Mud-Slap
Poison Tail
Rain Dance
Scary Face
Scratch
Sludge Bomb
Sunny Day
Swagger
Switcheroo
Taunt

Level 2:
Acid Spray
Double-Edge
Foul Play
Fury Swipes
Gunk Shot
Low Kick
Take Down
Thief
Venoshock
:sv/zoroark-hisui:
Zoroark-Hisui
Level 2

Typing: Normal/Ghost
Abilities: Illusion

Provides no assists.

Capture Tracker: [ O ]

EP: 120
Attack: 7
Defen.: 5
Sp.Atk: 9
Sp.Def: 5
Speed: 110
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Brick Break
Calm Mind
Crunch
Dark Pulse
Facade
Fake Tears
Flamethrower
Focus Blast
Hone Claws
Hyper Voice
Leer
Nasty Plot
Protect
Psychic
Rest
Roar
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Substitute
Swords Dance
Will-O-Wisp

Level 1:
Agility
Confuse Ray
Curse
Detect
Extrasensory
Helping Hand
Night Shade
Pain Split
Rain Dance
Scary Face
Scratch
Sludge Bomb
Snowscape
Swift
Taunt
Trick

Level 2:
Bitter Malice
Burning Jealousy
Comeuppance
Focus Punch
Foul Play
Grass Knot
Low Kick
Poltergeist
Take Down
Thief
:sv/ursaluna-bloodmoon:
Ursaluna-Bloodmoon
Level 2

Typing: Ground/Normal
Abilities: Mind's Eye

Provides no assists.

Capture Tracker: [ O ]

EP: 200
Attack: 5
Defen.: 9
Sp.Atk: 10
Sp.Def: 5
Speed: 52
Size: 5
Weight: 7


Movepool
Level 0:
Avalanche
Brick Break
Calm Mind
Crunch
Earth Power
Earthquake
Facade
Fire Punch
Focus Blast
Hyper Voice
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Uproar
Vacuum Wave

Level 1:
Harden
Helping Hand
High Horsepower
Lick
Metal Claw
Moonlight
Play Nice
Rain Dance
Scary Face
Scratch
Seed Bomb
Sunny Day
Swift
Taunt

Level 2:
Double-Edge
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Payback
Stone Edge
Take Down
Thief

Thread: Here
Habitat: Canvas of the Scar Artist
Mark: Sableye:sableye:

Backpack:
:nest ball:Nest Ball
:quick ball:Quick Ball
:level ball:Level Ball

:super potion:Super Potion
:revive:Revive
:ether:Ether
:ether:Ether

:wide lens:Wide Lens
:choice band:Choice Band

:fluffy tail:Fluffy Tail
:poke toy:Poke Toy
:poke doll:Poke Doll
Pokemon: :incineroar::zapdos-galar:
incineroar.png

Wolfey (Incineroar)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Fire/Dark
Abilities: Blaze Hidden Ability: Intimidate

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 60
Size: 3
Weight: 4


Combos:
Darkest Lariat + Burning Jealousy
(empty)

Movepool
Level 0:
Aerial Ace
Blaze Kick
Brick Break
Bulk Up
Crunch
Dark Pulse
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Iron Head
Leer
Nasty Plot
Protect
Rest
Roar
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Toxic
Will-O-Wisp
Work Up

Level 1:
Bite
Brutal Swing
Confide
Double Kick
Double Team
Dual Chop
Ember
Fake Out
Fire Spin
Growl
Helping Hand
Lick
Mega Punch
Scary Face
Scratch
Sunny Day
Swagger
Taunt

Level 2:
Assurance
Bind
Burning Jealousy
Close Combat
Covet
Cross Chop
Double-Edge
Fire Blast
Flare Blitz
Focus Punch
Fury Swipes
Heat Wave
Low Kick
Mega Kick
Quash
Revenge
Reversal
Superpower
Take Down
Thief

Level 3:
Darkest Lariat (sig)
zapdos-galar.png

Clotho (Zapdos-Galar)
Level 1 — EXP: 8 / 10

Serious nature ( No changes )
Typing: Fighting/Flying
Abilities: Defiant

HP: 95
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 100
Size: 4
Weight: 4



Movepool
Level 0
Aerial Ace
Blaze Kick
Brave Bird
Brick Break
Bulk Up
Drill Peck
Facade
Light Screen
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute

Level 1
Agility
Ancient Power
Coaching
Counter
Detect
Dual Wingbeat
Helping Hand
Peck
Quick Guard
Rain Dance
Rock Smash
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swift
Tailwind
Taunt

Level 3

Thunderous Kick (Sig)



Canvas of the Scar Artist
Rumors of a particularly large and scary Pokemon leaving particularly large and scary marks everywhere they go, as if to both mark their territory and intimidate would-be intruders, have come to your ears. It wouldn't be that bad in a remote part of the world, but the beast is threatening the peace of a few defenseless villages around...

Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​
2v1 Singles​
Level 2​
12-item Backpack​
1 Technique Control​
Arenas are specified by each trek.​
All other match rules are default.​

Abandoned Studio
This cavern is most certainly the lair, or previous lair maybe, of the beast you're tracking. The walls are covered top to bottom with claw marks and holes of various sizes. GIven how many wild Pokemon you can find, though, it may have been abandoned for a good while...

Arena Effects:
None.​
Secret Power: The defender drops each item they are holding.​

Conservation Reward: 1x:mental herb:Mental Herb or 2:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :flame orb:Flame Orb
  • :bright powder:Bright Powder
  • :mental herb:Mental Herb
  • :leftovers:Leftovers
:sv/spinda:
Spinda
Level 2

Typing: Normal
Abilities: Own Tempo, Tangled Feet Hidden Ability: Contrary
Requires no Tech for their first Technique each battle.

Field Assist: Medicine Runner
The Pokemon is adept at assisting with first aid, and can help mend injuries while on the move.
The explorer may use an additional Medicine between Treks.​

Capture Tracker: [ O O ]

EP: 70
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 60
Size: 2
Weight: 1


Movepool
Level 0:
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Feint Attack
Fire Punch
Hyper Voice
Hypnosis
Ice Punch
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Captivate
Confide
Counter
Defense Curl
Double Team
Encore
Fake Out
Flash
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Rapid Spin
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Teeter Dance
Trick
Water Pulse

Level 2:
Covet
Disable
Double-Edge
Dream Eater
Dynamic Punch
Flail
Focus Punch
Low Kick
Mega Kick
Nightmare
Psycho Shift
Secret Power
Smelling Salts
Superpower
Thief
:sv/delibird:
Delibird
Level 2

Typing: Ice/Flying
Abilities: Vital Spirit, Hustle Hidden Ability: Insomnia

Field Assist: Take Flight
The Pokemon can help others flee from unwanted battles by carrying them with haste or by taking to the skies.
The explorer can Escape by discarding any single item. (As many times as desired.)​

Capture Tracker: [ O O ]

EP: 70
Attack: 4
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 75
Size: 1
Weight: 2


Movepool
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Brick Break
Defog
Drill Peck
Facade
Ice Beam
Ice Punch
Ice Shard
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1:
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball

Level 2:
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel
:sv/sableye:
Sableye
Level 2

Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.​

Capture Tracker: [ O O ]

EP: 70
Attack: 6
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 50
Size: 1
Weight: 2


Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1:
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse

Level 2:
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief
:sv/ursaring:
Ursaring
Level 2

Typing: Normal
Abilities: Guts, Quick Feet Hidden Ability: Unnerve

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O ]

EP: 90
Attack: 9
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 55
Size: 3
Weight: 5


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1:
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn

Level 2:
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Superpower
Take Down
Thief
Zap Cannon

Sableye was marked. It appears holding a Brightpowder

:bw/sableye::bright powder:

Mamoswindle to order
 
Sending out Wolfey the Incineroar holding a Wide Lens!
incineroar.png
:wide lens:
Earthquake ~ Earthquake
At start of turn IF Sableye does not have a decoy AND Sableye is not poisoned THEN use Toxic
At start of turn IF Sableye does not have a decoy AND Sableye is not burned THEN use Will-O-Wisp
At start of turn IF Sableye does not have a decoy THEN use Darkest Lariat
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 1
==========================
:Incineroar:Incineroar

HP: 95/95 EN: 30/30
8/7/6/7/60 | 3/4
Types: Fire, Dark
Abilities: Blaze, Intimidate

:Zapdos-Galar:Zapdos-Galar
HP: 95/95 EN: 30/30
9/7/6/7/100 | 4/4
Types: Fighting, Flying
Abilities: Defiant
:nest ball:Nest Ball
:quick ball:Quick Ball
:level ball:Level Ball

:super potion:Super Potion
:revive:Revive
:ether:Ether
:ether:Ether

:wide lens:Wide Lens (equipped)
:choice band:Choice Band

:fluffy tail:Fluffy Tail
:poke toy:Poke Toy
:poke doll:Poke Doll

:pmd/rampardos:
Battle Hours: 120
Tech: 1
==========================
:Sableye:Sableye
EP: 70/70 (100%)
CT: [ O O ]
MOOD: Curious (1)
6/6/5/5/50 | 1/2
Types: Dark, Ghost
Abilities: Keen Eye, Stall, Prankster​

