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Facility Safari Zone: Mamoswindle

Mark: Sneasel:sneasel:
Boasts: Here
3rd level (5)
No Switching (2)
Attatchment Issues (1)
Humility (2)
= 10 Bravado :zapdos-galar:

Backpack:
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether
Pokemon: :sneasler::togekiss:
sneasler.png

Harlequin (Sneasler)
Level 3 EXP: 00 / 10

Impish nature ( +Defense, -Special Attack )
Typing: Fighting/Poison
Abilities: Pressure, Unburden Hidden Ability: Poison Touch

HP: 90
Attack: 9
Defen.: 7 (+)
Sp.Atk: 2 (-)
Sp.Def: 6
Speed: 120
Size: 3
Weight: 3


Combos:
Low Sweep + Fire Punch
Throat Chop + Dire Claw
Trail Blaze + Metal Claw
Double Hit + Swords Dance

Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Calm Mind
Facade
Fire Punch
Focus Blast
Hone Claws
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Rock Slide
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor

Level 1:
Agility
Coaching
Counter
Double Hit
Fake Out
False Swipe
Metal Claw
Poison Tail
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt
Toxic Spikes

Level 2:
Acid Spray
Close Combat
Feint
Focus Punch
Grass Knot
Gunk Shot
Low Kick
Reversal
Take Down
Thief
Upper Hand
Venoshock

Level 3:
Acrobatics
Dig
Dire Claw
Lash Out
Low Sweep
Rock Tomb
Sludge Wave
Throat Chop
Trailblaze
U-turn
:bw/togekiss:
Charleston (Togekiss)
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Fairy/Flying
Abilities: Hustle, Serene Grace Hidden Ability: Super Luck
HP: 90
Attack: 4
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3


Combos:
(empty)
(empty)

Movepool
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn

Level 2:
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon

Eviolite Extraction Cave
Eviolite ore is somewhat rare and precious, and must be painstakingly extracted from the ground. A local mine was exploiting a vein, but the cave is home to aggressive Pokemon and the mine was quickly abandoned... to the relief of the locals. The mine itself still stands, but the materials have been damaged over time.

Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v2 Singles
Level 3
12-item Backpack
2 Technique Control
Arenas are specified by each trek.
All other match rules are default.

Lifelines - 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:soothe bell:Lifeline Soothe - Reset the mood count of each Wild Pokemon in play, returning them to a Curious mood.​


Trek 1: Mines' Entrance
After passing under the decaying warning tape, the first stop is the staging area at the entrance of the mines, nestled into the high hills. Heavy mining equipment and errant minecarts been left as-is by the former workers. A railway can be seen going further in, but what really catches your attention is the roaming Pokemon around. They search through the abandoned machines and personal effects without care, keeping a healthy distance from the yawning mine entrance beyond...

No arena effects.​
Camouflage: Ground | Nature Power: Drill Run | Secret Power: Inflict Grounded on the defender until they leave play​

Conservation Reward: 1x:dusk ball:Dusk Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :oran berry:Oran Berry
  • :white herb:White Herb
  • :jaboca berry:Jaboca Berry
  • :rowap berry:Rowap Berry
:sv/dusknoir:
Dusknoir
Level 3

Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.​
Battle Assist: Immoral Support
The Pokemon jeers and sneers at other Pokemon, unsettling them and undermining their confidence.
The explorer's Pokemon have Defense Aid.​

Capture Tracker: [ O O ]

EP: 70
Attack: 7
Defen.: 10
Sp.Atk: 5
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5


Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment
:sv/porygon-z:
Porygon-Z
Level 3

Typing: Normal
Abilities: Adaptability, Download Hidden Ability: Analytic

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.​
Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.​

Capture Tracker: [ O O ]

EP: 70
Attack: 6
Defen.: 5
Sp.Atk: 10
Sp.Def: 6
Speed: 90
Size: 1
Weight: 3


Movepool
Level 0:
Aerial Ace
Dark Pulse
Facade
Ice Beam
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sharpen
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Zen Headbutt

