Okay so I decided to repost this because the old thread died. I'm hoping that I can get some good rates in this thread.
Swampert @ Leftovers
Relaxed
Torrent
252 HP / 4 Atk / 252 Def
- Earthquake
- Ice Beam
- Stealth Rock
- Roar
I use to have Empoleon as my lead, but I realized I didn't have anyone to absorb T-wave or electric attacks. So chose Swampert so that I can have a safe switch for T-wave. Basically I'll set up rocks, then Roar to see what my opponents got waiting for me. Earthquake is for STAB. And Ice Beam so I can take out any Grass types switching in on me.
Synergy:
Grass: Infernape, Scizor
Infernape @ Life Orb
Naive
Blaze
64 Atk / 252 SpA / 192 Spe
- Nasty Plot
- Flamethrower
- Close Combat
- Grass Knot
This is the Nasty Plot set for Infernape. I chose this set because my most important team members are physically based, so I needed some that can use Special attacks so I don't get walled by a phys. wall (i.e. Hippowdon). I usually get a Nasty Plot in by forcing a switch. Then I just begin sweeping with Flamethrower on Steels and anything else that is weak to it. Grass Knot is very useful in taking out Grounds and Swampert. Infernape's also my answer to Blissey who can be a pain in the @$$.
Synergy:
Water: Vaporeon
Psychic: Tyranitar, Mismagius
Flying: Tyranitar
Tyranitar @ Babiri Berry
Jolly
Sand Stream
4 HP / 252 Atk / 252 Spe
- Dragon Dance
- Crunch
- Stone Edge
- Fire Punch
Tyranitar is my physical sweeper. His main job is to get everything ready for Scizor by weakening as many Pokemon as he can. He Dragon Dances on the switch, and then start pounding away at whatever is in it's way. I leave this guy in unless I suspect a Fighting attack to be come it's way. Fire Punch aids in taking out Steel types such as Skarmory. Stone Edge does wonders on incoming Salamence and Gyarados. Crunch is my answer to Gengar (unless it's Scarfed) and other Ghosts.
Synergy:
Fighting: Mismagius
Water: Vaporeon
Vaporeon @ Leftovers
Bold
Water Absorb
188 HP / 252 Def / 68 Spe
- Wish
- Protect
- Surf
- HP [Electric]
Vaporeon works really well with this team. I send in Vappy when I predict a Water-type attack aimed for Infernape or Tyranitar, allowing it to freely recover HP. HP [Electric] helps out in taking out other Water types. The Wish support that I get from Vappy helps out Scizor since he is switching in and out most of the time. Surf is there for STAB and Protect to scout. Not much to say about Vaporeon really, it's a simple role for it to play. Vaporeon also serves a counter for Gyarados.
Synergy:
Grass: Infernape, Scizor
Electric: Swampert, Scizor, Tyranitar
OR
Porygon2 @ Leftovers
Bold
Trace
252 HP / 216 Def / 40 SpA
- Discharge
- Ice Beam
- Thunder Wave
- Recover
This is my other Gyarados counter, Porygon2 can also counter the likes of Salamence thanks to Trace. I chose to use Discharge over Thunderbolt because of the 30% chance to paralyze. Thunder Wave is so that I can paralyze things on the switch. Ice Beam gives good coverage with Thunderbolt and can help in hitting Salamence hard once it's been crippled but T-wave and the Intimidate drop. I'm not sure if I should have Vaporeon or Poyrgon2 so it would be great if you guys could help me decide.
Synergy:
Fighting: Mismagius
Mismagius @ Leftovers
Timid
Levitate
48 HP / 208 SpA / 252 Spe
- Calm Mind
- Substitute
- Thunderbolt
- Shadow Ball
Here's my spin blocker. I use to have Dusknoir, since I couldn't use Rotom appliances in wifi. Basically what this set does is Sub up on the first turn or when I predict a switch. Then I start using Calm Mind to increase my attacking power and add some bulk. If the sub breaks, then I just sub up again and continue doing so. Thunderbolt + Shadow Ball gives some nice coverage and with the Calm Mind boosts, I should be able to KO many threats. Mismagius also gives me a Ground resist with Levitate.
Synergy:
Ghost: Porygon2
Scizor @ Life Orb
Adamant
Technician
200 HP / 252 Atk / 56 Spe
- Swords Dance
- Bullet Punch
- Bug Bite/Brick Break
- Roost
Here's the star of almost all my teams now. Scizor is absolutely a beast and one of the most powerful Pokemon in OU. Previously I've been using the CB set, but I noticed that being locked into one move caused me to switch a lot. I decided to opt with the SD set because it gives a little more freedom. Most of the time I try to scare something off so I can set up. Once I'm done setting up, I start using Bullet Punch on almost everything that comes my way. Roost helps me eliminate the Life Orb recoil. Usually, by the time Scizor comes in I can OHKO most Pokemon with Bullet Punch. I can't choose between Bug Bite or Brick Break. Bug Bite get's stab, so it may be better over Brick Break.