Round 1-1

1739241985145.png


incineroar intimidate
-1 atk (6t)

step 1
toxic
immune

toxic
-3 en
hit: 328 yes
20 ep
psn (1), toxin

-1 hp psn
psn 1->2

step 2
will o wisp
-3 en
hit: 319 yes
20 ep
burned

-2hp psn
-2hp burn
psn 2->3​

:pmd/mamoswine:
Battle Hours: 72
Tech: 1
==========================
:Incineroar:Incineroar
HP: 95/95 EN: 24/30
8/7/6/7/60 | 3/4
Types: Fire, Dark
Abilities: Blaze, Intimidate

:Zapdos-Galar:Zapdos-Galar
HP: 95/95 EN: 30/30
9/7/6/7/100 | 4/4
Types: Fighting, Flying
Abilities: Defiant
:nest ball:Nest Ball
:quick ball:Quick Ball
:level ball:Level Ball

:super potion:Super Potion
:revive:Revive
:ether:Ether
:ether:Ether

:wide lens:Wide Lens (equipped)
:choice band:Choice Band

:fluffy tail:Fluffy Tail
:poke toy:Poke Toy
:poke doll:Poke Doll

:pmd/rampardos:
Battle Hours: 120
Tech: 1
==========================
:Sableye:Sableye
EP: 25/70 (35%)
CT: [ O O ]
MOOD: Irritated (2)
6/6/5/5/50 | 1/2
Types: Dark, Ghost
Abilities: Keen Eye, Stall, Prankster
Psn (3), Burn, -1 atk (4t)

:bw/sableye:
Focus Punch ~ Focus Punch

Mamoswindle
 
Scenery of Clawed Bamboo
Following the marks, you arrived at a densely populated bamboo forest. It's now easy to follow your mark, as there is a clear path through the bamboo, as if a whirlwind trudged through. The local wildlife seems agitated...

Arena Effects:
The explorer's Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​
Secret Power: Grant the user Switching.​

Conservation Reward: 1x:friend ball:Friend Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • None.
:sv/bewear:
Bewear
Level 2

Typing: Normal/Fighting
Abilities: Fluffy, Klutz Hidden Ability: Unnerve

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O O ]

EP: 85
Attack: 9
Defen.: 6
Sp.Atk: 4
Sp.Def: 5
Speed: 60
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Dragon Claw
Earthquake
Facade
Focus Blast
Ice Punch
Iron Head
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Work Up
Zen Headbutt

Level 1:
Baby-Doll Eyes
Brutal Swing
Charm
Coaching
Confide
Defense Curl
Double Team
Dual Chop
Force Palm
High Horsepower
Mega Punch
Pain Split
Role Play
Swagger
Taunt
Wide Guard

Level 2:
Bind
Close Combat
Double-Edge
Flail
Focus Punch
Hammer Arm
Low Kick
Mega Kick
Payback
Revenge
Reversal
Superpower
Take Down
:sv/snorlax:
Snorlax
Level 2

Typing: Normal
Abilities: Immunity, Thick Fat Hidden Ability: Gluttony

Field Assist: Forager
The Pokemon can't help but pick up every piece of food they find.
Between Treks: Select two Berries at random from among all Berries. (They can be the same.) Add fresh copies of the selected Berries to the explorer's backpack.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O ]

EP: 100
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 30
Size: 4
Weight: 9


Movepool
Level 0:
Brick Break
Crunch
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Iron Head
Lovely Kiss
Protect
Psychic
Reflect
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Uproar
Whirlwind
Wild Charge
Work Up
Zen Headbutt

Level 1:
Amnesia
Bite
Bubble Beam
Captivate
Charm
Chip Away
Confide
Counter
Curse
Defense Curl
Double Team
Encore
Harden
Helping Hand
High Horsepower
Hold Back
Incinerate
Lick
Mega Punch
Mud-Slap
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Sandstorm
Seed Bomb
Seismic Toss
Shock Wave
Steel Roller
Sunny Day
Swagger
Sweet Kiss
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2:
After You
Belch
Blizzard
Covet
Double-Edge
Dynamic Punch
Fire Blast
Flail
Focus Punch
Gunk Shot
Hammer Arm
Hydro Pump
Mega Kick
Secret Power
Skull Bash
Solar Beam
Stockpile
Submission
Supercell Slam
Superpower
Swallow
Take Down
Terrain Pulse
Thunder
Zap Cannon
:sv/pangoro:
Pangoro
Level 2

Typing: Fighting/Dark
Abilities: Iron Fist, Mold Breaker Hidden Ability: Scrappy

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O O O ]