Level 1:
Agility
Barrier
Charge
Confide
Conversion
Curse
Defense Curl
Discharge
Double Team
Eerie Impulse
Flash
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Recover
Recycle
Shock Wave
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2:
Blizzard
Conversion 2
Double-Edge
Dream Eater
Foul Play
Iron Tail
Nightmare
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electroweb
Frustration
Guard Swap
Headbutt
Icy Wind
Lock-On
Power Swap
Psych Up
Psyshock
Return
Speed Swap
Telekinesis
Teleport
:sv/kingambit:
Kingambit
Level 3

Typing: Dark/Steel
Abilities: Defiant, Supreme Overlord Hidden Ability: Pressure

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.​
Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders in the first round of battle: The explorer may specify an attack the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 80
Attack: 10
Defen.: 9
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 3
Weight: 5


Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Dark Pulse
Facade
Feint Attack
Flash Cannon
Focus Blast
Hone Claws
Iron Head
Kowtow Cleave
Leer
Metal Sound
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Rock Polish
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Toxic
X-Scissor
Zen Headbutt

Level 1:
Confide
Cut
Double Team
Dual Chop
False Swipe
Iron Defense
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scary Face
Scratch
Stealth Rock
Sucker Punch
Swagger
Taunt

Level 2:
Assurance
Beat Up
Foul Play
Grass Knot
Low Kick
Metal Burst
Payback
Revenge
Reversal
Secret Power
Steel Beam
Stone Edge
Take Down
Thief

Level 3:
Attract
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lash Out
Low Sweep
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
:sv/annihilape:
Annihilape
Level 3

Typing: Fighting/Ghost
Abilities: Vital Spirit, Inner Focus Hidden Ability: Defiant

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 80
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 7
Speed: 90
Size: 2
Weight: 4


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1:
Captivate
Coaching
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2:
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3:
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn

1737509468690.png


Porygon-Z @ Jaboca Berry comes out to play

:bw/porygon-z::jaboca berry:

Mamoswindle
 
Sending out Charleston the Togekiss holding a Wide Lens
:bw/togekiss::wide lens:
Dual Wingbeat ~ Dual Wingbeat
At start of turn IF PorygonZ does not have a decoy AND PorygonZ is Asleep THEN use Aura Sphere
At start of turn IF PorygonZ does not have a decoy AND PorygonZ is not poisoned THEN use Toxic
At start of turn IF PorygonZ does not have a decoy AND PorygonZ is not burned THEN use Will-o-Wisp
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 90/90 EN: 30/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck
:Sneasler:Sneasler
HP: 90/90 EN: 30/30
9/7/2/6/120 | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Porygon-Z:Porygon-Z :Jaboca Berry:Jaboca Berry
EP: 70/70 (100%)
CT: [ O O ]
MOOD: Curious (1)
6/5/10/6/90 | 1/3
Types: Normal
Abilities: Adaptability, Download, Analytic​

Round 1
1737512200209.png


Step 1
Toxic
-3 en
20 ep dmg

Conversion
roll: 109 -> poison
unpoisoned due to being unaffected

Step 2
Toxic
-3 en
poison type is immune

Nasty Plot
+2 SpA (5t)

End of Round
Jaboca went bad
Mood ticked up

:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 90/90 EN: 24/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck
:Sneasler:Sneasler
HP: 90/90 EN: 30/30
9/7/2/6/120 | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Porygon-Z:Porygon-Z
EP: 50/70 (71%)
CT: [ O O ]
MOOD: Threatened (2)
6/5/10/6/90 | 1/3
Types: Normal
Abilities: Adaptability, Download, Analytic
Poison Type, SpA +2 (5t)
 
Last edited:
:pmd/porygon-z:
Thunder ~ Thunder
IF burn inflicting move, THEN use protect.
IF paralysis inflicting move, THEN use protect.
IF psychic attack, THEN use protect.
IF protective move, THEN use Nasty Plot
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 90/90 EN: 20/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck
:Sneasler:Sneasler
HP: 90/90 EN: 30/30
9/7/2/6/120 | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Porygon-Z:Porygon-Z
EP: 50/70 (71%)
CT: [ O O ]
MOOD: Threatened (2)
6/5/10/6/90 | 1/3
Types: Normal
Abilities: Adaptability, Download, Analytic
Poison Type, SpA +2 (5t)
Field:
<--- tailwind

