Idk about "saved." It didn't ruin VGC but I don't think VGC needed saving either.Incineroar saved VGC, don't sneed about the big man himself
Idk about "saved." It didn't ruin VGC but I don't think VGC needed saving either.Incineroar saved VGC, don't sneed about the big man himself
Having the only broken tools to check broken doodoo does not make it any less brokenIncineroar saved VGC, don't sneed about the big man himself
I played 2018 and USUM DOU and he never broke the game. VGC noobs are the reason why TFlame got nerfed and that domino effect continued to USUM BSS. Incineroar is a family manHaving the only broken tools to check broken doodoo does not make it any less broken
That move is actually more like Shell Smash, it Sharply boosts those stats, not like Clangorous Soul which gives everything a +1Alright two comments:
1. They really gave the Water/Psychic fish a basically omni boost move. Interesting. It boosts Attack, SpAttack and Speed which is weird that it has an HP Draining effect when it doesn't seem much better than Victory/Quiver Dance and the mon is so weak.
Thats what you get stupid fish. I should have been the only new Unaware user.Alright two comments:
1. They really gave the Water/Psychic fish a basically omni boost move. Interesting. It boosts Attack, SpAttack and Speed which is weird that it has an HP Draining effect when it doesn't seem much better than Victory/Quiver Dance and the mon is so weak.
2. Dondozo is my boy, but my god is it tragic. The lack of recovery is sad, and it's signature move (which it doesn't even get STAB on) only boosts in Doubles when the sushi thing is in its mouth. Very sad.
As much as i'm all about the YEP CROC hype club...Thats what you get stupid fish. I should have been the only new Unaware user.View attachment 464723
If It is a Burn Up clone it's assYes, exclusive to Pawmi line, 120 BP but you lose Electric typing after.
Wind moves:Okay yeah, and Field55 is "wind" moves.
Gust
Whirlwind
Blizzard
Icy Wind
Sandstorm
Twister
Heat Wave
Air Cutter
Tailwind
Hurricane
Petal Blizzard
Fairy Wind
Springtide Storm
Bleakwind Storm
Windbolt Storm
Sandsear Storm
Why not praise all three? Though it is a shame about Big FishAs much as i'm all about the YEP CROC hype club...
Sorry Clodsire is our lord and savior. Also chonky.
Oh, come on. They finally made a Fairy attack that could compete with Moonblast—a signature move but an attack all the same—and then they made the conscious decision to shaft its PP whereas all of its counterparts were adjusted to a reasonable 10 uses. I am actually sour about this. We're past the 9-year anniversary of Pokémon X and Y, and there are still only two Fairy-types with physical STAB beyond Play Rough and zero reasons for special attackers not to run Moonblast wherever it's on the table. How did they go and introduce a new type as imaginative as Fairy, take careful pains to establish its nature in the world of Pokémon, and then royally half-ass its move department for the next decade???Bleakwind Storm 95>100 (PP 5>10)
Wildbolt Storm 95>100 (PP 5>10)
Sandsear Storm 95>100 (PP 5>10)
Springtide Storm 95>100
*lists the ludicrous amount of electric types as well as electric terrain and sun potentially being a meta staple condition*- 100bp water move that has 50% chance of dropping defense
- 90bp dark move that lays down one layer of spikes
- if manages to get Sacred Sword, would get a 120bp fighting move with no drawbacks. Also Oshawott can get Knock Off with egg moves.
- 85 speed, 108 attack, decent physical bulk
- also gets Smart Strike (not boosted)
Is Samurott finally useable in OU?
Would you rather we just have the broken stuff with nothing to check them effectively? Main reason I would be opposed to an incin nerf is that gamefreak can’t be trusted to make not-broken things so we end up with broken things that we inevitably need incin to check effectivelyHaving the only broken tools to check broken doodoo does not make it any less broken
Giving Brambleghast key immunities to Blizzard, Icy Wind, Heat Wave, Hurricane, and genie moves, as well as some interesting synergies with Tailwind and Petal Blizzard.Wind moves:
Code:Gust Whirlwind Blizzard Icy Wind Sandstorm Twister Heat Wave Air Cutter Tailwind Hurricane Petal Blizzard Fairy Wind Springtide Storm Bleakwind Storm Windbolt Storm Sandsear Storm
Pawni3, maybe Hariyama, and who else?*lists the ludicrous amount of electric types as well as electric terrain and sun potentially being a meta staple condition*
So about that...
Wind Power text suggests it procs once for every time a wind move is used (likely not for every turn Tailwind is active), and only for the next Electric move it uses. What I'm most curious about is if Kilowattrel can self-proc with its own Tailwind- it might be a decent VGC lead in that case.Giving Brambleghast key immunities to Blizzard, Icy Wind, Heat Wave, Hurricane, and genie moves, as well as some interesting synergies with Tailwind and Petal Blizzard.
Kilowattrel also gets to fire off boosted electric moves under Tailwind, although it likely prefers using Competitive in doubles.
Does Tailwind proc Wind Rider/Wind Power once, or is it every turn?
Kilowattrel might have some success. And Iron Thorns may do somethingPawni3, maybe Hariyama, and who else?
Ah I did not realize it was sharply boosted. That explains the HP drop. This fish may be decent after allThat move is actually more like Shell Smash, it Sharply boosts those stats, not like Clangorous Soul which gives everything a +1
As for why it drains HP it might just be flavor reasons, considering the move's name is Fillet Away, and the mon is a fish that pelts its foes with weaponized chunks of its own body.