EP: 70
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 58
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Crunch
Dark Pulse
Dragon Claw
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Iron Head
Leer
Night Slash
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Punch
Toxic
Uproar
Work Up
X-Scissor
Zen Headbutt

Level 1:
Coaching
Confide
Cut
Double Team
Dual Chop
Echoed Voice
False Swipe
Helping Hand
Infestation
Karate Chop
Mega Punch
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Sludge Bomb
Sunny Day
Swagger
Taunt
Vital Throw

Level 2:
Arm Thrust
Beat Up
Close Combat
Comet Punch
Covet
Entrainment
Focus Energy
Focus Punch
Foul Play
Grass Knot
Gunk Shot
Hammer Arm
Low Kick
Mega Kick
Payback
Quash
Revenge
Reversal
Secret Power
Stone Edge
Superpower
Thief
:sv/ursaluna:
Ursaluna
Level 2

Typing: Ground/Normal
Abilities: Guts, Bulletproof Hidden Ability: Unnerve

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Bear Hug
The Pokemon's fluffy appearance and deathly strength ensures wild Pokemon have neither the will nor the ability to escape.
Wild Pokemon have Partial Trapping also named "Bear Hug"; and their Evasion stage is reduced by one (1).​

Capture Tracker: [ O ]

EP: 100
Attack: 10
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 50
Size: 4
Weight: 7


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earth Power
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1:
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn

Level 2:
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Supercell Slam
Superpower
Take Down
Thief
Zap Cannon

:bw/snorlax:

snorlax wakes up in the middle of the night
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 1
==========================
:Zapdos-Galar:Zapdos-Galar
HP: 95/95 EN: 30/30
9/7/6/7/100 | 4/4
Types: Fighting, Flying
Abilities: Defiant
Bear Hug (—)
:Incineroar:Incineroar
HP: 81/95 EN: 24/30
8/7/6/7/60 | 3/4
Types: Fire, Dark
Abilities: Blaze, Intimidate

Field Assist: Stealth

The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.
:nest ball:Nest Ball
:quick ball:Quick Ball
:level ball:Level Ball

:super potion:Super Potion
:revive:Revive
:ether:Ether
:ether:Ether

:wide lens:Wide Lens (equipped)
:choice band:Choice Band

:fluffy tail:Fluffy Tail
:poke toy:Poke Toy
:poke doll:Poke Doll

:pmd/rampardos:
Battle Hours: 120
Tech: 1
==========================

:Snorlax:Snorlax
EP: 100/100 (100%)
CT: [ O ]
MOOD: Curious (1)
8/5/5/8/30 | 4/9
Types: Normal
Abilities: Immunity, Thick Fat, Gluttony

Field:
n/a

1739305387860.png


Step 1
:zapdos-galar:
Thunderous Kick
-3 en
crit: 58
(9+3+9-5)*1.5 = 32
-1 def (2t)

:snorlax:
Sweet Kiss
hit: 518, 269 (yes)
confused (3t)

-2 bear hug

step 2
:zapdos-galar:
Thunderous Kick
-3 en
crit: 58
(9+3+9-5)*1.5+4 = 36
-2 def (2t)
-18 recoil

:snorlax:
encore
encore (n2r)

-2 bear hug

:pmd/mamoswine:
Battle Hours: 72
Tech: 1
==========================
:Zapdos-Galar:Zapdos-Galar
HP: 73/95 EN: 24/30
9/7/6/7/100 | 4/4
Types: Fighting, Flying
Abilities: Defiant
Bear Hug (—), Confused (2t), Encore (2r)
:Incineroar:Incineroar
HP: 81/95 EN: 24/30
8/7/6/7/60 | 3/4
Types: Fire, Dark
Abilities: Blaze, Intimidate

Field Assist: Stealth

The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.
:nest ball:Nest Ball
:quick ball:Quick Ball
:level ball:Level Ball

:super potion:Super Potion
:revive:Revive
:ether:Ether
:ether:Ether

:wide lens:Wide Lens (equipped)
:choice band:Choice Band

:fluffy tail:Fluffy Tail
:poke toy:Poke Toy
:poke doll:Poke Doll

:pmd/rampardos:
Battle Hours: 120
Tech: 1
==========================

:Snorlax:Snorlax
EP: 32/100 (32%)
CT: [ O ]
MOOD: Curious (1)
8/5/5/8/30 | 4/9
Types: Normal
Abilities: Immunity, Thick Fat, Gluttony

Field:
n/a​
 
Frame of the Scar Artist
Arriving to one of the small villages littering the region, you are greeted with a frightening sight: Pokemon of all sorts are painting, cutting and carving the houses with all sorts of images and patterns.
The wild Pokemon are intent on their task at first; completely ignoring your arrival. The houses have deep cuts into their walls, there are people running around in panic, and you can hear a distant rumbling sound...