Round 1-2
1737627426651.png


Step 1
mud slap
-2 en
crit: 488 no
(4+9-6)*1.5 = 11
-1 Acc

thunder
hit: 478, 1 no

Step 2
mud slap
-2 en
crit: 282 no
(4+9-6)*1.5 = 11
-1 Acc

thunder
hit: 339, 173 no

:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 90/90 EN: 24/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck
:Sneasler:Sneasler
HP: 90/90 EN: 30/30
9/7/2/6/120 | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Porygon-Z:Porygon-Z
EP: 28/70 (40%)
CT: [ O O ]
MOOD: Threatened (3)
6/5/10/6/90 | 1/3
Types: Normal
Abilities: Adaptability, Download, Analytic
Poison Type, SpA +2 (3t), -2 Acc (1t)
Field:
<--- tailwind​
 
:bw/togekiss::wide lens:
Air Slash ~ Air Slash
At start of turn IF PorygonZ's EP is 40% or less AND PorygonZ's EP is over 30% THEN throw an Ultra Ball
At start of turn IF PorygonZ's EP is 40% or less THEN throw a Level Ball
At start of turn IF PorygonZ has a decoy THEN use Dual Wingbeat
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 90/90 EN: 24/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck
:Sneasler:Sneasler
HP: 90/90 EN: 30/30
9/7/2/6/120 | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Porygon-Z:Porygon-Z
EP: 28/70 (40%)
CT: [ O O ]
MOOD: Irritated (3)
6/5/10/6/90 | 1/3
Types: Normal
Abilities: Adaptability, Download, Analytic
Poison Type, SpA +2 (3t), -2 Acc (1t)
Field:
<--- tailwind

round 1-3
1737638894595.png


can't throw a ball at start of turn

step 1
air slash
hit: 376 no
crit: 105 no
eff: 443 no
(8+3+9-6) = 14

thunder shock
crit: 222 no
(4+2+10-8)*1.5+8 = 20
acc cleared

step 2
air slash
hit: 488 yes
crit: 312 no
eff: 506 no
(8+3+9-6) = 14 -> min ep 7

discharge
crit: 548 no
eff: 387 no
(8+2+10-8)*1.5+8 = 26.0​

:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 44/90 EN: 18/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck
:Sneasler:Sneasler
HP: 90/90 EN: 30/30
9/7/2/6/120 | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Porygon-Z:Porygon-Z
EP: 7/70 (10%)
CT: [ O O ]
MOOD: Threatened (4)
6/5/10/6/90 | 1/3
Types: Normal
Abilities: Adaptability, Download, Analytic
Poison Type, SpA +2 (1t),
Field:
<--- tailwind​
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 44/90 EN: 18/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck
:Sneasler:Sneasler
HP: 90/90 EN: 30/30
9/7/2/6/120 | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Porygon-Z:Porygon-Z
EP: 7/70 (10%)
CT: [ O O ]
MOOD: Threatened (4)
6/5/10/6/90 | 1/3
Types: Normal
Abilities: Adaptability, Download, Analytic
Poison Type, SpA +2 (1t),
Field:
<--- tailwind

1737643242597.png


zap cannon misses

2 balls get thrown

under 30% both times

porygonz is caught

Mamoswindle to make capture related decisions (auto-release, proceed?, medicine?)​
 
Trek 2: Main Vein
This is where most of the mining activity took place. The now-abandoned tunnel still paints a vivid picture of its prior glory days. Pickaxes, lanterns and other mining equipment lay around, rusty and broken. The vein itself still seem to be teeming with Pokemon activity. The stone emits a soft, mauve light throughout the cavern.