Synergy:
Fire: Vaporeon, Tyranitar
Fighting: Mismagius
Quick Glance:
|
|
|
OR
|
|
Swampert @ Leftovers
Relaxed
Torrent
252 HP / 4 Atk / 252 Def
- Earthquake
- Ice Beam
- Stealth Rock
- Roar
I use to have Empoleon as my lead, but I realized I didn't have anyone to absorb T-wave or electric attacks. So chose Swampert so that I can have a safe switch for T-wave. Basically I'll set up rocks, then Roar to see what my opponents got waiting for me. Earthquake is for STAB. And Ice Beam so I can take out any Grass types switching in on me.
Synergy:
Grass: Infernape, Scizor
Infernape @ Life Orb
Naive
Blaze
64 Atk / 252 SpA / 192 Spe
- Nasty Plot
- Flamethrower
- Close Combat
- Grass Knot
This is the Nasty Plot set for Infernape. I chose this set because my most important team members are physically based, so I needed some that can use Special attacks so I don't get walled by a phys. wall (i.e. Hippowdon). I usually get a Nasty Plot in by forcing a switch. Then I just begin sweeping with Flamethrower on Steels and anything else that is weak to it. Grass Knot is very useful in taking out Grounds and Swampert. Infernape's also my answer to Blissey who can be a pain in the @$$.
Synergy:
Water: Vaporeon
Psychic: Tyranitar, Mismagius
Flying: Tyranitar
Tyranitar @ Babiri Berry
Jolly
Sand Stream
4 HP / 252 Atk / 252 Spe
- Dragon Dance
- Crunch
- Stone Edge
- Fire Punch
Tyranitar is my physical sweeper. His main job is to get everything ready for Scizor by weakening as many Pokemon as he can. He Dragon Dances on the switch, and then start pounding away at whatever is in it's way. I leave this guy in unless I suspect a Fighting attack to be come it's way. Fire Punch aids in taking out Steel types such as Skarmory. Stone Edge does wonders on incoming Salamence and Gyarados. Crunch is my answer to Gengar (unless it's Scarfed) and other Ghosts.
Synergy:
Fighting: Mismagius
Water: Vaporeon
Vaporeon @ Leftovers
Bold
Water Absorb
188 HP / 252 Def / 68 Spe
- Wish
- Protect
- Surf
- HP [Electric]
Vaporeon works really well with this team. I send in Vappy when I predict a Water-type attack aimed for Infernape or Tyranitar, allowing it to freely recover HP. HP [Electric] helps out in taking out other Water types. The Wish support that I get from Vappy helps out Scizor since he is switching in and out most of the time. Surf is there for STAB and Protect to scout. Not much to say about Vaporeon really, it's a simple role for it to play. Vaporeon also serves a counter for Gyarados.
Synergy:
Grass: Infernape, Scizor
Electric: Swampert, Scizor, Tyranitar
OR
Porygon2 @ Leftovers
Bold
Trace
252 HP / 216 Def / 40 SpA
- Discharge
- Ice Beam
- Thunder Wave
- Recover
This is my other Gyarados counter, Porygon2 can also counter the likes of Salamence thanks to Trace. I chose to use Discharge over Thunderbolt because of the 30% chance to paralyze. Thunder Wave is so that I can paralyze things on the switch. Ice Beam gives good coverage with Thunderbolt and can help in hitting Salamence hard once it's been crippled but T-wave and the Intimidate drop. I'm not sure if I should have Vaporeon or Poyrgon2 so it would be great if you guys could help me decide.
Synergy:
Fighting: Mismagius
Mismagius @ Leftovers
Timid
Levitate
48 HP / 208 SpA / 252 Spe
- Calm Mind
- Substitute
- Thunderbolt
- Shadow Ball
Here's my spin blocker. I use to have Dusknoir, since I couldn't use Rotom appliances in wifi. Basically what this set does is Sub up on the first turn or when I predict a switch. Then I start using Calm Mind to increase my attacking power and add some bulk. If the sub breaks, then I just sub up again and continue doing so. Thunderbolt + Shadow Ball gives some nice coverage and with the Calm Mind boosts, I should be able to KO many threats. Mismagius also gives me a Ground resist with Levitate.
Synergy:
Ghost: Porygon2
Scizor @ Life Orb
Adamant
Technician
200 HP / 252 Atk / 56 Spe
- Swords Dance
- Bullet Punch
- Bug Bite/Brick Break
- Roost
Here's the star of almost all my teams now. Scizor is absolutely a beast and one of the most powerful Pokemon in OU. Previously I've been using the CB set, but I noticed that being locked into one move caused me to switch a lot. I decided to opt with the SD set because it gives a little more freedom. Most of the time I try to scare something off so I can set up. Once I'm done setting up, I start using Bullet Punch on almost everything that comes my way. Roost helps me eliminate the Life Orb recoil. Usually, by the time Scizor comes in I can OHKO most Pokemon with Bullet Punch. I can't choose between Bug Bite or Brick Break. Bug Bite get's stab, so it may be better over Brick Break.
Synergy:
Fire: Vaporeon, Tyranitar
Fighting: Mismagius