Arena Effects:
The mood of wild Pokemon in this Trek doesn't depend on their rounds spent in play.​
At the start of round 1, 2 or 3: each wild Pokemon's mood becomes Curious if their EP is above 60%; otherwise, their mood becomes Enraged.​
During rounds 4 or later: Wild Pokemon are Enraged.​
Secret Power: The user calls and attempts Doodle.​

Conservation Reward: 1x:dream ball:Dream Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • None.
:sv/sinistcha:
Sinistcha
Level 2

Typing: Grass/Ghost
Abilities: Hospitality Hidden Ability: Heatproof

Provides no assists.

Capture Tracker: [ O ]

EP: 140
Attack: 5
Defen.: 8
Sp.Atk: 9
Sp.Def: 6
Speed: 70
Size: 1
Weight: 1


Movepool
Level 0:
Astonish
Calm Mind
Energy Ball
Nasty Plot
Protect
Reflect
Rest
Shadow Ball
Sleep Talk
Stun Spore
Substitute
Uproar

Level 1:
Absorb
Curse
Grassy Terrain
Iron Defense
Life Dew
Magical Leaf
Night Shade
Pain Split
Withdraw

Level 2:
Foul Play
Matcha Gotcha
Mega Drain
Poltergeist
Solar Beam
:sv/grafaiai:
Grafaiai
Level 2

Typing: Poison/Normal
Abilities: Unburden, Poison Touch Hidden Ability: Prankster
Requires no Tech for their first Technique each battle.

Provides no assists.

Capture Tracker: [ O ]

EP: 140
Attack: 7
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 110
Size: 1
Weight: 3


Movepool
Level 0:
Cross Poison
Facade
Leer
Nasty Plot
Poison Fang
Poison Jab
Protect
Rest
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
X-Scissor

Level 1:
Bite
Doodle
Encore
Flatter
Helping Hand
Mud-Slap
Poison Tail
Rain Dance
Scary Face
Scratch
Sludge Bomb
Sunny Day
Swagger
Switcheroo
Taunt

Level 2:
Acid Spray
Double-Edge
Foul Play
Fury Swipes
Gunk Shot
Low Kick
Take Down
Thief
Venoshock
:sv/zoroark-hisui:
Zoroark-Hisui
Level 2

Typing: Normal/Ghost
Abilities: Illusion

Provides no assists.

Capture Tracker: [ O ]

EP: 120
Attack: 7
Defen.: 5
Sp.Atk: 9
Sp.Def: 5
Speed: 110
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Brick Break
Calm Mind
Crunch
Dark Pulse
Facade
Fake Tears
Flamethrower
Focus Blast
Hone Claws
Hyper Voice
Leer
Nasty Plot
Protect
Psychic
Rest
Roar
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Substitute
Swords Dance
Will-O-Wisp

Level 1:
Agility
Confuse Ray
Curse
Detect
Extrasensory
Helping Hand
Night Shade
Pain Split
Rain Dance
Scary Face
Scratch
Sludge Bomb
Snowscape
Swift
Taunt
Trick

Level 2:
Bitter Malice
Burning Jealousy
Comeuppance
Focus Punch
Foul Play
Grass Knot
Low Kick
Poltergeist
Take Down
Thief
:sv/ursaluna-bloodmoon:
Ursaluna-Bloodmoon
Level 2

Typing: Ground/Normal
Abilities: Mind's Eye

Provides no assists.

Capture Tracker: [ O ]

EP: 200
Attack: 5
Defen.: 9
Sp.Atk: 10
Sp.Def: 5
Speed: 52
Size: 5
Weight: 7


Movepool
Level 0:
Avalanche
Brick Break
Calm Mind
Crunch
Earth Power
Earthquake
Facade
Fire Punch
Focus Blast
Hyper Voice
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Uproar
Vacuum Wave

Level 1:
Harden
Helping Hand
High Horsepower
Lick
Metal Claw
Moonlight
Play Nice
Rain Dance
Scary Face
Scratch
Seed Bomb
Sunny Day
Swift
Taunt

Level 2:
Double-Edge
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Payback
Stone Edge
Take Down
Thief


Sinistcha appears!