No arena effects.​
Camouflage: Rock | Nature Power: Dig | Secret Power: Inflict Identified on the defender until they leave play.​


Conservation Reward: 1x:eviolite:Eviolite or 3:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :eviolite:Eviolite
:sv/scyther:
Scyther
Level 3

Typing: Bug/Flying
Abilities: Swarm, Technician Hidden Ability: Steadfast

Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.​
Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders in the first round of battle: The explorer may specify an attack the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 105
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Bug Bite
Bug Buzz
Cross Poison
Defog
Facade
Leer
Light Screen
Night Slash
Protect
Psycho Cut
Quick Attack
Rest
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Vacuum Wave
Wing Attack
X-Scissor

Level 1:
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Silver Wind
Sonic Boom
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Secret Power
Skull Bash
Take Down
Thief

Level 3:
Acrobatics
Attract
Baton Pass
Bide
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lunge
Pounce
Pursuit
Return
Skitter Smack
Struggle Bug
Trailblaze
U-turn
:sv/sneasel:
Sneasel
Level 3

Typing: Dark/Ice
Abilities: Inner Focus, Keen Eye Hidden Ability: Pickpocket

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 7
Defen.: 4
Sp.Atk: 3
Sp.Def: 6
Speed: 115
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Facade
Fake Tears
Feint Attack
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Leer
Nasty Plot
Poison Jab
Protect
Psycho Cut
Quick Attack
Reflect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor

Level 1:
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool

Level 2:
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand

Level 3:
Attract
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze
:sv/magneton:
Magneton
Level 3

Typing: Electric/Steel
Abilities: Magnet Pull, Sturdy Hidden Ability: Analytic

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 70
Attack: 5
Defen.: 7
Sp.Atk: 9
Sp.Def: 5
Speed: 70
Size: 2
Weight: 4


Movepool
Level 0:
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1:
Agility
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Take Down
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electro Ball
Electroweb
Frustration
Gyro Ball
Headbutt
Heavy Slam
Lock-On
Psych Up
Return
Rollout
Teleport
Volt Switch
:sv/dunsparce:
Dunsparce
Level 3

Typing: Normal
Abilities: Serene Grace, Run Away Hidden Ability: Rattled

Field Assist: Cozy Den
The Pokemon knows the best places in the habitat to simply rest and recuperate.
Between Treks: The explorer's Pokemon each heal 10 HP, and regain a Recovery and a Chill.​
Battle Assist: Cheer Assist
The Pokemon can't help but offer backseat advice regarding the battles of other Pokemon.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Pokemon of the explorer's, if able.​
(If the move targets only the user—in this case, the Wayfinder—it won't be very helpful.)​

Capture Tracker: [ O ]

EP: 130
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 45
Size: 3
Weight: 2


Movepool
Level 0:
Air Slash
Astonish
Calm Mind
Earth Power
Earthquake
Facade
Flamethrower
Glare
Hyper Voice
Ice Beam
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Zen Headbutt

Level 1:
Agility
Amnesia
Ancient Power
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Drill Run
Dual Wingbeat
Helping Hand
Ice Spinner
Incinerate
Mud-Slap
Pain Split
Poison Tail
Rage
Rain Dance
Rock Smash
Roost
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Water Pulse
Yawn

Level 2:
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Rush
Dream Eater
Fire Blast
Flail
Fury Attack
Iron Tail
Nightmare
Scale Shot
Secret Power
Solar Beam
Stone Edge
Take Down
Terrain Pulse
Thief
Thunder
Zap Cannon

Level 3:
Attract
Baton Pass
Bide
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Chilling Water
Dig
Frustration
Gyro Ball
Headbutt
Hex
Hyper Drill
Lunge
Mud Shot
Pounce
Psych Up
Pursuit
Return
Rock Tomb
Rollout
Skitter Smack
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Sneasler:Sneasler
HP: 90/90 EN: 30/30
9/7/2/6/120 | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 44/90 EN: 18/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Sneasel:Sneasel :Eviolite:Eviolite :Scope Lens:Scope Lens
EP: 70/70 (100%)
CT: [ O O O ]
MOOD: Curious (1)
7/[6]/3/[9]/115 | 2/3
Types: Dark, Ice
Abilities: Inner Focus, Keen Eye, Pickpocket