:sv/sinistcha:
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 1
==========================
:Zapdos-Galar:Zapdos-Galar
HP: 95/95 EN: 24/30
9/7/6/7/100 | 4/4
Types: Fighting, Flying
Abilities: Defiant

:Incineroar:Incineroar
HP: 81/95 EN: 24/30
8/7/6/7/60 | 3/4
Types: Fire, Dark
Abilities: Blaze, Intimidate

Field Assist: Stealth

The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.
:nest ball:Nest Ball
:quick ball:Quick Ball
:level ball:Level Ball

:revive:Revive
:ether:Ether
:ether:Ether

:wide lens:Wide Lens (equipped)
:choice band:Choice Band

:fluffy tail:Fluffy Tail
:poke toy:Poke Toy
:poke doll:Poke Doll

:pmd/rampardos:
Battle Hours: 120
Tech: 1
==========================
:sinistcha: Sinistcha
EP: 140/140 (100%)
CT: [ O ]
MOOD: Curious (1)
8/5/5/8/30 | 4/9
Types: Normal
Abilities: Immunity, Thick Fat, Gluttony

Field:
n/a

1739470461752.png


step 1
brave bird
-3 en
crit: 507 no
(12+3+14-5)*1.5 = 36
-7 hp recoil

stun spore
hit: 35 yes
para (2)

step 2
brave bird
-3 en
crit: 114 no
(12+3+14-5)*1.5 = 36
-7 hp recoil

reflect
12 def (5s)​

:pmd/mamoswine:
Battle Hours: 72
Tech: 1
==========================
:Zapdos-Galar:Zapdos-Galar
HP: 81/95 EN: 24/30
9/7/6/7/100 | 4/4
Types: Fighting, Flying
Abilities: Defiant
para (3)
:Incineroar:Incineroar
HP: 81/95 EN: 24/30
8/7/6/7/60 | 3/4
Types: Fire, Dark
Abilities: Blaze, Intimidate

Field Assist: Stealth

The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.
:nest ball:Nest Ball
:quick ball:Quick Ball
:level ball:Level Ball

:revive:Revive
:ether:Ether
:ether:Ether

:wide lens:Wide Lens (equipped)
:choice band:Choice Band

:fluffy tail:Fluffy Tail
:poke toy:Poke Toy
:poke doll:Poke Doll

:pmd/rampardos:
Battle Hours: 120
Tech: 1
==========================
:sinistcha: Sinistcha
EP: 68/140 (48%)
CT: [ O ]
MOOD: Curious (1)
8/5/5/8/30 | 4/9
Types: Normal
Abilities: Immunity, Thick Fat, Gluttony

Field:
Reflect (4s) -->​
 
zapdos-galar.png
:choice band:
Brave Bird ~ Brave Bird
At start of step IF Sinistcha's EP is 40% or less AND Sinistcha's EP is more than 30% THEN throw an Ultra Ball
At start of step IF Sinistcha's EP is 30% or less THEN throw a Park Ball
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 1
==========================
:Zapdos-Galar:Zapdos-Galar
HP: 81/95 EN: 24/30
9/7/6/7/100 | 4/4
Types: Fighting, Flying
Abilities: Defiant
para (3)
:Incineroar:Incineroar
HP: 81/95 EN: 24/30
8/7/6/7/60 | 3/4
Types: Fire, Dark
Abilities: Blaze, Intimidate

Field Assist: Stealth

The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.
:nest ball:Nest Ball
:quick ball:Quick Ball
:level ball:Level Ball

:revive:Revive
:ether:Ether
:ether:Ether

:wide lens:Wide Lens (equipped)
:choice band:Choice Band

:fluffy tail:Fluffy Tail
:poke toy:Poke Toy
:poke doll:Poke Doll

:pmd/rampardos:
Battle Hours: 120
Tech: 1
==========================
:sinistcha: Sinistcha
EP: 68/140 (48%)
CT: [ O ]
MOOD: Curious (1)
8/5/5/8/30 | 4/9
Types: Normal
Abilities: Immunity, Thick Fat, Gluttony

Field:
Reflect (4s) -->​


step 1
brave bird
crit: 24/24 no
(12+3+14-12)*1.5 = 26

iron defense
+2 def (4t)

step 2

(68-26)/140 = 30% -> great ball
sinistcha was caught!
 