Field:
<--- tailwind

Round 2-1
1737783708762.png


Step 1
Close Combat
-3 en
crit: 174 no
(12+3+9-6)*2
-white herb
poisoned
-10 ep

Swords Dance
+2 Atk

-2 ep

Step 2
Ultra Ball
22 hp -> 31%
[ :ultra ball: O O ]

Swords Dance
+4 Atk (5t)

-2 ep​

:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Sneasler:Sneasler
HP: 90/90 EN: 27/30
9/7/2/6/[480] | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 44/90 EN: 18/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Sneasel:Sneasel :Eviolite:Eviolite :Scope Lens:Scope Lens
EP: 20/70 (26%)
CT: [ :ultra ball: O O ]
MOOD: Irritated (2)
7/[6]/3/[9]/115 | 2/3
Types: Dark, Ice
Abilities: Inner Focus, Keen Eye, Pickpocket
+4 Atk (5t), poison (2)

Field:
<--- tailwind

:pmd/sneasel:
Psycho Cut ~ Psycho Cut
IF protective move, THEN use Swords Dance.​
 
Last edited:
:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Sneasler:Sneasler
HP: 52/90 EN: 27/30
9/7/2/6/[480] | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 44/90 EN: 18/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Sneasel:Sneasel :Eviolite:Eviolite :Scope Lens:Scope Lens
EP: 20/70 (26%)
CT: [ :ultra ball: O O ]
MOOD: Irritated (2)
7/[6]/3/[9]/115 | 2/3
Types: Dark, Ice
Abilities: Inner Focus, Keen Eye, Pickpocket
+4 Atk (5t), poison (2)

Field:
<--- tailwind

step 1
park ball
success

psycho cut
crit: auto
(7+4+9-9)*2+16 = 38

step 2
safari ball
success

sneasel was caught

Mamoswindle to make capture related decisions​

:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Sneasler:Sneasler
HP: 90/90 EN: 27/30
9/7/2/6/[480] | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 44/90 EN: 18/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:white herb:White Herb
:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================
:Sneasel:Sneasel :Eviolite:Eviolite :Scope Lens:Scope Lens
EP: 20/70 (26%)
CT: [ :ultra ball: :park ball: :safari ball: ]
MOOD: Irritated (2)
7/[6]/3/[9]/115 | 2/3
Types: Dark, Ice
Abilities: Inner Focus, Keen Eye, Pickpocket
+4 Atk (5t), poison (2)

Field:
<--- tailwind​
 
:pmd/mamoswine:
Battle Hours: 72
Tech: 0 (humility)
==============================
Tailwind (Permanent)
:Sneasler:Sneasler
HP: 52/90 EN: 27/30
9/7/2/6/[480] | 3/3
Types: Fighting, Poison
Abilities: Pressure, Unburden, Poison Touch
:Togekiss:Togekiss :Wide Lens:Wide Lens
HP: 44/90 EN: 26/30
4/7/9/8/80 | 3/3
Types: Fairy, Flying
Abilities: Hustle, Serene Grace, Super Luck

:zapdos-galar:
Field Assist: Bolt
The Pokemon's wild stampede frustrates any attempt to lay traps for other Pokemon.
The explorer's Pokemon can't create Field Conditions, Trapping, or Partial Trapping.​
Battle Assist: Outpace
The explorer's team is carried forward by the wake of the Pokemon's breakneck pace.
The explorer's team always has Tailwind. Other teams can't create Tailwind.​
:quick ball:Quick Ball
:level ball:Level Ball

:wide lens:Wide Lens (equipped)
:leppa berry:Leppa Berry
:sticky barb:Sticky Barb
:scope lens:Scope lens

:super potion:Super Potion
:revive:Revive
:full heal:Full Heal
:ether:Ether
:ether:Ether


:pmd/rampardos:
Battle Hours: 120
Tech: 1
==============================

:Dusclops:Dusclops :Enigma Stone:Enigma Stone
EP: 110/110 (100%)
CT: [ O O ]
MOOD: Curious (1)
5/9/5/9/25 | 3/3
Types: Ghost
Abilities: Pressure, Frisk


Field:
<--- tailwind
Trek 3: The Eviocore
The deepest part of the mine is host to a breathtaking display: A massive and spacious geode of raw Eviolite crystal. According to what the shop clerk told you, there were no mining operations in this part because the wild Pokemon are most aggressive here, to the point where it was considered a safety risk to set foot within.