Pokemon Profiles:
sneasler.png


Harlequin (Sneasler)
Level 4 — EXP: 0 / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Fighting/Poison
Abilities: Pressure, Unburden Hidden Ability: Poison Touch

HP: 90
Attack: 9
Defen.: 5
Sp.Atk: 2 (-)
Sp.Def: 6
Speed: 138 (+)
Size: 3
Weight: 3

Combinations (6 / 6)
Low Sweep + Fire Punch
Acid Spray + Dire Claw
Trailblaze + Metal Claw
Quick Attack + Gunk Shot
Vacuum Wave + Acrobatics
U-Turn + Spite

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Calm Mind
Facade
Fire Punch
Focus Blast
Hone Claws
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Rock Slide
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor

Level 1
Agility
Coaching
Counter
Double Hit
Fake Out
False Swipe
Metal Claw
Poison Tail
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt
Toxic Spikes

Level 2
Acid Spray
Close Combat
Feint
Focus Punch
Grass Knot
Gunk Shot
Low Kick
Reversal
Take Down
Thief
Upper Hand
Venoshock

Level 3
Acrobatics
Dig
Dire Claw
Lash Out
Low Sweep
Rock Tomb
Sludge Wave
Throat Chop
Trailblaze
U-turn

Level 4
Endure
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Spite
Tera Blast
:bw/togekiss:
Charleston (Togekiss)
Level 4 — EXP: 0 / 10

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Fairy/Flying
Abilities: Hustle, Serene Grace Hidden Ability: Super Luck

HP: 90
Attack: 3 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 92 (+)
Size: 3
Weight: 3

Combinations (6 / 6)
Rock Smash + Ancient Power
Zap Cannon + Flamethrower
Extreme Speed + Air Slash
Heat Wave + Body Slam
Mega Kick + Mud-Slap
Psychic + Mystical Fire

Movepool
Level 0
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn

Level 2
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon

Level 3
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Extreme Speed
Fly
Follow Me
Foresight
Frustration
Headbutt
Laser Focus
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis

Level 4
Ally Switch
Bestow
Endeavor
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Ground)
Hyper Beam
Imprison
Last Resort
Magic Coat
Metronome
Mimic
Mirror Move
Natural Gift
Retaliate
Stored Power
Wish
Backpack
:flying gem:Flying Gem
:fighting gem:Fighting Gem
:wave incense:Wave Incense
:leftovers:Leftovers

:full heal:Full Heal
:super potion:Super Potion
:hyper potion:Hyper Potion
:hyper potion:Hyper Potion
:full restore:Full Restore
:ether:Ether
:ether:Ether
:revive:Revive
:max revive:Max Revive

:quick ball: Quick Ball

Ancient Herald of World Peace
As you visited quiet Geosenge Town, a sudden quake shocked the peaceful Kalos region in an instant, turning eyes and cameras across the region towards the town's namesake henge stones. A great, alien structure erupted from beneath the ground, gathering a dreadful energy. Nearby citizens evacuated, fearing the worst, and then... Nothing. Nothing happened. All fell back into uneasy silence.

As an elite and highly-accredited trainer, you've volunteered to enter the strange facility attached to the device. An official response team won't be on the scene for quite some time, but the townsfolk deserve to know if their lives are in danger...


Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v2 Singles
Level 3
14-item Backpack
3 Technique Control
Arenas are specified by each trek
All other match rules are default​

Lifelines - 2
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
:poke doll:Lifeline Switch - Switch your Pokemon.​
:premier ball:Lifeline Capture - Put a :premier ball:Premier Ball in the Capture Tracker of a wild Pokemon, if that Tracker is empty.​

Trek 1: Approaching the Device
Telling the citizens of Geosenge to stay put, you gather your allies and begin to approach the bizarre device. It stretches from the center of town, upward and outward, casting a vast shadow over the town. Its flower-shaped appearance is awe-inspiring, and its dark, dead grey coloration is deeply unsettling.

The base of the structure has an aperture seemingly designed to admit human entrants. It hangs open lazily, and both within and without you can see strong wild Pokemon milling about, investigating the now-evacuated town around the structure. Were they living within the device? You'll have to navigate a path around or through these Pokemon to make your way inside.


No arena effects.
Camouflage: Fairy | Nature Power: Flower Shield | Secret Power: 10% chance to inflict Sleep on the defender.

Conservation Reward: 1x:orange mail:Deviant Event Voucher (Release a Wayfinder caught in this Trek to obtain this.)

Wild Items (unlimited supply):
  • :float stone:Float Stone
  • :iron ball:Iron Ball
  • :razor fang:Razor Fang
  • :weakness policy:Weakness Policy

Pokemon Roll: Heracross Marked

:sv/heracross:
Heracross
Level 4

Typing:
Bug/Fighting
Abilities: Swarm, Guts Hidden Ability: Moxie

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.
Battle Assist: Bug Boost
The Pokemon can teach other Pokemon the hardiness of Bug-types.
The explorer's active Pokemon have Compound Eyes and Shield Dust, in addition to their other abilities.