The Defense and Special Defense ranks of Pokemon in play, that are not fully evolved, are each increased by two (2).​
The Defense and Special Defense ranks of Pokemon in play, that are fully evolved, are reduced by the battle's current round count. (Counting the current round.)​
Camouflage: Steel | Nature Power: Steel Roller | Secret Power: Inflict Corrosion on the defender until they leave play​


Conservation Reward: 1x:dusk ball:Dusk Ball (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :hard stone:Hard Stone
  • :float stone:Float Stone
  • :enigma stone:Enigma Stone
  • :smooth rock:Smooth Rock
  • :soft sand:Soft Sand
:sv/dusclops:
Dusclops
Level 3

Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

Field Assist: Stealth
The Pokemon can help others move quietly through the environment and sneak passed unwanted battles.
The explorer can Escape without discarding any items, once per Trek.​
Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 110
Attack: 5
Defen.: 9
Sp.Atk: 5
Sp.Def: 9
Speed: 25
Size: 3
Weight: 3


Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Foresight
Frustration
Headbutt
Hex
Icy Wind
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment
:sv/porygon2:
Porygon2
Level 3

Typing: Normal
Abilities: Trace, Download Hidden Ability: Analytic

Field Assist: Medicine Master
The Pokemon knows natural materials and Berries that can improve the potency of Potions.
Medicine used by the explorer heals 20% more (x1.2) HP.​
Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders in the first round of battle: The explorer may specify an attack the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O ]

EP: 110
Attack: 6
Defen.: 7
Sp.Atk: 8
Sp.Def: 7
Speed: 60
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Facade
Ice Beam
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sharpen
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Agility
Barrier
Charge
Confide
Conversion
Curse
Defense Curl
Discharge
Double Team
Eerie Impulse
Flash
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Recover
Recycle
Shock Wave
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2:
Blizzard
Conversion 2
Double-Edge
Dream Eater
Foul Play
Iron Tail
Nightmare
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electroweb
Frustration
Guard Swap
Headbutt
Icy Wind
Lock-On
Power Swap
Psych Up
Psyshock
Return
Speed Swap
Telekinesis
Teleport
:sv/bisharp:
Bisharp
Level 3

Typing: Dark/Steel
Abilities: Defiant, Inner Focus Hidden Ability: Pressure

Provides no assists.

Capture Tracker: [ O O O ]

EP: 90
Attack: 9
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 70
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Dark Pulse
Facade
Feint Attack
Flash Cannon
Focus Blast
Hone Claws
Iron Head
Leer
Metal Sound
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Rock Polish
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Toxic
X-Scissor

Level 1:
Confide
Cut
Double Team
Dual Chop
False Swipe
Iron Defense
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scary Face
Scratch
Stealth Rock
Sucker Punch
Swagger
Taunt

Level 2:
Assurance
Beat Up
Foul Play
Grass Knot
Low Kick
Metal Burst
Payback
Revenge
Reversal
Secret Power
Steel Beam
Stone Edge
Take Down
Thief

Level 3:
Attract
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lash Out
Low Sweep
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
:sv/primeape:
Primeape
Level 3

Typing: Fighting
Abilities: Vital Spirit, Anger Point Hidden Ability: Defiant

Provides no assists.

Capture Tracker: [ O O O ]

EP: 90
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 95
Size: 2
Weight: 3


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1:
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2:
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder

Level 3:
Acrobatics
Attract
Bide
Body Slam
Bulldoze
Dig
Drain Punch
Foresight
Frustration
Headbutt
Lash Out
Low Sweep
Outrage
Psych Up
Pursuit
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
U-turn
 
Last edited:
Sending out Harlequin the Sneasler holding a Sticky Barb
:sv/sneasler::sticky barb:
Sludge Wave ~ Sludge Wave
At start of turn IF Duslops does not have a decoy THEN use Throat Chop first instance, Dire Claw second
At start of turn IF Duslops does not have a decoy THEN use Lash Out
 
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