Capture Tracker: [ O O ]

EP: 80
Attack: 9
Defen.: 6
Sp.Atk: 3
Sp.Def: 7
Speed: 85
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Bullet Seed
Earthquake
Facade
Focus Blast
Horn Attack
Leer
Night Slash
Protect
Rest
Rock Slide
Round
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Vacuum Wave
Work Up

Level 1:
Brutal Swing
Captivate
Chip Away
Coaching
Confide
Counter
Curse
Cut
Detect
Double Team
False Swipe
Harden
Helping Hand
High Horsepower
Iron Defense
Rain Dance
Rock Smash
Seismic Toss
Spikes
Sunny Day
Swagger

Level 2:
Arm Thrust
Assurance
Close Combat
Double-Edge
Feint
Flail
Focus Punch
Fury Attack
Low Kick
Megahorn
Pin Missile
Revenge
Reversal
Rock Blast
Secret Power
Stone Edge
Take Down
Thief
Upper Hand
Venoshock

Level 3:
Attract
Bide
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Lunge
Pounce
Pursuit
Return
Rock Tomb
Skitter Smack
Smack Down
Struggle Bug
Thrash
Throat Chop
Trailblaze

Level 4:
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Normal)
Hyper Beam
Mimic
Natural Gift
Retaliate
Tera Blast

:Heracross: Heracross comes out with a Weakness Policy.

Mamoswindle to order
 
Sending out Harlequin the Sneasler holding a Flying Gem
sneasler.png
:flying gem:
Acrobatics ~ Acrobatics
At start of turn IF Heracross' EP is 30% or below AND Heracross' EP is above 20% THEN throw a Great Ball
At start of turn IF Heracross' EP is 20% or below AND Heracross' EP is above 10% THEN throw a Poke Ball
[step 2] At start of prio 3 IF Heracross' EP is above 30% THEN use Fake Out
 
:SV/Heracross:
The Heracross boldly stands up to Harlequin.
Swords Dance~Swords Dance

Team Mamo:
:Sneasler:
Harlequin
HP: 90/90
EN: 30/30
Stats: 9/5/2/6/138 (+)
S/W: 3/3
Abilities: Pressure / Unburden / Poison Touch
Item: Flying Gem
Other: None
:Togekiss:
Charleston
HP: 90/90
EN: 30/30
Stats: 3/7/9/8/92 (+)
S/W: 3/3
Abilities: Hustle / Serene Grace / Super Luck
Item: -
Other: None

Backpack:
:flying gem:Flying Gem
:fighting gem:Fighting Gem
:wave incense:Wave Incense
:leftovers:Leftovers

:full heal:Full Heal
:super potion:Super Potion
:hyper potion:Hyper Potion
:hyper potion:Hyper Potion
:full restore:Full Restore
:ether:Ether
:ether:Ether
:revive:Revive
:max revive:Max Revive

:quick ball: Quick Ball

Wild Pokemon:
:Heracross:
Heracross
EP: 80/80 {100%}
Stats: 9/6/3/7/85
S/W: 3/4
Abilities: Swarm / Guts / Moxie
Item: Weakness Policy
Other: None

Trek 1 Round 1:
Sneasler Acrobatics
Flying Gem boosts the move
C: [1=Yes]=4
D: [11+11+9-6]*2=50
[50 D Her] [3 E Sne]
Weakness Policy: [+2 Atk, SpA 4t Her]
Poison Touch: [Poison 2 Her] [10 D Her]

Heracross Swords Dance
[+2 Atk 5t Her]

Poison: [2 D Her]

Great Ball
[+1 Great Ball Her]

Heracross Swords Dance
[+2 Atk 5t Her]

Poison: [2 D Her]

Team Mamo:
:Sneasler:
Harlequin
HP: 90/90
EN: 25/30
Stats: 9/5/2/6/[276] (+)
S/W: 3/3
Abilities: Pressure / Unburden / Poison Touch
Item: Consumed
Other: None

:Togekiss:
Charleston
HP: 90/90
EN: 30/30
Stats: 3/7/9/8/92 (+)
S/W: 3/3
Abilities: Hustle / Serene Grace / Super Luck
Item: -
Other: None

Backpack:
:flying gem:Flying Gem
:fighting gem:Fighting Gem
:wave incense:Wave Incense
:leftovers:Leftovers

:full heal:Full Heal
:super potion:Super Potion
:hyper potion:Hyper Potion
:hyper potion:Hyper Potion
:full restore:Full Restore
:ether:Ether
:ether:Ether
:revive:Revive
:max revive:Max Revive

:quick ball: Quick Ball

Wild Pokemon:
:Heracross:
Heracross
EP: 21/80 {26%}
Stats: 9/6/3/7/85
S/W: 3/4
Abilities: Swarm / Guts / Moxie
Item: Consumed
Other: +6 Atk (4t), Poison

Mamoswindle to order
 
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